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zlib.dsp 5.1KB

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  1. # Microsoft Developer Studio Project File - Name="zlib" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Static Library" 0x0104
  5. CFG=zlib - Win32 Debug Unicode
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "zlib.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "zlib.mak" CFG="zlib - Win32 Debug Unicode"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "zlib - Win32 Release" (based on "Win32 (x86) Static Library")
  19. !MESSAGE "zlib - Win32 Debug" (based on "Win32 (x86) Static Library")
  20. !MESSAGE "zlib - Win32 Debug Unicode" (based on "Win32 (x86) Static Library")
  21. !MESSAGE
  22. # Begin Project
  23. # PROP AllowPerConfigDependencies 0
  24. # PROP Scc_ProjName ""
  25. # PROP Scc_LocalPath ""
  26. CPP=cl.exe
  27. RSC=rc.exe
  28. !IF "$(CFG)" == "zlib - Win32 Release"
  29. # PROP BASE Use_MFC 0
  30. # PROP BASE Use_Debug_Libraries 0
  31. # PROP BASE Output_Dir "Release"
  32. # PROP BASE Intermediate_Dir "Release"
  33. # PROP BASE Target_Dir ""
  34. # PROP Use_MFC 0
  35. # PROP Use_Debug_Libraries 0
  36. # PROP Output_Dir "Release"
  37. # PROP Intermediate_Dir "Release"
  38. # PROP Target_Dir ""
  39. # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
  40. # ADD CPP /nologo /MT /W3 /GX /O1 /D "NDEBUG" /D "_LIB" /D "WIN32" /D "_MBCS" /YX /FD /c
  41. # ADD BASE RSC /l 0x809 /d "NDEBUG"
  42. # ADD RSC /l 0x809 /d "NDEBUG"
  43. BSC32=bscmake.exe
  44. # ADD BASE BSC32 /nologo
  45. # ADD BSC32 /nologo
  46. LIB32=link.exe -lib
  47. # ADD BASE LIB32 /nologo
  48. # ADD LIB32 /nologo
  49. !ELSEIF "$(CFG)" == "zlib - Win32 Debug"
  50. # PROP BASE Use_MFC 0
  51. # PROP BASE Use_Debug_Libraries 1
  52. # PROP BASE Output_Dir "Debug"
  53. # PROP BASE Intermediate_Dir "Debug"
  54. # PROP BASE Target_Dir ""
  55. # PROP Use_MFC 0
  56. # PROP Use_Debug_Libraries 1
  57. # PROP Output_Dir "Debug"
  58. # PROP Intermediate_Dir "Debug"
  59. # PROP Target_Dir ""
  60. # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
  61. # ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "_DEBUG" /D "_LIB" /D "WIN32" /D "_MBCS" /YX /FD /GZ /c
  62. # ADD BASE RSC /l 0x809 /d "_DEBUG"
  63. # ADD RSC /l 0x809 /d "_DEBUG"
  64. BSC32=bscmake.exe
  65. # ADD BASE BSC32 /nologo
  66. # ADD BSC32 /nologo
  67. LIB32=link.exe -lib
  68. # ADD BASE LIB32 /nologo
  69. # ADD LIB32 /nologo
  70. !ELSEIF "$(CFG)" == "zlib - Win32 Debug Unicode"
  71. # PROP BASE Use_MFC 0
  72. # PROP BASE Use_Debug_Libraries 1
  73. # PROP BASE Output_Dir "zlib___Win32_Debug_Unicode"
  74. # PROP BASE Intermediate_Dir "zlib___Win32_Debug_Unicode"
  75. # PROP BASE Target_Dir ""
  76. # PROP Use_MFC 0
  77. # PROP Use_Debug_Libraries 1
  78. # PROP Output_Dir "Debug_Unicode"
  79. # PROP Intermediate_Dir "Debug_Unicode"
  80. # PROP Target_Dir ""
  81. # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "_DEBUG" /D "_LIB" /D "WIN32" /D "_MBCS" /YX /FD /GZ /c
  82. # ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "_LIB" /D "_DEBUG" /D "WIN32" /D "_UNICODE" /D "UNICODE" /YX /FD /GZ /c
  83. # ADD BASE RSC /l 0x809 /d "_DEBUG"
  84. # ADD RSC /l 0x809 /d "_DEBUG"
  85. BSC32=bscmake.exe
  86. # ADD BASE BSC32 /nologo
  87. # ADD BSC32 /nologo
  88. LIB32=link.exe -lib
  89. # ADD BASE LIB32 /nologo
  90. # ADD LIB32 /nologo
  91. !ENDIF
  92. # Begin Target
  93. # Name "zlib - Win32 Release"
  94. # Name "zlib - Win32 Debug"
  95. # Name "zlib - Win32 Debug Unicode"
  96. # Begin Group "Source Files"
  97. # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
  98. # Begin Source File
  99. SOURCE=.\adler32.c
  100. # End Source File
  101. # Begin Source File
  102. SOURCE=.\compress.c
  103. # End Source File
  104. # Begin Source File
  105. SOURCE=.\crc32.c
  106. # End Source File
  107. # Begin Source File
  108. SOURCE=.\deflate.c
  109. # End Source File
  110. # Begin Source File
  111. SOURCE=.\gzio.c
  112. # End Source File
  113. # Begin Source File
  114. SOURCE=.\infblock.c
  115. # End Source File
  116. # Begin Source File
  117. SOURCE=.\infcodes.c
  118. # End Source File
  119. # Begin Source File
  120. SOURCE=.\inffast.c
  121. # End Source File
  122. # Begin Source File
  123. SOURCE=.\inflate.c
  124. # End Source File
  125. # Begin Source File
  126. SOURCE=.\inftrees.c
  127. # End Source File
  128. # Begin Source File
  129. SOURCE=.\infutil.c
  130. # End Source File
  131. # Begin Source File
  132. SOURCE=.\trees.c
  133. # End Source File
  134. # Begin Source File
  135. SOURCE=.\uncompr.c
  136. # End Source File
  137. # Begin Source File
  138. SOURCE=.\zutil.c
  139. # End Source File
  140. # End Group
  141. # Begin Group "Header Files"
  142. # PROP Default_Filter "h;hpp;hxx;hm;inl"
  143. # Begin Source File
  144. SOURCE=.\deflate.h
  145. # End Source File
  146. # Begin Source File
  147. SOURCE=.\infblock.h
  148. # End Source File
  149. # Begin Source File
  150. SOURCE=.\infcodes.h
  151. # End Source File
  152. # Begin Source File
  153. SOURCE=.\inffast.h
  154. # End Source File
  155. # Begin Source File
  156. SOURCE=.\inffixed.h
  157. # End Source File
  158. # Begin Source File
  159. SOURCE=.\inftrees.h
  160. # End Source File
  161. # Begin Source File
  162. SOURCE=.\infutil.h
  163. # End Source File
  164. # Begin Source File
  165. SOURCE=.\trees.h
  166. # End Source File
  167. # Begin Source File
  168. SOURCE=.\zconf.h
  169. # End Source File
  170. # Begin Source File
  171. SOURCE=.\zlib.h
  172. # End Source File
  173. # Begin Source File
  174. SOURCE=.\zutil.h
  175. # End Source File
  176. # End Group
  177. # End Target
  178. # End Project