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AbstractPathOrientedRenderer.java 39KB

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  1. /*
  2. * Licensed to the Apache Software Foundation (ASF) under one or more
  3. * contributor license agreements. See the NOTICE file distributed with
  4. * this work for additional information regarding copyright ownership.
  5. * The ASF licenses this file to You under the Apache License, Version 2.0
  6. * (the "License"); you may not use this file except in compliance with
  7. * the License. You may obtain a copy of the License at
  8. *
  9. * http://www.apache.org/licenses/LICENSE-2.0
  10. *
  11. * Unless required by applicable law or agreed to in writing, software
  12. * distributed under the License is distributed on an "AS IS" BASIS,
  13. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  14. * See the License for the specific language governing permissions and
  15. * limitations under the License.
  16. */
  17. /* $Id$ */
  18. package org.apache.fop.render;
  19. import java.awt.Color;
  20. import java.awt.Rectangle;
  21. import java.awt.geom.AffineTransform;
  22. import java.awt.geom.Rectangle2D;
  23. import java.util.List;
  24. import java.util.Map;
  25. import org.w3c.dom.Document;
  26. import org.apache.batik.parser.AWTTransformProducer;
  27. import org.apache.xmlgraphics.image.loader.ImageSize;
  28. import org.apache.xmlgraphics.util.QName;
  29. import org.apache.fop.apps.FOUserAgent;
  30. import org.apache.fop.area.Area;
  31. import org.apache.fop.area.Block;
  32. import org.apache.fop.area.BlockViewport;
  33. import org.apache.fop.area.CTM;
  34. import org.apache.fop.area.NormalFlow;
  35. import org.apache.fop.area.RegionReference;
  36. import org.apache.fop.area.RegionViewport;
  37. import org.apache.fop.area.Trait;
  38. import org.apache.fop.area.inline.ForeignObject;
  39. import org.apache.fop.area.inline.InlineArea;
  40. import org.apache.fop.area.inline.InlineViewport;
  41. import org.apache.fop.fo.Constants;
  42. import org.apache.fop.fo.extensions.ExtensionElementMapping;
  43. import org.apache.fop.fonts.FontMetrics;
  44. import org.apache.fop.traits.BorderProps;
  45. import org.apache.fop.util.UnitConv;
  46. /**
  47. * Abstract base class for renderers like PDF and PostScript where many painting operations
  48. * follow similar patterns which makes it possible to share some code.
  49. */
  50. public abstract class AbstractPathOrientedRenderer extends PrintRenderer {
  51. /**
  52. * @param userAgent the user agent that contains configuration details. This cannot be null.
  53. */
  54. public AbstractPathOrientedRenderer(FOUserAgent userAgent) {
  55. super(userAgent);
  56. }
  57. /**
  58. * Handle block traits.
  59. * The block could be any sort of block with any positioning
  60. * so this should render the traits such as border and background
  61. * in its position.
  62. *
  63. * @param block the block to render the traits
  64. */
  65. protected void handleBlockTraits(Block block) {
  66. float borderPaddingStart = block.getBorderAndPaddingWidthStart() / 1000f;
  67. float borderPaddingEnd = block.getBorderAndPaddingWidthEnd() / 1000f;
  68. float borderPaddingBefore = block.getBorderAndPaddingWidthBefore() / 1000f;
  69. float borderPaddingAfter = block.getBorderAndPaddingWidthAfter() / 1000f;
  70. float startx = currentIPPosition / 1000f;
  71. float starty = currentBPPosition / 1000f;
  72. float width = block.getIPD() / 1000f;
  73. float height = block.getBPD() / 1000f;
  74. int level = block.getBidiLevel();
  75. if ( ( level == -1 ) || ( ( level & 1 ) == 0 ) ) {
  76. startx += block.getStartIndent() / 1000f;
  77. startx -= borderPaddingStart;
  78. } else {
  79. startx += block.getEndIndent() / 1000f;
  80. startx -= borderPaddingEnd;
  81. }
  82. width += borderPaddingStart;
  83. width += borderPaddingEnd;
  84. height += borderPaddingBefore;
  85. height += borderPaddingAfter;
  86. drawBackAndBorders(block, startx, starty, width, height);
  87. }
  88. /**
  89. * Handle the traits for a region
  90. * This is used to draw the traits for the given page region.
  91. * (See Sect. 6.4.1.2 of XSL-FO spec.)
  92. * @param region the RegionViewport whose region is to be drawn
  93. */
  94. protected void handleRegionTraits(RegionViewport region) {
  95. Rectangle2D viewArea = region.getViewArea();
  96. RegionReference referenceArea = region.getRegionReference();
  97. float startx = (float)(viewArea.getX() / 1000f);
  98. float starty = (float)(viewArea.getY() / 1000f);
  99. float width = (float)(viewArea.getWidth() / 1000f);
  100. float height = (float)(viewArea.getHeight() / 1000f);
  101. // adjust the current position according to region borders and padding
  102. currentBPPosition = referenceArea.getBorderAndPaddingWidthBefore();
  103. int level = region.getBidiLevel();
  104. if ( ( level == -1 ) || ( ( level & 1 ) == 0 ) ) {
  105. currentIPPosition = referenceArea.getBorderAndPaddingWidthStart();
  106. } else {
  107. currentIPPosition = referenceArea.getBorderAndPaddingWidthEnd();
  108. }
  109. // draw background (traits are in the RegionViewport)
  110. // and borders (traits are in the RegionReference)
  111. drawBackAndBorders(region, referenceArea, startx, starty, width, height);
  112. }
  113. /**
  114. * Draw the background and borders.
