diff options
Diffstat (limited to 'ui/jquery.effects.bounce.js')
-rw-r--r-- | ui/jquery.effects.bounce.js | 112 |
1 files changed, 68 insertions, 44 deletions
diff --git a/ui/jquery.effects.bounce.js b/ui/jquery.effects.bounce.js index 055b47596..d5b43492e 100644 --- a/ui/jquery.effects.bounce.js +++ b/ui/jquery.effects.bounce.js @@ -12,64 +12,88 @@ */ (function( $, undefined ) { +var rshowhide = /show|hide/; + $.effects.bounce = function(o) { return this.queue(function() { // Create element - var el = $(this), props = ['position','top','bottom','left','right']; + var el = $( this ), + props = [ 'position', 'top', 'bottom', 'left', 'right' ], + // defaults: + mode = $.effects.setMode( el, o.mode || 'effect' ), + direction = o.direction || 'up', + distance = o.distance || 20, + times = o.times || 5, + speed = (o.duration || 250), + // utility: + ref = ( direction == 'up' || direction == 'down' ) ? 'top' : 'left', + motion = ( direction == 'up' || direction == 'left' ), // true is positive + i, animation, animation1, animation2; + + // Avoid touching opacity to prevent clearType and PNG issues in IE + if ( rshowhide.test( mode ) ) { + props.push( 'opacity' ); + } - // Set options - var mode = $.effects.setMode(el, o.options.mode || 'effect'); // Set Mode - var direction = o.options.direction || 'up'; // Default direction - var distance = o.options.distance || 20; // Default distance - var times = o.options.times || 5; // Default # of times - var speed = o.duration || 250; // Default speed per bounce - if (/show|hide/.test(mode)) props.push('opacity'); // Avoid touching opacity to prevent clearType and PNG issues in IE + $.effects.save( el, props ); + el.show(); + $.effects.createWrapper( el ); // Create Wrapper - // Adjust - $.effects.save(el, props); el.show(); // Save & Show - $.effects.createWrapper(el); // Create Wrapper - var ref = (direction == 'up' || direction == 'down') ? 'top' : 'left'; - var motion = (direction == 'up' || direction == 'left') ? 'pos' : 'neg'; - var distance = o.options.distance || (ref == 'top' ? el.outerHeight({margin:true}) / 3 : el.outerWidth({margin:true}) / 3); - if (mode == 'show') el.css('opacity', 0).css(ref, motion == 'pos' ? -distance : distance); // Shift - if (mode == 'hide') distance = distance / (times * 2); - if (mode != 'hide') times--; + if ( !distance ) { + distance = el[ ref == 'top' ? 'outerHeight' : 'outerWidth' ]({ margin:true }) / 3; + } + if ( mode == 'show' ) el.css( 'opacity', 0 ).css( ref, motion ? -distance : distance ); // Shift + if ( mode == 'hide' ) distance = distance / (times * 2); + if ( mode != 'hide' ) times--; // Animate - if (mode == 'show') { // Show Bounce - var animation = {opacity: 1}; - animation[ref] = (motion == 'pos' ? '+=' : '-=') + distance; - el.animate(animation, speed / 2, o.options.easing); + if ( mode == 'show' ) { + animation = { + opacity: 1 + }; + animation[ ref ] = ( motion ? '+=' : '-=' ) + distance; + el.animate( animation, speed / 2, o.easing); distance = distance / 2; times--; }; - for (var i = 0; i < times; i++) { // Bounces - var animation1 = {}, animation2 = {}; - animation1[ref] = (motion == 'pos' ? '-=' : '+=') + distance; - animation2[ref] = (motion == 'pos' ? '+=' : '-=') + distance; - el.animate(animation1, speed / 2, o.options.easing).animate(animation2, speed / 2, o.options.easing); - distance = (mode == 'hide') ? distance * 2 : distance / 2; - }; - if (mode == 'hide') { // Last Bounce - var animation = {opacity: 0}; - animation[ref] = (motion == 'pos' ? '-=' : '+=') + distance; - el.animate(animation, speed / 2, o.options.easing, function(){ - el.hide(); // Hide - $.effects.restore(el, props); $.effects.removeWrapper(el); // Restore - if(o.callback) o.callback.apply(this, arguments); // Callback + + // Bounces + for (i = 0; i < times; i++) { + animation1 = {}; + animation2 = {}; + animation1[ ref ] = ( motion ? '-=' : '+=' ) + distance; + animation2[ ref ] = ( motion ? '+=' : '-=' ) + distance; + el.animate( animation1, speed / 2, o.easing ).animate( animation2, speed / 2, o.easing ); + distance = ( mode == 'hide' ) ? distance * 2 : distance / 2; + } + + // Last Bounce + if ( mode == 'hide' ) { + animation = { + opacity: 0 + }; + animation[ ref ] = ( motion ? '-=' : '+=' ) + distance; + el.animate( animation, speed / 2, o.easing, function(){ + el.hide(); + $.effects.restore( el, props ); + $.effects.removeWrapper( el ); + $.isFunction( o.complete ) && o.complete.apply( this, arguments ); }); } else { - var animation1 = {}, animation2 = {}; - animation1[ref] = (motion == 'pos' ? '-=' : '+=') + distance; - animation2[ref] = (motion == 'pos' ? '+=' : '-=') + distance; - el.animate(animation1, speed / 2, o.options.easing).animate(animation2, speed / 2, o.options.easing, function(){ - $.effects.restore(el, props); $.effects.removeWrapper(el); // Restore - if(o.callback) o.callback.apply(this, arguments); // Callback - }); - }; - el.queue('fx', function() { el.dequeue(); }); + animation1 = {}; + animation2 = {}; + animation1[ ref ] = ( motion ? '-=' : '+=' ) + distance; + animation2[ ref ] = ( motion ? '+=' : '-=' ) + distance; + el + .animate( animation1, speed / 2, o.easing ) + .animate( animation2, speed / 2, o.easing, function() { + $.effects.restore( el, props ); + $.effects.removeWrapper( el ); + $.isFunction( o.complete ) && o.complete.apply( this, arguments ); + }); + } el.dequeue(); }); |