// Type definitions for @svgdotjs version 3.x // Project: @svgdotjs/svg.js // trick to keep reference to Array build-in type declare class BuiltInArray extends Array {} // trick to have nice attribute list for CSS declare type CSSStyleName = Exclude< keyof CSSStyleDeclaration, 'parentRule' | 'length' > // create our own style declaration that includes css vars interface CSSStyleDeclarationWithVars extends CSSStyleDeclaration { [key: `--${string}`]: string } declare module '@svgdotjs/svg.js' { function SVG(): Svg /** * @param selectorOrHtml pass in a css selector or an html/svg string * @param isHTML only used if first argument is an html string. Will treat the svg/html as html and not svg */ function SVG(selectorOrHtml: QuerySelector, isHTML?: boolean): Element function SVG(el: T): SVGTypeMapping function SVG(domElement: HTMLElement): Element function eid(name: string): string function get(id: string): Element function create(name: string): any function extend(parent: object, obj: object): void function invent(config: object): any function adopt(node: HTMLElement): Element function prepare(element: HTMLElement): void function getClass(name: string): Element function on( el: Node | Window, events: string, cb: EventListener, binbind?: any, options?: AddEventListenerOptions ): void function on( el: Node | Window, events: Event[], cb: EventListener, binbind?: any, options?: AddEventListenerOptions ): void function off( el: Node | Window, events?: string, cb?: EventListener | number, options?: AddEventListenerOptions ): void function off( el: Node | Window, events?: Event[], cb?: EventListener | number, options?: AddEventListenerOptions ): void function dispatch( node: Node | Window, event: Event, data?: object, options?: object ): Event function find(query: QuerySelector): List function findOne(query: QuerySelector): Element | null function getWindow(): Window function registerWindow(win: Window, doc: Document): void function restoreWindow(): void function saveWindow(): void function withWindow( win: Window, fn: (win: Window, doc: Document) => void ): void let utils: { map(array: any[], block: Function): any filter(array: any[], block: Function): any radians(d: number): number degrees(r: number): number camelCase(s: string): string unCamelCase(s: string): string capitalize(s: string): string // proportionalSize // getOrigin } let defaults: { attrs: { 'fill-opacity': number 'stroke-opacity': number 'stroke-width': number 'stroke-linejoin': string 'stroke-linecap': string fill: string stroke: string opacity: number x: number y: number cx: number cy: number width: number height: number r: number rx: number ry: number offset: number 'stop-opacity': number 'stop-color': string 'font-size': number 'font-family': string 'text-anchor': string } timeline: { duration: number ease: string delay: number } } // let easing: { // '-'(pos: number): number; // '<>'(pos: number): number; // '>'(pos: number): number; // '<'(pos: number): number; // bezier(x1: number, y1: number, x2: number, y2: number): (t: number) => number; // steps(steps: number, stepPosition?: "jump-start"|"jump-end"|"jump-none"|"jump-both"|"start"|"end"): (t: number, beforeFlag?: boolean) => number; // } let regex: { delimiter: RegExp dots: RegExp hex: RegExp hyphen: RegExp isBlank: RegExp isHex: RegExp isImage: RegExp isNumber: RegExp isPathLetter: RegExp isRgb: RegExp numberAndUnit: RegExp numbersWithDots: RegExp pathLetters: RegExp reference: RegExp rgb: RegExp transforms: RegExp whitespace: RegExp } let namespaces: { ns: string xmlns: string xlink: string svgjs: string } interface LinkedHTMLElement extends HTMLElement { instance: Element } // ************ Standard object/option/properties declaration ************ type AttrNumberValue = number | 'auto' /** * The SVG core attributes are all the common attributes that can be specified on any SVG element. * More information see https://developer.mozilla.org/en-US/docs/Web/SVG/Attribute/Core */ interface CoreAttr { id?: string lang?: string tabindex?: number 'xml:lang'?: string } /** * The SVG styling attributes are all the attributes that can be specified on any SVG element to apply CSS styling effects. * More information see https://developer.mozilla.org/en-US/docs/Web/SVG/Attribute/Styling */ interface StylingAttr { /** * a valid HTML class name */ class?: string /** * SVG css style string format. It all can be find here https://www.w3.org/TR/SVG/styling.html#StyleAttribute */ style?: string } /** * A global attribute that can be use with any svg element */ interface GlobalAttr extends CoreAttr, StylingAttr {} // TODO: implement SVG Presentation Attributes. See https://developer.mozilla.org/en-US/docs/Web/SVG/Attribute/Presentation interface PathBaseAttr { pathLength?: number } interface RadiusAxisAttr { rx?: AttrNumberValue ry?: AttrNumberValue } /** * SVG Rectangle attribute, more information see https://developer.mozilla.org/en-US/docs/Web/SVG/Element/rect */ interface RectAttr extends RadiusAxisAttr, PathBaseAttr, GlobalAttr { x?: number y?: number width: AttrNumberValue height: AttrNumberValue } /** * SVG Line attribute, more information see https://developer.mozilla.org/en-US/docs/Web/SVG/Element/line */ interface LineAttr extends PathBaseAttr, GlobalAttr { x1?: number y1?: number x2?: number y2?: number } /** * SVG Circle attribute, more information see https://developer.mozilla.org/en-US/docs/Web/SVG/Element/circle */ interface CircleAttr extends PathBaseAttr, GlobalAttr { cx?: number | string cy?: number | string r?: number | string } /** * SVG Ellipse