  115. * This draws the background and border traits for an area given
  116. * the position.
  117. *
  118. * @param area the area to get the traits from
  119. * @param startx the start x position
  120. * @param starty the start y position
  121. * @param width the width of the area
  122. * @param height the height of the area
  123. */
  124. protected void drawBackAndBorders(Area area,
  125. float startx, float starty,
  126. float width, float height) {
  127. drawBackAndBorders(area, area, startx, starty, width, height);
  128. }
  129. /**
  130. * Draw the background and borders.
  131. * This draws the background and border traits for an area given
  132. * the position.
  133. *
  134. * @param backgroundArea the area to get the background traits from
  135. * @param borderArea the area to get the border traits from
  136. * @param startx the start x position
  137. * @param starty the start y position
  138. * @param width the width of the area
  139. * @param height the height of the area
  140. */
  141. protected void drawBackAndBorders(Area backgroundArea, Area borderArea,
  142. float startx, float starty,
  143. float width, float height) {
  144. // draw background then border
  145. BorderProps bpsBefore = (BorderProps)borderArea.getTrait(Trait.BORDER_BEFORE);
  146. BorderProps bpsAfter = (BorderProps)borderArea.getTrait(Trait.BORDER_AFTER);
  147. BorderProps bpsStart = (BorderProps)borderArea.getTrait(Trait.BORDER_START);
  148. BorderProps bpsEnd = (BorderProps)borderArea.getTrait(Trait.BORDER_END);
  149. Trait.Background backgroundTrait
  150. = (Trait.Background)backgroundArea.getTrait(Trait.BACKGROUND);
  151. drawBackground(startx, starty, width, height,
  152. (Trait.Background) backgroundArea.getTrait(Trait.BACKGROUND),
  153. bpsBefore, bpsAfter, bpsStart, bpsEnd, backgroundArea.getBidiLevel());
  154. // TODO what is the default bg color? Should we serialize it?
  155. Color bg = Color.white;
  156. if (backgroundTrait != null && backgroundTrait.getColor() != null) {
  157. bg = backgroundTrait.getColor();
  158. }
  159. drawBorders(startx, starty, width, height,
  160. bpsBefore, bpsAfter, bpsStart, bpsEnd, backgroundArea.getBidiLevel(), bg);
  161. }
  162. /**
  163. * Draw the background.
  164. * This draws the background given the position and the traits.
  165. *
  166. * @param startx the start x position
  167. * @param starty the start y position
  168. * @param width the width of the area
  169. * @param height the height of the area
  170. * @param back the background traits
  171. * @param bpsBefore the border-before traits
  172. * @param bpsAfter the border-after traits
  173. * @param bpsStart the border-start traits
  174. * @param bpsEnd the border-end traits
  175. * @param level of bidirectional embedding
  176. */
  177. protected void drawBackground( // CSOK: ParameterNumber
  178. float startx, float starty, float width, float height, Trait.Background back,
  179. BorderProps bpsBefore, BorderProps bpsAfter,
  180. BorderProps bpsStart, BorderProps bpsEnd, int level) {
  181. BorderProps bpsTop = bpsBefore;
  182. BorderProps bpsBottom = bpsAfter;
  183. BorderProps bpsLeft;
  184. BorderProps bpsRight;
  185. if ( ( level == -1 ) || ( ( level & 1 ) == 0 ) ) {
  186. bpsLeft = bpsStart;
  187. bpsRight = bpsEnd;
  188. } else {
  189. bpsLeft = bpsEnd;
  190. bpsRight = bpsStart;
  191. }
  192. drawBackground(startx, starty, width, height, back, bpsTop, bpsBottom, bpsLeft, bpsRight);
  193. }
  194. /**
  195. * Draw the background.
  196. * This draws the background given the position and the traits.
