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authorPaul Bakaus <paul.bakaus@googlemail.com>2008-07-09 11:09:40 +0000
committerPaul Bakaus <paul.bakaus@googlemail.com>2008-07-09 11:09:40 +0000
commit4e06fa6304c30dd3bfcfa818a84d7fb7e92eea33 (patch)
tree5888f3d7764c70a327153e647f18fc0b160f9179 /ui/ui.progressbar.js
parentcf48fc7ee4fad5a641d675265afbe4573f55fb72 (diff)
downloadjquery-ui-4e06fa6304c30dd3bfcfa818a84d7fb7e92eea33.tar.gz
jquery-ui-4e06fa6304c30dd3bfcfa818a84d7fb7e92eea33.zip
- removed 1.6 branch1.5.2
- changed version in tags/1.5.2 to 1.5.2 - merged trunk with 1.6
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+/*
+ * jQuery UI ProgressBar
+ *
+ * Copyright (c) 2008 Eduardo Lundgren (braeker)
+ * Dual licensed under the MIT (MIT-LICENSE.txt)
+ * and GPL (GPL-LICENSE.txt) licenses.
+ *
+ * http://docs.jquery.com/UI/ProgressBar
+ *
+ * Depends:
+ * ui.base.js
+ *
+ * Revision: $Id: ui.progressbar.js 5196 2008-04-04 12:52:32Z braeker $
+ */
+;(function($) {
+
+ $.widget("ui.progressbar", {
+ init: function() {
+
+ var self = this, o = this.options, text = o.text ? o.text : (o.range ? '0%' : '');;
+ this.element.addClass("ui-progressbar");
+
+ $.extend(o, {
+ stepping: o.stepping > 100 ? 100 : o.stepping
+ });
+
+ $.extend(this, {
+ _step: 0,
+ rangeValue: 0,
+ threads: {},
+
+ wrapper: $("<div class='ui-progressbar-wrap'></div>"),
+ bar: $("<div class='ui-progressbar-bar ui-hidden'></div>").css({
+ width: '0px', overflow: 'hidden', zIndex: 100
+ }),
+ textElement: $("<div class='ui-progressbar-text'></div>").html(text).css({
+ width: '0px', overflow: 'hidden'
+ }),
+ textBg: $("<div class='ui-progressbar-text ui-progressbar-text-back'></div>").html(text).css({
+ width: this.element.css('width')
+ })
+
+ });
+
+ this.wrapper
+ .append(this.bar.append(this.textElement), this.textBg)
+ .appendTo(this.element);
+
+ },
+
+ plugins: {},
+ ui: function(e) {
+ return {
+ instance: this,
+ options: this.options,
+ step: this._step,
+ rangeValue: this.rangeValue,
+ pixelRange: this.pixelRange
+ };
+ },
+ propagate: function(n,e) {
+ $.ui.plugin.call(this, n, [e, this.ui()]);
+ this.element.triggerHandler(n == "progressbar" ? n : ["progressbar", n].join(""), [e, this.ui()], this.options[n]);
+ },
+ destroy: function() {
+ this.reset();
+
+ this.element
+ .removeClass("ui-progressbar ui-progressbar-disabled")
+ .removeData("progressbar").unbind(".progressbar")
+ .find('.ui-progressbar-wrap').remove();
+ },
+ enable: function() {
+ this.element.removeClass("ui-progressbar-disabled");
+ this.disabled = false;
+ if(this.inProgress) this.start();
+ },
+ disable: function() {
+ this.element.addClass("ui-progressbar-disabled");
+ this.disabled = true;
+ this.clearThreads();
+ },
+ start: function() {
+
+ if (this.disabled) return false;
+ this.inProgress = true;
+
+ var self = this, o = this.options, el = this.element;
+ this.clearThreads();
+
+ if (typeof o.wait == 'number' && !self.waitThread)
+ self.waitThread = setTimeout(function() {
+ clearInterval(self.waitThread);
+ self.waitThread = null;
+ }, o.wait);
+
+ var frames = Math.ceil(100/o.stepping) || 0, ms = o.duration/frames || 0,
+
+ render = function(step, t) {
+ //clearInterval(t);
+
+ self.progress(o.stepping * step);
+ // on end
+ if (step >= frames) {
+ self.stop();
+
+ if (self.waitThread || o.wait == 'loop') {
+ self._step = 0;
+ self.start();
+ }
+ }
+ };
+ var from = this._step, _step = (this._step - (from - 1));
+
+ /*for(var step = from; step <= frames; step++) {
+ var interval = (step - (from - 1)) * ms;
+ this.threads[step] = setTimeout(render(step, this.threads[step]), interval);
+ }*/
+
+ this.threads[0] = setInterval(function() {
+ render(_step++);
+ }, ms);
+
+ this.propagate('start');
+ return false;
+ },
+ clearThreads: function() {
+ $.each(this.threads, function(s, t) { clearInterval(t); });
+ this.threads = {};
+ },
+ stop: function() {
+
+ if (this.disabled) return false;
+ var o = this.options, self = this;
+
+ this.clearThreads();
+ this.propagate('stop');
+
+ this.inProgress = false;
+ return false;
+
+ },
+ reset: function() {
+
+ if (this.disabled) return false;
+ this._step = 0;
+ this.rangeValue = 0;
+ this.inProgress = false;
+ this.clearThreads();
+ this.progress(0);
+ this.bar.addClass('ui-hidden');
+ return false;
+
+ },
+ progress: function(range) {
+
+ var o = this.options, el = this.element, bar = this.bar;
+ if (this.disabled) return false;
+
+ range = parseInt(range, 10);
+ this.rangeValue = this._fixRange(range);
+ this.pixelRange = Math.round( ((this.rangeValue/100)||0) * (el.innerWidth() - (el.outerWidth() - el.innerWidth()) - (bar.outerWidth() - bar.innerWidth())) );
+
+ this.bar.removeClass('ui-hidden');
+
+ var css = { width: this.pixelRange + 'px' };
+ this.bar.css(css);
+ this.textElement.css(css);
+
+ if (!o.text && o.range) this.text(this.rangeValue + '%');
+ this.propagate('progress', this.rangeValue);
+ return false;
+ },
+ text: function(text) {
+ this.textElement.html(text);
+ },
+ _fixRange: function(range) {
+ var o = this.options;
+ this._step = Math.ceil(range/o.stepping);
+ this.rangeValue = Math.round(o.stepping * this._step);
+ this.rangeValue = (this.rangeValue) >= 100 ? 100 : this.rangeValue;
+ return this.rangeValue;
+ }
+ });
+
+ $.ui.progressbar.defaults = {
+ duration: 3000,
+ stepping: 1,
+ text: '',
+ range: true,
+ addClass: '',
+ textClass: ''
+ };
+
+})(jQuery);