/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved. * Copyright 2011 Pierre Ossman for Cendio AB * * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this software; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, * USA. */ #ifndef __VIEWPORT_H__ #define __VIEWPORT_H__ #include namespace rfb { class ModifiablePixelBuffer; } #include class Fl_Menu_Button; class Fl_RGB_Image; namespace rfb { class PixelTransformer; } class CConn; class PlatformPixelBuffer; class Viewport : public Fl_Widget { public: Viewport(int w, int h, const rfb::PixelFormat& serverPF, CConn* cc_); ~Viewport(); // Most efficient format (from Viewport's point of view) const rfb::PixelFormat &getPreferredPF(); // Flush updates to screen void updateWindow(); // Return a pointer to the framebuffer for decoders to write into rfb::ModifiablePixelBuffer* getFramebuffer(void); // New image for the locally rendered cursor void setCursor(int width, int height, const rfb::Point& hotspot, void* data, void* mask); // Fl_Widget callback methods void draw(); void resize(int x, int y, int w, int h); int handle(int event); private: PlatformPixelBuffer* createFramebuffer(int w, int h); static void handleClipboardChange(int source, void *data); void handlePointerEvent(const rfb::Point& pos, int buttonMask); static void handlePointerTimeout(void *data); rdr::U32 translateKeyEvent(int keyCode, int origKeyCode, const char *keyText); void handleKeyEvent(int keyCode, int origKeyCode, const char *keyText, bool down); void initContextMenu(); void popupContextMenu(); void setMenuKey(); static void handleOptions(void *data); private: CConn* cc; PlatformPixelBuffer* frameBuffer; rfb::Point lastPointerPos; int lastButtonMask; typedef std::map DownMap; DownMap downKeySym; int menuKeyCode; Fl_Menu_Button *contextMenu; bool menuCtrlKey; bool menuAltKey; Fl_RGB_Image *cursor; rfb::Point cursorHotspot; }; #endif