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AbstractPathOrientedRenderer.java 38KB

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  1. /*
  2. * Licensed to the Apache Software Foundation (ASF) under one or more
  3. * contributor license agreements. See the NOTICE file distributed with
  4. * this work for additional information regarding copyright ownership.
  5. * The ASF licenses this file to You under the Apache License, Version 2.0
  6. * (the "License"); you may not use this file except in compliance with
  7. * the License. You may obtain a copy of the License at
  8. *
  9. * http://www.apache.org/licenses/LICENSE-2.0
  10. *
  11. * Unless required by applicable law or agreed to in writing, software
  12. * distributed under the License is distributed on an "AS IS" BASIS,
  13. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  14. * See the License for the specific language governing permissions and
  15. * limitations under the License.
  16. */
  17. /* $Id$ */
  18. package org.apache.fop.render;
  19. import java.awt.Color;
  20. import java.awt.Rectangle;
  21. import java.awt.geom.AffineTransform;
  22. import java.awt.geom.Rectangle2D;
  23. import java.util.List;
  24. import java.util.Map;
  25. import org.w3c.dom.Document;
  26. import org.apache.batik.parser.AWTTransformProducer;
  27. import org.apache.xmlgraphics.image.loader.ImageSize;
  28. import org.apache.xmlgraphics.util.QName;
  29. import org.apache.xmlgraphics.util.UnitConv;
  30. import org.apache.fop.apps.FOUserAgent;
  31. import org.apache.fop.area.Area;
  32. import org.apache.fop.area.Block;
  33. import org.apache.fop.area.BlockViewport;
  34. import org.apache.fop.area.CTM;
  35. import org.apache.fop.area.NormalFlow;
  36. import org.apache.fop.area.RegionReference;
  37. import org.apache.fop.area.RegionViewport;
  38. import org.apache.fop.area.Trait;
  39. import org.apache.fop.area.inline.ForeignObject;
  40. import org.apache.fop.area.inline.InlineArea;
  41. import org.apache.fop.area.inline.InlineViewport;
  42. import org.apache.fop.fo.Constants;
  43. import org.apache.fop.fo.extensions.ExtensionElementMapping;
  44. import org.apache.fop.fonts.FontMetrics;
  45. import org.apache.fop.traits.BorderProps;
  46. /**
  47. * Abstract base class for renderers like PDF and PostScript where many painting operations
  48. * follow similar patterns which makes it possible to share some code.
  49. */
  50. public abstract class AbstractPathOrientedRenderer extends PrintRenderer {
  51. /**
  52. * @param userAgent the user agent that contains configuration details. This cannot be null.
  53. */
  54. public AbstractPathOrientedRenderer(FOUserAgent userAgent) {
  55. super(userAgent);
  56. }
  57. /**
  58. * Handle block traits.
  59. * The block could be any sort of block with any positioning
  60. * so this should render the traits such as border and background
  61. * in its position.
  62. *
  63. * @param block the block to render the traits
  64. */
  65. protected void handleBlockTraits(Block block) {
  66. float borderPaddingStart = block.getBorderAndPaddingWidthStart() / 1000f;
  67. float borderPaddingEnd = block.getBorderAndPaddingWidthEnd() / 1000f;
  68. float borderPaddingBefore = block.getBorderAndPaddingWidthBefore() / 1000f;
  69. float borderPaddingAfter = block.getBorderAndPaddingWidthAfter() / 1000f;
  70. float startx = currentIPPosition / 1000f;
  71. float starty = currentBPPosition / 1000f;
  72. float width = block.getIPD() / 1000f;
  73. float height = block.getBPD() / 1000f;
  74. int level = block.getBidiLevel();
  75. if ((level == -1) || ((level & 1) == 0)) {
  76. startx += block.getStartIndent() / 1000f;
  77. startx -= borderPaddingStart;
  78. } else {
  79. startx += block.getEndIndent() / 1000f;
  80. startx -= borderPaddingEnd;
  81. }
  82. width += borderPaddingStart;
  83. width += borderPaddingEnd;
  84. height += borderPaddingBefore;
  85. height += borderPaddingAfter;
  86. drawBackAndBorders(block, startx, starty, width, height);
  87. }
  88. /**
  89. * Handle the traits for a region
  90. * This is used to draw the traits for the given page region.
  91. * (See Sect. 6.4.1.2 of XSL-FO spec.)
  92. * @param region the RegionViewport whose region is to be drawn
  93. */
  94. protected void handleRegionTraits(RegionViewport region) {
  95. Rectangle2D viewArea = region.getViewArea();
  96. RegionReference referenceArea = region.getRegionReference();
  97. float startx = (float)(viewArea.getX() / 1000f);
  98. float starty = (float)(viewArea.getY() / 1000f);
  99. float width = (float)(viewArea.getWidth() / 1000f);
  100. float height = (float)(viewArea.getHeight() / 1000f);
  101. // adjust the current position according to region borders and padding
  102. currentBPPosition = referenceArea.getBorderAndPaddingWidthBefore();
  103. int level = region.getBidiLevel();
  104. if ((level == -1) || ((level & 1) == 0)) {
  105. currentIPPosition = referenceArea.getBorderAndPaddingWidthStart();
  106. } else {
  107. currentIPPosition = referenceArea.getBorderAndPaddingWidthEnd();
  108. }
  109. // draw background (traits are in the RegionViewport)
  110. // and borders (traits are in the RegionReference)
  111. drawBackAndBorders(region, referenceArea, startx, starty, width, height);
  112. }
  113. /**
  114. * Draw the background and borders.
