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Pierre Ossman 428de11794 Move ws2_32 dependency to the correct place 9 лет назад
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CMakeLists.txt Move ws2_32 dependency to the correct place 9 лет назад
Exception.cxx Use printf constructor safely 10 лет назад
Exception.h [Development] Implement secure TLS streams. 14 лет назад
FdInStream.cxx - use unix/configure.ac as top-level configure.ac base 15 лет назад
FdInStream.h Migrating to new directory structure adopted from the RealVNC's source tree. More changes will follow. 18 лет назад
FdOutStream.cxx Add method to query how long since we last wrote something to a fd. 12 лет назад
FdOutStream.h Add method to query how long since we last wrote something to a fd. 12 лет назад
FixedMemOutStream.h Migrating to new directory structure adopted from the RealVNC's source tree. More changes will follow. 18 лет назад
HexInStream.cxx Migrating to new directory structure adopted from the RealVNC's source tree. More changes will follow. 18 лет назад
HexInStream.h Migrating to new directory structure adopted from the RealVNC's source tree. More changes will follow. 18 лет назад
HexOutStream.cxx Migrating to new directory structure adopted from the RealVNC's source tree. More changes will follow. 18 лет назад
HexOutStream.h Migrating to new directory structure adopted from the RealVNC's source tree. More changes will follow. 18 лет назад
InStream.cxx Migrating to new directory structure adopted from the RealVNC's source tree. More changes will follow. 18 лет назад
InStream.h Push encoding specific formats into the encoders and decoders 10 лет назад
MemInStream.h Migrating to new directory structure adopted from the RealVNC's source tree. More changes will follow. 18 лет назад
MemOutStream.h Ported encoding optimizations from TurboVNC. The changes to the Tight parameters were determined through extensive low-level profiling (see http://www.virtualgl.org/pmwiki/uploads/About/turbototiger.pdf). The other enhancements involved: (1) porting the solid subrectangle pre-computation code from TightVNC/TurboVNC (it makes a pretty big difference-- see report), (2) encapsulating the JPEG encoder in its own class (this eliminates a buffer copy, and the JPEG buffer is now set to a decent size where it shouldn't ever need to be paged or re-allocated, except in rare corner cases), (3) adding support for last rect. encoding (necessary to support the solid rectangle pre-computation enhancements. 13 лет назад
OutStream.h Push encoding specific formats into the encoders and decoders 10 лет назад
RandomStream.cxx Migrating to new directory structure adopted from the RealVNC's source tree. More changes will follow. 18 лет назад
RandomStream.h Migrating to new directory structure adopted from the RealVNC's source tree. More changes will follow. 18 лет назад
SubstitutingInStream.h Migrating to new directory structure adopted from the RealVNC's source tree. More changes will follow. 18 лет назад
TLSErrno.h GnuTLS 3.x has removed gnutls_transport_set_global_errno() in favour of 12 лет назад
TLSException.cxx [Development] Implement secure TLS streams. 14 лет назад
TLSException.h [Development] Implement secure TLS streams. 14 лет назад
TLSInStream.cxx GnuTLS 3.x has removed gnutls_transport_set_global_errno() in favour of 12 лет назад
TLSInStream.h Refactor the TLS code so that the push/pull functions are aware of their 12 лет назад
TLSOutStream.cxx GnuTLS 3.x has removed gnutls_transport_set_global_errno() in favour of 12 лет назад
TLSOutStream.h Refactor the TLS code so that the push/pull functions are aware of their 12 лет назад
ZlibInStream.cxx Migrating to new directory structure adopted from the RealVNC's source tree. More changes will follow. 18 лет назад
ZlibInStream.h Migrating to new directory structure adopted from the RealVNC's source tree. More changes will follow. 18 лет назад
ZlibOutStream.cxx Remove a lot of platform compatibilty stuff 10 лет назад
ZlibOutStream.h Another attempt at solving the compression level change problems. We were still 12 лет назад
types.h Make rawBytesEquivalent an unsigned 64-bit integer. Otherwise, it will overflow in less than a minute if using a full-screen video or 3D application. 13 лет назад