/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved. * Copyright 2011-2017 Pierre Ossman for Cendio AB * * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this software; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, * USA. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace rfb; static LogWriter vlog("CConnection"); CConnection::CConnection() : csecurity(0), supportsLocalCursor(false), supportsDesktopResize(false), supportsLEDState(false), is(0), os(0), reader_(0), writer_(0), shared(false), state_(RFBSTATE_UNINITIALISED), useProtocol3_3(false), pendingPFChange(false), preferredEncoding(encodingTight), compressLevel(2), qualityLevel(-1), formatChange(false), encodingChange(false), firstUpdate(true), pendingUpdate(false), continuousUpdates(false), forceNonincremental(true), framebuffer(NULL), decoder(this) { } CConnection::~CConnection() { setFramebuffer(NULL); if (csecurity) delete csecurity; delete reader_; reader_ = 0; delete writer_; writer_ = 0; } void CConnection::setStreams(rdr::InStream* is_, rdr::OutStream* os_) { is = is_; os = os_; } void CConnection::setFramebuffer(ModifiablePixelBuffer* fb) { decoder.flush(); if (fb) { assert(fb->width() == server.width()); assert(fb->height() == server.height()); } if ((framebuffer != NULL) && (fb != NULL)) { Rect rect; const rdr::U8* data; int stride; const rdr::U8 black[4] = { 0, 0, 0, 0 }; // Copy still valid area rect.setXYWH(0, 0, __rfbmin(fb->width(), framebuffer->width()), __rfbmin(fb->height(), framebuffer->height())); data = framebuffer->getBuffer(framebuffer->getRect(), &stride); fb->imageRect(rect, data, stride); // Black out any new areas if (fb->width() > framebuffer->width()) { rect.setXYWH(framebuffer->width(), 0, fb->width() - framebuffer->width(), fb->height()); fb->fillRect(rect, black); } if (fb->height() > framebuffer->height()) { rect.setXYWH(0, framebuffer->height(), fb->width(), fb->height() - framebuffer->height()); fb->fillRect(rect, black); } } delete framebuffer; framebuffer = fb; } void CConnection::initialiseProtocol() { state_ = RFBSTATE_PROTOCOL_VERSION; } void CConnection::processMsg() { switch (state_) { case RFBSTATE_PROTOCOL_VERSION: processVersionMsg(); break; case RFBSTATE_SECURITY_TYPES: processSecurityTypesMsg(); break; case RFBSTATE_SECURITY: processSecurityMsg(); break; case RFBSTATE_SECURITY_RESULT: processSecurityResultMsg(); break; case RFBSTATE_INITIALISATION: processInitMsg(); break; case RFBSTATE_NORMAL: reader_->readMsg(); break; case RFBSTATE_UNINITIALISED: throw Exception("CConnection::processMsg: not initialised yet?"); default: throw Exception("CConnection::processMsg: invalid state"); } } void CConnection::processVersionMsg() { char verStr[13]; int majorVersion; int minorVersion; vlog.debug("reading protocol version"); if (!is->checkNoWait(12)) return; is->readBytes(verStr, 12); verStr[12] = '\0'; if (sscanf(verStr, "RFB %03d.%03d\n", &majorVersion, &minorVersion) != 2) { state_ = RFBSTATE_INVALID; throw Exception("reading version failed: not an RFB server?"); } server.setVersion(majorVersion, minorVersion); vlog.info("Server supports RFB protocol version %d.%d", server.majorVersion, server.minorVersion); // The only official RFB protocol versions are currently 3.3, 3.7 and 3.8 if (server.beforeVersion(3,3)) { vlog.error("Server gave unsupported RFB protocol version %d.%d", server.majorVersion, server.minorVersion); state_ = RFBSTATE_INVALID; throw Exception("Server gave unsupported RFB protocol version %d.%d", server.majorVersion, server.minorVersion); } else if (useProtocol3_3 || server.beforeVersion(3,7)) { server.setVersion(3,3); } else if (server.afterVersion(3,8)) { server.setVersion(3,8); } sprintf(verStr, "RFB %03d.%03d\n", server.majorVersion, server.minorVersion); os->writeBytes(verStr, 12); os->flush(); state_ = RFBSTATE_SECURITY_TYPES; vlog.info("Using RFB protocol version %d.%d", server.majorVersion, server.minorVersion); } void CConnection::processSecurityTypesMsg() { vlog.debug("processing security types message"); int secType = secTypeInvalid; std::list secTypes; secTypes = security.GetEnabledSecTypes(); if (server.isVersion(3,3)) { // legacy 3.3 server may only offer "vnc authentication" or "none" secType = is->readU32(); if (secType == secTypeInvalid) { throwConnFailedException(); } else if (secType == secTypeNone || secType == secTypeVncAuth) { std::list::iterator i; for (i = secTypes.begin(); i != secTypes.end(); i++) if (*i == secType) { secType = *i; break; } if (i == secTypes.end()) secType = secTypeInvalid; } else { vlog.error("Unknown 3.3 security type %d", secType); throw Exception("Unknown 3.3 security type"); } } else { // >=3.7 server will offer us a list int nServerSecTypes = is->readU8(); if (nServerSecTypes == 0) throwConnFailedException(); std::list::iterator j; for (int i = 0; i < nServerSecTypes; i++) { rdr::U8 serverSecType = is->readU8(); vlog.debug("Server offers security type %s(%d)", secTypeName(serverSecType), serverSecType); /* * Use the first type sent by server which matches client's type. * It means server's order specifies priority. */ if (secType == secTypeInvalid) { for (j = secTypes.begin(); j != secTypes.end(); j++) if (*j == serverSecType) { secType = *j; break; } } } // Inform the server of our decision if (secType != secTypeInvalid) { os->writeU8(secType); os->flush(); vlog.info("Choosing security type %s(%d)",secTypeName(secType),secType); } } if (secType == secTypeInvalid) { state_ = RFBSTATE_INVALID; vlog.error("No matching security types"); throw Exception("No matching security types"); } state_ = RFBSTATE_SECURITY; csecurity = security.GetCSecurity(this, secType); processSecurityMsg(); } void CConnection::processSecurityMsg() { vlog.debug("processing security message"); if (csecurity->processMsg()) { state_ = RFBSTATE_SECURITY_RESULT; processSecurityResultMsg(); } } void CConnection::processSecurityResultMsg() { vlog.debug("processing security result message"); int result; if (server.beforeVersion(3,8) && csecurity->getType() == secTypeNone) { result = secResultOK; } else { if (!is->checkNoWait(1)) return; result = is->readU32(); } switch (result) { case secResultOK: securityCompleted(); return; case secResultFailed: vlog.debug("auth failed"); break; case secResultTooMany: vlog.debug("auth failed - too many tries"); break; default: throw Exception("Unknown security result from server"); } state_ = RFBSTATE_INVALID; if (server.beforeVersion(3,8)) throw AuthFailureException(); CharArray reason(is->readString()); throw AuthFailureException(reason.buf); } void CConnection::processInitMsg() { vlog.debug("reading server initialisation"); reader_->readServerInit(); } void CConnection::throwConnFailedException() { state_ = RFBSTATE_INVALID; CharArray reason; reason.buf = is->readString(); throw ConnFailedException(reason.buf); } void CConnection::securityCompleted() { state_ = RFBSTATE_INITIALISATION; reader_ = new CMsgReader(this, is); writer_ = new CMsgWriter(&server, os); vlog.debug("Authentication success!"); authSuccess(); writer_->writeClientInit(shared); } void CConnection::setDesktopSize(int w, int h) { decoder.flush(); CMsgHandler::setDesktopSize(w,h); if (continuousUpdates) writer()->writeEnableContinuousUpdates(true, 0, 0, server.width(), server.height()); resizeFramebuffer(); assert(framebuffer != NULL); assert(framebuffer->width() == server.width()); assert(framebuffer->height() == server.height()); } void CConnection::setExtendedDesktopSize(unsigned reason, unsigned result, int w, int h, const ScreenSet& layout) { decoder.flush(); CMsgHandler::setExtendedDesktopSize(reason, result, w, h, layout); if (continuousUpdates) writer()->writeEnableContinuousUpdates(true, 0, 0, server.width(), server.height()); resizeFramebuffer(); assert(framebuffer != NULL); assert(framebuffer->width() == server.width()); assert(framebuffer->height() == server.height()); } void CConnection::endOfContinuousUpdates() { CMsgHandler::endOfContinuousUpdates(); // We've gotten the marker for a format change, so make the pending // one active if (pendingPFChange) { server.setPF(pendingPF); pendingPFChange = false; // We might have another change pending if (formatChange) requestNewUpdate(); } } void CConnection::serverInit(int width, int height, const PixelFormat& pf, const char* name) { CMsgHandler::serverInit(width, height, pf, name); state_ = RFBSTATE_NORMAL; vlog.debug("initialisation done"); initDone(); assert(framebuffer != NULL); assert(framebuffer->width() == server.width()); assert(framebuffer->height() == server.height()); // We want to make sure we call SetEncodings at least once encodingChange = true; requestNewUpdate(); // This initial update request is a bit of a corner case, so we need // to help out setting the correct format here. if (pendingPFChange) { server.setPF(pendingPF); pendingPFChange = false; } } void CConnection::readAndDecodeRect(const Rect& r, int encoding, ModifiablePixelBuffer* pb) { decoder.decodeRect(r, encoding, pb); decoder.flush(); } void CConnection::framebufferUpdateStart() { CMsgHandler::framebufferUpdateStart(); assert(framebuffer != NULL); // Note: This might not be true if continuous updates are supported