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HexEncoder.java 2.1KB

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  1. /*
  2. * Licensed to the Apache Software Foundation (ASF) under one or more
  3. * contributor license agreements. See the NOTICE file distributed with
  4. * this work for additional information regarding copyright ownership.
  5. * The ASF licenses this file to You under the Apache License, Version 2.0
  6. * (the "License"); you may not use this file except in compliance with
  7. * the License. You may obtain a copy of the License at
  8. *
  9. * http://www.apache.org/licenses/LICENSE-2.0
  10. *
  11. * Unless required by applicable law or agreed to in writing, software
  12. * distributed under the License is distributed on an "AS IS" BASIS,
  13. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  14. * See the License for the specific language governing permissions and
  15. * limitations under the License.
  16. */
  17. /* $Id$ */
  18. package org.apache.fop.util;
  19. /**
  20. * A helper class to create hex-encoded representations of numbers.
  21. */
  22. public final class HexEncoder {
  23. private HexEncoder() { }
  24. /**
  25. * Returns an hex encoding of the given number as a string of the given length,
  26. * left-padded with zeros if necessary.
  27. *
  28. * @param n a number
  29. * @param width required length of the string
  30. * @return an hex-encoded representation of the number
  31. */
  32. public static String encode(int n, int width) {
  33. char[] digits = new char[width];
  34. for (int i = width - 1; i >= 0; i--) {
  35. int digit = n & 0xF;
  36. digits[i] = (char) (digit < 10 ? '0' + digit : 'A' + digit - 10);
  37. n >>= 4;
  38. }
  39. return new String(digits);
  40. }
  41. /**
  42. * Returns an hex encoding of the given character as:
  43. * <ul>
  44. * <li>4-character string in case of non-BMP character</li>
  45. * <li>6-character string in case of BMP character</li>
  46. * </ul>
  47. *
  48. * @param c a character
  49. * @return an hex-encoded representation of the character
  50. */
  51. public static String encode(int c) {
  52. if (CharUtilities.isBmpCodePoint(c)) {
  53. return encode(c, 4);
  54. } else {
  55. return encode(c, 6);
  56. }
  57. }
  58. }