  115. * This draws the background and border traits for an area given
  116. * the position.
  117. *
  118. * @param area the area to get the traits from
  119. * @param startx the start x position
  120. * @param starty the start y position
  121. * @param width the width of the area
  122. * @param height the height of the area
  123. */
  124. protected void drawBackAndBorders(Area area,
  125. float startx, float starty,
  126. float width, float height) {
  127. drawBackAndBorders(area, area, startx, starty, width, height);
  128. }
  129. /**
  130. * Draw the background and borders.
  131. * This draws the background and border traits for an area given
  132. * the position.
  133. *
  134. * @param backgroundArea the area to get the background traits from
  135. * @param borderArea the area to get the border traits from
  136. * @param startx the start x position
  137. * @param starty the start y position
  138. * @param width the width of the area
  139. * @param height the height of the area
  140. */
  141. protected void drawBackAndBorders(Area backgroundArea, Area borderArea,
  142. float startx, float starty,
  143. float width, float height) {
  144. // draw background then border
  145. BorderProps bpsBefore = (BorderProps)borderArea.getTrait(Trait.BORDER_BEFORE);
  146. BorderProps bpsAfter = (BorderProps)borderArea.getTrait(Trait.BORDER_AFTER);
  147. BorderProps bpsStart = (BorderProps)borderArea.getTrait(Trait.BORDER_START);
  148. BorderProps bpsEnd = (BorderProps)borderArea.getTrait(Trait.BORDER_END);
  149. Trait.Background backgroundTrait
  150. = (Trait.Background)backgroundArea.getTrait(Trait.BACKGROUND);
  151. drawBackground(startx, starty, width, height,
  152. (Trait.Background) backgroundArea.getTrait(Trait.BACKGROUND),
  153. bpsBefore, bpsAfter, bpsStart, bpsEnd, backgroundArea.getBidiLevel());
  154. // TODO what is the default bg color? Should we serialize it?
  155. Color bg = Color.white;
  156. if (backgroundTrait != null && backgroundTrait.getColor() != null) {
  157. bg = backgroundTrait.getColor();
  158. }
  159. drawBorders(startx, starty, width, height,
  160. bpsBefore, bpsAfter, bpsStart, bpsEnd, backgroundArea.getBidiLevel(), bg);
  161. }
  162. /**
  163. * Draw the background.
  164. * This draws the background given the position and the traits.
  165. *
  166. * @param startx the start x position
  167. * @param starty the start y position
  168. * @param width the width of the area
  169. * @param height the height of the area
  170. * @param back the background traits
  171. * @param bpsBefore the border-before traits
  172. * @param bpsAfter the border-after traits
  173. * @param bpsStart the border-start traits
  174. * @param bpsEnd the border-end traits
  175. * @param level of bidirectional embedding
  176. */
  177. protected void drawBackground(float startx, float starty, float width, float height, Trait.Background back,
  178. BorderProps bpsBefore, BorderProps bpsAfter,
  179. BorderProps bpsStart, BorderProps bpsEnd, int level) {
  180. BorderProps bpsTop = bpsBefore;
  181. BorderProps bpsBottom = bpsAfter;
  182. BorderProps bpsLeft;
  183. BorderProps bpsRight;
  184. if ((level == -1) || ((level & 1) == 0)) {
  185. bpsLeft = bpsStart;
  186. bpsRight = bpsEnd;
  187. } else {
  188. bpsLeft = bpsEnd;
  189. bpsRight = bpsStart;
  190. }
  191. drawBackground(startx, starty, width, height, back, bpsTop, bpsBottom, bpsLeft, bpsRight);
  192. }
  193. /**
  194. * Draw the background.
  195. * This draws the background given the position and the traits.