pendingUpdate = false; requestNewUpdate(); } void CConnection::framebufferUpdateEnd() { decoder.flush(); CMsgHandler::framebufferUpdateEnd(); // A format change has been scheduled and we are now past the update // with the old format. Time to active the new one. if (pendingPFChange && !continuousUpdates) { server.setPF(pendingPF); pendingPFChange = false; } if (firstUpdate) { if (server.supportsContinuousUpdates) { vlog.info("Enabling continuous updates"); continuousUpdates = true; writer()->writeEnableContinuousUpdates(true, 0, 0, server.width(), server.height()); } firstUpdate = false; } } void CConnection::dataRect(const Rect& r, int encoding) { decoder.decodeRect(r, encoding, framebuffer); } void CConnection::authSuccess() { } void CConnection::initDone() { } void CConnection::resizeFramebuffer() { assert(false); } void CConnection::refreshFramebuffer() { forceNonincremental = true; // Without continuous updates we have to make sure we only have a // single update in flight, so we'll have to wait to do the refresh if (continuousUpdates) requestNewUpdate(); } void CConnection::setPreferredEncoding(int encoding) { if (preferredEncoding == encoding) return; preferredEncoding = encoding; encodingChange = true; } int CConnection::getPreferredEncoding() { return preferredEncoding; } void CConnection::setCompressLevel(int level) { if (compressLevel == level) return; compressLevel = level; encodingChange = true; } void CConnection::setQualityLevel(int level) { if (qualityLevel == level) return; qualityLevel = level; encodingChange = true; } void CConnection::setPF(const PixelFormat& pf) { if (server.pf().equal(pf) && !formatChange) return; nextPF = pf; formatChange = true; } void CConnection::fence(rdr::U32 flags, unsigned len, const char data[]) { CMsgHandler::fence(flags, len, data); if (!(flags & fenceFlagRequest)) return; // We cannot guarantee any synchronisation at this level flags = 0; writer()->writeFence(flags, len, data); } // requestNewUpdate() requests an update from the server, having set the // format and encoding appropriately. void CConnection::requestNewUpdate() { if (formatChange && !pendingPFChange) { /* Catch incorrect requestNewUpdate calls */ assert(!pendingUpdate || continuousUpdates); // We have to make sure we switch the internal format at a safe // time. For continuous updates we temporarily disable updates and // look for a EndOfContinuousUpdates message to see when to switch. // For classical updates we just got a new update right before this // function was called, so we need to make sure we finish that // update before we can switch. pendingPFChange = true; pendingPF = nextPF; if (continuousUpdates) writer()->writeEnableContinuousUpdates(false, 0, 0, 0, 0); writer()->writeSetPixelFormat(pendingPF); if (continuousUpdates) writer()->writeEnableContinuousUpdates(true, 0, 0, server.width(), server.height()); formatChange = false; } if (encodingChange) { updateEncodings(); encodingChange = false; } if (forceNonincremental || !continuousUpdates) { pendingUpdate = true; writer()->writeFramebufferUpdateRequest(Rect(0, 0, server.width(), server.height()), !forceNonincremental); } forceNonincremental = false; } // Ask for encodings based on which decoders are supported. Assumes higher // encoding numbers are more desirable. void CConnection::updateEncodings() { std::list encodings; if (supportsLocalCursor) { encodings.push_back(pseudoEncodingCursorWithAlpha); encodings.push_back(pseudoEncodingVMwareCursor); encodings.push_back(pseudoEncodingCursor); encodings.push_back(pseudoEncodingXCursor); } if (supportsDesktopResize) { encodings.push_back(pseudoEncodingDesktopSize); encodings.push_back(pseudoEncodingExtendedDesktopSize); } if (supportsLEDState) { encodings.push_back(pseudoEncodingLEDState); encodings.push_back(pseudoEncodingVMwareLEDState); } encodings.push_back(pseudoEncodingDesktopName); encodings.push_back(pseudoEncodingLastRect); encodings.push_back(pseudoEncodingContinuousUpdates); encodings.push_back(pseudoEncodingFence); encodings.push_back(pseudoEncodingQEMUKeyEvent); if (Decoder::supported(preferredEncoding)) { encodings.push_back(preferredEncoding); } encodings.push_back(encodingCopyRect); for (int i = encodingMax; i >= 0; i--) { if ((i != preferredEncoding) && Decoder::supported(i)) encodings.push_back(i); } if (compressLevel >= 0 && compressLevel <= 9) encodings.push_back(pseudoEncodingCompressLevel0 + compressLevel); if (qualityLevel >= 0 && qualityLevel <= 9) encodings.push_back(pseudoEncodingQualityLevel0 + qualityLevel); writer()->writeSetEncodings(encodings); }