1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
|
/*!
* jQuery UI Widget @VERSION
*
* Copyright 2011, AUTHORS.txt (http://jqueryui.com/about)
* Dual licensed under the MIT or GPL Version 2 licenses.
* http://jquery.org/license
*
* http://docs.jquery.com/UI/Widget
*/
(function( $, undefined ) {
var slice = Array.prototype.slice;
var _cleanData = $.cleanData;
$.cleanData = function( elems ) {
for ( var i = 0, elem; (elem = elems[i]) != null; i++ ) {
$( elem ).triggerHandler( "remove" );
}
_cleanData( elems );
};
$.widget = function( name, base, prototype ) {
var namespace = name.split( "." )[ 0 ],
fullName;
name = name.split( "." )[ 1 ];
fullName = namespace + "-" + name;
if ( !prototype ) {
prototype = base;
base = $.Widget;
}
// create selector for plugin
$.expr[ ":" ][ fullName ] = function( elem ) {
return !!$.data( elem, name );
};
$[ namespace ] = $[ namespace ] || {};
// create the constructor using $.extend() so we can carry over any
// static properties stored on the existing constructor (if there is one)
$[ namespace ][ name ] = $.extend( function( options, element ) {
// allow instantiation without "new" keyword
if ( !this._createWidget ) {
return new $[ namespace ][ name ]( options, element );
}
// allow instantiation without initializing for simple inheritance
// must use "new" keyword (the code above always passes args)
if ( arguments.length ) {
this._createWidget( options, element );
}
}, $[ namespace ][ name ] );
var basePrototype = new base();
// we need to make the options hash a property directly on the new instance
// otherwise we'll modify the options hash on the prototype that we're
// inheriting from
basePrototype.options = $.extend( true, {}, basePrototype.options );
$.each( prototype, function( prop, value ) {
if ( $.isFunction( value ) ) {
prototype[ prop ] = (function() {
var _super = function( method ) {
return base.prototype[ method ].apply( this, slice.call( arguments, 1 ) );
};
var _superApply = function( method, args ) {
return base.prototype[ method ].apply( this, args );
};
return function() {
var __super = this._super,
__superApply = this._superApply,
returnValue;
this._super = _super;
this._superApply = _superApply;
returnValue = value.apply( this, arguments );
this._super = __super;
this._superApply = __superApply;
return returnValue;
};
}());
}
});
$[ namespace ][ name ].prototype = $.extend( true, basePrototype, {
namespace: namespace,
widgetName: name,
widgetEventPrefix: name,
widgetBaseClass: fullName
}, prototype );
$.widget.bridge( name, $[ namespace ][ name ] );
};
$.widget.bridge = function( name, object ) {
$.fn[ name ] = function( options ) {
var isMethodCall = typeof options === "string",
args = slice.call( arguments, 1 ),
returnValue = this;
// allow multiple hashes to be passed on init
options = !isMethodCall && args.length ?
$.extend.apply( null, [ true, options ].concat(args) ) :
options;
if ( isMethodCall ) {
this.each(function() {
var instance = $.data( this, name );
if ( !instance ) {
return $.error( "cannot call methods on " + name + " prior to initialization; " +
"attempted to call method '" + options + "'" );
}
if ( !$.isFunction( instance[options] ) || options.charAt( 0 ) === "_" ) {
return $.error( "no such method '" + options + "' for " + name + " widget instance" );
}
var methodValue = instance[ options ].apply( instance, args );
if ( methodValue !== instance && methodValue !== undefined ) {
returnValue = methodValue.jquery ?