  196. *
  197. * @param startx the start x position
  198. * @param starty the start y position
  199. * @param width the width of the area
  200. * @param height the height of the area
  201. * @param back the background traits
  202. * @param bpsTop the border specification on the top edge
  203. * @param bpsBottom the border traits associated with bottom edge
  204. * @param bpsLeft the border specification on the left edge
  205. * @param bpsRight the border specification on the right edge
  206. */
  207. protected void drawBackground(float startx, float starty, float width, float height, Trait.Background back,
  208. BorderProps bpsTop, BorderProps bpsBottom,
  209. BorderProps bpsLeft, BorderProps bpsRight) {
  210. if (back != null) {
  211. endTextObject();
  212. //Calculate padding rectangle
  213. float sx = startx;
  214. float sy = starty;
  215. float paddRectWidth = width;
  216. float paddRectHeight = height;
  217. if (bpsLeft != null) {
  218. sx += bpsLeft.width / 1000f;
  219. paddRectWidth -= bpsLeft.width / 1000f;
  220. }
  221. if (bpsTop != null) {
  222. sy += bpsTop.width / 1000f;
  223. paddRectHeight -= bpsTop.width / 1000f;
  224. }
  225. if (bpsRight != null) {
  226. paddRectWidth -= bpsRight.width / 1000f;
  227. }
  228. if (bpsBottom != null) {
  229. paddRectHeight -= bpsBottom.width / 1000f;
  230. }
  231. saveGraphicsState();
  232. clipBackground(sx, sy, paddRectWidth, paddRectHeight, bpsTop, bpsBottom, bpsLeft, bpsRight);
  233. if (back.getColor() != null) {
  234. updateColor(back.getColor(), true);
  235. fillRect(sx, sy, paddRectWidth, paddRectHeight);
  236. }
  237. if (back.getImageInfo() != null) {
  238. ImageSize imageSize = back.getImageInfo().getSize();
  239. int horzCount = (int)((paddRectWidth
  240. * 1000 / imageSize.getWidthMpt()) + 1.0f);
  241. int vertCount = (int)((paddRectHeight
  242. * 1000 / imageSize.getHeightMpt()) + 1.0f);
  243. if (back.getRepeat() == EN_NOREPEAT) {
  244. horzCount = 1;
  245. vertCount = 1;
  246. } else if (back.getRepeat() == EN_REPEATX) {
  247. vertCount = 1;
  248. } else if (back.getRepeat() == EN_REPEATY) {
  249. horzCount = 1;
  250. }
  251. //change from points to millipoints
  252. sx *= 1000;
  253. sy *= 1000;
  254. if (horzCount == 1) {
  255. sx += back.getHoriz();
  256. }
  257. if (vertCount == 1) {
  258. sy += back.getVertical();
  259. }
  260. for (int x = 0; x < horzCount; x++) {
  261. for (int y = 0; y < vertCount; y++) {
  262. // place once
  263. Rectangle2D pos;
  264. // Image positions are relative to the currentIP/BP
  265. pos = new Rectangle2D.Float(sx - currentIPPosition
  266. + (x * imageSize.getWidthMpt()),
  267. sy - currentBPPosition
  268. + (y * imageSize.getHeightMpt()),
  269. imageSize.getWidthMpt(),
  270. imageSize.getHeightMpt());
  271. drawImage(back.getURL(), pos);
  272. }
  273. }
  274. }
  275. restoreGraphicsState();
  276. }
  277. }
  278. /**
  279. * TODO represent border related parameters in a class
  280. * Clip the background to the inner border.
  281. * This draws the border traits given the position and the traits.
  282. *
  283. * @param startx the start x position
  284. * @param starty the start y position
  285. * @param width the width of the area
  286. * @param height the height of the area
  287. * @param bpsBefore the border-before traits
  288. * @param bpsAfter the border-after traits
  289. * @param bpsStart the border-start traits
  290. * @param bpsEnd the border-end traits
  291. * @param innerBackgroundColor the background color of the block
  292. */
  293. protected void clipBackground(float startx, float starty,
  294. float width, float height,
  295. BorderProps bpsBefore, BorderProps bpsAfter,
  296. BorderProps bpsStart, BorderProps bpsEnd) {
  297. clipRect(startx, starty, width, height);
  298. }
  299. /**
  300. * Draw the borders.
  301. * This draws the border traits given the position and the traits.
  302. *
  303. * @param startx the start x position
  304. * @param starty the start y position
  305. * @param width the width of the area
  306. * @param height the height of the area
  307. * @param bpsBefore the border traits associated with before edge
  308. * @param bpsAfter the border traits associated with after edge
  309. * @param bpsStart the border traits associated with start edge
  310. * @param bpsEnd the border traits associated with end edge
  311. * @param level of bidirectional embedding
  312. * @param innerBackgroundColor the background color of the block
  313. */
  314. protected void drawBorders(float startx, float starty, float width, float height,
  315. BorderProps bpsBefore, BorderProps bpsAfter,
  316. BorderProps bpsStart, BorderProps bpsEnd, int level, Color innerBackgroundColor) {
  317. Rectangle2D.Float borderRect = new Rectangle2D.Float(startx, starty, width, height);
  318. BorderProps bpsTop = bpsBefore;
  319. BorderProps bpsBottom = bpsAfter;
  320. BorderProps bpsLeft;
  321. BorderProps bpsRight;
  322. if ((level == -1) || ((level & 1) == 0)) {
  323. bpsLeft = bpsStart;
  324. bpsRight = bpsEnd;
  325. } else {
  326. bpsLeft = bpsEnd;
  327. bpsRight = bpsStart;
  328. }
  329. drawBorders(borderRect, bpsTop, bpsBottom, bpsLeft, bpsRight, innerBackgroundColor);
  330. }
  331. private static final int TOP = 0;
  332. private static final int RIGHT = 1;
  333. private static final int BOTTOM = 2;
  334. private static final int LEFT = 3;
  335. /**
  336. * Draws borders.