attribute, more information see https://developer.mozilla.org/en-US/docs/Web/SVG/Element/ellipse */ interface EllipseAttr extends PathBaseAttr, GlobalAttr { cx?: number | string cy?: number | string rx?: number | string ry?: number | string } /** * SVG Path attribute, more information see https://developer.mozilla.org/en-US/docs/Web/SVG/Element/path */ interface PathAttr extends PathBaseAttr, GlobalAttr { d?: string } /** * SVG Path attribute, more information see https://developer.mozilla.org/en-US/docs/Web/SVG/Element/polygon * or https://developer.mozilla.org/en-US/docs/Web/SVG/Element/polyline */ interface PolyAttr extends PathBaseAttr, GlobalAttr { points?: string } /** * SVG Text attribute, more information see https://developer.mozilla.org/en-US/docs/Web/SVG/Element/text */ interface TextAttr extends GlobalAttr { x?: number | string y?: number | string dx?: number | string dy?: number | string lengthAdjust?: 'spacing' | 'spacingAndGlyphs' textLength?: number | string // see https://developer.mozilla.org/en-US/docs/Web/API/SVGNumberList // or https://developer.mozilla.org/en-US/docs/Web/SVG/Content_type#List-of-Ts // TODO: tbd // rotate?: string } /** * SVG TextPath attribute, more information see https://developer.mozilla.org/en-US/docs/Web/SVG/Element/textPath */ interface TextPathAttr extends GlobalAttr { href?: string lengthAdjust?: 'spacing' | 'spacingAndGlyphs' method?: 'align' | 'stretch' side?: 'left' | 'right' spacing?: 'auto' | 'exact' startOffset?: number | string textLength?: number | string // See https://developer.mozilla.org/en-US/docs/Web/SVG/Element/textPath // TODO: tbd as there is no reference to see the detail of how it would look like // path?: string } /** * A generic Dom Box object. * Notice: DOMRect is still in experiment state and document is not complete (Draft) * See https://developer.mozilla.org/en-US/docs/Web/API/DOMRect */ interface DOMRect { x?: number y?: number width?: number height?: number top?: number right?: number bottom?: number left?: number } // ************ SVG.JS generic Conditional Types declaration ************ type SVGTypeMapping = T extends HTMLElement ? Dom : T extends SVGSVGElement ? Svg : T extends SVGRectElement ? Rect : T extends SVGCircleElement ? Circle : T extends SVGPathElement ? Path : T extends SVGTextElement ? Text : T extends SVGTextPathElement ? TextPath : T extends SVGGElement ? G : T extends SVGLineElement ? Line : T extends SVGPolylineElement ? Polyline : T extends SVGPolygonElement ? Polygon : T extends SVGGradientElement ? Gradient : T extends SVGImageElement ? Image : T extends SVGEllipseElement ? Ellipse : T extends SVGMaskElement ? Mask : T extends SVGMarkerElement ? Marker : T extends SVGClipPathElement ? ClipPath : T extends SVGTSpanElement ? Tspan : T extends SVGSymbolElement ? Symbol : T extends SVGUseElement ? Use : Element // element type as string type SvgType = 'svg' type ClipPathType = 'clipPath' type TextType = 'text' type GType = 'g' type AType = 'a' type ParentElement = SvgType | GType | AType type AttrTypeMapping = T extends Rect ? RectAttr : GlobalAttr type ElementAlias = | Dom | Svg | Rect | Line | Polygon | Polyline | Ellipse | ClipPath | Use | Text | Path | TextPath | Circle | G | Gradient | Image | Element type ElementTypeAlias = | typeof Dom | typeof Svg | typeof Rect | typeof Line | typeof Polygon | typeof Polyline | typeof Ellipse | typeof ClipPath | typeof Use | typeof Text | typeof Path | typeof TextPath | typeof Circle | typeof G | typeof Gradient | typeof Image | typeof Element type AttributeReference = | 'href' | 'marker-start' | 'marker-mid' | 'marker-end' | 'mask' | 'clip-path' | 'filter' | 'fill' // ************* SVG.JS Type Declaration ************* // ********** Locate in directory src/types ********** // SVGArray.js // Notice: below class is defined the name as `Array` rather than `SVGArray`. // The purpose of giving the name as `Array` is to allow it to be aligned with SVG.JS export type // as SVG.JS export it as `Array` (to be precise `SVG.Array`) so reading through JS documentation // should be more straightforward. /** * Type alias to native array. * * **Caution**: If argument is a string, generic type must be a number or array of number and * the string is format as a concatenate of number separate by comma. * This is expensive to build runtime type check for such as case so please use it carefully. */ type ArrayAlias = BuiltInArray | T[] | string class Array extends BuiltInArray { constructor(array?: ArrayAlias) /** * Return array of generic T however it's flatten array by 1 level as it using `apply` function. * For example: if T is a `number[]` which is the number of 2 dimension `Array` the result will be `number[]` */ toArray(): any[] /** * return a concatenated string of each element separated by space */ toString(): string valueOf(): T[] clone(): Array toSet(): Set parse(a?: ArrayAlias): T[] to(a: any): Morphable } // point.js class Point { x: number y: number constructor() constructor(position: CoordinateXY) constructor(point: Point) constructor(x: number, y?: number) clone(): Point transform(matrix: Matrix): this transformO(matrix: Matrix): this toArray(): ArrayXY } // pointArray.js class PointArray extends Array { constructor() constructor(array?: ArrayAlias | number[]) toLine(): LineAttr transform(m: Matrix | MatrixLike): PointArray move(x: number, y: number): this size(width: number, height: number): this bbox(): Box to(a: any): Morphable toString(): string } // SVGNumber.js type NumberUnit = [number, string] class Number { constructor() constructor(value: