/* Copyright (C) 2002-2003 RealVNC Ltd. All Rights Reserved. * * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this software; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, * USA. */ // rfb::Rect and rfb::Point structures #ifndef __RFB_RECT_INCLUDED__ #define __RFB_RECT_INCLUDED__ #ifndef vncmin #define vncmin(a,b) (((a) < (b)) ? (a) : (b)) #endif #ifndef vncmax #define vncmax(a,b) (((a) > (b)) ? (a) : (b)) #endif namespace rfb { // rfb::Point // // Represents a point in 2D space, by X and Y coordinates. // Can also be used to represent a delta, or offset, between // two Points. // Functions are provided to allow Points to be compared for // equality and translated by a supplied offset. // Functions are also provided to negate offset Points. struct Point { Point() : x(0), y(0) {} Point(int x_, int y_) : x(x_), y(y_) {} inline Point negate() const {return Point(-x, -y);} inline bool equals(const Point &p) const {return x==p.x && y==p.y;} inline Point translate(const Point &p) const {return Point(x+p.x, y+p.y);} inline Point subtract(const Point &p) const {return Point(x-p.x, y-p.y);} int x, y; }; // rfb::Rect // // Represents a rectangular region defined by its top-left (tl) // and bottom-right (br) Points. // Rects may be compared for equality, checked to determine whether // or not they are empty, cleared (made empty), or intersected with // one another. The bounding rectangle of two existing Rects // may be calculated, as may the area of a Rect. // Rects may also be translated, in the same way as Points, by // an offset specified in a Point structure. struct Rect { Rect() {} Rect(Point tl_, Point br_) : tl(tl_), br(br_) {} Rect(int x1, int y1, int x2, int y2) : tl(x1, y1), br(x2, y2) {} inline void setXYWH(int x, int y, int w, int h) { tl.x = x; tl.y = y; br.x = x+w; br.y = y+h; } inline Rect intersect(const Rect &r) const { Rect result; result.tl.x = vncmax(tl.x, r.tl.x); result.tl.y = vncmax(tl.y, r.tl.y); result.br.x = vncmax(vncmin(br.x, r.br.x), result.tl.x); result.br.y = vncmax(vncmin(br.y, r.br.y), result.tl.y); return result; } inline Rect union_boundary(const Rect &r) const { if (r.is_empty()) return *this; if (is_empty()) return r; Rect result; result.tl.x = vncmin(tl.x, r.tl.x); result.tl.y = vncmin(tl.y, r.tl.y); result.br.x = vncmax(br.x, r.br.x); result.br.y = vncmax(br.y, r.br.y); return result; } inline Rect translate(const Point &p) const { return Rect(tl.translate(p), br.translate(p)); } inline bool equals(const Rect &r) const {return r.tl.equals(tl) && r.br.equals(br);} inline bool is_empty() const {return (tl.x >= br.x) || (tl.y >= br.y);} inline void clear() {tl = Point(); br = Point();} inline bool enclosed_by(const Rect &r) const { return (tl.x>=r.tl.x) && (tl.y>=r.tl.y) && (br.x<=r.br.x) && (br.y<=r.br.y); } inline bool overlaps(const Rect &r) const { return tl.x < r.br.x && tl.y < r.br.y && br.x > r.tl.x && br.y > r.tl.y; } inline unsigned int area() const {return is_empty() ? 0 : (br.x-tl.x)*(br.y-tl.y);} inline Point dimensions() const {return Point(width(), height());} inline int width() const {return br.x-tl.x;} inline int height() const {return br.y-tl.y;} inline bool contains(const Point &p) const { return (tl.x<=p.x) && (tl.y<=p.y) && (br.x>p.x) && (br.y>p.y); } Point tl; Point br; }; } #endif // __RFB_RECT_INCLUDED__