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Properly sync LED state on connect

We should start by getting the remote end in sync with the actual
keyboard state. This would work randomly before depending on if we
got the first LED state message before or after we got focus.
tags/v1.8.90
Pierre Ossman 6 lat temu
rodzic
commit
609a9c89e9
2 zmienionych plików z 12 dodań i 0 usunięć
  1. 10
    0
      vncviewer/Viewport.cxx
  2. 2
    0
      vncviewer/Viewport.h

+ 10
- 0
vncviewer/Viewport.cxx Wyświetl plik

@@ -118,6 +118,7 @@ Viewport::Viewport(int w, int h, const rfb::PixelFormat& serverPF, CConn* cc_)
#ifdef WIN32
altGrArmed(false),
#endif
firstLEDState(true),
pendingServerCutText(NULL), pendingClientCutText(NULL),
menuCtrlKey(false), menuAltKey(false), cursor(NULL)
{
@@ -321,6 +322,15 @@ void Viewport::setLEDState(unsigned int state)
{
vlog.debug("Got server LED state: 0x%08x", state);

// The first message is just considered to be the server announcing
// support for this extension, so start by pushing our state to the
// remote end to get things in sync
if (firstLEDState) {
firstLEDState = false;
pushLEDState();
return;
}

if (!hasFocus())
return;


+ 2
- 0
vncviewer/Viewport.h Wyświetl plik

@@ -112,6 +112,8 @@ private:
unsigned int altGrCtrlTime;
#endif

bool firstLEDState;

const char* pendingServerCutText;
const char* pendingClientCutText;


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