diff options
Diffstat (limited to 'ui/jquery.effects.shake.js')
-rw-r--r-- | ui/jquery.effects.shake.js | 103 |
1 files changed, 50 insertions, 53 deletions
diff --git a/ui/jquery.effects.shake.js b/ui/jquery.effects.shake.js index 52ab331e8..82d7ae97e 100644 --- a/ui/jquery.effects.shake.js +++ b/ui/jquery.effects.shake.js @@ -12,66 +12,63 @@ */ (function( $, undefined ) { -$.effects.effect.shake = function( o ) { +$.effects.effect.shake = function( o, next ) { - return this.queue( function() { + var el = $( this ), + props = [ "position", "top", "bottom", "left", "right", "height", "width" ], + mode = $.effects.setMode( el, o.mode || "effect" ), + direction = o.direction || "left", + distance = o.distance || 20, + times = o.times || 3, + anims = times * 2 + 1, + speed = o.duration, + ref = (direction == "up" || direction == "down") ? "top" : "left", + motion = (direction == "up" || direction == "left") ? "pos" : "neg", + animation = {}, + animation1 = {}, + animation2 = {}, + i, - var el = $( this ), - props = [ "position", "top", "bottom", "left", "right", "height", "width" ], - mode = $.effects.setMode( el, o.mode || "effect" ), - direction = o.direction || "left", - distance = o.distance || 20, - times = o.times || 3, - anims = times * 2 + 1, - speed = o.duration, - ref = (direction == "up" || direction == "down") ? "top" : "left", - motion = (direction == "up" || direction == "left") ? "pos" : "neg", - animation = {}, - animation1 = {}, - animation2 = {}, - i, + // we will need to re-assemble the queue to stack our animations in place + queue = el.queue(), + queuelen = queue.length; + - // we will need to re-assemble the queue to stack our animations in place - queue = el.queue(), - queuelen = queue.length; - + $.effects.save( el, props ); + el.show(); + $.effects.createWrapper( el ); - $.effects.save( el, props ); - el.show(); - $.effects.createWrapper( el ); + // Animation + animation[ ref ] = ( motion == "pos" ? "-=" : "+=" ) + distance; + animation1[ ref ] = ( motion == "pos" ? "+=" : "-=" ) + distance * 2; + animation2[ ref ] = ( motion == "pos" ? "-=" : "+=" ) + distance * 2; - // Animation - animation[ ref ] = ( motion == "pos" ? "-=" : "+=" ) + distance; - animation1[ ref ] = ( motion == "pos" ? "+=" : "-=" ) + distance * 2; - animation2[ ref ] = ( motion == "pos" ? "-=" : "+=" ) + distance * 2; + // Animate + el.animate( animation, speed, o.easing ); - // Animate - el.animate( animation, speed, o.easing ); + // Shakes + for ( i = 1; i < times; i++ ) { + el.animate( animation1, speed, o.easing ).animate( animation2, speed, o.easing ); + }; + el + .animate( animation1, speed, o.easing ) + .animate( animation, speed / 2, o.easing ) + .queue( function( next ) { + if ( mode === "hide" ) { + el.hide(); + } + $.effects.restore( el, props ); + $.effects.removeWrapper( el ); + $.isFunction( o.complete ) && o.complete.apply( this, arguments ); + next(); + }); - // Shakes - for ( i = 1; i < times; i++ ) { - el.animate( animation1, speed, o.easing ).animate( animation2, speed, o.easing ); - }; - el - .animate( animation1, speed, o.easing ) - .animate( animation, speed / 2, o.easing ) - .queue( function( next ) { - if ( mode === "hide" ) { - el.hide(); - } - $.effects.restore( el, props ); - $.effects.removeWrapper( el ); - $.isFunction( o.complete ) && o.complete.apply( this, arguments ); - next(); - }); - - // inject all the animations we just queued to be first in line (after "inprogress") - if ( queuelen > 1) { - queue.splice.apply( queue, - [ 1, 0 ].concat( queue.splice( queuelen, anims + 1 ) ) ); - } - el.dequeue(); - }); + // inject all the animations we just queued to be first in line (after "inprogress") + if ( queuelen > 1) { + queue.splice.apply( queue, + [ 1, 0 ].concat( queue.splice( queuelen, anims + 1 ) ) ); + } + next(); }; |