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Asynchronously retry update on congestion

We now get notifications when the output buffer empties, and we
already caught incoming RTT pongs, meaning we can now react at the
proper time to retry a congested update rather than use a timer.
tags/v1.6.90
Pierre Ossman il y a 8 ans
Parent
révision
a40ab204bd
2 fichiers modifiés avec 7 ajouts et 12 suppressions
  1. 7
    10
      common/rfb/VNCSConnectionST.cxx
  2. 0
    2
      common/rfb/VNCSConnectionST.h

+ 7
- 10
common/rfb/VNCSConnectionST.cxx Voir le fichier

@@ -75,8 +75,7 @@ VNCSConnectionST::VNCSConnectionST(VNCServerST* server_, network::Socket *s,
pingCounter(0), congestionTimer(this),
server(server_), updates(false),
updateRenderedCursor(false), removeRenderedCursor(false),
continuousUpdates(false), encodeManager(this),
updateTimer(this), pointerEventTime(0),
continuousUpdates(false), encodeManager(this), pointerEventTime(0),
accessRights(AccessDefault), startTime(time(0))
{
setStreams(&sock->inStream(), &sock->outStream());
@@ -196,6 +195,10 @@ void VNCSConnectionST::flushSocket()
try {
setSocketTimeouts();
sock->outStream().flush();
// Flushing the socket might release an update that was previously
// delayed because of congestion.
if (sock->outStream().bufferUsage() == 0)
writeFramebufferUpdate();
} catch (rdr::Exception &e) {
close(e.str());
}
@@ -741,9 +744,7 @@ void VNCSConnectionST::supportsContinuousUpdates()
bool VNCSConnectionST::handleTimeout(Timer* t)
{
try {
if (t == &updateTimer)
writeFramebufferUpdate();
else if (t == &congestionTimer)
if (t == &congestionTimer)
updateCongestion();
else if (t == &queryConnectTimer) {
if (state() == RFBSTATE_QUERYING)
@@ -939,8 +940,6 @@ void VNCSConnectionST::writeFramebufferUpdate()
bool needNewUpdateInfo;
bool drawRenderedCursor;

updateTimer.stop();

// We're in the middle of processing a command that's supposed to be
// synchronised. Allowing an update to slip out right now might violate
// that synchronisation.
@@ -960,10 +959,8 @@ void VNCSConnectionST::writeFramebufferUpdate()

// Check that we actually have some space on the link and retry in a
// bit if things are congested.
if (isCongested()) {
updateTimer.start(50);
if (isCongested())
return;
}

// In continuous mode, we will be outputting at least three distinct
// messages. We need to aggregate these in order to not clog up TCP's

+ 0
- 2
common/rfb/VNCSConnectionST.h Voir le fichier

@@ -205,8 +205,6 @@ namespace rfb {
Region cuRegion;
EncodeManager encodeManager;

Timer updateTimer;

std::set<rdr::U32> pressedKeys;

time_t lastEventTime;

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