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Encoder.h 3.9KB

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  1. /* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
  2. * Copyright (C) 2011 D. R. Commander. All Rights Reserved.
  3. * Copyright 2014 Pierre Ossman for Cendio AB
  4. *
  5. * This is free software; you can redistribute it and/or modify
  6. * it under the terms of the GNU General Public License as published by
  7. * the Free Software Foundation; either version 2 of the License, or
  8. * (at your option) any later version.
  9. *
  10. * This software is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. * GNU General Public License for more details.
  14. *
  15. * You should have received a copy of the GNU General Public License
  16. * along with this software; if not, write to the Free Software
  17. * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
  18. * USA.
  19. */
  20. #ifndef __RFB_ENCODER_H__
  21. #define __RFB_ENCODER_H__
  22. #include <rdr/types.h>
  23. #include <rfb/Rect.h>
  24. namespace rfb {
  25. class SConnection;
  26. class PixelBuffer;
  27. class Palette;
  28. class PixelFormat;
  29. enum EncoderFlags {
  30. // A constant for encoders that don't need anything special
  31. EncoderPlain = 0,
  32. // Give us the raw frame buffer, and not something converted to
  33. // the what the client is asking for.
  34. EncoderUseNativePF = 1 << 0,
  35. // Encoder does not encode pixels perfectly accurate
  36. EncoderLossy = 1 << 1,
  37. };
  38. class Encoder {
  39. public:
  40. Encoder(SConnection* conn, int encoding,
  41. enum EncoderFlags flags, unsigned int maxPaletteSize=-1,
  42. int losslessQuality=-1);
  43. virtual ~Encoder();
  44. // isSupported() should return a boolean indicating if this encoder
  45. // is okay to use with the current connection. This usually involves
  46. // checking the list of encodings in the connection parameters.
  47. virtual bool isSupported()=0;
  48. virtual void setCompressLevel(int level) {};
  49. virtual void setQualityLevel(int level) {};
  50. virtual void setFineQualityLevel(int quality, int subsampling) {};
  51. virtual int getCompressLevel() { return -1; };
  52. virtual int getQualityLevel() { return -1; };
  53. // writeRect() is the main interface that encodes the given rectangle
  54. // with data from the PixelBuffer onto the SConnection given at
  55. // encoder creation.
  56. //
  57. // The PixelBuffer will be in the PixelFormat specified in ConnParams
  58. // unless the flag UseNativePF is specified. In that case the
  59. // PixelBuffer will remain in its native format and encoder will have
  60. // to handle any conversion itself.
  61. //
  62. // The Palette will always be in the PixelFormat specified in
  63. // ConnParams. An empty palette indicates a large number of colours,
  64. // but could still be less than maxPaletteSize.
  65. virtual void writeRect(const PixelBuffer* pb, const Palette& palette)=0;
  66. // writeSolidRect() is a short cut in order to encode single colour
  67. // rectangles efficiently without having to create a fake single
  68. // colour PixelBuffer. The colour argument follows the same semantics
  69. // as the PixelBuffer for writeRect().
  70. //
  71. // Note that there is a default implementation that can be called
  72. // using Encoder::writeSolidRect() in the event that there is no
  73. // efficient short cut.
  74. virtual void writeSolidRect(int width, int height,
  75. const PixelFormat& pf,
  76. const rdr::U8* colour)=0;
  77. protected:
  78. // Helper method for redirecting a single colour palette to the
  79. // short cut method.
  80. void writeSolidRect(const PixelBuffer* pb, const Palette& palette);
  81. public:
  82. const int encoding;
  83. const enum EncoderFlags flags;
  84. // Maximum size of the palette per rect
  85. const unsigned int maxPaletteSize;
  86. // Minimum level where the quality loss will not be noticed by
  87. // most users (only relevant with EncoderLossy flag)
  88. const int losslessQuality;
  89. protected:
  90. SConnection* conn;
  91. };
  92. }
  93. #endif