  197. *
  198. * @param startx the start x position
  199. * @param starty the start y position
  200. * @param width the width of the area
  201. * @param height the height of the area
  202. * @param back the background traits
  203. * @param bpsTop the border specification on the top edge
  204. * @param bpsBottom the border traits associated with bottom edge
  205. * @param bpsLeft the border specification on the left edge
  206. * @param bpsRight the border specification on the right edge
  207. */
  208. protected void drawBackground( // CSOK: ParameterNumber
  209. float startx, float starty, float width, float height, Trait.Background back,
  210. BorderProps bpsTop, BorderProps bpsBottom,
  211. BorderProps bpsLeft, BorderProps bpsRight) {
  212. if (back != null) {
  213. endTextObject();
  214. //Calculate padding rectangle
  215. float sx = startx;
  216. float sy = starty;
  217. float paddRectWidth = width;
  218. float paddRectHeight = height;
  219. if (bpsLeft != null) {
  220. sx += bpsLeft.width / 1000f;
  221. paddRectWidth -= bpsLeft.width / 1000f;
  222. }
  223. if (bpsTop != null) {
  224. sy += bpsTop.width / 1000f;
  225. paddRectHeight -= bpsTop.width / 1000f;
  226. }
  227. if (bpsRight != null) {
  228. paddRectWidth -= bpsRight.width / 1000f;
  229. }
  230. if (bpsBottom != null) {
  231. paddRectHeight -= bpsBottom.width / 1000f;
  232. }
  233. saveGraphicsState();
  234. clipBackground(sx, sy, paddRectWidth, paddRectHeight, bpsTop, bpsBottom, bpsLeft, bpsRight);
  235. if (back.getColor() != null) {
  236. updateColor(back.getColor(), true);
  237. fillRect(sx, sy, paddRectWidth, paddRectHeight);
  238. }
  239. if (back.getImageInfo() != null) {
  240. ImageSize imageSize = back.getImageInfo().getSize();
  241. int horzCount = (int)((paddRectWidth
  242. * 1000 / imageSize.getWidthMpt()) + 1.0f);
  243. int vertCount = (int)((paddRectHeight
  244. * 1000 / imageSize.getHeightMpt()) + 1.0f);
  245. if (back.getRepeat() == EN_NOREPEAT) {
  246. horzCount = 1;
  247. vertCount = 1;
  248. } else if (back.getRepeat() == EN_REPEATX) {
  249. vertCount = 1;
  250. } else if (back.getRepeat() == EN_REPEATY) {
  251. horzCount = 1;
  252. }
  253. //change from points to millipoints
  254. sx *= 1000;
  255. sy *= 1000;
  256. if (horzCount == 1) {
  257. sx += back.getHoriz();
  258. }
  259. if (vertCount == 1) {
  260. sy += back.getVertical();
  261. }
  262. for (int x = 0; x < horzCount; x++) {
  263. for (int y = 0; y < vertCount; y++) {
  264. // place once
  265. Rectangle2D pos;
  266. // Image positions are relative to the currentIP/BP
  267. pos = new Rectangle2D.Float(sx - currentIPPosition
  268. + (x * imageSize.getWidthMpt()),
  269. sy - currentBPPosition
  270. + (y * imageSize.getHeightMpt()),
  271. imageSize.getWidthMpt(),
  272. imageSize.getHeightMpt());
  273. drawImage(back.getURL(), pos);
  274. }
  275. }
  276. }
  277. restoreGraphicsState();
  278. }
  279. }
  280. /**
  281. * TODO represent border related parameters in a class
  282. * Clip the background to the inner border.
  283. * This draws the border traits given the position and the traits.
  284. *
  285. * @param startx the start x position
  286. * @param starty the start y position
  287. * @param width the width of the area
  288. * @param height the height of the area
  289. * @param bpsBefore the border-before traits
  290. * @param bpsAfter the border-after traits
  291. * @param bpsStart the border-start traits
  292. * @param bpsEnd the border-end traits
  293. * @param innerBackgroundColor the background color of the block
  294. */
  295. protected void clipBackground (float startx, float starty,
  296. float width, float height,
  297. BorderProps bpsBefore, BorderProps bpsAfter,
  298. BorderProps bpsStart, BorderProps bpsEnd) {
  299. clipRect(startx, starty, width, height);
  300. }
  301. /**
  302. * Draw the borders.
  303. * This draws the border traits given the position and the traits.
  304. *
  305. * @param startx the start x position
  306. * @param starty the start y position
  307. * @param width the width of the area
  308. * @param height the height of the area
  309. * @param bpsBefore the border traits associated with before edge
  310. * @param bpsAfter the border traits associated with after edge
  311. * @param bpsStart the border traits associated with start edge
  312. * @param bpsEnd the border traits associated with end edge
  313. * @param level of bidirectional embedding
  314. * @param innerBackgroundColor the background color of the block
  315. */
  316. protected void drawBorders( // CSOK: ParameterNumber
  317. float startx, float starty, float width, float height,
  318. BorderProps bpsBefore, BorderProps bpsAfter,
  319. BorderProps bpsStart, BorderProps bpsEnd, int level, Color innerBackgroundColor) {
  320. Rectangle2D.Float borderRect = new Rectangle2D.Float(startx, starty, width, height);
  321. BorderProps bpsTop = bpsBefore;
  322. BorderProps bpsBottom = bpsAfter;
  323. BorderProps bpsLeft;
  324. BorderProps bpsRight;
  325. if ( ( level == -1 ) || ( ( level & 1 ) == 0 ) ) {
  326. bpsLeft = bpsStart;
  327. bpsRight = bpsEnd;
  328. } else {
  329. bpsLeft = bpsEnd;
  330. bpsRight = bpsStart;
  331. }
  332. drawBorders(borderRect, bpsTop, bpsBottom, bpsLeft, bpsRight, innerBackgroundColor);
  333. }
  334. private static final int TOP = 0;
  335. private static final int RIGHT = 1;
  336. private static final int BOTTOM = 2;
  337. private static final int LEFT = 3;
  338. /**
  339. * Draws borders.
