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PlatformPixelBuffer.h 1.3KB

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  1. /* Copyright 2011-2014 Pierre Ossman for Cendio AB
  2. *
  3. * This is free software; you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation; either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This software is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this software; if not, write to the Free Software
  15. * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
  16. * USA.
  17. */
  18. #ifndef __PLATFORMPIXELBUFFER_H__
  19. #define __PLATFORMPIXELBUFFER_H__
  20. #include <rfb/PixelBuffer.h>
  21. #include <rfb/Region.h>
  22. class PlatformPixelBuffer: public rfb::FullFramePixelBuffer {
  23. public:
  24. PlatformPixelBuffer(const rfb::PixelFormat& pf, int width, int height,
  25. rdr::U8* data, int stride);
  26. virtual void commitBufferRW(const rfb::Rect& r);
  27. virtual void draw(int src_x, int src_y, int x, int y, int w, int h) = 0;
  28. rfb::Rect getDamage(void);
  29. protected:
  30. rfb::Region damage;
  31. };
  32. #endif