Number) constructor(value: string) constructor(value: number, unit?: any) constructor(n: NumberUnit) value: number unit: any toString(): string toJSON(): object // same as toString toArray(): NumberUnit valueOf(): number plus(number: NumberAlias): Number minus(number: NumberAlias): Number times(number: NumberAlias): Number divide(number: NumberAlias): Number convert(unit: string): Number to(a: any): Morphable } type NumberAlias = Number | number | string // PathArray.js type LineCommand = | ['M' | 'm' | 'L' | 'l', number, number] | ['H' | 'h' | 'V' | 'v', number] | ['Z' | 'z'] type CurveCommand = // Bezier Curves | ['C' | 'c', number, number, number, number, number, number] | ['S' | 's' | 'Q' | 'q', number, number, number, number] | ['T' | 't', number, number] // Arcs | ['A' | 'a', number, number, number, number, number, number, number] type PathCommand = LineCommand | CurveCommand type PathArrayAlias = PathArray | PathCommand[] | (string | number)[] | string class PathArray extends Array { constructor() constructor(d: ArrayAlias | PathArrayAlias) move(x: number, y: number): this size(width: number, height: number): this equalCommands(other: PathArray): boolean morph(pa: PathArray): this parse(array?: ArrayAlias | PathArrayAlias): PathCommand[] bbox(): Box to(a: any): Morphable } // Matrix.js interface TransformData { origin?: number[] scaleX?: number scaleY?: number shear?: number rotate?: number translateX?: number translateY?: number originX?: number originY?: number } interface MatrixLike { a?: number b?: number c?: number d?: number e?: number f?: number } interface MatrixExtract extends TransformData, MatrixLike {} type FlipType = 'both' | 'x' | 'y' | boolean type ArrayXY = [number, number] type CoordinateXY = ArrayXY | { x: number; y: number } interface MatrixTransformParam { rotate?: number flip?: FlipType skew?: ArrayXY | number skewX?: number skewY?: number scale?: ArrayXY | number scaleX?: number scaleY?: number shear?: number theta?: number origin?: CoordinateXY | string around?: CoordinateXY ox?: number originX?: number oy?: number originY?: number position?: CoordinateXY px?: number positionX?: number py?: number positionY?: number translate?: CoordinateXY tx?: number translateX?: number ty?: number translateY?: number relative?: CoordinateXY rx?: number relativeX?: number ry?: number relativeY?: number } type MatrixAlias = | MatrixLike | TransformData | MatrixTransformParam | number[] | Element | string class Matrix implements MatrixLike { constructor() constructor(source: MatrixAlias) constructor( a: number, b: number, c: number, d: number, e: number, f: number ) a: number b: number c: number d: number e: number f: number; // *** To Be use by Test Only in restrict mode *** [key: string]: any clone(): Matrix transform(o: MatrixLike | MatrixTransformParam): Matrix compose(o: MatrixExtract): Matrix decompose(cx?: number, cy?: number): MatrixExtract multiply(m: MatrixAlias | Matrix): Matrix multiplyO(m: MatrixAlias | Matrix): this lmultiply(m: MatrixAlias | Matrix): Matrix lmultiplyO(m: MatrixAlias | Matrix): this inverse(): Matrix inverseO(): this translate(x?: number, y?: number): Matrix translateO(x?: number, y?: number): this scale(x: number, y?: number, cx?: number, cy?: number): Matrix scaleO(x: number, y?: number, cx?: number, cy?: number): this rotate(r: number, cx?: number, cy?: number): Matrix rotateO(r: number, cx?: number, cy?: number): this flip(a: NumberAlias, offset?: number): Matrix flipO(a: NumberAlias, offset?: number): this flip(offset?: number): Matrix shear(a: number, cx?: number, cy?: number): Matrix shearO(a: number, cx?: number, cy?: number): this skew(y?: number, cx?: number, cy?: number): Matrix skewO(y?: number, cx?: number, cy?: number): this skew(x: number, y?: number, cx?: number, cy?: number): Matrix skewX(x: number, cx?: number, cy?: number): Matrix skewY(y: number, cx?: number, cy?: number): Matrix around(cx?: number, cy?: number, matrix?: Matrix): Matrix aroundO(cx?: number, cy?: number, matrix?: Matrix): this equals(m: Matrix): boolean toString(): string toArray(): number[] valueOf(): MatrixLike to(a: any): Morphable } type ListEachCallback = (el: T, index: number, list: List) => any // List.js class List extends BuiltInArray { each(fn: ListEachCallback): List each(name: string, ...args: any[]): List toArray(): T[] } class Eventobject { [key: string]: Eventobject } // EventTarget.js class EventTarget { events: Eventobject addEventListener(): void dispatch(event: Event | string, data?: object): Event dispatchEvent(event: Event): boolean fire(event: Event | string, data?: object): this getEventHolder(): this | Node getEventTarget(): this | Node on( events: string | Event[], cb: EventListener, binbind?: any, options?: AddEventListenerOptions ): this off( events?: string | Event[], cb?: EventListener | number, options?: AddEventListenerOptions ): this removeEventListener(): void } // Color.js interface ColorLike { r: number g: number b: number x: number y: number z: number h: number s: number l: number a: number c: number m: number k: number space: string } type ColorAlias = string | ColorLike class Color implements ColorLike { r: number g: number b: number x: number y: number z: number h: number s: number l: number a: number c: number m: number k: number space: string constructor() constructor(color: ColorAlias, space?: string) constructor(a: number, b: number, c: number, space?: string) constructor(a: number, b: number, c: number, d: number, space?: string) constructor(a: number[], space?: string) rgb(): Color