  340. * @param borderRect the border rectangle
  341. * @param bpsTop the border specification on the top edge
  342. * @param bpsBottom the border traits associated with bottom edge
  343. * @param bpsLeft the border specification on the left edge
  344. * @param bpsRight the border specification on the right edge
  345. * @param innerBackgroundColor the background color of the block
  346. */
  347. protected void drawBorders( // CSOK: MethodLength
  348. Rectangle2D.Float borderRect,
  349. BorderProps bpsTop, BorderProps bpsBottom, BorderProps bpsLeft, BorderProps bpsRight,
  350. Color innerBackgroundColor) {
  351. //TODO generalize each of the four conditions into using a parameterized drawBorder()
  352. boolean[] border = new boolean[] {
  353. (bpsTop != null), (bpsRight != null),
  354. (bpsBottom != null), (bpsLeft != null)};
  355. float startx = borderRect.x;
  356. float starty = borderRect.y;
  357. float width = borderRect.width;
  358. float height = borderRect.height;
  359. float[] borderWidth = new float[] {
  360. (border[TOP] ? bpsTop.width / 1000f : 0.0f),
  361. (border[RIGHT] ? bpsRight.width / 1000f : 0.0f),
  362. (border[BOTTOM] ? bpsBottom.width / 1000f : 0.0f),
  363. (border[LEFT] ? bpsLeft.width / 1000f : 0.0f)};
  364. float[] clipw = new float[] {
  365. BorderProps.getClippedWidth(bpsTop) / 1000f,
  366. BorderProps.getClippedWidth(bpsRight) / 1000f,
  367. BorderProps.getClippedWidth(bpsBottom) / 1000f,
  368. BorderProps.getClippedWidth(bpsLeft) / 1000f};
  369. starty += clipw[TOP];
  370. height -= clipw[TOP];
  371. height -= clipw[BOTTOM];
  372. startx += clipw[LEFT];
  373. width -= clipw[LEFT];
  374. width -= clipw[RIGHT];
  375. boolean[] slant = new boolean[] {
  376. (border[LEFT] && border[TOP]),
  377. (border[TOP] && border[RIGHT]),
  378. (border[RIGHT] && border[BOTTOM]),
  379. (border[BOTTOM] && border[LEFT])};
  380. if (bpsTop != null) {
  381. endTextObject();
  382. float sx1 = startx;
  383. float sx2 = (slant[TOP] ? sx1 + borderWidth[LEFT] - clipw[LEFT] : sx1);
  384. float ex1 = startx + width;
  385. float ex2 = (slant[RIGHT] ? ex1 - borderWidth[RIGHT] + clipw[RIGHT] : ex1);
  386. float outery = starty - clipw[TOP];
  387. float clipy = outery + clipw[TOP];
  388. float innery = outery + borderWidth[TOP];
  389. saveGraphicsState();
  390. moveTo(sx1, clipy);
  391. float sx1a = sx1;
  392. float ex1a = ex1;
  393. if (bpsTop.mode == BorderProps.COLLAPSE_OUTER) {
  394. if (bpsLeft != null && bpsLeft.mode == BorderProps.COLLAPSE_OUTER) {
  395. sx1a -= clipw[LEFT];
  396. }
  397. if (bpsRight != null && bpsRight.mode == BorderProps.COLLAPSE_OUTER) {
  398. ex1a += clipw[RIGHT];
  399. }
  400. lineTo(sx1a, outery);
  401. lineTo(ex1a, outery);
  402. }
  403. lineTo(ex1, clipy);
  404. lineTo(ex2, innery);
  405. lineTo(sx2, innery);
  406. closePath();
  407. clip();
  408. drawBorderLine(sx1a, outery, ex1a, innery, true, true,
  409. bpsTop.style, bpsTop.color);
  410. restoreGraphicsState();
  411. }
  412. if (bpsRight != null) {
  413. endTextObject();
  414. float sy1 = starty;
  415. float sy2 = (slant[RIGHT] ? sy1 + borderWidth[TOP] - clipw[TOP] : sy1);
  416. float ey1 = starty + height;
  417. float ey2 = (slant[BOTTOM] ? ey1 - borderWidth[BOTTOM] + clipw[BOTTOM] : ey1);
  418. float outerx = startx + width + clipw[RIGHT];
  419. float clipx = outerx - clipw[RIGHT];
  420. float innerx = outerx - borderWidth[RIGHT];
  421. saveGraphicsState();
  422. moveTo(clipx, sy1);
  423. float sy1a = sy1;
  424. float ey1a = ey1;
  425. if (bpsRight.mode == BorderProps.COLLAPSE_OUTER) {
  426. if (bpsTop != null && bpsTop.mode == BorderProps.COLLAPSE_OUTER) {
  427. sy1a -= clipw[TOP];
  428. }
  429. if (bpsBottom != null && bpsBottom.mode == BorderProps.COLLAPSE_OUTER) {
  430. ey1a += clipw[BOTTOM];
  431. }
  432. lineTo(outerx, sy1a);
  433. lineTo(outerx, ey1a);
  434. }
  435. lineTo(clipx, ey1);
  436. lineTo(innerx, ey2);
  437. lineTo(innerx, sy2);
  438. closePath();
  439. clip();
  440. drawBorderLine(innerx, sy1a, outerx, ey1a, false, false,
  441. bpsRight.style, bpsRight.color);
  442. restoreGraphicsState();
  443. }
  444. if (bpsBottom != null) {
  445. endTextObject();
  446. float sx1 = startx;
