|
|
|
|
|
|
|
|
adjusted to satisfy \fBMaxProcessorUsage\fP setting. Default is 30. |
|
|
adjusted to satisfy \fBMaxProcessorUsage\fP setting. Default is 30. |
|
|
. |
|
|
. |
|
|
.TP |
|
|
.TP |
|
|
.B DeferUpdate |
|
|
|
|
|
x0vncserver uses a "deferred update" mechanism which enhances performance in |
|
|
|
|
|
many cases. After any change to the framebuffer, x0vncserver waits for this |
|
|
|
|
|
number of milliseconds (default 1) before sending an update to any waiting |
|
|
|
|
|
clients. This means that more changes tend to get coalesced together in a |
|
|
|
|
|
single update. Setting it to 0 results in the same behaviour as earlier |
|
|
|
|
|
versions of x0vncserver, where the first change to the framebuffer causes an |
|
|
|
|
|
immediate update to any waiting clients. |
|
|
|
|
|
. |
|
|
|
|
|
.TP |
|
|
|
|
|
.B AlwaysSetDeferUpdateTimer |
|
|
|
|
|
Keep delaying sending the screen update to the client(s) each time the |
|
|
|
|
|
screen is updated. Otherwise the delay is from the first update. Default |
|
|
|
|
|
is off. |
|
|
|
|
|
. |
|
|
|
|
|
.TP |
|
|
|
|
|
.B CompareFB |
|
|
.B CompareFB |
|
|
Perform pixel comparison on framebuffer to reduce unnecessary updates. Can |
|
|
Perform pixel comparison on framebuffer to reduce unnecessary updates. Can |
|
|
be either \fB0\fP (off), \fB1\fP (always) or \fB2\fP (auto). Default is |
|
|
be either \fB0\fP (off), \fB1\fP (always) or \fB2\fP (auto). Default is |