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Basic book keeping of screen layout on server.


git-svn-id: svn://svn.code.sf.net/p/tigervnc/code/trunk@3706 3789f03b-4d11-0410-bbf8-ca57d06f2519
tags/v0.0.90
Pierre Ossman 15 yıl önce
ebeveyn
işleme
34e62f347f

+ 13
- 7
common/rfb/SMsgWriterV3.cxx Dosyayı Görüntüle

@@ -190,14 +190,20 @@ void SMsgWriterV3::writeFramebufferUpdateEnd()
os->writeU16(cp->width);
os->writeU16(cp->height);
os->writeU32(pseudoEncodingExtendedDesktopSize);
os->writeU8(1); // # screens

os->writeU8(cp->screenLayout.num_screens());
os->pad(3);
os->writeU32(1); // id
os->writeU16(0); // x-pos
os->writeU16(0); // y-pos
os->writeU16(cp->width); // width
os->writeU16(cp->height); // height
os->writeU32(0); // flags

ScreenSet::const_iterator iter;
for (iter = cp->screenLayout.begin();iter != cp->screenLayout.end();++iter) {
os->writeU32(iter->id);
os->writeU16(iter->dimensions.tl.x);
os->writeU16(iter->dimensions.tl.y);
os->writeU16(iter->dimensions.width());
os->writeU16(iter->dimensions.height());
os->writeU32(iter->flags);
}

needExtendedDesktopSize = false;
}


+ 22
- 0
common/rfb/ScreenSet.h Dosyayı Görüntüle

@@ -48,7 +48,26 @@ namespace rfb {

struct ScreenSet {
ScreenSet(void) {};

typedef std::list<Screen>::iterator iterator;
typedef std::list<Screen>::const_iterator const_iterator;

inline iterator begin(void) { return screens.begin(); };
inline const_iterator begin(void) const { return screens.begin(); };
inline iterator end(void) { return screens.end(); };
inline const_iterator end(void) const { return screens.end(); };

inline int num_screens(void) const { return screens.size(); };

inline void add_screen(const Screen screen) { screens.push_back(screen); };
inline void remove_screen(rdr::U32 id) {
std::list<Screen>::iterator iter;
for (iter = screens.begin();iter != screens.end();++iter) {
if (iter->id == id)
screens.erase(iter);
}
}

inline bool validate(int fb_width, int fb_height) const {
std::list<Screen>::const_iterator iter;
std::set<rdr::U32> seen_ids;
@@ -56,6 +75,8 @@ namespace rfb {

if (screens.empty())
return false;
if (num_screens() > 255)
return false;

fb_rect.setXYWH(0, 0, fb_width, fb_height);

@@ -71,6 +92,7 @@ namespace rfb {

return true;
};

std::list<Screen> screens;
};


+ 2
- 0
common/rfb/VNCSConnectionST.cxx Dosyayı Görüntüle

@@ -169,6 +169,7 @@ void VNCSConnectionST::pixelBufferChange()

cp.width = server->pb->width();
cp.height = server->pb->height();
cp.screenLayout = server->screenLayout;
if (state() == RFBSTATE_NORMAL) {
if (!writer()->writeSetDesktopSize() &&
!writer()->writeExtendedDesktopSize()) {
@@ -329,6 +330,7 @@ void VNCSConnectionST::authSuccess()
// - Set the connection parameters appropriately
cp.width = server->pb->width();
cp.height = server->pb->height();
cp.screenLayout = server->screenLayout;
cp.setName(server->getName());
// - Set the default pixel format

+ 25
- 0
common/rfb/VNCServerST.cxx Dosyayı Görüntüle

@@ -263,6 +263,31 @@ void VNCServerST::setPixelBuffer(PixelBuffer* pb_)
cursor.setPF(pb->getPF());
renderedCursor.setPF(pb->getPF());

if (screenLayout.num_screens() == 0) {
// Boot strap the screen layout
screenLayout.add_screen(Screen(0, 0, 0, pb->width(), pb->height(), 0));
} else {
// Check that the screen layout is still valid
if (!screenLayout.validate(pb->width(), pb->height())) {
Rect fbRect;
ScreenSet::iterator iter, iter_next;

fbRect.setXYWH(0, 0, pb->width(), pb->height());

for (iter = screenLayout.begin();iter != screenLayout.end();iter = iter_next) {
iter_next = iter; ++iter_next;
if (iter->dimensions.enclosed_by(fbRect))
continue;
iter->dimensions = iter->dimensions.intersect(fbRect);
if (iter->dimensions.is_empty()) {
slog.info("Removing screen %d (%x) as it is completely outside the new framebuffer",
(int)iter->id, (unsigned)iter->id);
screenLayout.remove_screen(iter->id);
}
}
}
}

std::list<VNCSConnectionST*>::iterator ci, ci_next;
for (ci=clients.begin();ci!=clients.end();ci=ci_next) {
ci_next = ci; ci_next++;

+ 2
- 0
common/rfb/VNCServerST.h Dosyayı Görüntüle

@@ -33,6 +33,7 @@
#include <rfb/Cursor.h>
#include <network/Socket.h>
#include <rfb/ListConnInfo.h>
#include <rfb/ScreenSet.h>

namespace rfb {

@@ -201,6 +202,7 @@ namespace rfb {
SDesktop* desktop;
bool desktopStarted;
PixelBuffer* pb;
ScreenSet screenLayout;

CharArray name;


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