  447. float sx2 = (slant[LEFT] ? sx1 + borderWidth[LEFT] - clipw[LEFT] : sx1);
  448. float ex1 = startx + width;
  449. float ex2 = (slant[BOTTOM] ? ex1 - borderWidth[RIGHT] + clipw[RIGHT] : ex1);
  450. float outery = starty + height + clipw[BOTTOM];
  451. float clipy = outery - clipw[BOTTOM];
  452. float innery = outery - borderWidth[BOTTOM];
  453. saveGraphicsState();
  454. moveTo(ex1, clipy);
  455. float sx1a = sx1;
  456. float ex1a = ex1;
  457. if (bpsBottom.mode == BorderProps.COLLAPSE_OUTER) {
  458. if (bpsLeft != null && bpsLeft.mode == BorderProps.COLLAPSE_OUTER) {
  459. sx1a -= clipw[LEFT];
  460. }
  461. if (bpsRight != null && bpsRight.mode == BorderProps.COLLAPSE_OUTER) {
  462. ex1a += clipw[RIGHT];
  463. }
  464. lineTo(ex1a, outery);
  465. lineTo(sx1a, outery);
  466. }
  467. lineTo(sx1, clipy);
  468. lineTo(sx2, innery);
  469. lineTo(ex2, innery);
  470. closePath();
  471. clip();
  472. drawBorderLine(sx1a, innery, ex1a, outery, true, false,
  473. bpsBottom.style, bpsBottom.color);
  474. restoreGraphicsState();
  475. }
  476. if (bpsLeft != null) {
  477. endTextObject();
  478. float sy1 = starty;
  479. float sy2 = (slant[TOP] ? sy1 + borderWidth[TOP] - clipw[TOP] : sy1);
  480. float ey1 = sy1 + height;
  481. float ey2 = (slant[LEFT] ? ey1 - borderWidth[BOTTOM] + clipw[BOTTOM] : ey1);
  482. float outerx = startx - clipw[LEFT];
  483. float clipx = outerx + clipw[LEFT];
  484. float innerx = outerx + borderWidth[LEFT];
  485. saveGraphicsState();
  486. moveTo(clipx, ey1);
  487. float sy1a = sy1;
  488. float ey1a = ey1;
  489. if (bpsLeft.mode == BorderProps.COLLAPSE_OUTER) {
  490. if (bpsTop != null && bpsTop.mode == BorderProps.COLLAPSE_OUTER) {
  491. sy1a -= clipw[TOP];
  492. }
  493. if (bpsBottom != null && bpsBottom.mode == BorderProps.COLLAPSE_OUTER) {
  494. ey1a += clipw[BOTTOM];
  495. }
  496. lineTo(outerx, ey1a);
  497. lineTo(outerx, sy1a);
  498. }
  499. lineTo(clipx, sy1);
  500. lineTo(innerx, sy2);
  501. lineTo(innerx, ey2);
  502. closePath();
  503. clip();
  504. drawBorderLine(outerx, sy1a, innerx, ey1a, false, true, bpsLeft.style, bpsLeft.color);
  505. restoreGraphicsState();
  506. }
  507. }
  508. /**
  509. * Common method to render the background and borders for any inline area.
  510. * The all borders and padding are drawn outside the specified area.
  511. * @param area the inline area for which the background, border and padding is to be
  512. * rendered
  513. */
  514. protected void renderInlineAreaBackAndBorders(InlineArea area) {
  515. float borderPaddingStart = area.getBorderAndPaddingWidthStart() / 1000f;
  516. float borderPaddingEnd = area.getBorderAndPaddingWidthEnd() / 1000f;
  517. float borderPaddingBefore = area.getBorderAndPaddingWidthBefore() / 1000f;
  518. float borderPaddingAfter = area.getBorderAndPaddingWidthAfter() / 1000f;
  519. float bpwidth = borderPaddingStart + borderPaddingEnd;
  520. float bpheight = borderPaddingBefore + borderPaddingAfter;
  521. float height = area.getBPD() / 1000f;
  522. if (height != 0.0f || bpheight != 0.0f && bpwidth != 0.0f) {
  523. float x = currentIPPosition / 1000f;
  524. float y = (currentBPPosition + area.getBlockProgressionOffset()) / 1000f;
  525. float width = area.getIPD() / 1000f;
  526. drawBackAndBorders(area, x, y - borderPaddingBefore
  527. , width + bpwidth
  528. , height + bpheight);
  529. }
  530. }
  531. /** Constant for the fox:transform extension attribute */
  532. protected static final QName FOX_TRANSFORM
  533. = new QName(ExtensionElementMapping.URI, "fox:transform");
  534. /** {@inheritDoc} */
  535. protected void renderBlockViewport(BlockViewport bv, List children) {
  536. // clip and position viewport if necessary
  537. // save positions
  538. int saveIP = currentIPPosition;
  539. int saveBP = currentBPPosition;
  540. CTM ctm = bv.getCTM();
  541. int borderPaddingBefore = bv.getBorderAndPaddingWidthBefore();
  542. int positioning = bv.getPositioning();
  543. if (positioning == Block.ABSOLUTE || positioning == Block.FIXED) {
  544. //For FIXED, we need to break out of the current viewports to the
  545. //one established by the page. We save the state stack for restoration
  546. //after the block-container has been painted. See below.
