Browse Source

Factorized shading code that was common to PDF and PostScript


git-svn-id: https://svn.apache.org/repos/asf/xmlgraphics/fop/branches/FOP-2393_gradient-rendering@1609759 13f79535-47bb-0310-9956-ffa450edef68
tags/fop-2_0
Vincent Hennebert 10 years ago
parent
commit
b7b8ba98b4

+ 0
- 34
src/java/org/apache/fop/pdf/PDFFactory.java View File

@@ -377,40 +377,6 @@ public class PDFFactory {
return pattern;
}

/**
* Make a smooth shading pattern
*
* @param res the PDF resource context to add the shading, may be null
* @param thePatternType the type of the pattern, which is 2, smooth shading
* @param theShading the PDF Shading object that comprises this pattern
* @param theXUID optional:the extended unique Identifier if used.
* @param theExtGState optional: the extended graphics state, if used.
* @param theMatrix Optional:List of Doubles that specify the matrix.
* @return the PDF pattern that was created
*/
public PDFPattern makePattern(PDFResourceContext res,
int thePatternType, PDFShading theShading,
List theXUID, StringBuffer theExtGState,
List theMatrix) {
PDFPattern pattern = new PDFPattern(2, theShading,
theXUID, theExtGState, theMatrix);

PDFPattern oldpatt = getDocument().findPattern(pattern);
if (oldpatt == null) {
getDocument().registerObject(pattern);
} else {
pattern = oldpatt;
}

if (res != null) {
res.getPDFResources().addPattern(pattern);
} else {
getDocument().getResources().addPattern(pattern);
}

return (pattern);
}


/* ============= named destinations and the name dictionary ============ */


+ 3
- 5
src/java/org/apache/fop/pdf/PDFPattern.java View File

@@ -24,7 +24,6 @@ import java.io.OutputStream;
import java.util.List;

import org.apache.fop.render.shading.Pattern;
import org.apache.fop.render.shading.Shading;

/**
* class representing a PDF Function.
@@ -144,19 +143,18 @@ public class PDFPattern extends PDFPathPaint implements Pattern {
* Create a type 2 pattern (smooth shading)
*
* @param thePatternType the type of the pattern, which is 2, smooth shading
* @param theShading the PDF Shading object that comprises this pattern
* @param shading the Shading object that comprises this pattern
* @param theXUID optional:the extended unique Identifier if used.
* @param theExtGState optional: the extended graphics state, if used.
* @param theMatrix Optional:List of Doubles that specify the matrix.
*/
public PDFPattern(int thePatternType, Shading theShading,
public PDFPattern(int thePatternType, PDFShading shading,
List theXUID, StringBuffer theExtGState,
List theMatrix) {
super();

this.patternType = 2; // thePatternType;
assert theShading instanceof PDFShading;
this.shading = (PDFShading)theShading;
this.shading = shading;
this.xUID = theXUID;
// this isn't really implemented, so it should always be null.
// I just don't want to have to add a new parameter once it is implemented.

+ 61
- 458
src/java/org/apache/fop/pdf/PDFShading.java View File

@@ -19,11 +19,13 @@

package org.apache.fop.pdf;

// Java...
import java.util.List;

import org.apache.fop.render.shading.Function;
import org.apache.fop.render.shading.Shading;
import org.apache.fop.render.shading.ShadingPattern;
import org.apache.fop.render.shading.ShadingPattern.ShadingRenderer;


/**
* class representing a PDF Smooth Shading object.
@@ -35,7 +37,7 @@ import org.apache.fop.render.shading.ShadingPattern;
*
* All PDF Functions have a shadingType (0,2,3, or 4), a Domain, and a Range.
*/
public class PDFShading extends PDFObject implements Shading {
public class PDFShading extends PDFObject {
// Guts common to all function types

/**
@@ -43,265 +45,23 @@ public class PDFShading extends PDFObject implements Shading {
*/
protected String shadingName = null;

/**
* Required: The Type of shading (1,2,3,4,5,6,7)
*/
protected int shadingType = 3; // Default

/**
* A ColorSpace representing the colorspace. "DeviceRGB" is an example.
*/
protected PDFDeviceColorSpace colorSpace = null;

/**
* The background color. Since shading is opaque,
* this is very rarely used.
*/
protected List background = null;

/**
* Optional: A List specifying the clipping rectangle
*/
protected List bBox = null;

/**
* Optional: A flag whether or not to filter the shading function
* to prevent aliasing artifacts. Default is false.
*/
protected boolean antiAlias = false;

/**
* Optional for Type 1: Array of four numbers, xmin, xmax, ymin, ymax.
* Default is [0 1 0 1]
* Optional for Type 2: An array of two numbers between which the blend
* varies between start and end points. Default is 0, 1.
* Optional for Type 3: An array of two numbers between which the blend
* varies between start and end points. Default is 0, 1.
*/
protected List domain = null;

/**
* Optional for Type 1: A transformation matrix
*/
protected List matrix = null;

/**
* Required for Type 1, 2, and 3:
* The object of the color mapping function (usually type 2 or 3).
* Optional for Type 4,5,6, and 7: When it's nearly the same thing.
*/
protected PDFFunction function = null;
private final Shading shading;

/**
* Required for Type 2: An Array of four numbers specifying
* the starting and ending coordinate pairs
* Required for Type 3: An Array of six numbers [x0,y0,r0,x1,y1,r1]
* specifying the centers and radii of
* the starting and ending circles.
*/
protected List coords = null;

/**
* Required for Type 2+3: An Array of two boolean values specifying
* whether to extend the start and end colors past the start
* and end points, respectively.
* Default is false, false.
*/
protected List extend = null;

/**
* Required for Type 4,5,6, and 7: Specifies the number of bits used
* to represent each vertex coordinate.
* Allowed to be 1,2,4,8,12,16,24, or 32.
*/
protected int bitsPerCoordinate = 0;

