Let CMsgHandler::serverInit() handle initial set up
Avoid using the callbacks used for runtime changes for the initial
setup. They weren't really useful anyway as you could not allocate
a framebuffer without also knowing the pixel format. So make things
more clear by letting serverInit() get the initial settings.
Avoid direct access to the screen dimensions and layout so that we
can make sure it stays sane. This also makes sure the layout is
properly updated when we only get the screen dimensions from the
server.
This adds the basic infrastructure and handshake for the QEMU
Extended Key Events extension. No viewer or server makes use of
the extra functionality yet though.
* setExtendedDesktopSize reason is signed, but result codes are not.
git-svn-id: svn://svn.code.sf.net/p/tigervnc/code/trunk@3967 3789f03b-4d11-0410-bbf8-ca57d06f2519
[Bugfix] Use rdr::U32 type for length of strings handled by *CutText functions.
This avoids big buffer overflow when memcpy is called with "-1" argument.
git-svn-id: svn://svn.code.sf.net/p/tigervnc/code/trunk@3607 3789f03b-4d11-0410-bbf8-ca57d06f2519