You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

PDFSVGFlowRootElementBridge.java 2.0KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162
  1. /*
  2. * Licensed to the Apache Software Foundation (ASF) under one or more
  3. * contributor license agreements. See the NOTICE file distributed with
  4. * this work for additional information regarding copyright ownership.
  5. * The ASF licenses this file to You under the Apache License, Version 2.0
  6. * (the "License"); you may not use this file except in compliance with
  7. * the License. You may obtain a copy of the License at
  8. *
  9. * http://www.apache.org/licenses/LICENSE-2.0
  10. *
  11. * Unless required by applicable law or agreed to in writing, software
  12. * distributed under the License is distributed on an "AS IS" BASIS,
  13. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  14. * See the License for the specific language governing permissions and
  15. * limitations under the License.
  16. */
  17. /* $Id$ */
  18. package org.apache.fop.svg;
  19. import org.apache.batik.bridge.svg12.SVGFlowRootElementBridge;
  20. import org.apache.batik.gvt.GraphicsNode;
  21. import org.apache.batik.gvt.TextNode;
  22. import org.apache.batik.gvt.TextPainter;
  23. import org.apache.fop.fonts.FontInfo;
  24. /**
  25. * Element Bridge for SVG 1.2 flow text, so those texts can be painted using
  26. * PDF primitives.
  27. */
  28. public class PDFSVGFlowRootElementBridge extends SVGFlowRootElementBridge {
  29. private PDFTextPainter textPainter;
  30. /**
  31. * Main Constructor.
  32. * @param fontInfo the font directory
  33. */
  34. public PDFSVGFlowRootElementBridge(FontInfo fontInfo) {
  35. this.textPainter = new PDFFlowTextPainter(fontInfo);
  36. }
  37. /** {@inheritDoc} */
  38. protected GraphicsNode instantiateGraphicsNode() {
  39. GraphicsNode node = super.instantiateGraphicsNode();
  40. if (node != null) {
  41. //Set our own text painter
  42. ((TextNode)node).setTextPainter(getTextPainter());
  43. }
  44. return node;
  45. }
  46. /**
  47. * Returns the text painter used by this bridge.
  48. * @return the text painter
  49. */
  50. public TextPainter getTextPainter() {
  51. return this.textPainter;
  52. }
  53. }