123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869 |
- /* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
- *
- * This is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This software is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this software; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
- * USA.
- */
-
- // -=- Input.h
- //
- // A number of routines that accept VNC-style input event data and perform
- // the appropriate actions under Win32
-
- #ifndef __RFB_WIN32_INPUT_H__
- #define __RFB_WIN32_INPUT_H__
-
- #include <rfb/Rect.h>
- #include <rfb/Configuration.h>
- #include <rdr/types.h>
- #include <map>
- #include <vector>
-
- namespace rfb {
-
- namespace win32 {
-
- // -=- Pointer event handling
-
- class SPointer {
- public:
- SPointer();
- // - Create a pointer event at a the given coordinates, with the
- // specified button state. The event must be specified using
- // Screen coordinates.
- void pointerEvent(const Point& pos, int buttonmask);
- protected:
- Point last_position;
- rdr::U8 last_buttonmask;
- };
-
- // -=- Keyboard event handling
-
- class SKeyboard {
- public:
- SKeyboard();
- void keyEvent(rdr::U32 keysym, rdr::U32 keycode, bool down);
- static BoolParameter deadKeyAware;
- static BoolParameter rawKeyboard;
- private:
- std::map<rdr::U32,rdr::U8> vkMap;
- std::map<rdr::U32,bool> extendedMap;
- std::vector<rdr::U8> deadChars;
- };
-
- }; // win32
-
- }; // rfb
-
- #endif // __RFB_WIN32_INPUT_H__
|