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- /*
- * Licensed to the Apache Software Foundation (ASF) under one or more
- * contributor license agreements. See the NOTICE file distributed with
- * this work for additional information regarding copyright ownership.
- * The ASF licenses this file to You under the Apache License, Version 2.0
- * (the "License"); you may not use this file except in compliance with
- * the License. You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
- /* $Id$ */
-
- package org.apache.fop.svg;
-
- import org.w3c.dom.Element;
-
- import org.apache.batik.bridge.BridgeContext;
- import org.apache.batik.bridge.SVGTextElementBridge;
- import org.apache.batik.gvt.GraphicsNode;
- import org.apache.batik.gvt.TextNode;
- import org.apache.batik.gvt.TextPainter;
-
- /**
- * <p>Bridge class for the <text> element.
- * This bridge will use the direct text painter if the text
- * for the element is simple.</p>
- *
- * <p>This work was authored by Keiron Liddle (keiron@aftexsw.com).</p>
- */
- public abstract class AbstractFOPTextElementBridge extends SVGTextElementBridge {
-
- /** text painter */
- protected TextPainter textPainter;
-
- /**
- * Main constructor
- *
- * @param textPainter the text painter
- */
- public AbstractFOPTextElementBridge(TextPainter textPainter) {
- this.textPainter = textPainter;
- }
-
- /**
- * Create a text element bridge.
- *
- * This set the text painter on the node if the text is simple.
- * @param ctx the bridge context
- * @param e the svg element
- * @return the text graphics node created by the super class
- */
- public GraphicsNode createGraphicsNode(BridgeContext ctx, Element e) {
- GraphicsNode node = super.createGraphicsNode(ctx, e);
- if (node != null) {
- //Set our own text painter
- ((TextNode)node).setTextPainter(textPainter);
- }
- return node;
- }
-
- }
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