lab(): Color xyz(): Color lch(): Color hsl(): Color cmyk(): Color toHex(): string toString(): string toRgb(): string toArray(): any[] to(a: any): Morphable fromArray(a: any): this static random(mode: 'sine', time?: number): Color static random(mode?: string): Color } // Box.js interface BoxLike { height: number width: number y: number x: number cx?: number cy?: number w?: number h?: number x2?: number y2?: number } class Box implements BoxLike { height: number width: number y: number x: number cx: number cy: number w: number h: number x2: number y2: number constructor() constructor(source: string) constructor(source: number[]) constructor(source: DOMRect) constructor(x: number, y: number, width: number, height: number) merge(box: BoxLike): Box transform(m: Matrix): Box addOffset(): this toString(): string toArray(): number[] isNulled(): boolean to(v: MorphValueLike): Morphable } // Morphable.js type MorphValueLike = | string | number | objectBag | NonMorphable | MatrixExtract | Array | any[] class Morphable { constructor() constructor(st: Stepper) from(): MorphValueLike from(v: MorphValueLike): this to(): MorphValueLike to(v: MorphValueLike): this type(): any type(t: any): this stepper(): Stepper stepper(st: Stepper): this done(): boolean at(pos: number): any } class objectBag { constructor() constructor(a: object) valueOf(): object toArray(): object[] to(a: object): Morphable fromArray(a: any[]): this } class NonMorphable { constructor(a: object) valueOf(): object toArray(): object[] to(a: object): Morphable fromArray(a: object): this } class TransformBag { constructor() constructor(a: number[]) constructor(a: TransformData) defaults: TransformData toArray(): number[] to(t: TransformData): Morphable fromArray(t: number[]): this } interface Stepper { done(c?: object): boolean } class Ease implements Stepper { constructor() constructor(fn: string) constructor(fn: Function) step(from: number, to: number, pos: number): number done(): boolean } class Controller implements Stepper { constructor(fn?: Function) step(current: number, target: number, dt: number, c: number): number done(c?: object): boolean } // Queue.js interface QueueParam { value: any next?: any prev?: any } class Queue { constructor() push(value: any): QueueParam shift(): any first(): number last(): number remove(item: QueueParam): void } // Timeline.js interface ScheduledRunnerInfo { start: number duration: number end: number runner: Runner } class Timeline extends EventTarget { constructor() constructor(fn: Function) active(): boolean schedule(runner: Runner, delay?: number, when?: string): this schedule(): ScheduledRunnerInfo[] unschedule(runner: Runner): this getEndTime(): number updateTime(): this persist(dtOrForever?: number | boolean): this play(): this pause(): this stop(): this finish(): this speed(speed: number): this reverse(yes: boolean): this seek(dt: number): this time(): number time(time: number): this source(): Function source(fn: Function): this } // Runner.js interface TimesParam { duration: number delay: number when: number | string swing: boolean wait: number times: number } type TimeLike = number | TimesParam | Stepper type EasingCallback = (...any: any) => number type EasingLiteral = '<>' | '-' | '<' | '>' class Runner { constructor() constructor(options: Function) constructor(options: number) constructor(options: Controller) static sanitise: ( duration?: TimeLike, delay?: number, when?: string ) => object element(): Element element(el: Element): this timeline(): Timeline timeline(timeline: Timeline): this animate(duration?: TimeLike, delay?: number, when?: string): this schedule(delay: number, when?: string): this schedule(timeline: Timeline, delay?: number, when?: string): this unschedule(): this loop(times?: number, swing?: boolean, wait?: number): this loop(times: TimesParam): this delay(delay: number): this during(fn: Function): this queue( initFn: Function, runFn: Function, retargetFn?: boolean | Function, isTransform?: boolean ): this after(fn: EventListener): this time(): number time(time: number): this duration(): number loops(): number loops(p: number): this persist(dtOrForever?: number | boolean): this position(): number position(p: number): this progress(): number progress(p: number): this step(deta?: number): this reset(): this finish(): this reverse(r?: boolean): this ease(fn: EasingCallback): this ease(kind: EasingLiteral): this active(): boolean active(a: boolean): this addTransform(m: Matrix): this clearTransform(): this clearTransformsFromQueue(): void // extends prototypes attr(a: string | object, v?: string): this css(s: string | object, v?: string): this styleAttr(type: string, name: string | object, val?: string): this zoom(level: NumberAlias, point?: Point): this transform( transforms: MatrixTransformParam, relative?: boolean, affine?: boolean ): this x(x: number): this y(y: number): this ax(x: number): this ay(y: number): this dx(dx: number): this dy(dy: number): this cx(x: number): this cy(y: number): this dmove(dx: number, dy: number): this move(x: number, y: number): this amove(x: number, y: number): this center(x: number, y: number): this size(width: number, height: number): this width(width: number): this height(height: number): this plot(a: object): this plot(a: number, b: number, c: number, d: number): this leading(value: number): this viewbox(x: number, y: number, width: number, height: number): this update(offset: number, color: number, opacity: number): this update(o: StopProperties): this rx(): number rx(rx: number): this ry(): number ry(ry: number): this