/**
* Required for Type 4,5,6, and 7: Specifies the number of bits used
* to represent the edge flag for each vertex.
* Allowed to be 2,4,or 8, while the Edge flag itself is allowed to
* be 0,1 or 2.
*/
protected int bitsPerFlag = 0;

/**
* Required for Type 4,5,6, and 7: Array of Doubles which specifies
* how to decode coordinate and color component values.
* Each type has a differing number of decode array members, so check
* the spec.
* Page 303 in PDF Spec 1.3
*/
protected List decode = null;

/**
* Required for Type 4,5,6, and 7: Specifies the number of bits used
* to represent each color coordinate.
* Allowed to be 1,2,4,8,12, or 16
*/
protected int bitsPerComponent = 0;

/**
* Required for Type 5:The number of vertices in each "row" of
* the lattice; it must be greater than or equal to 2.
*/
protected int verticesPerRow = 0;

/**
* Constructor for type function based shading
*
* @param theShadingType The type of shading object, which should be 1 for function
* based shading.
* @param theColorSpace The colorspace is 'DeviceRGB' or something similar.
* @param theBackground An array of color components appropriate to the
* colorspace key specifying a single color value.
* This key is used by the f operator buy ignored by the sh operator.
* @param theBBox List of double's representing a rectangle
* in the coordinate space that is current at the
* time of shading is imaged. Temporary clipping
* boundary.
* @param theAntiAlias Whether or not to anti-alias.
* @param theDomain Optional vector of Doubles specifying the domain.
* @param theMatrix List of Doubles specifying the matrix.
* If it's a pattern, then the matrix maps it to pattern space.
* If it's a shading, then it maps it to current user space.
* It's optional, the default is the identity matrix
* @param theFunction The PDF Function that maps an (x,y) location to a color
*/
public PDFShading(int theShadingType, PDFDeviceColorSpace theColorSpace,
List theBackground, List theBBox,
boolean theAntiAlias, List theDomain,
List theMatrix, PDFFunction theFunction) {
super();
this.shadingType = theShadingType; // 1
this.colorSpace = theColorSpace;
this.background = theBackground;
this.bBox = theBBox;
this.antiAlias = theAntiAlias;

this.domain = theDomain;
this.matrix = theMatrix;
this.function = theFunction;

}
private final PDFFunction pdfFunction;

/**
* Constructor for Type 2 and 3
*
* @param theShadingType 2 or 3 for axial or radial shading
* @param theColorSpace "DeviceRGB" or similar.
* @param theBackground theBackground An array of color components appropriate to the
* colorspace key specifying a single color value.
* This key is used by the f operator buy ignored by the sh operator.
* @param theBBox List of double's representing a rectangle
* in the coordinate space that is current at the
* time of shading is imaged. Temporary clipping
* boundary.
* @param theAntiAlias Default is false
* @param theCoords List of four (type 2) or 6 (type 3) Double
* @param theDomain List of Doubles specifying the domain
* @param theFunction the Stitching (PDFfunction type 3) function,
* @param shadingType 2 or 3 for axial or radial shading
* @param colorSpace "DeviceRGB" or similar.
* @param coords List of four (type 2) or 6 (type 3) Double
* @param pdfFunction the Stitching (PDFfunction type 3) function,
* even if it's stitching a single function
* @param theExtend List of Booleans of whether to extend the start
* and end colors past the start and end points
* The default is [false, false]
*/
public PDFShading(int theShadingType, PDFDeviceColorSpace theColorSpace,
List theBackground, List theBBox,
boolean theAntiAlias, List theCoords,
List theDomain, PDFFunction theFunction,
List theExtend) {
super();
this.shadingType = theShadingType; // 2 or 3
this.colorSpace = theColorSpace;
this.background = theBackground;
this.bBox = theBBox;
this.antiAlias = theAntiAlias;

this.coords = theCoords;
this.domain = theDomain;
this.function = theFunction;
this.extend = theExtend;

}

/**
* Constructor for Type 4,6, or 7
*
* @param theShadingType 4, 6, or 7 depending on whether it's
* Free-form gouraud-shaded triangle meshes, coons patch meshes,
* or tensor product patch meshes, respectively.
* @param theColorSpace "DeviceRGB" or similar.
* @param theBackground theBackground An array of color components appropriate to the
* colorspace key specifying a single color value.
* This key is used by the f operator buy ignored by the sh operator.
* @param theBBox List of double's representing a rectangle
* in the coordinate space that is current at the
* time of shading is imaged. Temporary clipping
* boundary.
* @param theAntiAlias Default is false
* @param theBitsPerCoordinate 1,2,4,8,12,16,24 or 32.
* @param theBitsPerComponent 1,2,4,8,12, and 16
* @param theBitsPerFlag 2,4,8.
* @param theDecode List of Doubles see PDF 1.3 spec pages 303 to 312.
* @param theFunction the PDFFunction
*/
public PDFShading(int theShadingType, PDFDeviceColorSpace theColorSpace,
List theBackground, List theBBox,
boolean theAntiAlias, int theBitsPerCoordinate,
int theBitsPerComponent, int theBitsPerFlag,
List theDecode, PDFFunction theFunction) {
super();

this.shadingType = theShadingType; // 4,6 or 7
this.colorSpace = theColorSpace;
this.background = theBackground;
this.bBox = theBBox;
this.antiAlias = theAntiAlias;

this.bitsPerCoordinate = theBitsPerCoordinate;
this.bitsPerComponent = theBitsPerComponent;
this.bitsPerFlag = theBitsPerFlag;
this.decode = theDecode;
this.function = theFunction;
}

