/* Copyright 2011-2014 Pierre Ossman for Cendio AB * * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this software; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, * USA. */ #include "PlatformPixelBuffer.h" PlatformPixelBuffer::PlatformPixelBuffer(const rfb::PixelFormat& pf, int width, int height, rdr::U8* data, int stride) : FullFramePixelBuffer(pf, width, height, data, stride) { } void PlatformPixelBuffer::commitBufferRW(const rfb::Rect& r) { FullFramePixelBuffer::commitBufferRW(r); damage.assign_union(rfb::Region(r)); } rfb::Rect PlatformPixelBuffer::getDamage(void) { rfb::Rect r; r = damage.get_bounding_rect(); damage.clear(); return r; }