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![Constantin Kaplinsky](/assets/img/avatar_default.png)
git-svn-id: svn://svn.code.sf.net/p/tigervnc/code/trunk@2 3789f03b-4d11-0410-bbf8-ca57d06f2519
87 lines
3.7 KiB
C++
87 lines
3.7 KiB
C++
/* Copyright (C) 2002-2004 RealVNC Ltd. All Rights Reserved.
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*
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* This is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this software; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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* USA.
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*/
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//
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// VNCServer - abstract interface implemented by the RFB library. The back-end
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// code calls the relevant methods as appropriate.
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#ifndef __RFB_VNCSERVER_H__
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#define __RFB_VNCSERVER_H__
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#include <rfb/UpdateTracker.h>
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#include <rfb/SSecurity.h>
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namespace rfb {
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class VNCServer : public UpdateTracker {
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public:
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// setPixelBuffer() tells the server to use the given pixel buffer. If
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// this differs in size from the previous pixel buffer, this may result in
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// protocol messages being sent, or clients being disconnected.
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virtual void setPixelBuffer(PixelBuffer* pb) = 0;
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// setColourMapEntries() tells the server that some entries in the colour
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// map have changed. The server will retrieve them via the PixelBuffer's
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// ColourMap object. This may result in protocol messages being sent.
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// If nColours is 0, this means the rest of the colour map.
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virtual void setColourMapEntries(int firstColour=0, int nColours=0) = 0;
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// serverCutText() tells the server that the cut text has changed. This
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// will normally be sent to all clients.
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virtual void serverCutText(const char* str, int len) = 0;
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// bell() tells the server that it should make all clients make a bell sound.
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virtual void bell() = 0;
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// clientsReadyForUpdate() returns true if there is at least one client
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// waiting for an update, false if no clients are ready.
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virtual bool clientsReadyForUpdate() = 0;
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// - Close all currently-connected clients, by calling
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// their close() method with the supplied reason.
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virtual void closeClients(const char* reason) = 0;
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// tryUpdate() causes the server to attempt to send updates to any waiting
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// clients.
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virtual void tryUpdate() = 0;
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// setCursor() tells the server that the cursor has changed. The
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// cursorData argument contains width*height pixel values in the pixel
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// buffer's format. The mask argument is a bitmask with a 1-bit meaning
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// the corresponding pixel in cursorData is valid. The mask consists of
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// left-to-right, top-to-bottom scanlines, where each scanline is padded to
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// a whole number of bytes [(width+7)/8]. Within each byte the most
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// significant bit represents the leftmost pixel, and the bytes are simply
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// in left-to-right order. The server takes its own copy of the data in
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// cursorData and mask.
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virtual void setCursor(int width, int height, int hotspotX, int hotspotY,
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void* cursorData, void* mask) = 0;
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// setCursorPos() tells the server the current position of the cursor.
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virtual void setCursorPos(int x, int y) = 0;
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// setSSecurityFactory() tells the server which factory to use when
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// attempting to authenticate connections.
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virtual void setSSecurityFactory(SSecurityFactory* f) = 0;
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// setName() tells the server what desktop title to supply to clients
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virtual void setName(const char* name) = 0;
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};
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}
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#endif
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