/**
* Constructor for type 5
*
* @param theShadingType 5 for lattice-Form Gouraud shaded-triangle mesh
* @param theColorSpace "DeviceRGB" or similar.
* @param theBackground theBackground An array of color components appropriate to the
* colorspace key specifying a single color value.
* This key is used by the f operator buy ignored by the sh operator.
* @param theBBox List of double's representing a rectangle
* in the coordinate space that is current at the
* time of shading is imaged. Temporary clipping
* boundary.
* @param theAntiAlias Default is false
* @param theBitsPerCoordinate 1,2,4,8,12,16, 24, or 32
* @param theBitsPerComponent 1,2,4,8,12,24,32
* @param theDecode List of Doubles. See page 305 in PDF 1.3 spec.
* @param theVerticesPerRow number of vertices in each "row" of the lattice.
* @param theFunction The PDFFunction that's mapped on to this shape
*/
public PDFShading(int theShadingType, PDFDeviceColorSpace theColorSpace,
List theBackground, List theBBox,
boolean theAntiAlias, int theBitsPerCoordinate,
int theBitsPerComponent, List theDecode,
int theVerticesPerRow, PDFFunction theFunction) {
super();
this.shadingType = theShadingType; // 5
this.colorSpace = theColorSpace;
this.background = theBackground;
this.bBox = theBBox;
this.antiAlias = theAntiAlias;

this.bitsPerCoordinate = theBitsPerCoordinate;
this.bitsPerComponent = theBitsPerComponent;
this.decode = theDecode;
this.verticesPerRow = theVerticesPerRow;
this.function = theFunction;

public PDFShading(int shadingType, PDFDeviceColorSpace colorSpace,
List coords, PDFFunction pdfFunction) {
shading = new Shading(shadingType, colorSpace, coords, pdfFunction.getFunction());
this.pdfFunction = pdfFunction;
}

/**
@@ -338,8 +98,19 @@ public class PDFShading extends PDFObject implements Shading {
* @return the PDF string.
*/
public String toPDFString() {
ShadingPattern pattern = new ShadingPattern(this);
return pattern.toString(colorSpace, shadingType, background, bBox, antiAlias);
final ShadingRenderer shadingRenderer = new ShadingRenderer() {

public void outputFunction(StringBuffer out) {
Function function = shading.getFunction();
if (function != null) {
out.append("/Function ");
out.append(pdfFunction.referencePDF() + " \n");
}
}
};
ShadingPattern pattern = new ShadingPattern(shading, shadingRenderer);
return pattern.toString(shading.getColorSpace(), shading.getShadingType(), shading.getBackground(),
shading.getBBox(), shading.isAntiAlias());
}

/** {@inheritDoc} */
@@ -353,257 +124,89 @@ public class PDFShading extends PDFObject implements Shading {
if (!(obj instanceof PDFShading)) {
return false;
}
PDFShading shad = (PDFShading)obj;
if (shadingType != shad.shadingType) {
Shading other = ((PDFShading) obj).shading;
if (shading.getShadingType() != other.getShadingType()) {
return false;
}
if (antiAlias != shad.antiAlias) {
if (shading.isAntiAlias() != other.isAntiAlias()) {
return false;
}
if (bitsPerCoordinate != shad.bitsPerCoordinate) {
if (shading.getBitsPerCoordinate() != other.getBitsPerCoordinate()) {
return false;
}
if (bitsPerFlag != shad.bitsPerFlag) {
if (shading.getBitsPerFlag() != other.getBitsPerFlag()) {
return false;
}
if (bitsPerComponent != shad.bitsPerComponent) {
if (shading.getBitsPerComponent() != other.getBitsPerComponent()) {
return false;
}
if (verticesPerRow != shad.verticesPerRow) {
if (shading.getVerticesPerRow() != other.getVerticesPerRow()) {
return false;
}
if (colorSpace != null) {
if (!colorSpace.equals(shad.colorSpace)) {
if (shading.getColorSpace() != null) {
if (!shading.getColorSpace().equals(other.getColorSpace())) {
return false;
}
} else if (shad.colorSpace != null) {
} else if (other.getColorSpace() != null) {
return false;
}
if (background != null) {
if (!background.equals(shad.background)) {
if (shading.getBackground() != null) {
if (!shading.getBackground().equals(other.getBackground())) {
return false;
}
} else if (shad.background != null) {
} else if (other.getBackground() != null) {
return false;
}
if (bBox != null) {
if (!bBox.equals(shad.bBox)) {
if (shading.getBBox() != null) {
if (!shading.getBBox().equals(other.getBBox())) {
return false;
}
} else if (shad.bBox != null) {
} else if (other.getBBox() != null) {
return false;
}
if (domain != null) {
if (!domain.equals(shad.domain)) {
if (shading.getDomain() != null) {
if (!shading.getDomain().equals(other.getDomain())) {
return false;
}
} else if (shad.domain != null) {
} else if (other.getDomain() != null) {
return false;
}
if (matrix != null) {
if (!matrix.equals(shad.matrix)) {
if (shading.getMatrix() != null) {
if (!shading.getMatrix().equals(other.getMatrix())) {
return false;
}
} else if (shad.matrix != null) {
} else if (other.getMatrix() != null) {
return false;
}
if (coords != null) {
if (!coords.equals(shad.coords)) {
if (shading.getCoords() != null) {
if (!shading.getCoords().equals(other.getCoords())) {
return false;
}
} else if (shad.coords != null) {
} else if (other.getCoords() != null) {
return false;
}
if (extend != null) {
if (!extend.equals(shad.extend)) {
if (shading.getExtend() != null) {
if (!shading.getExtend().equals(other.getExtend())) {
return false;
}
} else if (shad.extend != null) {
} else if (other.getExtend() != null) {
return false;
}
if (decode != null) {
if (!decode.equals(shad.decode)) {
if (shading.getDecode() != null) {
if (!shading.getDecode().equals(other.getDecode())) {
return false;
}
} else if (shad.decode != null) {
} else if (other.getDecode() != null) {
return false;
}
if (function != null) {
if (!function.equals(shad.function)) {
if (shading.getFunction() != null) {
if (!shading.getFunction().equals(other.getFunction())) {
return false;
}
} else if (shad.function != null) {
} else if (other.getFunction() != null) {
return false;
}
return true;
}