  337. * @param borderRect the border rectangle
  338. * @param bpsTop the border specification on the top edge
  339. * @param bpsBottom the border traits associated with bottom edge
  340. * @param bpsLeft the border specification on the left edge
  341. * @param bpsRight the border specification on the right edge
  342. * @param innerBackgroundColor the background color of the block
  343. */
  344. protected void drawBorders(Rectangle2D.Float borderRect,
  345. BorderProps bpsTop, BorderProps bpsBottom, BorderProps bpsLeft, BorderProps bpsRight,
  346. Color innerBackgroundColor) {
  347. //TODO generalize each of the four conditions into using a parameterized drawBorder()
  348. boolean[] border = new boolean[] {
  349. (bpsTop != null), (bpsRight != null),
  350. (bpsBottom != null), (bpsLeft != null)};
  351. float startx = borderRect.x;
  352. float starty = borderRect.y;
  353. float width = borderRect.width;
  354. float height = borderRect.height;
  355. float[] borderWidth = new float[] {
  356. (border[TOP] ? bpsTop.width / 1000f : 0.0f),
  357. (border[RIGHT] ? bpsRight.width / 1000f : 0.0f),
  358. (border[BOTTOM] ? bpsBottom.width / 1000f : 0.0f),
  359. (border[LEFT] ? bpsLeft.width / 1000f : 0.0f)};
  360. float[] clipw = new float[] {
  361. BorderProps.getClippedWidth(bpsTop) / 1000f,
  362. BorderProps.getClippedWidth(bpsRight) / 1000f,
  363. BorderProps.getClippedWidth(bpsBottom) / 1000f,
  364. BorderProps.getClippedWidth(bpsLeft) / 1000f};
  365. starty += clipw[TOP];
  366. height -= clipw[TOP];
  367. height -= clipw[BOTTOM];
  368. startx += clipw[LEFT];
  369. width -= clipw[LEFT];
  370. width -= clipw[RIGHT];
  371. boolean[] slant = new boolean[] {
  372. (border[LEFT] && border[TOP]),
  373. (border[TOP] && border[RIGHT]),
  374. (border[RIGHT] && border[BOTTOM]),
  375. (border[BOTTOM] && border[LEFT])};
  376. if (bpsTop != null) {
  377. endTextObject();
  378. float sx1 = startx;
  379. float sx2 = (slant[TOP] ? sx1 + borderWidth[LEFT] - clipw[LEFT] : sx1);
  380. float ex1 = startx + width;
  381. float ex2 = (slant[RIGHT] ? ex1 - borderWidth[RIGHT] + clipw[RIGHT] : ex1);
  382. float outery = starty - clipw[TOP];
  383. float clipy = outery + clipw[TOP];
  384. float innery = outery + borderWidth[TOP];
  385. saveGraphicsState();
  386. moveTo(sx1, clipy);
  387. float sx1a = sx1;
  388. float ex1a = ex1;
  389. if (isCollapseOuter(bpsTop)) {
  390. if (isCollapseOuter(bpsLeft)) {
  391. sx1a -= clipw[LEFT];
  392. }
  393. if (isCollapseOuter(bpsRight)) {
  394. ex1a += clipw[RIGHT];
  395. }
  396. lineTo(sx1a, outery);
  397. lineTo(ex1a, outery);
  398. }
  399. lineTo(ex1, clipy);
  400. lineTo(ex2, innery);
  401. lineTo(sx2, innery);
  402. closePath();
  403. clip();
  404. drawBorderLine(sx1a, outery, ex1a, innery, true, true,
  405. bpsTop.style, bpsTop.color);
  406. restoreGraphicsState();
  407. }
  408. if (bpsRight != null) {
  409. endTextObject();
  410. float sy1 = starty;
  411. float sy2 = (slant[RIGHT] ? sy1 + borderWidth[TOP] - clipw[TOP] : sy1);
  412. float ey1 = starty + height;
  413. float ey2 = (slant[BOTTOM] ? ey1 - borderWidth[BOTTOM] + clipw[BOTTOM] : ey1);
  414. float outerx = startx + width + clipw[RIGHT];
  415. float clipx = outerx - clipw[RIGHT];
  416. float innerx = outerx - borderWidth[RIGHT];
  417. saveGraphicsState();
  418. moveTo(clipx, sy1);
  419. float sy1a = sy1;
  420. float ey1a = ey1;
  421. if (isCollapseOuter(bpsRight)) {
  422. if (isCollapseOuter(bpsTop)) {
  423. sy1a -= clipw[TOP];
  424. }
  425. if (isCollapseOuter(bpsBottom)) {
  426. ey1a += clipw[BOTTOM];
  427. }
  428. lineTo(outerx, sy1a);
  429. lineTo(outerx, ey1a);
  430. }
  431. lineTo(clipx, ey1);
  432. lineTo(innerx, ey2);
  433. lineTo(innerx, sy2);
  434. closePath();
  435. clip();
  436. drawBorderLine(innerx, sy1a, outerx, ey1a, false, false,
  437. bpsRight.style, bpsRight.color);
  438. restoreGraphicsState();
  439. }
  440. if (bpsBottom != null) {
  441. endTextObject();
  442. float sx1 = startx;
  443. float sx2 = (slant[LEFT] ? sx1 + borderWidth[LEFT] - clipw[LEFT] : sx1);
