tigervnc/rfb/CConnection.h
Constantin Kaplinsky 47ed8d321c Initial revision
git-svn-id: svn://svn.code.sf.net/p/tigervnc/code/trunk@2 3789f03b-4d11-0410-bbf8-ca57d06f2519
2004-10-08 09:43:57 +00:00

179 lines
6.2 KiB
C++

/* Copyright (C) 2002-2004 RealVNC Ltd. All Rights Reserved.
*
* This is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this software; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
* USA.
*/
//
// CConnection - class on the client side representing a connection to a
// server. A derived class should override methods appropriately.
//
#ifndef __RFB_CCONNECTION_H__
#define __RFB_CCONNECTION_H__
#include <rdr/InStream.h>
#include <rdr/OutStream.h>
#include <rfb/CMsgHandler.h>
#include <rfb/util.h>
namespace rfb {
class CMsgReader;
class CMsgWriter;
class CSecurity;
class IdentityVerifier;
class CConnection : public CMsgHandler {
public:
CConnection();
virtual ~CConnection();
// ***
void setServerName(const char* serverName_);
// Methods to initialise the connection
// setStreams() sets the streams to be used for the connection. These must
// be set before initialiseProtocol() and processMsg() are called. The
// CSecurity object may call setStreams() again to provide alternative
// streams over which the RFB protocol is sent (i.e. encrypting/decrypting
// streams). Ownership of the streams remains with the caller
// (i.e. SConnection will not delete them).
void setStreams(rdr::InStream* is, rdr::OutStream* os);
// addSecType() should be called once for each security type which the
// client supports. The order in which they're added is such that the
// first one is most preferred.
void addSecType(rdr::U8 secType);
// setClientSecTypeOrder() determines whether the client should obey
// the server's security type preference, by picking the first server security
// type that the client supports, or whether it should pick the first type
// that the server supports, from the client-supported list of types.
void setClientSecTypeOrder(bool clientOrder);
// setShared sets the value of the shared flag which will be sent to the
// server upon initialisation.
void setShared(bool s) { shared = s; }
// setProtocol3_3 configures whether or not the CConnection should
// only ever support protocol version 3.3
void setProtocol3_3(bool s) {useProtocol3_3 = s;}
// initialiseProtocol() should be called once the streams and security
// types are set. Subsequently, processMsg() should be called whenever
// there is data to read on the InStream.
void initialiseProtocol();
// processMsg() should be called whenever there is either:
// - data available on the underlying network stream
// In this case, processMsg may return without processing an RFB message,
// if the available data does not result in an RFB message being ready
// to handle. e.g. if data is encrypted.
// NB: This makes it safe to call processMsg() in response to select()
// - data available on the CConnection's current InStream
// In this case, processMsg should always process the available RFB
// message before returning.
// NB: In either case, you must have called initialiseProtocol() first.
void processMsg();
// Methods to be overridden in a derived class
// getCSecurity() gets the CSecurity object for the given type. The type
// is guaranteed to be one of the secTypes passed in to addSecType(). The
// CSecurity object's destroy() method will be called by the CConnection
// from its destructor.
virtual CSecurity* getCSecurity(int secType)=0;
// getCurrentCSecurity() gets the CSecurity instance used for this connection.
const CSecurity* getCurrentCSecurity() const {return security;}
// getIdVerifier() returns the identity verifier associated with the connection.
// Ownership of the IdentityVerifier is retained by the CConnection instance.
virtual IdentityVerifier* getIdentityVerifier() {return 0;}
// authSuccess() is called when authentication has succeeded.
virtual void authSuccess();
// serverInit() is called when the ServerInit message is received. The
// derived class must call on to CConnection::serverInit().
virtual void serverInit();
// Other methods
// deleteReaderAndWriter() deletes the reader and writer associated with
// this connection. This may be useful if you want to delete the streams
// before deleting the SConnection to make sure that no attempt by the
// SConnection is made to read or write.
// XXX Do we really need this at all???
void deleteReaderAndWriter();
CMsgReader* reader() { return reader_; }
CMsgWriter* writer() { return writer_; }
rdr::InStream* getInStream() { return is; }
rdr::OutStream* getOutStream() { return os; }
char* getServerName() {return strDup(serverName.buf);}
enum stateEnum {
RFBSTATE_UNINITIALISED,
RFBSTATE_PROTOCOL_VERSION,
RFBSTATE_SECURITY_TYPES,
RFBSTATE_SECURITY,
RFBSTATE_SECURITY_RESULT,
RFBSTATE_INITIALISATION,
RFBSTATE_NORMAL,
RFBSTATE_INVALID
};
stateEnum state() { return state_; }
protected:
void setState(stateEnum s) { state_ = s; }
private:
void processVersionMsg();
void processSecurityTypesMsg();
void processSecurityMsg();
void processSecurityResultMsg();
void processInitMsg();
void throwAuthFailureException();
void throwConnFailedException();
void securityCompleted();
rdr::InStream* is;
rdr::OutStream* os;
CMsgReader* reader_;
CMsgWriter* writer_;
bool deleteStreamsWhenDone;
bool shared;
CSecurity* security;
enum { maxSecTypes = 8 };
int nSecTypes;
rdr::U8 secTypes[maxSecTypes];
bool clientSecTypeOrder;
stateEnum state_;
CharArray serverName;
bool useProtocol3_3;
};
}
#endif