tigervnc/rfb/VNCServer.h
Constantin Kaplinsky 47ed8d321c Initial revision
git-svn-id: svn://svn.code.sf.net/p/tigervnc/code/trunk@2 3789f03b-4d11-0410-bbf8-ca57d06f2519
2004-10-08 09:43:57 +00:00

87 lines
3.7 KiB
C++

/* Copyright (C) 2002-2004 RealVNC Ltd. All Rights Reserved.
*
* This is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this software; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
* USA.
*/
//
// VNCServer - abstract interface implemented by the RFB library. The back-end
// code calls the relevant methods as appropriate.
#ifndef __RFB_VNCSERVER_H__
#define __RFB_VNCSERVER_H__
#include <rfb/UpdateTracker.h>
#include <rfb/SSecurity.h>
namespace rfb {
class VNCServer : public UpdateTracker {
public:
// setPixelBuffer() tells the server to use the given pixel buffer. If
// this differs in size from the previous pixel buffer, this may result in
// protocol messages being sent, or clients being disconnected.
virtual void setPixelBuffer(PixelBuffer* pb) = 0;
// setColourMapEntries() tells the server that some entries in the colour
// map have changed. The server will retrieve them via the PixelBuffer's
// ColourMap object. This may result in protocol messages being sent.
// If nColours is 0, this means the rest of the colour map.
virtual void setColourMapEntries(int firstColour=0, int nColours=0) = 0;
// serverCutText() tells the server that the cut text has changed. This
// will normally be sent to all clients.
virtual void serverCutText(const char* str, int len) = 0;
// bell() tells the server that it should make all clients make a bell sound.
virtual void bell() = 0;
// clientsReadyForUpdate() returns true if there is at least one client
// waiting for an update, false if no clients are ready.
virtual bool clientsReadyForUpdate() = 0;
// - Close all currently-connected clients, by calling
// their close() method with the supplied reason.
virtual void closeClients(const char* reason) = 0;
// tryUpdate() causes the server to attempt to send updates to any waiting
// clients.
virtual void tryUpdate() = 0;
// setCursor() tells the server that the cursor has changed. The
// cursorData argument contains width*height pixel values in the pixel
// buffer's format. The mask argument is a bitmask with a 1-bit meaning
// the corresponding pixel in cursorData is valid. The mask consists of
// left-to-right, top-to-bottom scanlines, where each scanline is padded to
// a whole number of bytes [(width+7)/8]. Within each byte the most
// significant bit represents the leftmost pixel, and the bytes are simply
// in left-to-right order. The server takes its own copy of the data in
// cursorData and mask.
virtual void setCursor(int width, int height, int hotspotX, int hotspotY,
void* cursorData, void* mask) = 0;
// setCursorPos() tells the server the current position of the cursor.
virtual void setCursorPos(int x, int y) = 0;
// setSSecurityFactory() tells the server which factory to use when
// attempting to authenticate connections.
virtual void setSSecurityFactory(SSecurityFactory* f) = 0;
// setName() tells the server what desktop title to supply to clients
virtual void setName(const char* name) = 0;
};
}
#endif