  444. float ex1 = startx + width;
  445. float ex2 = (slant[BOTTOM] ? ex1 - borderWidth[RIGHT] + clipw[RIGHT] : ex1);
  446. float outery = starty + height + clipw[BOTTOM];
  447. float clipy = outery - clipw[BOTTOM];
  448. float innery = outery - borderWidth[BOTTOM];
  449. saveGraphicsState();
  450. moveTo(ex1, clipy);
  451. float sx1a = sx1;
  452. float ex1a = ex1;
  453. if (isCollapseOuter(bpsBottom)) {
  454. if (isCollapseOuter(bpsLeft)) {
  455. sx1a -= clipw[LEFT];
  456. }
  457. if (isCollapseOuter(bpsRight)) {
  458. ex1a += clipw[RIGHT];
  459. }
  460. lineTo(ex1a, outery);
  461. lineTo(sx1a, outery);
  462. }
  463. lineTo(sx1, clipy);
  464. lineTo(sx2, innery);
  465. lineTo(ex2, innery);
  466. closePath();
  467. clip();
  468. drawBorderLine(sx1a, innery, ex1a, outery, true, false,
  469. bpsBottom.style, bpsBottom.color);
  470. restoreGraphicsState();
  471. }
  472. if (bpsLeft != null) {
  473. endTextObject();
  474. float sy1 = starty;
  475. float sy2 = (slant[TOP] ? sy1 + borderWidth[TOP] - clipw[TOP] : sy1);
  476. float ey1 = sy1 + height;
  477. float ey2 = (slant[LEFT] ? ey1 - borderWidth[BOTTOM] + clipw[BOTTOM] : ey1);
  478. float outerx = startx - clipw[LEFT];
  479. float clipx = outerx + clipw[LEFT];
  480. float innerx = outerx + borderWidth[LEFT];
  481. saveGraphicsState();
  482. moveTo(clipx, ey1);
  483. float sy1a = sy1;
  484. float ey1a = ey1;
  485. if (isCollapseOuter(bpsLeft)) {
  486. if (isCollapseOuter(bpsTop)) {
  487. sy1a -= clipw[TOP];
  488. }
  489. if (isCollapseOuter(bpsBottom)) {
  490. ey1a += clipw[BOTTOM];
  491. }
  492. lineTo(outerx, ey1a);
  493. lineTo(outerx, sy1a);
  494. }
  495. lineTo(clipx, sy1);
  496. lineTo(innerx, sy2);
  497. lineTo(innerx, ey2);
  498. closePath();
  499. clip();
  500. drawBorderLine(outerx, sy1a, innerx, ey1a, false, true, bpsLeft.style, bpsLeft.color);
  501. restoreGraphicsState();
  502. }
  503. }
  504. private boolean isCollapseOuter(BorderProps bp) {
  505. return bp != null && bp.isCollapseOuter();
  506. }
  507. /**
  508. * Common method to render the background and borders for any inline area.
  509. * The all borders and padding are drawn outside the specified area.
  510. * @param area the inline area for which the background, border and padding is to be
  511. * rendered
  512. */
  513. protected void renderInlineAreaBackAndBorders(InlineArea area) {
  514. float borderPaddingStart = area.getBorderAndPaddingWidthStart() / 1000f;
  515. float borderPaddingEnd = area.getBorderAndPaddingWidthEnd() / 1000f;
  516. float borderPaddingBefore = area.getBorderAndPaddingWidthBefore() / 1000f;
  517. float borderPaddingAfter = area.getBorderAndPaddingWidthAfter() / 1000f;
  518. float bpwidth = borderPaddingStart + borderPaddingEnd;
  519. float bpheight = borderPaddingBefore + borderPaddingAfter;
  520. float height = area.getBPD() / 1000f;
  521. if (height != 0.0f || bpheight != 0.0f && bpwidth != 0.0f) {
  522. float x = currentIPPosition / 1000f;
  523. float y = (currentBPPosition + area.getBlockProgressionOffset()) / 1000f;
  524. float width = area.getIPD() / 1000f;
  525. drawBackAndBorders(area, x, y - borderPaddingBefore
  526. , width + bpwidth
  527. , height + bpheight);
  528. }
  529. }
  530. /** Constant for the fox:transform extension attribute */
  531. protected static final QName FOX_TRANSFORM
  532. = new QName(ExtensionElementMapping.URI, "fox:transform");
  533. /** {@inheritDoc} */
  534. protected void renderBlockViewport(BlockViewport bv, List children) {
  535. // clip and position viewport if necessary
  536. // save positions
  537. int saveIP = currentIPPosition;
  538. int saveBP = currentBPPosition;
  539. CTM ctm = bv.getCTM();
  540. int borderPaddingBefore = bv.getBorderAndPaddingWidthBefore();
  541. int positioning = bv.getPositioning();
  542. if (positioning == Block.ABSOLUTE || positioning == Block.FIXED) {
  543. //For FIXED, we need to break out of the current viewports to the
  544. //one established by the page. We save the state stack for restoration
  545. //after the block-container has been painted. See below.
