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https://github.com/TigerVNC/tigervnc.git
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![Constantin Kaplinsky](/assets/img/avatar_default.png)
git-svn-id: svn://svn.code.sf.net/p/tigervnc/code/trunk@2 3789f03b-4d11-0410-bbf8-ca57d06f2519
101 lines
2.7 KiB
C++
101 lines
2.7 KiB
C++
/* Copyright (C) 2002-2004 RealVNC Ltd. All Rights Reserved.
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*
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* This is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this software; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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* USA.
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*/
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// -=- TcpSocket.h - base-class for TCP stream sockets.
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// This header also defines the TcpListener class, used
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// to listen for incoming socket connections over TCP
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//
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// NB: Any file descriptors created by the TcpSocket or
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// TcpListener classes are close-on-exec if the OS supports
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// it. TcpSockets initialised with a caller-supplied fd
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// are NOT set to close-on-exec.
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#ifndef __NETWORK_TCP_SOCKET_H__
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#define __NETWORK_TCP_SOCKET_H__
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#include <network/Socket.h>
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#include <list>
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namespace network {
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class TcpSocket : public Socket {
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public:
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TcpSocket(int sock, bool close=true);
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TcpSocket(const char *name, int port);
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virtual ~TcpSocket();
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virtual char* getMyAddress();
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virtual int getMyPort();
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virtual char* getMyEndpoint();
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virtual char* getPeerAddress();
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virtual int getPeerPort();
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virtual char* getPeerEndpoint();
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virtual bool sameMachine();
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virtual void shutdown();
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static void initTcpSockets();
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static bool isSocket(int sock);
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static bool isConnected(int sock);
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static int getSockPort(int sock);
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private:
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bool closeFd;
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};
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class TcpListener : public SocketListener {
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public:
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TcpListener(int port, bool localhostOnly=false, int sock=-1,
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bool close=true);
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virtual ~TcpListener();
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virtual void shutdown();
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virtual Socket* accept();
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void getMyAddresses(std::list<char*>* addrs);
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int getMyPort();
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private:
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bool closeFd;
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};
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class TcpFilter : public ConnectionFilter {
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public:
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TcpFilter(const char* filter);
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virtual ~TcpFilter();
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virtual bool verifyConnection(Socket* s);
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typedef enum {Accept, Reject, Query} Action;
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struct Pattern {
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Action action;
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unsigned long address;
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unsigned long mask;
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};
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static Pattern parsePattern(const char* s);
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static char* patternToStr(const Pattern& p);
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protected:
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std::list<Pattern> filter;
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};
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}
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#endif // __NETWORK_TCP_SOCKET_H__
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