from(x: NumberAlias, y: NumberAlias): this to(x: NumberAlias, y: NumberAlias): this fill(): string fill(fill: FillData): this fill(color: string): this fill(pattern: Element): this fill(image: Image): this stroke(): string stroke(stroke: StrokeData): this stroke(color: string): this matrix(): Matrix matrix( a: number, b: number, c: number, d: number, e: number, f: number ): this matrix(mat: MatrixAlias): this rotate(degrees: number, cx?: number, cy?: number): this skew(skewX?: number, skewY?: number, cx?: number, cy?: number): this scale(scaleX?: number, scaleY?: number, cx?: number, cy?: number): this translate(x: number, y: number): this shear(lam: number, cx: number, cy: number): this relative(x: number, y: number): this flip(direction?: string, around?: number): this flip(around: number): this opacity(): number opacity(value: number): this font(a: string): string font(a: string, v: string | number): this font(a: object): this } // Animator.js let Animator: { nextDraw: any frames: Queue timeouts: Queue immediates: Queue timer(): boolean frame(fn: Function): object timeout(fn: Function, delay?: number): object immediate(fn: Function): object cancelFrame(o: object): void clearTimeout(o: object): void cancelImmediate(o: object): void } /** * Just fancy type alias to refer to css query selector. */ type QuerySelector = string class Dom extends EventTarget { node: HTMLElement | SVGElement type: string constructor(node?: HTMLElement, attr?: object) constructor(att: object) add(element: Element, i?: number): this addTo(parent: Dom | HTMLElement | string, i?: number): this children(): List clear(): this clone(deep?: boolean, assignNewIds?: boolean): this each( block: (index: number, children: Element[]) => void, deep?: boolean ): this element(element: string, inherit?: object): this first(): Element get(i: number): Element getEventHolder(): LinkedHTMLElement getEventTarget(): LinkedHTMLElement has(element: Element): boolean id(): string id(id: string): this index(element: Element): number last(): Element matches(selector: string): boolean /** * Finds the closest ancestor which matches the string or is of passed type. If nothing is passed, the parent is returned * @param type can be either string, svg.js object or undefined. */ parent(type?: ElementTypeAlias | QuerySelector): Dom | null put(element: Element, i?: number): Element /** * Put the element into the given parent element and returns the parent element * @param parent The parent in which the current element is inserted */ putIn(parent: ElementAlias | Node | QuerySelector): Dom remove(): this removeElement(element: Element): this replace(element: T): T round(precision?: number, map?: string[]): this svg(): string svg(a: string, outer: true): Element svg(a: string, outer?: false): this svg(a: boolean, outer?: boolean): string svg(a: null | Function, outer?: boolean): string toString(): string words(text: string): this writeDataToDom(): this // prototype extend Attribute in attr.js /** * Get the attribute object of SVG Element. The return object will be vary based on * the instance itself. For example, G element will only return GlobalAttr where Rect * will return RectAttr instead. */ attr(): any /** * Add or update the attribute from the SVG Element. To remove the attribute from the element set value to null * @param name name of attribute * @param value value of attribute can be string or number or null * @param namespace optional string that define namespace */ attr(name: string, value: any, namespace?: string): this attr(name: string): any attr(obj: object): this attr(obj: string[]): object // prototype extend Selector in selector.js find(query: string): List findOne(query: string): Dom | null // prototype method register in data.js data(a: string): object | string | number data(a: string, v: object, substain?: boolean): this data(a: object): this // prototype method register in arrange.js siblings(): List position(): number next(): Element prev(): Element forward(): this backward(): this front(): this back(): this before(el: Element): Element after(el: Element): Element insertBefore(el: Element): this insertAfter(el: Element): this // prototype method register in class.js classes(): string[] hasClass(name: string): boolean addClass(name: string): this removeClass(name: string): this toggleClass(name: string): this // prototype method register in css.js css(): Partial css(style: T): CSSStyleDeclarationWithVars[T] css( style: T ): Partial css( style: T, val: CSSStyleDeclarationWithVars[T] ): this css(style: Partial): this show(): this hide(): this visible(): boolean // memory.js remember(name: string, value: any): this remember(name: string): any remember(obj: object): this forget(...keys: string[]): this forget(): this memory(): object addEventListener(): void dispatch(event: Event | string, data?: object): Event dispatchEvent(event: Event): boolean fire(event: Event | string, data?: object): this getEventHolder(): this | Node getEventTarget(): this | Node // on(events: string | Event[], cb: EventListener, binbind?: any, options?: AddEventListenerOptions): this; // off(events?: string | Event[], cb?: EventListener | number): this; removeEventListener(): void } // clip.js class ClipPath extends Container { constructor() constructor(node?: SVGClipPathElement) constructor(attr: object) node: SVGClipPathElement targets(): List remove(): this } // container.js interface ViewBoxLike { x: number y: number width: number height: number } class Containable { circle(size?: NumberAlias): Circle clip(): ClipPath ellipse(width?: number, height?: number): Ellipse foreignObject(width: number, height: number): ForeignObject gradient(type: string, block?: (stop: Gradient) => void): Gradient group(): G image(): Image image(href?: string, callback?: (e: Event) => void): Image line(points?: PointArrayAlias): Line line(x1: number, y1: number, x2: number, y2: number): Line link(url: string): A marker( width?: number, height?: number, block?: (marker: Marker) => void ): Marker mask(): Mask nested(): Svg path(): Path path(d: PathArrayAlias): Path pattern( width?: number, height?: number, block?: (pattern: Pattern) => void ): Pattern plain(text: string): Text polygon(points?: PointArrayAlias): Polygon polyline(points?: PointArrayAlias): Polyline rect(width?: NumberAlias, height?: NumberAlias): Rect style(): Style text(block: (tspan: Tspan) => void): Text text(text: string): Text use(element: Element | string, file?: string): Use viewbox(): Box viewbox(viewbox: ViewBoxLike | string): this viewbox(x: number, y: number, width: number, height: number): this textPath(text: string | Text, path: string | Path): TextPath symbol(): Symbol zoom(): number zoom(level: NumberAlias, point?: Point): this } type DynamicExtends = { new (...args: any[]): Containable & T } /** * only for declaration purpose. actually cannot be used. */ let ContainableDom: DynamicExtends class Fragment extends ContainableDom { constructor(node?: Node) } /** * only for declaration purpose. actually cannot be used. */ let ContainableElement: DynamicExtends class Container extends ContainableElement { constructor() flatten(parent: Dom, depth?: number): this ungroup(parent: Dom, depth?: number): this } class Defs extends Container { constructor(node?: SVGDefsElement) node: SVGDefsElement marker( width?: number, height?: number, block?: (marker: Marker) => void ): Marker } class Svg extends Container { constructor(svgElement?: SVGSVGElement) constructor(id: string) node: SVGSVGElement namespace(): this defs(): Defs remove(): this isRoot(): boolean } type EventHandler = (event: T) => void interface Sugar { fill(): string fill(fill: FillData): this fill(color: string): this fill(pattern: Element): this fill(image: Image): this stroke(): string stroke(stroke: StrokeData): this stroke(color: string): this matrix(): Matrix matrix( a: number, b: number, c: number, d: number, e: number, f: number ): this matrix(mat: MatrixAlias): this rotate(degrees: number, cx?: number, cy?: number): this skew(skewX?: number, skewY?: number, cx?: number, cy?: number): this scale(scaleX?: number, scaleY?: number, cx?: number, cy?: number): this translate(x: number, y: number): this shear(lam: number, cx: number, cy: number): this relative(x: number, y: number): this flip(direction?: string, around?: number): this flip(around: number): this opacity(): number opacity(value: number): this font(a: string): string font(a: string, v: string | number): this font(a: object): this click(cb: EventHandler): this dblclick(cb: EventHandler): this mousedown(cb: EventHandler): this mouseup(cb: EventHandler): this mouseover(cb: EventHandler): this mouseout(cb: EventHandler): this mousemove(cb: EventHandler): this mouseenter(cb: EventHandler): this mouseleave(cb: EventHandler): this touchstart(cb: EventHandler): this touchmove(cb: EventHandler): this touchleave(cb: EventHandler): this touchend(cb: EventHandler): this touchcancel(cb: EventHandler): this contextmenu(cb: EventHandler): this wheel(cb: EventHandler): this pointerdown(cb: EventHandler): this pointermove(cb: EventHandler): this pointerup(cb: EventHandler): this pointerleave(cb: EventHandler): this pointercancel(cb: EventHandler): this } // Symbol.js class Symbol extends Container { constructor(svgElement?: SVGSymbolElement) constructor(attr: object) node: SVGSymbolElement } class Element extends Dom implements Sugar { constructor(node?: SVGElement) constructor(attr: object) node: SVGElement type: string dom: any addClass(name: string): this after(element: Element): Element animate(duration?: TimeLike, delay?: number, when?: string): Runner delay(by: number, when?: string): Runner attr(): any attr(name: string, value: any, namespace?: string): this attr(name: string): any attr(obj: string[]): object attr(obj: object): this back(): this backward(): this bbox(): Box before(element: Element): Element center(x: number, y: number): this classes(): string[] clipper(): ClipPath clipWith(element: Element): this clone(deep?: boolean, assignNewIds?: boolean): this ctm(): Matrix cx(): number cx(x: number): this cy(): number cy(y: number): this data(name: string, value: any, sustain?: boolean): this data(name: string): any data(val: object): this defs(): Defs dmove(x: NumberAlias, y: NumberAlias): this dx(x: NumberAlias): this dy(y: NumberAlias): this event(): Event | CustomEvent fire(event: Event): this fire(event: string, data?: any): this forget(...keys: string[]): this forget(): this forward(): this front(): this hasClass(name: string): boolean height(): NumberAlias height(height: NumberAlias): this hide(): this hide(): this id(): string id(id: string): this inside(x: number, y: number): boolean is(cls: any): boolean linkTo(url: (link: A) => void): A linkTo(url: string): A masker(): Mask maskWith(element: Element): this maskWith(mask: Mask): this matches(selector: string): boolean matrixify(): Matrix memory(): object move(x: NumberAlias, y: NumberAlias): this native(): LinkedHTMLElement next(): Element // off(events?: string | Event[], cb?: EventListener | number): this; // on(event: string, cb: Function, context?: