diff options
Diffstat (limited to 'ui/jquery.effects.bounce.js')
-rw-r--r-- | ui/jquery.effects.bounce.js | 57 |
1 files changed, 33 insertions, 24 deletions
diff --git a/ui/jquery.effects.bounce.js b/ui/jquery.effects.bounce.js index 188c2809f..dde99481b 100644 --- a/ui/jquery.effects.bounce.js +++ b/ui/jquery.effects.bounce.js @@ -12,6 +12,8 @@ */ (function( $, undefined ) { +var rshowhide = /show|hide/; + $.effects.bounce = function(o) { return this.queue(function() { @@ -19,56 +21,63 @@ $.effects.bounce = function(o) { // Create element var el = $( this ), props = [ 'position', 'top', 'bottom', 'left', 'right' ], + // defaults: mode = $.effects.setMode( el, o.mode || 'effect' ), - direction = o.direction || 'up', // Default direction - distance = o.distance || 20, // Default distance - times = o.times || 5, // Default # of times - speed = o.duration || 250; // Default speed per bounce - if (/show|hide/.test(mode)) props.push('opacity'); // Avoid touching opacity to prevent clearType and PNG issues in IE + direction = o.direction || 'up', + distance = o.distance || 20, + times = o.times || 5, + speed = (o.duration || 250), + // utility: + ref = ( direction == 'up' || direction == 'down' ) ? 'top' : 'left', + motion = ( direction == 'up' || direction == 'left' ), // true is positive + distance = o.distance || false; + + // Avoid touching opacity to prevent clearType and PNG issues in IE + if ( rshowhide.test(mode) ) props.push('opacity'); - // Adjust $.effects.save(el, props); el.show(); // Save & Show $.effects.createWrapper(el); // Create Wrapper - var ref = (direction == 'up' || direction == 'down') ? 'top' : 'left'; - var motion = (direction == 'up' || direction == 'left') ? 'pos' : 'neg'; - var distance = o.distance || (ref == 'top' ? el.outerHeight({margin:true}) / 3 : el.outerWidth({margin:true}) / 3); - if (mode == 'show') el.css('opacity', 0).css(ref, motion == 'pos' ? -distance : distance); // Shift + + if ( !distance ) { + distance = el[ref == 'top' ? 'outerHeight' : 'outerWidth' ]( { margin:true } ) / 3; + } + if (mode == 'show') el.css('opacity', 0).css(ref, motion ? -distance : distance ); // Shift if (mode == 'hide') distance = distance / (times * 2); if (mode != 'hide') times--; // Animate if (mode == 'show') { // Show Bounce - var animation = {opacity: 1}; - animation[ref] = (motion == 'pos' ? '+=' : '-=') + distance; - el.animate(animation, speed / 2, o.easing); + var animation = { opacity: 1 }; + animation[ref] = (motion ? '+=' : '-=') + distance; + el.animate( animation, speed / 2, o.easing); distance = distance / 2; times--; }; for (var i = 0; i < times; i++) { // Bounces var animation1 = {}, animation2 = {}; - animation1[ref] = (motion == 'pos' ? '-=' : '+=') + distance; - animation2[ref] = (motion == 'pos' ? '+=' : '-=') + distance; - el.animate(animation1, speed / 2, o.easing).animate(animation2, speed / 2, o.easing); + animation1[ref] = (motion ? '-=' : '+=') + distance; + animation2[ref] = (motion ? '+=' : '-=') + distance; + el.animate( animation1, speed / 2, o.easing ).animate( animation2, speed / 2, o.easing ); distance = (mode == 'hide') ? distance * 2 : distance / 2; }; if (mode == 'hide') { // Last Bounce - var animation = {opacity: 0}; - animation[ref] = (motion == 'pos' ? '-=' : '+=') + distance; - el.animate(animation, speed / 2, o.easing, function(){ + var animation = { opacity: 0 }; + animation[ref] = (motion ? '-=' : '+=') + distance; + el.animate( animation, speed / 2, o.easing, function(){ el.hide(); // Hide - $.effects.restore(el, props); $.effects.removeWrapper(el); // Restore - if(o.complete) o.complete.apply(this, arguments); // Callback + $.effects.restore( el, props ); $.effects.removeWrapper( el ); // Restore + if ( o.complete ) o.complete.apply( this, arguments ); // Callback }); } else { var animation1 = {}, animation2 = {}; - animation1[ref] = (motion == 'pos' ? '-=' : '+=') + distance; - animation2[ref] = (motion == 'pos' ? '+=' : '-=') + distance; + animation1[ref] = (motion ? '-=' : '+=') + distance; + animation2[ref] = (motion ? '+=' : '-=') + distance; el.animate(animation1, speed / 2, o.easing).animate(animation2, speed / 2, o.easing, function(){ $.effects.restore(el, props); $.effects.removeWrapper(el); // Restore if(o.complete) o.complete.apply(this, arguments); // Callback }); }; - el.queue('fx', function() { el.dequeue(); }); + el.queue('fx', function(next) { next(); }); el.dequeue(); }); |