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AFPGraphics2DTestCase.java 2.2KB

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  1. /*
  2. * Licensed to the Apache Software Foundation (ASF) under one or more
  3. * contributor license agreements. See the NOTICE file distributed with
  4. * this work for additional information regarding copyright ownership.
  5. * The ASF licenses this file to You under the Apache License, Version 2.0
  6. * (the "License"); you may not use this file except in compliance with
  7. * the License. You may obtain a copy of the License at
  8. *
  9. * http://www.apache.org/licenses/LICENSE-2.0
  10. *
  11. * Unless required by applicable law or agreed to in writing, software
  12. * distributed under the License is distributed on an "AS IS" BASIS,
  13. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  14. * See the License for the specific language governing permissions and
  15. * limitations under the License.
  16. */
  17. /* $Id$ */
  18. package org.apache.fop.afp;
  19. import java.awt.BasicStroke;
  20. import org.junit.Test;
  21. import static org.mockito.Mockito.mock;
  22. import static org.mockito.Mockito.verify;
  23. import static org.mockito.Mockito.when;
  24. import org.apache.fop.afp.modca.GraphicsObject;
  25. import org.apache.fop.fonts.FontInfo;
  26. public class AFPGraphics2DTestCase {
  27. private final float lineWidth = 1.0f;
  28. private final float correction = 2.5f;
  29. private final BasicStroke stroke = mock(BasicStroke.class);
  30. private final GraphicsObject gObject = mock(GraphicsObject.class);
  31. private final AFPPaintingState paintingState = mock(AFPPaintingState.class);
  32. private final AFPResourceManager resourceManager = mock(AFPResourceManager.class);
  33. private final AFPResourceInfo resourceInfo = mock(AFPResourceInfo.class);
  34. private final FontInfo fontInfo = mock(FontInfo.class);
  35. private AFPGraphics2D graphics2D = new AFPGraphics2D(false, paintingState, resourceManager, resourceInfo,
  36. fontInfo);
  37. @Test
  38. public void testApplyStroke() {
  39. // note: this only tests the setLineWidth in the GraphicsObject
  40. float correctedLineWidth = lineWidth * correction;
  41. when(stroke.getLineWidth()).thenReturn(lineWidth);
  42. when(paintingState.getLineWidthCorrection()).thenReturn(correction);
  43. graphics2D.setGraphicsObject(gObject);
  44. graphics2D.applyStroke(stroke);
  45. verify(gObject).setLineWidth(correctedLineWidth);
  46. }
  47. }