  546. List breakOutList = null;
  547. if (positioning == Block.FIXED) {
  548. breakOutList = breakOutOfStateStack();
  549. }
  550. AffineTransform positionTransform = new AffineTransform();
  551. positionTransform.translate(bv.getXOffset(), bv.getYOffset());
  552. int level = bv.getBidiLevel();
  553. int borderPaddingStart = bv.getBorderAndPaddingWidthStart();
  554. int borderPaddingEnd = bv.getBorderAndPaddingWidthEnd();
  555. //"left/"top" (bv.getX/YOffset()) specify the position of the content rectangle
  556. if ((level == -1) || ((level & 1) == 0)) {
  557. positionTransform.translate(-borderPaddingStart, -borderPaddingBefore);
  558. } else {
  559. positionTransform.translate(-borderPaddingEnd, -borderPaddingBefore);
  560. }
  561. //Free transformation for the block-container viewport
  562. String transf;
  563. transf = bv.getForeignAttributeValue(FOX_TRANSFORM);
  564. if (transf != null) {
  565. AffineTransform freeTransform = AWTTransformProducer.createAffineTransform(transf);
  566. positionTransform.concatenate(freeTransform);
  567. }
  568. //Viewport position
  569. if (!positionTransform.isIdentity()) {
  570. establishTransformationMatrix(positionTransform);
  571. }
  572. //This is the content-rect
  573. float width = bv.getIPD() / 1000f;
  574. float height = bv.getBPD() / 1000f;
  575. //Background and borders
  576. float borderPaddingWidth
  577. = (borderPaddingStart + borderPaddingEnd) / 1000f;
  578. float borderPaddingHeight
  579. = (borderPaddingBefore + bv.getBorderAndPaddingWidthAfter()) / 1000f;
  580. drawBackAndBorders(bv, 0, 0, width + borderPaddingWidth, height + borderPaddingHeight);
  581. //Shift to content rectangle after border painting
  582. AffineTransform contentRectTransform = new AffineTransform();
  583. if ((level == -1) || ((level & 1) == 0)) {
  584. contentRectTransform.translate(borderPaddingStart, borderPaddingBefore);
  585. } else {
  586. contentRectTransform.translate(borderPaddingEnd, borderPaddingBefore);
  587. }
  588. if (!contentRectTransform.isIdentity()) {
  589. establishTransformationMatrix(contentRectTransform);
  590. }
  591. //Clipping
  592. if (bv.hasClip()) {
  593. clipRect(0f, 0f, width, height);
  594. }
  595. //Set up coordinate system for content rectangle
  596. AffineTransform contentTransform = ctm.toAffineTransform();
  597. if (!contentTransform.isIdentity()) {
  598. establishTransformationMatrix(contentTransform);
  599. }
  600. currentIPPosition = 0;
  601. currentBPPosition = 0;
  602. renderBlocks(bv, children);
  603. if (!contentTransform.isIdentity()) {
  604. restoreGraphicsState();
  605. }
  606. if (!contentRectTransform.isIdentity()) {
  607. restoreGraphicsState();
  608. }
  609. if (!positionTransform.isIdentity()) {
  610. restoreGraphicsState();
  611. }
  612. //For FIXED, we need to restore break out now we are done
  613. if (positioning == Block.FIXED) {
  614. if (breakOutList != null) {
  615. restoreStateStackAfterBreakOut(breakOutList);
  616. }
  617. }
  618. currentIPPosition = saveIP;
  619. currentBPPosition = saveBP;
  620. } else {
  621. currentBPPosition += bv.getSpaceBefore();
  622. //borders and background in the old coordinate system
  623. handleBlockTraits(bv);
  624. //Advance to start of content area
  625. currentIPPosition += bv.getStartIndent();
  626. CTM tempctm = new CTM(containingIPPosition, currentBPPosition);
  627. ctm = tempctm.multiply(ctm);
  628. //Now adjust for border/padding
  629. currentBPPosition += borderPaddingBefore;
  630. Rectangle clippingRect = null;
  631. if (bv.hasClip()) {
  632. clippingRect = new Rectangle(currentIPPosition, currentBPPosition,
  633. bv.getIPD(), bv.getBPD());
  634. }
  635. startVParea(ctm, clippingRect);
  636. currentIPPosition = 0;
  637. currentBPPosition = 0;
  638. renderBlocks(bv, children);
  639. endVParea();
  640. currentIPPosition = saveIP;
  641. currentBPPosition = saveBP;
  642. currentBPPosition += (bv.getAllocBPD());
  643. }
  644. }
  645. /** {@inheritDoc} */
  646. protected void renderReferenceArea(Block block) {
  647. // save position and offset
  648. int saveIP = currentIPPosition;
  649. int saveBP = currentBPPosition;