object): this; toRoot(): Svg /** * By default parents will return a list of elements up until the root svg. */ parents(): List /** * List the parent by hierarchy until the given parent type or matcher. If the given value is null * then the result is only provided the list up until Svg root element which mean no Dom parent element is included. * @param util a parent type */ parents(util: QuerySelector | T | null): List /** * Get reference svg element based on the given attribute. * @param attr a svg attribute */ reference(attr: AttributeReference): R | null point(): Point point(position: CoordinateXY): Point point(point: Point): Point point(x: number, y: number): Point position(): number prev(): Element rbox(element?: Element): Box reference(type: string): Element remember(name: string, value: any): this remember(name: string): any remember(obj: object): this remove(): this removeClass(name: string): this root(): Svg screenCTM(): Matrix setData(data: object): this show(): this show(): this size(width?: NumberAlias, height?: NumberAlias): this stop(jumpToEnd: boolean, clearQueue: boolean): Animation stop( offset?: NumberAlias | string, color?: NumberAlias, opacity?: NumberAlias ): Stop stop(val: { offset?: NumberAlias | string color?: NumberAlias opacity?: NumberAlias }): Stop timeline(): Timeline timeline(tl: Timeline): this toggleClass(name: string): this toParent(parent: Dom): this toParent(parent: Dom, i: number): this toSvg(): this transform(): MatrixExtract transform(t: MatrixAlias, relative?: boolean): this unclip(): this unmask(): this untransform(): this visible(): boolean width(): NumberAlias width(width: NumberAlias): this x(): NumberAlias x(x: NumberAlias): this y(): NumberAlias y(y: NumberAlias): this fill(): string fill(fill: FillData): this fill(color: string): this fill(pattern: Element): this fill(image: Image): this stroke(): string stroke(stroke: StrokeData): this stroke(color: string): this matrix(): Matrix matrix( a: number, b: number, c: number, d: number, e: number, f: number ): this matrix(mat: MatrixAlias): this rotate(degrees: number, cx?: number, cy?: number): this skew(skewX?: number, skewY?: number, cx?: number, cy?: number): this scale(scaleX?: number, scaleY?: number, cx?: number, cy?: number): this translate(x: number, y: number): this shear(lam: number, cx: number, cy: number): this relative(x: number, y: number): this flip(direction?: string, around?: number): this flip(around: number): this opacity(): number opacity(value: number): this font(a: string): string font(a: string, v: string | number): this font(a: object): this click(cb: EventHandler): this dblclick(cb: EventHandler): this mousedown(cb: EventHandler): this mouseup(cb: EventHandler): this mouseover(cb: EventHandler): this mouseout(cb: EventHandler): this mousemove(cb: EventHandler): this mouseenter(cb: EventHandler): this mouseleave(cb: EventHandler): this touchstart(cb: EventHandler): this touchmove(cb: EventHandler): this touchleave(cb: EventHandler): this touchend(cb: EventHandler): this touchcancel(cb: EventHandler): this contextmenu(cb: EventHandler): this wheel(cb: EventHandler): this pointerdown(cb: EventHandler): this pointermove(cb: EventHandler): this pointerup(cb: EventHandler): this pointerleave(cb: EventHandler): this pointercancel(cb: EventHandler): this } // ellipse.js interface CircleMethods extends Shape { rx(rx: number): this rx(): this ry(ry: number): this ry(): this radius(x: number, y?: number): this } class Circle extends Shape implements CircleMethods { constructor(node?: SVGCircleElement) constructor(attr: CircleAttr) node: SVGCircleElement rx(rx: number): this rx(): this ry(ry: number): this ry(): this radius(x: number, y?: number): this } class Ellipse extends Shape implements CircleMethods { node: SVGEllipseElement constructor(attr: EllipseAttr) constructor(node?: SVGEllipseElement) rx(rx: number): this rx(): this ry(ry: number): this ry(): this radius(x: number, y?: number): this } interface StopProperties { color?: ColorAlias offset?: number | string opacity?: number } // gradient.js class Stop extends Element { update(offset?: number, color?: ColorAlias, opacity?: number): this update(opts: StopProperties): this } class Gradient extends Container { constructor(node?: SVGGradientElement) constructor(attr: object) constructor(type: string) node: SVGGradientElement at(offset?: number, color?: ColorAlias, opacity?: number): Stop at(opts: StopProperties): Stop url(): string toString(): string targets(): List bbox(): Box // gradiented.js from(x: number, y: number): this to(x: number, y: number): this // TODO: check with main.js radius(x: number, y?: number): this targets(): List bbox(): Box update(block?: (gradient: Gradient) => void): this } // group.js class G extends Container { constructor(node?: SVGGElement) constructor(attr: object) node: SVGGElement gbox(): Box } // hyperlink.js class A extends Container { constructor(node?: SVGAElement) constructor(attr: object) node: SVGAElement to(url: string): this to(): string target(target: string): this target(): string } // ForeignObject.js class ForeignObject extends Element { constructor(node?: SVGForeignObjectElement, attrs?: object) constructor(attrs?: object) add(element: Dom, i?: number): this } // image.js class Image extends Shape { constructor(node?: SVGImageElement) constructor(attr: object) node: SVGImageElement load(url?: string, callback?: (event: Event) => void): this } // line.js type PointArrayAlias = number[] | ArrayXY[] | PointArray | string class Line extends Shape { constructor(attr: