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Win32PixelBuffer.h 1.1KB

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  1. /* Copyright 2011-2014 Pierre Ossman for Cendio AB
  2. *
  3. * This is free software; you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation; either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This software is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this software; if not, write to the Free Software
  15. * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
  16. * USA.
  17. */
  18. #ifndef __WIN32PIXELBUFFER_H__
  19. #define __WIN32PIXELBUFFER_H__
  20. #include <windows.h>
  21. #include "PlatformPixelBuffer.h"
  22. class Win32PixelBuffer: public PlatformPixelBuffer {
  23. public:
  24. Win32PixelBuffer(int width, int height);
  25. ~Win32PixelBuffer();
  26. virtual void draw(int src_x, int src_y, int x, int y, int w, int h);
  27. protected:
  28. HBITMAP bitmap;
  29. };
  30. #endif