  650. //Establish a new coordinate system
  651. AffineTransform at = new AffineTransform();
  652. at.translate(currentIPPosition, currentBPPosition);
  653. at.translate(block.getXOffset(), block.getYOffset());
  654. at.translate(0, block.getSpaceBefore());
  655. if (!at.isIdentity()) {
  656. establishTransformationMatrix(at);
  657. }
  658. currentIPPosition = 0;
  659. currentBPPosition = 0;
  660. handleBlockTraits(block);
  661. List children = block.getChildAreas();
  662. if (children != null) {
  663. renderBlocks(block, children);
  664. }
  665. if (!at.isIdentity()) {
  666. restoreGraphicsState();
  667. }
  668. // stacked and relative blocks effect stacking
  669. currentIPPosition = saveIP;
  670. currentBPPosition = saveBP;
  671. }
  672. /** {@inheritDoc} */
  673. protected void renderFlow(NormalFlow flow) {
  674. // save position and offset
  675. int saveIP = currentIPPosition;
  676. int saveBP = currentBPPosition;
  677. //Establish a new coordinate system
  678. AffineTransform at = new AffineTransform();
  679. at.translate(currentIPPosition, currentBPPosition);
  680. if (!at.isIdentity()) {
  681. establishTransformationMatrix(at);
  682. }
  683. currentIPPosition = 0;
  684. currentBPPosition = 0;
  685. super.renderFlow(flow);
  686. if (!at.isIdentity()) {
  687. restoreGraphicsState();
  688. }
  689. // stacked and relative blocks effect stacking
  690. currentIPPosition = saveIP;
  691. currentBPPosition = saveBP;
  692. }
  693. /**
  694. * Concatenates the current transformation matrix with the given one, therefore establishing
  695. * a new coordinate system.
  696. * @param at the transformation matrix to process (coordinates in points)
  697. */
  698. protected abstract void concatenateTransformationMatrix(AffineTransform at);
  699. /**
  700. * Render an inline viewport.
  701. * This renders an inline viewport by clipping if necessary.
  702. * @param viewport the viewport to handle
  703. */
  704. public void renderInlineViewport(InlineViewport viewport) {
  705. int level = viewport.getBidiLevel();
  706. float x = currentIPPosition / 1000f;
  707. float y = (currentBPPosition + viewport.getBlockProgressionOffset()) / 1000f;
  708. float width = viewport.getIPD() / 1000f;
  709. float height = viewport.getBPD() / 1000f;
  710. // TODO: Calculate the border rect correctly.
  711. float borderPaddingStart = viewport.getBorderAndPaddingWidthStart() / 1000f;
  712. float borderPaddingEnd = viewport.getBorderAndPaddingWidthEnd() / 1000f;
  713. float borderPaddingBefore = viewport.getBorderAndPaddingWidthBefore() / 1000f;
  714. float borderPaddingAfter = viewport.getBorderAndPaddingWidthAfter() / 1000f;
  715. float bpwidth = borderPaddingStart + borderPaddingEnd;
  716. float bpheight = borderPaddingBefore + borderPaddingAfter;
  717. drawBackAndBorders(viewport, x, y, width + bpwidth, height + bpheight);
  718. if (viewport.hasClip()) {
  719. saveGraphicsState();
  720. if ((level == -1) || ((level & 1) == 0)) {
  721. clipRect(x + borderPaddingStart, y + borderPaddingBefore, width, height);
  722. } else {
  723. clipRect(x + borderPaddingEnd, y + borderPaddingBefore, width, height);
  724. }
  725. }
  726. super.renderInlineViewport(viewport);
  727. if (viewport.hasClip()) {
  728. restoreGraphicsState();
  729. }
  730. }
  731. /**
  732. * Restores the state stack after a break out.
  733. * @param breakOutList the state stack to restore.
  734. */
  735. protected abstract void restoreStateStackAfterBreakOut(List breakOutList);
  736. /**
  737. * Breaks out of the state stack to handle fixed block-containers.
  738. * @return the saved state stack to recreate later
  739. */
  740. protected abstract List breakOutOfStateStack();
  741. /** Saves the graphics state of the rendering engine. */
  742. protected abstract void saveGraphicsState();
  743. /** Restores the last graphics state of the rendering engine. */
  744. protected abstract void restoreGraphicsState();
  745. /** Indicates the beginning of a text object. */
  746. protected abstract void beginTextObject();
  747. /** Indicates the end of a text object. */
  748. protected abstract void endTextObject();
  749. /**
  750. * Paints the text decoration marks.
