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Unity 1.4KB

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  1. # This .gitignore file should be placed at the root of your Unity project directory
  2. #
  3. # Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
  4. #
  5. /[Ll]ibrary/
  6. /[Tt]emp/
  7. /[Oo]bj/
  8. /[Bb]uild/
  9. /[Bb]uilds/
  10. /[Ll]ogs/
  11. /[Uu]ser[Ss]ettings/
  12. # MemoryCaptures can get excessive in size.
  13. # They also could contain extremely sensitive data
  14. /[Mm]emoryCaptures/
  15. # Recordings can get excessive in size
  16. /[Rr]ecordings/
  17. # Asset meta data should only be ignored when the corresponding asset is also ignored
  18. !/[Aa]ssets/**/*.meta
  19. # Uncomment this line if you wish to ignore the asset store tools plugin
  20. # /[Aa]ssets/AssetStoreTools*
  21. # Autogenerated Jetbrains Rider plugin
  22. /[Aa]ssets/Plugins/Editor/JetBrains*
  23. # Visual Studio cache directory
  24. .vs/
  25. # Gradle cache directory
  26. .gradle/
  27. # Autogenerated VS/MD/Consulo solution and project files
  28. ExportedObj/
  29. .consulo/
  30. *.csproj
  31. *.unityproj
  32. *.sln
  33. *.suo
  34. *.tmp
  35. *.user
  36. *.userprefs
  37. *.pidb
  38. *.booproj
  39. *.svd
  40. *.pdb
  41. *.mdb
  42. *.opendb
  43. *.VC.db
  44. # Unity3D generated meta files
  45. *.pidb.meta
  46. *.pdb.meta
  47. *.mdb.meta
  48. # Unity3D generated file on crash reports
  49. sysinfo.txt
  50. # Builds
  51. *.apk
  52. *.aab
  53. *.unitypackage
  54. *.app
  55. # Crashlytics generated file
  56. crashlytics-build.properties
  57. # Packed Addressables
  58. /[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
  59. # Temporary auto-generated Android Assets
  60. /[Aa]ssets/[Ss]treamingAssets/aa.meta
  61. /[Aa]ssets/[Ss]treamingAssets/aa/*