/**
* A method to write a type 1 shading object
* @param p The StringBuffer to write the shading object
* @return Returns the StringBuffer to which the shading object was written
*/
public StringBuffer handleShadingType1(StringBuffer p) {
if (this.domain != null) {
p.append("/Domain [ ");
for (int domainIndex = 0; domainIndex < domain.size(); domainIndex++) {
p.append(PDFNumber.doubleOut((Double)this.domain.get(domainIndex))
+ " ");
}
p.append("] \n");
} else {
p.append("/Domain [ 0 1 ] \n");
}

if (this.matrix != null) {
p.append("/Matrix [ ");
for (int matrixIndex = 0; matrixIndex < matrix.size(); matrixIndex++) {
p.append(PDFNumber.doubleOut((Double)this.matrix.get(matrixIndex))
+ " ");
}
p.append("] \n");
}

if (this.function != null) {
p.append("/Function ");
p.append(this.function.referencePDF() + " \n");
}
return p;
}

/**
* A method to write a type 2 or 3 shading object
* @param p The StringBuffer to write the shading object
* @return Returns the StringBuffer to which the shading object was written
*/
public StringBuffer handleShadingType2or3(StringBuffer p) {
// 3 is radial shading (circular gradient)
if (this.coords != null) {
p.append("/Coords [ ");
for (int coordIndex = 0; coordIndex < coords.size(); coordIndex++) {
p.append(PDFNumber.doubleOut((Double)this.coords.get(coordIndex))
+ " ");
}
p.append("] \n");
}

// DOMAIN
if (this.domain != null) {
p.append("/Domain [ ");
for (int domainIndex = 0; domainIndex < domain.size(); domainIndex++) {
p.append(PDFNumber.doubleOut((Double)this.domain.get(domainIndex))
+ " ");
}
p.append("] \n");
} else {
p.append("/Domain [ 0 1 ] \n");
}

if (this.extend != null) {
p.append("/Extend [ ");
for (int extendIndex = 0; extendIndex < extend.size(); extendIndex++) {
p.append((this.extend.get(extendIndex)) + " ");
}

p.append("] \n");
} else {
p.append("/Extend [ true true ] \n");
}


if (this.function != null) {
p.append("/Function ");
p.append(this.function.referencePDF() + " \n");
}

return p;
}

/**
* A method to write a type 4, 6 or 7 shading object
* @param p The StringBuffer to write the shading object
* @return Returns the StringBuffer to which the shading object was written
*/
public StringBuffer handleShadingType4or6or7(StringBuffer p) {
// 6:coons patch meshes
// 7://tensor product patch meshes (which no one ever uses)
if (this.bitsPerCoordinate > 0) {
p.append("/BitsPerCoordinate " + this.bitsPerCoordinate
+ " \n");
} else {
p.append("/BitsPerCoordinate 1 \n");
}

if (this.bitsPerComponent > 0) {
p.append("/BitsPerComponent " + this.bitsPerComponent
+ " \n");
} else {
p.append("/BitsPerComponent 1 \n");
}

if (this.bitsPerFlag > 0) {
p.append("/BitsPerFlag " + this.bitsPerFlag + " \n");
} else {
p.append("/BitsPerFlag 2 \n");
}

if (this.decode != null) {
p.append("/Decode [ ");
for (int decodeIndex = 0; decodeIndex < decode.size(); decodeIndex++) {
p.append((this.decode.get(decodeIndex)) + " ");
}

p.append("] \n");
}

if (this.function != null) {
p.append("/Function ");
p.append(this.function.referencePDF() + " \n");
}

return p;
}

/**
* A method to write a type 5 shading object
* @param p The StringBuffer to write the shading object
* @return Returns the StringBuffer to which the shading object was written
*/
public StringBuffer handleShadingType5(StringBuffer p) {
if (this.bitsPerCoordinate > 0) {
p.append("/BitsPerCoordinate " + this.bitsPerCoordinate
+ " \n");
} else {
p.append("/BitsPerCoordinate 1 \n");
}

if (this.bitsPerComponent > 0) {
p.append("/BitsPerComponent " + this.bitsPerComponent
+ " \n");
} else {
p.append("/BitsPerComponent 1 \n");
}

if (this.decode != null) {
p.append("/Decode [ ");
for (int decodeIndex = 0; decodeIndex < decode.size(); decodeIndex++) {
p.append((this.decode.get(decodeIndex)) + " ");
}

p.append("] \n");
}

if (this.function != null) {
p.append("/Function ");
p.append(this.function.referencePDF() + " \n");
}

if (this.verticesPerRow > 0) {
p.append("/VerticesPerRow " + this.verticesPerRow + " \n");
} else {
p.append("/VerticesPerRow 2 \n");
}

return p;
}
}

+ 6
- 11
src/java/org/apache/fop/render/pdf/svg/PDFGradientMaker.java View File

@@ -20,7 +20,6 @@ package org.apache.fop.render.pdf.svg;
import java.util.ArrayList;
import java.util.List;

import org.apache.fop.pdf.PDFDeviceColorSpace;
import org.apache.fop.pdf.PDFFunction;
import org.apache.fop.pdf.PDFPattern;
import org.apache.fop.pdf.PDFShading;
@@ -38,21 +37,17 @@ public class PDFGradientMaker extends GradientMaker<PDFPattern> {
}

