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Bugzilla #51789: removed non-ascii characters in source files

Patch submitted by Christopher Yeleighton


git-svn-id: https://svn.apache.org/repos/asf/xmlgraphics/fop/trunk@1169758 13f79535-47bb-0310-9956-ffa450edef68
tags/fop-1_1rc1old
Vincent Hennebert 12 years ago
parent
commit
bc91753c04

+ 1
- 1
src/java/org/apache/fop/accessibility/StructureTreeBuilder.java View File



/** /**
* Helper class that re-builds a structure tree from what is stored in an * Helper class that re-builds a structure tree from what is stored in an
* intermediate XML file (IF XML or Area Tree XML).
* intermediate XML file (IF XML or Area Tree XML).
*/ */
public final class StructureTreeBuilder { public final class StructureTreeBuilder {



+ 1
- 1
src/java/org/apache/fop/afp/fonts/CharacterSetOrientation.java View File

* a character rotation other than 0, ascender height loses its * a character rotation other than 0, ascender height loses its
* meaning when the character is lying on its side or is upside down * meaning when the character is lying on its side or is upside down
* with respect to normal viewing orientation. For the general case, * with respect to normal viewing orientation. For the general case,
* Ascender Height is the characters most positive y-axis value.
* Ascender Height is the characters most positive y-axis value.
* For bounded character boxes, for a given character having an * For bounded character boxes, for a given character having an
* ascender, ascender height and baseline offset are equal. * ascender, ascender height and baseline offset are equal.
* @return the ascender value in millipoints * @return the ascender value in millipoints

+ 2
- 2
src/java/org/apache/fop/afp/fonts/FopCharacterSet.java View File

* a character rotation other than 0, ascender height loses its * a character rotation other than 0, ascender height loses its
* meaning when the character is lying on its side or is upside down * meaning when the character is lying on its side or is upside down
* with respect to normal viewing orientation. For the general case, * with respect to normal viewing orientation. For the general case,
* Ascender Height is the characters most positive y-axis value.
* Ascender Height is the characters most positive y-axis value.
* For bounded character boxes, for a given character having an * For bounded character boxes, for a given character having an
* ascender, ascender height and baseline offset are equal. * ascender, ascender height and baseline offset are equal.
* @return the ascender value in millipoints * @return the ascender value in millipoints
return charSet.mapChar(c); return charSet.mapChar(c);
} }


}
}

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