  751. * @param fm Current typeface
  752. * @param fontsize Current font size
  753. * @param inline inline area to paint the marks for
  754. * @param baseline position of the baseline
  755. * @param startx start IPD
  756. */
  757. protected void renderTextDecoration(FontMetrics fm, int fontsize, InlineArea inline,
  758. int baseline, int startx) {
  759. boolean hasTextDeco = inline.hasUnderline()
  760. || inline.hasOverline()
  761. || inline.hasLineThrough();
  762. if (hasTextDeco) {
  763. endTextObject();
  764. float descender = fm.getDescender(fontsize) / 1000f;
  765. float capHeight = fm.getCapHeight(fontsize) / 1000f;
  766. float halfLineWidth = (descender / -8f) / 2f;
  767. float endx = (startx + inline.getIPD()) / 1000f;
  768. if (inline.hasUnderline()) {
  769. Color ct = (Color) inline.getTrait(Trait.UNDERLINE_COLOR);
  770. float y = baseline - descender / 2f;
  771. drawBorderLine(startx / 1000f, (y - halfLineWidth) / 1000f,
  772. endx, (y + halfLineWidth) / 1000f,
  773. true, true, Constants.EN_SOLID, ct);
  774. }
  775. if (inline.hasOverline()) {
  776. Color ct = (Color) inline.getTrait(Trait.OVERLINE_COLOR);
  777. float y = (float)(baseline - (1.1 * capHeight));
  778. drawBorderLine(startx / 1000f, (y - halfLineWidth) / 1000f,
  779. endx, (y + halfLineWidth) / 1000f,
  780. true, true, Constants.EN_SOLID, ct);
  781. }
  782. if (inline.hasLineThrough()) {
  783. Color ct = (Color) inline.getTrait(Trait.LINETHROUGH_COLOR);
  784. float y = (float)(baseline - (0.45 * capHeight));
  785. drawBorderLine(startx / 1000f, (y - halfLineWidth) / 1000f,
  786. endx, (y + halfLineWidth) / 1000f,
  787. true, true, Constants.EN_SOLID, ct);
  788. }
  789. }
  790. }
  791. /** Clip using the current path. */
  792. protected abstract void clip();
  793. /**
  794. * Clip using a rectangular area.
  795. * @param x the x coordinate (in points)
  796. * @param y the y coordinate (in points)
  797. * @param width the width of the rectangle (in points)
  798. * @param height the height of the rectangle (in points)
  799. */
  800. protected abstract void clipRect(float x, float y, float width, float height);
  801. /**
  802. * Moves the current point to (x, y), omitting any connecting line segment.
  803. * @param x x coordinate
  804. * @param y y coordinate
  805. */
  806. protected abstract void moveTo(float x, float y);
  807. /**
  808. * Appends a straight line segment from the current point to (x, y). The
  809. * new current point is (x, y).
  810. * @param x x coordinate
  811. * @param y y coordinate
  812. */
  813. protected abstract void lineTo(float x, float y);
  814. /**
  815. * Closes the current subpath by appending a straight line segment from
  816. * the current point to the starting point of the subpath.
  817. */
  818. protected abstract void closePath();
  819. /**
  820. * Fill a rectangular area.
  821. * @param x the x coordinate
  822. * @param y the y coordinate
  823. * @param width the width of the rectangle
  824. * @param height the height of the rectangle
  825. */
  826. protected abstract void fillRect(float x, float y, float width, float height);
  827. /**
  828. * Establishes a new foreground or fill color.
  829. * @param col the color to apply (null skips this operation)
  830. * @param fill true to set the fill color, false for the foreground color
  831. */
  832. protected abstract void updateColor(Color col, boolean fill);
  833. /**
  834. * Draw an image at the indicated location.
  835. * @param url the URI/URL of the image
  836. * @param pos the position of the image
  837. * @param foreignAttributes an optional Map with foreign attributes, may be null
  838. */
  839. protected abstract void drawImage(String url, Rectangle2D pos, Map foreignAttributes);
  840. /**
  841. * Draw an image at the indicated location.
  842. * @param url the URI/URL of the image
  843. * @param pos the position of the image
  844. */
  845. protected final void drawImage(String url, Rectangle2D pos) {
  846. drawImage(url, pos, null);
  847. }
  848. /**
  849. * Draw a border segment of an XSL-FO style border.
  850. * @param x1 starting x coordinate
  851. * @param y1 starting y coordinate
  852. * @param x2 ending x coordinate
  853. * @param y2 ending y coordinate
  854. * @param horz true for horizontal border segments, false for vertical border segments
  855. * @param startOrBefore true for border segments on the start or before edge,
  856. * false for end or after.
  857. * @param style the border style (one of Constants.EN_DASHED etc.)
  858. * @param col the color for the border segment
  859. */
  860. protected abstract void drawBorderLine(float x1, float y1, float x2, float y2, boolean horz,
  861. boolean startOrBefore, int style, Color col);
  862. /** {@inheritDoc} */
  863. public void renderForeignObject(ForeignObject fo, Rectangle2D pos) {
  864. endTextObject();
  865. Document doc = fo.getDocument();
  866. String ns = fo.getNameSpace();
  867. renderDocument(doc, ns, pos, fo.getForeignAttributes());
  868. }
  869. /**
  870. * Establishes a new coordinate system with the given transformation matrix.
  871. * The current graphics state is saved and the new coordinate system is concatenated.
  872. * @param at the transformation matrix
  873. */
  874. protected void establishTransformationMatrix(AffineTransform at) {
  875. saveGraphicsState();
  876. concatenateTransformationMatrix(UnitConv.mptToPt(at));
  877. }
  878. }