@Override
protected Shading makeShading(int shadingType, PDFDeviceColorSpace colorSpace,
List<Double> coords, Function function) {
protected PDFPattern makePattern(int patternType, Shading shading, List<Double> matrix) {
Function function = shading.getFunction();
List<PDFFunction> pdfFunctions = new ArrayList<PDFFunction>(function.getFunctions().size());
for (Function f : function.getFunctions()) {
pdfFunctions.add(graphics2D.registerFunction(new PDFFunction(f)));
}
PDFFunction pdfFunction = graphics2D.registerFunction(new PDFFunction(function, pdfFunctions));
PDFShading shading = new PDFShading(shadingType, colorSpace, null, null, false,
coords, null, pdfFunction, null);
return graphics2D.registerShading(shading);
}

@Override
protected PDFPattern makePattern(int patternType, Shading shading, List<Double> matrix) {
PDFPattern pattern = new PDFPattern(patternType, shading, null, null, matrix);
PDFShading pdfShading = new PDFShading(shading.getShadingType(), shading.getColorSpace(), shading.getCoords(),
pdfFunction);
pdfShading = graphics2D.registerShading(pdfShading);
PDFPattern pattern = new PDFPattern(patternType, pdfShading, null, null, matrix);
return graphics2D.registerPattern(pattern);
}


+ 0
- 8
src/java/org/apache/fop/render/ps/svg/PSGradientMaker.java View File

@@ -19,19 +19,11 @@ package org.apache.fop.render.ps.svg;

import java.util.List;

import org.apache.fop.pdf.PDFDeviceColorSpace;
import org.apache.fop.render.shading.Function;
import org.apache.fop.render.shading.GradientMaker;
import org.apache.fop.render.shading.Shading;

public class PSGradientMaker extends GradientMaker<PSPattern> {

@Override
protected Shading makeShading(int shadingType,
PDFDeviceColorSpace colorSpace, List<Double> coords, Function function) {
return new PSShading(shadingType, colorSpace, null, null, false, coords, null, function, null);
}

@Override
protected PSPattern makePattern(int patternType, Shading shading, List<Double> matrix) {
return new PSPattern(patternType, shading, null, null, matrix);

+ 40
- 4
src/java/org/apache/fop/render/ps/svg/PSPattern.java View File

@@ -19,10 +19,15 @@

package org.apache.fop.render.ps.svg;

import java.util.ArrayList;
import java.util.List;

import org.apache.fop.render.shading.Function;
import org.apache.fop.render.shading.FunctionPattern;
import org.apache.fop.render.shading.Pattern;
import org.apache.fop.render.shading.Shading;
import org.apache.fop.render.shading.ShadingPattern;
import org.apache.fop.render.shading.ShadingPattern.ShadingRenderer;

public class PSPattern implements Pattern {

@@ -34,7 +39,7 @@ public class PSPattern implements Pattern {
/**
* The Shading object comprising the Type 2 pattern
*/
protected PSShading shading = null;
protected Shading shading;

/**
* List of Integers represetning the Extended unique Identifier
@@ -61,8 +66,7 @@ public class PSPattern implements Pattern {
public PSPattern(int thePatternType, Shading theShading, List theXUID,
StringBuffer theExtGState, List<Double> matrix) {
this.patternType = 2; // thePatternType;
assert theShading instanceof PSShading;
this.shading = (PSShading)theShading;
this.shading = theShading;
this.xUID = theXUID;
this.extGState = theExtGState; // always null
this.matrix = matrix;
@@ -82,7 +86,9 @@ public class PSPattern implements Pattern {
p.append("/PatternType " + this.patternType + " \n");

if (this.shading != null) {
p.append("/Shading " + this.shading.toString() + " \n");
p.append("/Shading ");
outputShading(p);
p.append(" \n");
}

if (this.xUID != null) {
@@ -109,4 +115,34 @@ public class PSPattern implements Pattern {

return p.toString();
}

private void outputShading(StringBuffer out) {
final Function function = shading.getFunction();
final ShadingRenderer shadingRenderer = new ShadingRenderer() {

public void outputFunction(StringBuffer out) {
out.append("/Function ");
FunctionPattern pattern = new FunctionPattern(function);
List<String> functionsStrings = new ArrayList<String>(function.getFunctions().size());
for (Function f : function.getFunctions()) {
functionsStrings.add(functionToString(f));
}
out.append(pattern.toWriteableString(functionsStrings));
out.append("\n");
}
};
ShadingPattern pattern = new ShadingPattern(shading, shadingRenderer);
out.append(pattern.toString(shading.getColorSpace(), shading.getShadingType(), shading.getBackground(),
shading.getBBox(), shading.isAntiAlias()));
}

private String functionToString(Function function) {
FunctionPattern pattern = new FunctionPattern(function);
List<String> functionsStrings = new ArrayList<String>(function.getFunctions().size());
for (Function f : function.getFunctions()) {
functionsStrings.add(functionToString(f));
}
return pattern.toWriteableString(functionsStrings);
}

}

+ 0
- 233
src/java/org/apache/fop/render/ps/svg/PSShading.java View File

@@ -1,233 +0,0 @@
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/

/* $Id$ */

package org.apache.fop.render.ps.svg;

import java.util.ArrayList;
import java.util.List;

import org.apache.fop.pdf.PDFDeviceColorSpace;
import org.apache.fop.pdf.PDFNumber;
import org.apache.fop.render.shading.Function;
import org.apache.fop.render.shading.FunctionPattern;
import org.apache.fop.render.shading.Shading;
import org.apache.fop.render.shading.ShadingPattern;

public class PSShading implements Shading {

/**
* Required: The Type of shading (1,2,3,4,5,6,7)
*/
protected int shadingType = 3; // Default

/**
* A ColorSpace representing the colorspace. "DeviceRGB" is an example.
*/
protected PDFDeviceColorSpace colorSpace = null;

/**
* The background color. Since shading is opaque,
* this is very rarely used.
*/
protected List background = null;

/**
* Optional: A List specifying the clipping rectangle
*/
protected List bBox = null;

/**
* Optional: A flag whether or not to filter the shading function
* to prevent aliasing artifacts. Default is false.
*/
protected boolean antiAlias = false;

