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- = Preface
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- This programming guide does three things. It
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- * introduces the AspectJ language
- * defines each of AspectJ's constructs and their semantics, and
- * provides examples of their use.
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- It includes appendices that give a reference to the syntax of AspectJ, a
- more formal description of AspectJ's semantics, and a description of
- notes about the AspectJ implementation.
-
- The first section, xref:gettingstarted.adoc[Getting Started with AspectJ], provides a gentle overview of
- writing AspectJ programs. It also shows how one can introduce AspectJ
- into an existing development effort in stages, reducing the associated
- risk. You should read this section if this is your first exposure to
- AspectJ and you want to get a sense of what AspectJ is all about.
-
- The second section, xref:language.adoc[The AspectJ Language], covers the features of the
- language in more detail, using code snippets as examples. All the basics
- of the language is covered, and after reading this section, you should
- be able to use the language correctly.
-
- The next section, xref:examples.adoc[Examples], comprises a set of complete
- programs that not only show the features being used, but also try to
- illustrate recommended practice. You should read this section after you
- are familiar with the elements of AspectJ.
-
- Finally, there are two short chapters, one on xref:idioms.adoc[Idioms] and one
- on xref:pitfalls.adoc[Pitfalls].
-
- The back matter contains several appendices that cover an
- xref:quickreference.adoc[AspectJ Quick Reference], a more in depth coverage of
- its xref:semantics.adoc[Language Semantics], and a description of the latitude enjoyed by
- its xref:implementation.adoc[Implementation Notes].
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