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Make sure to start the frame timer after a buffer change

The buffer is considered changed right away, so we might not get any
add_changed() calls to trigger a start of the timer.
tags/v1.8.90
Pierre Ossman 6 年之前
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共有 1 個檔案被更改,包括 1 行新增0 行删除
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      common/rfb/VNCServerST.cxx

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common/rfb/VNCServerST.cxx 查看文件

@@ -320,6 +320,7 @@ void VNCServerST::setPixelBuffer(PixelBuffer* pb_, const ScreenSet& layout)

comparer = new ComparingUpdateTracker(pb);
renderedCursorInvalid = true;
startFrameClock();

// Make sure that we have at least one screen
if (screenLayout.num_screens() == 0)

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