/**
* Optional for Type 1: Array of four numbers, xmin, xmax, ymin, ymax.
* Default is [0 1 0 1]
* Optional for Type 2: An array of two numbers between which the blend
* varies between start and end points. Default is 0, 1.
* Optional for Type 3: An array of two numbers between which the blend
* varies between start and end points. Default is 0, 1.
*/
protected List domain = null;

/**
* Required for Type 1, 2, and 3:
* The object of the color mapping function (usually type 2 or 3).
* Optional for Type 4,5,6, and 7: When it's nearly the same thing.
*/
protected Function function;

/**
* Required for Type 2: An Array of four numbers specifying
* the starting and ending coordinate pairs
* Required for Type 3: An Array of six numbers [x0,y0,r0,x1,y1,r1]
* specifying the centers and radii of
* the starting and ending circles.
*/
protected List coords = null;

/**
* Required for Type 2+3: An Array of two boolean values specifying
* whether to extend the start and end colors past the start
* and end points, respectively.
* Default is false, false.
*/
protected List extend = null;

/**
* Constructor for Type 2 and 3
*
* @param theShadingType 2 or 3 for axial or radial shading
* @param theColorSpace "DeviceRGB" or similar.
* @param theBackground theBackground An array of color components appropriate to the
* colorspace key specifying a single color value.
* This key is used by the f operator buy ignored by the sh operator.
* @param theBBox List of double's representing a rectangle
* in the coordinate space that is current at the
* time of shading is imaged. Temporary clipping
* boundary.
* @param theAntiAlias Default is false
* @param theCoords List of four (type 2) or 6 (type 3) Double
* @param theDomain List of Doubles specifying the domain
* @param theFunction the Stitching (PDFfunction type 3) function,
* even if it's stitching a single function
* @param theExtend List of Booleans of whether to extend the start
* and end colors past the start and end points
* The default is [false, false]
*/
public PSShading(int theShadingType, PDFDeviceColorSpace theColorSpace,
List<Double> theBackground, List<Double> theBBox,
boolean theAntiAlias, List<Double> theCoords,
List<Double> theDomain, Function theFunction,
List<Integer> theExtend) {
this.shadingType = theShadingType; // 2 or 3
this.colorSpace = theColorSpace;
this.background = theBackground;
this.bBox = theBBox;
this.antiAlias = theAntiAlias;

this.coords = theCoords;
this.domain = theDomain;
this.function = theFunction;
this.extend = theExtend;
}

/**
* represent as PS. Whatever the shadingType is, the correct
* representation spits out. The sets of required and optional
* attributes are different for each type, but if a required
* attribute's object was constructed as null, then no error
* is raised. Instead, the malformed PS that was requested
* by the construction is dutifully output.
* This policy should be reviewed.
*
* @return the PDF string.
*/
public String toString() {
ShadingPattern pattern = new ShadingPattern(this);
return pattern.toString(colorSpace, shadingType, background, bBox, antiAlias);
}

/**
* A method to write a type 2 or 3 shading object
* @param p The StringBuffer to write the shading object
* @return Returns the StringBuffer to which the shading object was written
*/
public StringBuffer handleShadingType2or3(StringBuffer p) {
if (this.coords != null) {
p.append("\t/Coords [ ");
for (int coordIndex = 0; coordIndex < coords.size(); coordIndex++) {
p.append(PDFNumber.doubleOut((Double)this.coords.get(coordIndex))
+ " ");
}
p.append("] \n");
}

// DOMAIN
if (this.domain != null) {
p.append("\t/Domain [ ");
for (int domainIndex = 0; domainIndex < domain.size(); domainIndex++) {
p.append(PDFNumber.doubleOut((Double)this.domain.get(domainIndex))
+ " ");
}
p.append("] \n");
} else {
p.append("\t/Domain [ 0 1 ] \n");
}

if (this.extend != null) {
p.append("\t/Extend [ ");
for (int extendIndex = 0; extendIndex < extend.size(); extendIndex++) {
p.append((this.extend.get(extendIndex)) + " ");
}

p.append("] \n");
} else {
p.append("\t/Extend [ true true ] \n");
}


if (this.function != null) {
p.append("\t/Function ");
p.append(functionToString(function) + " \n");
}
return p;
}

private String functionToString(Function function) {
FunctionPattern pattern = new FunctionPattern(function);
List<String> functionsStrings = new ArrayList<String>(function.getFunctions().size());
for (Function f : function.getFunctions()) {
functionsStrings.add(functionToString(f));
}
return pattern.toWriteableString(functionsStrings);
}

/**
* A method to write a type 1 shading object
* @param p The StringBuffer to write the shading object
* @return Returns the StringBuffer to which the shading object was written
*/
public StringBuffer handleShadingType1(StringBuffer p) {
// TODO Auto-generated method stub
return null;
}

/**
* A method to write a type 4, 6 or 7 shading object
* @param p The StringBuffer to write the shading object
* @return Returns the StringBuffer to which the shading object was written
*/
public StringBuffer handleShadingType4or6or7(StringBuffer p) {
// TODO Auto-generated method stub
return null;
}

/**
* A method to write a type 5 shading object
* @param p The StringBuffer to write the shading object
* @return Returns the StringBuffer to which the shading object was written
*/
public StringBuffer handleShadingType5(StringBuffer p) {
// TODO Auto-generated method stub
return null;
}
}

+ 2
- 5
src/java/org/apache/fop/render/shading/GradientMaker.java View File

@@ -80,8 +80,8 @@ public abstract class GradientMaker<P extends Pattern> {
// Gradients are currently restricted to sRGB
PDFDeviceColorSpace colorSpace = new PDFDeviceColorSpace(PDFDeviceColorSpace.DEVICE_RGB);
Function function = new Function(3, null, null, functions, bounds, null);
Shading shading = makeShading(gradient instanceof LinearGradientPaint ? 2 : 3, colorSpace,
coords, function);
int shadingType = gradient instanceof LinearGradientPaint ? 2 : 3;
Shading shading = new Shading(shadingType, colorSpace, coords, function);
return makePattern(2, shading, matrix);
}