LineAttr) constructor(node?: SVGLineElement) node: SVGLineElement array(): PointArray plot(): PointArray plot(points?: PointArrayAlias): this plot(x1: number, y1: number, x2: number, y2: number): this move(x: number, y: number): this size(width?: number, height?: number): this marker( position: string, width?: number, height?: number, block?: (marker: Marker) => void ): Marker marker(position: string, marker: Marker): Marker } // marker.js // TODO: check register method marker class Marker extends Container { constructor() node: SVGMarkerElement ref(x: string | number, y: string | number): this update(block: (marker: Marker) => void): this toString(): string orient(orientation: 'auto' | 'auto-start-reverse' | number | Number): this orient(): string } // mask.js class Mask extends Container { constructor(node?: SVGMaskElement) constructor(attr: object) node: SVGMaskElement remove(): this targets(): List } // path.js class Path extends Shape { constructor(attr: PathAttr) constructor(node?: SVGPathElement) node: SVGPathElement morphArray: PathArray array(): PathArray plot(): PathArray plot(d: PathArrayAlias): this marker( position: string, width?: number, height?: number, block?: (marker: Marker) => void ): this marker(position: string, marker: Marker): this // sugar.js length(): number pointAt(length: number): { x: number; y: number } text(text: string): TextPath text(text: Text): TextPath targets(): List } // pattern.js class Pattern extends Container { url(): string url(...rest: any[]): never update(block: (pattern: Pattern) => void): this toString(): string } // poly.js interface poly { array(): PointArray plot(): PointArray plot(p: PointArrayAlias): this clear(): this move(x: number, y: number): this size(width: number, height?: number): this } // pointed.js interface pointed { x(): number x(x: number): this y(): number y(y: number): this height(): number height(h: number): this width(): number width(w: number): this } class Polyline extends Shape implements poly, pointed { constructor(node?: SVGPolylineElement) constructor(attr: PolyAttr) node: SVGPolylineElement array(): PointArray plot(): PointArray plot(p: PointArrayAlias): this x(): number x(x: number): this y(): number y(y: number): this height(): number height(h: number): this width(): number width(w: number): this move(x: number, y: number): this size(width: number, height?: number): this marker( position: string, width?: number, height?: number, block?: (marker: Marker) => void ): Marker marker(position: string, marker: Marker): Marker } class Polygon extends Shape implements poly, pointed { constructor(node?: SVGPolygonElement) constructor(attr: PolyAttr) node: SVGPolygonElement array(): PointArray plot(): PointArray plot(p: PointArrayAlias): this x(): number x(x: number): this y(): number y(y: number): this height(): number height(h: number): this width(): number width(w: number): this move(x: number, y: number): this size(width: number, height?: number): this marker( position: string, width?: number, height?: number, block?: (marker: Marker) => void ): Marker marker(position: string, marker: Marker): Marker } class Rect extends Shape { constructor(node?: SVGRectElement) constructor(attr: RectAttr) node: SVGRectElement radius(x: number, y?: number): this } // shape.js class Shape extends Element {} // sugar.js interface StrokeData { color?: string width?: number opacity?: number linecap?: string linejoin?: string miterlimit?: number dasharray?: string dashoffset?: number } interface FillData { color?: string opacity?: number rule?: string } interface FontData { family?: string size?: NumberAlias anchor?: string leading?: NumberAlias weight?: string style?: string } // textable.js interface Textable { plain(text: string): this length(): number } // text.js class Text extends Shape implements Textable { constructor(node?: SVGElement) constructor(attr: TextAttr) clone(): this text(): string text(text: string): this text(block: (text: this) => void): this leading(): Number leading(leading: NumberAlias): this rebuild(enabled: boolean): this build(enabled: boolean): this clear(): this plain(text: string): this length(): number get(i: number): Tspan path(): TextPath path(d: PathArrayAlias | Path): TextPath track(): Element ax(): string ax(x: string): this ay(): string ay(y: string): this amove(x: number, y: number): this textPath(): TextPath // main.js, from extend/copy prototypes from Tspan tspan(text: string): Tspan tspan(block: (tspan: Tspan) => void): this } class Tspan extends Text implements Textable { constructor(node?: SVGElement) constructor(attr: TextAttr) dx(): number dx(x: NumberAlias): this dy(): number dy(y: NumberAlias): this newLine(): this tspan(text: string): Tspan tspan(block: (tspan: Tspan) => void): this length(): number text(): string text(text: string): this text(block: (text: this) => void): this plain(text: string): this } // textpath.js class TextPath extends Text { constructor() constructor(attr: TextPathAttr) array(): Array plot(): PathArray plot(d: string): this track(): Path } // style.js class Style extends Element { constructor(node: SVGElement, attr?: StylingAttr) addText(text: string): this font(a: object): this font(a: string, v: string | number): this font(a: string): string rule(selector: string, obj: any): this } // use.js class Use extends Shape { use(element: string, file?: string): this } // viewbox.js type ViewBoxAlias = ViewBoxLike | number[] | string | Element interface ViewBox { x: number y: number width: number height: number toString(): string at(pos: number): ViewBox } }