  547. List breakOutList = null;
  548. if (positioning == Block.FIXED) {
  549. breakOutList = breakOutOfStateStack();
  550. }
  551. AffineTransform positionTransform = new AffineTransform();
  552. positionTransform.translate(bv.getXOffset(), bv.getYOffset());
  553. int level = bv.getBidiLevel();
  554. int borderPaddingStart = bv.getBorderAndPaddingWidthStart();
  555. int borderPaddingEnd = bv.getBorderAndPaddingWidthEnd();
  556. //"left/"top" (bv.getX/YOffset()) specify the position of the content rectangle
  557. if ( ( level == -1 ) || ( ( level & 1 ) == 0 ) ) {
  558. positionTransform.translate(-borderPaddingStart, -borderPaddingBefore);
  559. } else {
  560. positionTransform.translate(-borderPaddingEnd, -borderPaddingBefore);
  561. }
  562. //Free transformation for the block-container viewport
  563. String transf;
  564. transf = bv.getForeignAttributeValue(FOX_TRANSFORM);
  565. if (transf != null) {
  566. AffineTransform freeTransform = AWTTransformProducer.createAffineTransform(transf);
  567. positionTransform.concatenate(freeTransform);
  568. }
  569. //Viewport position
  570. if (!positionTransform.isIdentity()) {
  571. establishTransformationMatrix(positionTransform);
  572. }
  573. //This is the content-rect
  574. float width = bv.getIPD() / 1000f;
  575. float height = bv.getBPD() / 1000f;
  576. //Background and borders
  577. float borderPaddingWidth
  578. = (borderPaddingStart + borderPaddingEnd) / 1000f;
  579. float borderPaddingHeight
  580. = (borderPaddingBefore + bv.getBorderAndPaddingWidthAfter()) / 1000f;
  581. drawBackAndBorders(bv, 0, 0, width + borderPaddingWidth, height + borderPaddingHeight);
  582. //Shift to content rectangle after border painting
  583. AffineTransform contentRectTransform = new AffineTransform();
  584. if ( ( level == -1 ) || ( ( level & 1 ) == 0 ) ) {
  585. contentRectTransform.translate(borderPaddingStart, borderPaddingBefore);
  586. } else {
  587. contentRectTransform.translate(borderPaddingEnd, borderPaddingBefore);
  588. }
  589. if (!contentRectTransform.isIdentity()) {
  590. establishTransformationMatrix(contentRectTransform);
  591. }
  592. //Clipping
  593. if (bv.hasClip()) {
  594. clipRect(0f, 0f, width, height);
  595. }
  596. //Set up coordinate system for content rectangle
  597. AffineTransform contentTransform = ctm.toAffineTransform();
  598. if (!contentTransform.isIdentity()) {
  599. establishTransformationMatrix(contentTransform);
  600. }
  601. currentIPPosition = 0;
  602. currentBPPosition = 0;
  603. renderBlocks(bv, children);
  604. if (!contentTransform.isIdentity()) {
  605. restoreGraphicsState();
  606. }
  607. if (!contentRectTransform.isIdentity()) {
  608. restoreGraphicsState();
  609. }
  610. if (!positionTransform.isIdentity()) {
  611. restoreGraphicsState();
  612. }
  613. //For FIXED, we need to restore break out now we are done
  614. if (positioning == Block.FIXED) {
  615. if (breakOutList != null) {
  616. restoreStateStackAfterBreakOut(breakOutList);
  617. }
  618. }
  619. currentIPPosition = saveIP;
  620. currentBPPosition = saveBP;
  621. } else {
  622. currentBPPosition += bv.getSpaceBefore();
  623. //borders and background in the old coordinate system
  624. handleBlockTraits(bv);
  625. //Advance to start of content area
  626. currentIPPosition += bv.getStartIndent();
  627. CTM tempctm = new CTM(containingIPPosition, currentBPPosition);
  628. ctm = tempctm.multiply(ctm);
  629. //Now adjust for border/padding
  630. currentBPPosition += borderPaddingBefore;
  631. Rectangle clippingRect = null;
  632. if (bv.hasClip()) {
  633. clippingRect = new Rectangle(currentIPPosition, currentBPPosition,
  634. bv.getIPD(), bv.getBPD());
  635. }
  636. startVParea(ctm, clippingRect);
  637. currentIPPosition = 0;
  638. currentBPPosition = 0;
  639. renderBlocks(bv, children);
  640. endVParea();
  641. currentIPPosition = saveIP;
  642. currentBPPosition = saveBP;
  643. currentBPPosition += (bv.getAllocBPD());
  644. }
  645. }
  646. /** {@inheritDoc} */
  647. protected void renderReferenceArea(Block block) {
  648. // save position and offset
  649. int saveIP = currentIPPosition;
  650. int saveBP = currentBPPosition;