@@ -149,9 +149,6 @@ public abstract class GradientMaker<P extends Pattern> {
return gradientColors;
}

protected abstract Shading makeShading(int shadingType, PDFDeviceColorSpace colorSpace,
List<Double> coords, Function function);

protected abstract P makePattern(int patternType, Shading shading, List<Double> matrix);

}

+ 188
- 5
src/java/org/apache/fop/render/shading/Shading.java View File

@@ -17,10 +17,193 @@

package org.apache.fop.render.shading;

import java.util.List;

import org.apache.fop.pdf.PDFDeviceColorSpace;


public class Shading {

/**
* Required: The Type of shading (1,2,3,4,5,6,7)
*/
private final int shadingType;

/**
* A ColorSpace representing the colorspace. "DeviceRGB" is an example.
*/
private final PDFDeviceColorSpace colorSpace;

/**
* Required for Type 2: An Array of four numbers specifying
* the starting and ending coordinate pairs
* Required for Type 3: An Array of six numbers [x0,y0,r0,x1,y1,r1]
* specifying the centers and radii of
* the starting and ending circles.
*/
private final List<Double> coords;

/**
* Required for Type 1, 2, and 3:
* The object of the color mapping function (usually type 2 or 3).
* Optional for Type 4,5,6, and 7: When it's nearly the same thing.
*/
private final Function function;

/**
* Optional: A List specifying the clipping rectangle
*/
private final List<Double> bbox;

/**
* Optional for Type 1: A transformation matrix
*/
private final List<Double> matrix;

/**
* The background color. Since shading is opaque,
* this is very rarely used.
*/
private final List<Double> background;

/**
* Optional for Type 1: Array of four numbers, xmin, xmax, ymin, ymax.
* Default is [0 1 0 1]
* Optional for Type 2: An array of two numbers between which the blend
* varies between start and end points. Default is 0, 1.
* Optional for Type 3: An array of two numbers between which the blend
* varies between start and end points. Default is 0, 1.
*/
private final List<Double> domain;

/**
* Required for Type 4,5,6, and 7: Array of Doubles which specifies
* how to decode coordinate and color component values.
* Each type has a differing number of decode array members, so check
* the spec.
* Page 303 in PDF Spec 1.3
*/
private final List<Double> decode;

/**
* Required for Type 2+3: An Array of two boolean values specifying
* whether to extend the start and end colors past the start
* and end points, respectively.
* Default is false, false.
*/
private final List<Boolean> extend;

/**
* Required for Type 4,5,6, and 7: Specifies the number of bits used
* to represent each vertex coordinate.
* Allowed to be 1,2,4,8,12,16,24, or 32.
*/
private final int bitsPerCoordinate;

/**
* Required for Type 4,5,6, and 7: Specifies the number of bits used
* to represent the edge flag for each vertex.
* Allowed to be 2,4,or 8, while the Edge flag itself is allowed to
* be 0,1 or 2.
*/
private final int bitsPerFlag;

/**
* Optional: A flag whether or not to filter the shading function
* to prevent aliasing artifacts. Default is false.
*/
private final boolean antiAlias;

/**
* Required for Type 4,5,6, and 7: Specifies the number of bits used
* to represent each color coordinate.
* Allowed to be 1,2,4,8,12, or 16
*/
private final int bitsPerComponent;

/**
* Required for Type 5:The number of vertices in each "row" of
* the lattice; it must be greater than or equal to 2.
*/
private final int verticesPerRow;

public Shading(int shadingType, PDFDeviceColorSpace colorSpace,
List<Double> coords, Function function) {
this.shadingType = shadingType;
this.colorSpace = colorSpace;
this.background = null;
this.bbox = null;
this.antiAlias = false;
this.coords = coords;
this.domain = null;
this.function = function;
this.extend = null;
this.matrix = null;
this.decode = null;
this.bitsPerCoordinate = 0;
this.bitsPerFlag = 0;
this.bitsPerComponent = 0;
this.verticesPerRow = 0;
}

public int getShadingType() {
return shadingType;
}

public PDFDeviceColorSpace getColorSpace() {
return colorSpace;
}

public List<Double> getCoords() {
return coords;
}

public Function getFunction() {
return function;
}

public List<Double> getBBox() {
return bbox;
}

public List<Double> getMatrix() {
return matrix;
}

public List<Double> getBackground() {
return background;
}

public List<Double> getDomain() {
return domain;
}

public List<Double> getDecode() {
return decode;
}

public List<Boolean> getExtend() {
return extend;
}

public int getBitsPerCoordinate() {
return bitsPerCoordinate;
}

public int getBitsPerFlag() {
return bitsPerFlag;
}

public boolean isAntiAlias() {
return antiAlias;
}

public int getBitsPerComponent() {
return bitsPerComponent;
}

public int getVerticesPerRow() {
return verticesPerRow;
}

public interface Shading {
StringBuffer handleShadingType1(StringBuffer p);
StringBuffer handleShadingType2or3(StringBuffer p);
StringBuffer handleShadingType4or6or7(StringBuffer p);
StringBuffer handleShadingType5(StringBuffer p);
}

+ 170
- 5
src/java/org/apache/fop/render/shading/ShadingPattern.java View File

@@ -27,14 +27,22 @@ import org.apache.fop.pdf.PDFNumber;
*/
public class ShadingPattern {

public interface ShadingRenderer {

void outputFunction(StringBuffer out);
}

private Shading shading;

private final ShadingRenderer shadingRenderer;

/**
* Constructor
* @param shading The shading object from which to write the output
*/
public ShadingPattern(Shading shading) {
public ShadingPattern(Shading shading, ShadingRenderer shadingRenderer) {
this.shading = shading;
this.shadingRenderer = shadingRenderer;
}

