From 5e44b3ce8851f62a38ce9211c6721e1050e2dabf Mon Sep 17 00:00:00 2001 From: Jean-Francois Remy Date: Tue, 3 May 2011 04:38:17 -0400 Subject: Position: Handled scrolled windows properly with collision: fit. Fixes #7211 - Position: Collision: fit doesn't work at top of window when scrolled. --- ui/jquery.ui.position.js | 35 ++++++++++++++++++++++++++--------- 1 file changed, 26 insertions(+), 9 deletions(-) (limited to 'ui') diff --git a/ui/jquery.ui.position.js b/ui/jquery.ui.position.js index b6fcc7151..98b8198e2 100644 --- a/ui/jquery.ui.position.js +++ b/ui/jquery.ui.position.js @@ -184,20 +184,37 @@ $.ui.position = { fit: { left: function( position, data ) { var win = $( window ), - over = data.collisionPosition.left + data.collisionWidth - win.width() - win.scrollLeft(); - position.left = over > 0 ? - position.left - over : - Math.max( position.left - data.collisionPosition.left, position.left ); + overLeft = win.scrollLeft() - data.collisionPosition.left, + overRight = data.collisionPosition.left + data.collisionWidth - win.width() - win.scrollLeft(); + + // element is wider than window or too far left -> align with left edge + if ( data.collisionWidth > win.width() || overLeft > 0 ) { + position.left = position.left + overLeft; + // too far right -> align with right edge + } else if ( overRight > 0 ) { + position.left = position.left - overRight; + // adjust based on position and margin + } else { + position.left = Math.max( position.left - data.collisionPosition.left, position.left ); + } }, top: function( position, data ) { var win = $( window ), - over = data.collisionPosition.top + data.collisionHeight - win.height() - win.scrollTop(); - position.top = over > 0 ? - position.top - over : - Math.max( position.top - data.collisionPosition.top, position.top ); + overTop = win.scrollTop() - data.collisionPosition.top, + overBottom = data.collisionPosition.top + data.collisionHeight - win.height() - win.scrollTop(); + + // element is taller than window or too far up -> align with top edge + if ( data.collisionHeight > win.height() || overTop > 0 ) { + position.top = position.top + overTop; + // too far down -> align with bottom edge + } else if ( overBottom > 0 ) { + position.top = position.top - overBottom; + // adjust based on position and margin + } else { + position.top = Math.max( position.top - data.collisionPosition.top, position.top ); + } } }, - flip: { left: function( position, data ) { if ( data.at[ 0 ] === center ) { -- cgit v1.2.3