  651. //Establish a new coordinate system
  652. AffineTransform at = new AffineTransform();
  653. at.translate(currentIPPosition, currentBPPosition);
  654. at.translate(block.getXOffset(), block.getYOffset());
  655. at.translate(0, block.getSpaceBefore());
  656. if (!at.isIdentity()) {
  657. establishTransformationMatrix(at);
  658. }
  659. currentIPPosition = 0;
  660. currentBPPosition = 0;
  661. handleBlockTraits(block);
  662. List children = block.getChildAreas();
  663. if (children != null) {
  664. renderBlocks(block, children);
  665. }
  666. if (!at.isIdentity()) {
  667. restoreGraphicsState();
  668. }
  669. // stacked and relative blocks effect stacking
  670. currentIPPosition = saveIP;
  671. currentBPPosition = saveBP;
  672. }
  673. /** {@inheritDoc} */
  674. protected void renderFlow(NormalFlow flow) {
  675. // save position and offset
  676. int saveIP = currentIPPosition;
  677. int saveBP = currentBPPosition;
  678. //Establish a new coordinate system
  679. AffineTransform at = new AffineTransform();
  680. at.translate(currentIPPosition, currentBPPosition);
  681. if (!at.isIdentity()) {
  682. establishTransformationMatrix(at);
  683. }
  684. currentIPPosition = 0;
  685. currentBPPosition = 0;
  686. super.renderFlow(flow);
  687. if (!at.isIdentity()) {
  688. restoreGraphicsState();
  689. }
  690. // stacked and relative blocks effect stacking
  691. currentIPPosition = saveIP;
  692. currentBPPosition = saveBP;
  693. }
  694. /**
  695. * Concatenates the current transformation matrix with the given one, therefore establishing
  696. * a new coordinate system.
  697. * @param at the transformation matrix to process (coordinates in points)
  698. */
  699. protected abstract void concatenateTransformationMatrix(AffineTransform at);
  700. /**
  701. * Render an inline viewport.
  702. * This renders an inline viewport by clipping if necessary.
  703. * @param viewport the viewport to handle
  704. */
  705. public void renderInlineViewport(InlineViewport viewport) {
  706. int level = viewport.getBidiLevel();
  707. float x = currentIPPosition / 1000f;
  708. float y = (currentBPPosition + viewport.getBlockProgressionOffset()) / 1000f;
  709. float width = viewport.getIPD() / 1000f;
  710. float height = viewport.getBPD() / 1000f;
  711. // TODO: Calculate the border rect correctly.
  712. float borderPaddingStart = viewport.getBorderAndPaddingWidthStart() / 1000f;
  713. float borderPaddingEnd = viewport.getBorderAndPaddingWidthEnd() / 1000f;
  714. float borderPaddingBefore = viewport.getBorderAndPaddingWidthBefore() / 1000f;
  715. float borderPaddingAfter = viewport.getBorderAndPaddingWidthAfter() / 1000f;
  716. float bpwidth = borderPaddingStart + borderPaddingEnd;
  717. float bpheight = borderPaddingBefore + borderPaddingAfter;
  718. drawBackAndBorders(viewport, x, y, width + bpwidth, height + bpheight);
  719. if (viewport.hasClip()) {
  720. saveGraphicsState();
  721. if ( ( level == -1 ) || ( ( level & 1 ) == 0 ) ) {
  722. clipRect(x + borderPaddingStart, y + borderPaddingBefore, width, height);
  723. } else {
  724. clipRect(x + borderPaddingEnd, y + borderPaddingBefore, width, height);
  725. }
  726. }
  727. super.renderInlineViewport(viewport);
  728. if (viewport.hasClip()) {
  729. restoreGraphicsState();
  730. }
  731. }
  732. /**
  733. * Restores the state stack after a break out.
  734. * @param breakOutList the state stack to restore.
  735. */
  736. protected abstract void restoreStateStackAfterBreakOut(List breakOutList);
  737. /**
  738. * Breaks out of the state stack to handle fixed block-containers.
  739. * @return the saved state stack to recreate later
  740. */
  741. protected abstract List breakOutOfStateStack();
  742. /** Saves the graphics state of the rendering engine. */
  743. protected abstract void saveGraphicsState();
  744. /** Restores the last graphics state of the rendering engine. */
  745. protected abstract void restoreGraphicsState();
  746. /** Indicates the beginning of a text object. */
  747. protected abstract void beginTextObject();
  748. /** Indicates the end of a text object. */
  749. protected abstract void endTextObject();
  750. /**
  751. * Paints the text decoration marks.