/**
@@ -81,19 +89,19 @@ public class ShadingPattern {
// Here's where we differentiate based on what type it is.
switch (shadingType) {
//Function based shading
case 1: p = shading.handleShadingType1(p); break;
case 1: p = handleShadingType1(p); break;
//Axial shading
case 2:
//Radial shading
case 3: p = shading.handleShadingType2or3(p); break;
case 3: p = handleShadingType2or3(p); break;
//Free-form Gouraud-shaded triangle meshes
case 4:
//Coons patch meshes
case 6:
//Tensor product patch meshes
case 7: p = shading.handleShadingType4or6or7(p); break;
case 7: p = handleShadingType4or6or7(p); break;
//Lattice Free form gouraud-shaded triangle mesh
case 5: p = shading.handleShadingType5(p); break;
case 5: p = handleShadingType5(p); break;
default: //Shading pattern outside expecting values
break;
}
@@ -102,4 +110,161 @@ public class ShadingPattern {

return (p.toString());
}


/**
* A method to write a type 1 shading object
* @param p The StringBuffer to write the shading object
* @return Returns the StringBuffer to which the shading object was written
*/
public StringBuffer handleShadingType1(StringBuffer p) {
if (shading.getDomain() != null) {
p.append("/Domain [ ");
for (int domainIndex = 0; domainIndex < shading.getDomain().size(); domainIndex++) {
p.append(PDFNumber.doubleOut((Double)shading.getDomain().get(domainIndex))
+ " ");
}
p.append("] \n");
} else {
p.append("/Domain [ 0 1 ] \n");
}

if (shading.getMatrix() != null) {
p.append("/Matrix [ ");
for (int matrixIndex = 0; matrixIndex < shading.getMatrix().size(); matrixIndex++) {
p.append(PDFNumber.doubleOut((Double)shading.getMatrix().get(matrixIndex))
+ " ");
}
p.append("] \n");
}
shadingRenderer.outputFunction(p);
return p;
}

/**
* A method to write a type 2 or 3 shading object
* @param p The StringBuffer to write the shading object
* @return Returns the StringBuffer to which the shading object was written
*/
public StringBuffer handleShadingType2or3(StringBuffer p) {
// 3 is radial shading (circular gradient)
if (shading.getCoords() != null) {
p.append("/Coords [ ");
for (int coordIndex = 0; coordIndex < shading.getCoords().size(); coordIndex++) {
p.append(PDFNumber.doubleOut((Double)shading.getCoords().get(coordIndex))
+ " ");
}
p.append("] \n");
}

// DOMAIN
if (shading.getDomain() != null) {
p.append("/Domain [ ");
for (int domainIndex = 0; domainIndex < shading.getDomain().size(); domainIndex++) {
p.append(PDFNumber.doubleOut((Double)shading.getDomain().get(domainIndex))
+ " ");
}
p.append("] \n");
} else {
p.append("/Domain [ 0 1 ] \n");
}

if (shading.getExtend() != null) {
p.append("/Extend [ ");
for (int extendIndex = 0; extendIndex < shading.getExtend().size(); extendIndex++) {
p.append((shading.getExtend().get(extendIndex)) + " ");
}

p.append("] \n");
} else {
p.append("/Extend [ true true ] \n");
}

shadingRenderer.outputFunction(p);

return p;
}

/**
* A method to write a type 4, 6 or 7 shading object
* @param p The StringBuffer to write the shading object
* @return Returns the StringBuffer to which the shading object was written
*/
public StringBuffer handleShadingType4or6or7(StringBuffer p) {
// 6:coons patch meshes
// 7://tensor product patch meshes (which no one ever uses)
if (shading.getBitsPerCoordinate() > 0) {
p.append("/BitsPerCoordinate " + shading.getBitsPerCoordinate()
+ " \n");
} else {
p.append("/BitsPerCoordinate 1 \n");
}

if (shading.getBitsPerComponent() > 0) {
p.append("/BitsPerComponent " + shading.getBitsPerComponent()
+ " \n");
} else {
p.append("/BitsPerComponent 1 \n");
}

if (shading.getBitsPerFlag() > 0) {
p.append("/BitsPerFlag " + shading.getBitsPerFlag() + " \n");
} else {
p.append("/BitsPerFlag 2 \n");
}

if (shading.getDecode() != null) {
p.append("/Decode [ ");
for (int decodeIndex = 0; decodeIndex < shading.getDecode().size(); decodeIndex++) {
p.append((shading.getDecode().get(decodeIndex)) + " ");
}

p.append("] \n");
}

shadingRenderer.outputFunction(p);

return p;
}

/**
* A method to write a type 5 shading object
* @param p The StringBuffer to write the shading object
* @return Returns the StringBuffer to which the shading object was written
*/
public StringBuffer handleShadingType5(StringBuffer p) {
if (shading.getBitsPerCoordinate() > 0) {
p.append("/BitsPerCoordinate " + shading.getBitsPerCoordinate()
+ " \n");
} else {
p.append("/BitsPerCoordinate 1 \n");
}

if (shading.getBitsPerComponent() > 0) {
p.append("/BitsPerComponent " + shading.getBitsPerComponent()
+ " \n");
} else {
p.append("/BitsPerComponent 1 \n");
}

if (shading.getDecode() != null) {
p.append("/Decode [ ");
for (int decodeIndex = 0; decodeIndex < shading.getDecode().size(); decodeIndex++) {
p.append((shading.getDecode().get(decodeIndex)) + " ");
}

p.append("] \n");
}

shadingRenderer.outputFunction(p);

if (shading.getVerticesPerRow() > 0) {
p.append("/VerticesPerRow " + shading.getVerticesPerRow() + " \n");
} else {
p.append("/VerticesPerRow 2 \n");
}

return p;
}

}

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