returnValue.pushStack( methodValue.get() ) :
methodValue;
return false;
}
});
} else {
this.each(function() {
var instance = $.data( this, name );
if ( instance ) {
instance.option( options || {} )._init();
} else {
object( options, this );
}
});
}
return returnValue;
};
};
$.Widget = function( options, element ) {
// allow instantiation without "new" keyword
if ( !this._createWidget ) {
return new $[ namespace ][ name ]( options, element );
}
// allow instantiation without initializing for simple inheritance
// must use "new" keyword (the code above always passes args)
if ( arguments.length ) {
this._createWidget( options, element );
}
};
$.Widget.prototype = {
widgetName: "widget",
widgetEventPrefix: "",
defaultElement: "<div>",
options: {
disabled: false
},
_createWidget: function( options, element ) {
element = $( element || this.defaultElement || this )[ 0 ];
this.element = $( element );
this.options = $.extend( true, {},
this.options,
this._getCreateOptions(),
options );
this.bindings = $();
this.hoverable = $();
this.focusable = $();
if ( element !== this ) {
$.data( element, this.widgetName, this );
this._bind({ remove: "destroy" });
}
this._create();
this._trigger( "create" );
this._init();
},
_getCreateOptions: $.noop,
_create: $.noop,
_init: $.noop,
destroy: function() {
this._destroy();
// we can probably remove the unbind calls in 2.0
// all event bindings should go through this._bind()
this.element
.unbind( "." + this.widgetName )
.removeData( this.widgetName );
this.widget()
.unbind( "." + this.widgetName )
.removeAttr( "aria-disabled" )
.removeClass(
this.widgetBaseClass + "-disabled " +
"ui-state-disabled" );
// clean up events and states
this.bindings.unbind( "." + this.widgetName );
this.hoverable.removeClass( "ui-state-hover" );
this.focusable.removeClass( "ui-state-focus" );
},
_destroy: $.noop,
widget: function() {
return this.element;
},
option: function( key, value ) {
var options = key,
parts,
curOption,
i;
if ( arguments.length === 0 ) {
// don't return a reference to the internal hash
return $.extend( {}, this.options );
}
if ( typeof key === "string" ) {
if ( value === undefined ) {
return this.options[ key ];
}
// handle nested keys, e.g., "foo.bar" => { foo: { bar: ___ } }
options = {};
parts = key.split( "." );
key = parts.shift();
if ( parts.length ) {
curOption = options[ key ] = $.extend( true, {}, this.options[ key ] );
for ( i = 0; i < parts.length - 1; i++ ) {
curOption[ parts[ i ] ] = curOption[ parts[ i ] ] || {};
curOption = curOption[ parts[ i ] ];
}
curOption[ parts.pop() ] = value;
} else {
options[ key ] = value;
}
}
this._setOptions( options );
return this;
},
_setOptions: function( options ) {
var self = this;
$.each( options, function( key, value ) {
self._setOption( key, value );
});
return this;
},
_setOption: function( key, value ) {
this.options[ key ] = value;
if ( key === "disabled" ) {
this.widget()
.toggleClass( this.widgetBaseClass + "-disabled ui-state-disabled", !!value )
.attr( "aria-disabled", value );
this.hoverable.removeClass( "ui-state-hover" );
this.focusable.removeClass( "ui-state-focus" );
}
return this;
},
enable: function() {
return this._setOption( "disabled", false );
},
disable: function() {
return this._setOption( "disabled", true );
},
_bind: function( element, handlers ) {
// no element argument, shuffle and use this.element
if ( !handlers ) {
handlers = element;
element = this.element;
} else {
// accept selectors, DOM elements
element = $( element );
this.bindings = this.bindings.add( element );
}
var instance = this;
$.each( handlers, function( event, handler ) {
element.bind( event + "." + instance.widgetName, function() {
// allow widgets to customize the disabled handling
// - disabled as an array instead of boolean
// - disabled class as method for disabling individual parts
if ( instance.options.disabled === true ||
$( this ).hasClass( "ui-state-disabled" ) ) {
return;
}
return ( typeof handler === "string" ? instance[ handler ] : handler )
.apply( instance, arguments );
});
});
},
_hoverable: function( element ) {
this.hoverable = this.hoverable.add( element );
this._bind( element, {
mouseenter: function( event ) {
$( event.currentTarget ).addClass( "ui-state-hover" );
},
mouseleave: function( event ) {
$( event.currentTarget ).removeClass( "ui-state-hover" );
}
});
},
_focusable: function( element ) {
this.focusable = this.focusable.add( element );
this._bind( element, {
focusin: function( event ) {
$( event.currentTarget ).addClass( "ui-state-focus" );
},
focusout: function( event ) {
$( event.currentTarget ).removeClass( "ui-state-focus" );
}
});
},
_trigger: function( type, event, data ) {
var callback = this.options[ type ],
args;
event = $.Event( event );
event.type = ( type === this.widgetEventPrefix ?
type :
this.widgetEventPrefix + type ).toLowerCase();
data = data || {};
// copy original event properties over to the new event
// this would happen if we could call $.event.fix instead of $.Event
// but we don't have a way to force an event to be fixed multiple times
if ( event.originalEvent ) {
for ( var i = $.event.props.length, prop; i; ) {
prop = $.event.props[ --i ];
event[ prop ] = event.originalEvent[ prop ];
}
}
this.element.trigger( event, data );
args = $.isArray( data ) ?
[ event ].concat( data ) :
[ event, data ];
return !( $.isFunction( callback ) &&
callback.apply( this.element[0], args ) === false ||
event.isDefaultPrevented() );
}
};
$.each( { show: "fadeIn", hide: "fadeOut" }, function( method, defaultEffect ) {
$.Widget.prototype[ "_" + method ] = function( element, options, callback ) {
options = options || {};
var hasOptions = !$.isEmptyObject( options ),
effectName = options.effect || defaultEffect;
options.complete = callback;
if ( hasOptions && $.effects && $.effects[ effectName ] ) {
element[ method ]( options );
} else if ( element[ effectName ] ) {
element[ effectName ]( options.duration, options.easing, callback );
} else {
element[ method ]();
if ( callback ) {
callback.call( element[ 0 ] );
}
}
};
});
// DEPRECATED
if ( $.uiBackCompat !== false ) {
$.Widget.prototype._getCreateOptions = function() {
return $.metadata && $.metadata.get( this.element[0] )[ this.widgetName ];
}
}
})( jQuery );
|