  752. * @param fm Current typeface
  753. * @param fontsize Current font size
  754. * @param inline inline area to paint the marks for
  755. * @param baseline position of the baseline
  756. * @param startx start IPD
  757. */
  758. protected void renderTextDecoration(FontMetrics fm, int fontsize, InlineArea inline,
  759. int baseline, int startx) {
  760. boolean hasTextDeco = inline.hasUnderline()
  761. || inline.hasOverline()
  762. || inline.hasLineThrough();
  763. if (hasTextDeco) {
  764. endTextObject();
  765. float descender = fm.getDescender(fontsize) / 1000f;
  766. float capHeight = fm.getCapHeight(fontsize) / 1000f;
  767. float halfLineWidth = (descender / -8f) / 2f;
  768. float endx = (startx + inline.getIPD()) / 1000f;
  769. if (inline.hasUnderline()) {
  770. Color ct = (Color) inline.getTrait(Trait.UNDERLINE_COLOR);
  771. float y = baseline - descender / 2f;
  772. drawBorderLine(startx / 1000f, (y - halfLineWidth) / 1000f,
  773. endx, (y + halfLineWidth) / 1000f,
  774. true, true, Constants.EN_SOLID, ct);
  775. }
  776. if (inline.hasOverline()) {
  777. Color ct = (Color) inline.getTrait(Trait.OVERLINE_COLOR);
  778. float y = (float)(baseline - (1.1 * capHeight));
  779. drawBorderLine(startx / 1000f, (y - halfLineWidth) / 1000f,
  780. endx, (y + halfLineWidth) / 1000f,
  781. true, true, Constants.EN_SOLID, ct);
  782. }
  783. if (inline.hasLineThrough()) {
  784. Color ct = (Color) inline.getTrait(Trait.LINETHROUGH_COLOR);
  785. float y = (float)(baseline - (0.45 * capHeight));
  786. drawBorderLine(startx / 1000f, (y - halfLineWidth) / 1000f,
  787. endx, (y + halfLineWidth) / 1000f,
  788. true, true, Constants.EN_SOLID, ct);
  789. }
  790. }
  791. }
  792. /** Clip using the current path. */
  793. protected abstract void clip();
  794. /**
  795. * Clip using a rectangular area.
  796. * @param x the x coordinate (in points)
  797. * @param y the y coordinate (in points)
  798. * @param width the width of the rectangle (in points)
  799. * @param height the height of the rectangle (in points)
  800. */
  801. protected abstract void clipRect(float x, float y, float width, float height);
  802. /**
  803. * Moves the current point to (x, y), omitting any connecting line segment.
  804. * @param x x coordinate
  805. * @param y y coordinate
  806. */
  807. protected abstract void moveTo(float x, float y);
  808. /**
  809. * Appends a straight line segment from the current point to (x, y). The
  810. * new current point is (x, y).
  811. * @param x x coordinate
  812. * @param y y coordinate
  813. */
  814. protected abstract void lineTo(float x, float y);
  815. /**
  816. * Closes the current subpath by appending a straight line segment from
  817. * the current point to the starting point of the subpath.
  818. */
  819. protected abstract void closePath();
  820. /**
  821. * Fill a rectangular area.
  822. * @param x the x coordinate
  823. * @param y the y coordinate
  824. * @param width the width of the rectangle
  825. * @param height the height of the rectangle
  826. */
  827. protected abstract void fillRect(float x, float y, float width, float height);
  828. /**
  829. * Establishes a new foreground or fill color.
  830. * @param col the color to apply (null skips this operation)
  831. * @param fill true to set the fill color, false for the foreground color
  832. */
  833. protected abstract void updateColor(Color col, boolean fill);
  834. /**
  835. * Draw an image at the indicated location.
  836. * @param url the URI/URL of the image
  837. * @param pos the position of the image
  838. * @param foreignAttributes an optional Map with foreign attributes, may be null
  839. */
  840. protected abstract void drawImage(String url, Rectangle2D pos, Map foreignAttributes);
  841. /**
  842. * Draw an image at the indicated location.
  843. * @param url the URI/URL of the image
  844. * @param pos the position of the image
  845. */
  846. protected final void drawImage(String url, Rectangle2D pos) {
  847. drawImage(url, pos, null);
  848. }
  849. /**
  850. * Draw a border segment of an XSL-FO style border.
  851. * @param x1 starting x coordinate
  852. * @param y1 starting y coordinate
  853. * @param x2 ending x coordinate
  854. * @param y2 ending y coordinate
  855. * @param horz true for horizontal border segments, false for vertical border segments
  856. * @param startOrBefore true for border segments on the start or before edge,
  857. * false for end or after.
  858. * @param style the border style (one of Constants.EN_DASHED etc.)
  859. * @param col the color for the border segment
  860. */
  861. protected abstract void drawBorderLine( // CSOK: ParameterNumber
  862. float x1, float y1, float x2, float y2, boolean horz,
  863. boolean startOrBefore, int style, Color col);
  864. /** {@inheritDoc} */
  865. public void renderForeignObject(ForeignObject fo, Rectangle2D pos) {
  866. endTextObject();
  867. Document doc = fo.getDocument();
  868. String ns = fo.getNameSpace();
  869. renderDocument(doc, ns, pos, fo.getForeignAttributes());
  870. }
  871. /**
  872. * Establishes a new coordinate system with the given transformation matrix.
  873. * The current graphics state is saved and the new coordinate system is concatenated.
  874. * @param at the transformation matrix
  875. */
  876. protected void establishTransformationMatrix(AffineTransform at) {
  877. saveGraphicsState();
  878. concatenateTransformationMatrix(UnitConv.mptToPt(at));
  879. }
  880. }