tigervnc/rfb/zrleEncode.h
Constantin Kaplinsky 47ed8d321c Initial revision
git-svn-id: svn://svn.code.sf.net/p/tigervnc/code/trunk@2 3789f03b-4d11-0410-bbf8-ca57d06f2519
2004-10-08 09:43:57 +00:00

329 lines
7.7 KiB
C++

/* Copyright (C) 2002-2004 RealVNC Ltd. All Rights Reserved.
*
* This is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this software; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
* USA.
*/
//
// zrleEncode.h - zrle encoding function.
//
// This file is #included after having set the following macros:
// BPP - 8, 16 or 32
// EXTRA_ARGS - optional extra arguments
// GET_IMAGE_INTO_BUF - gets a rectangle of pixel data into a buffer
//
// Note that the buf argument to ZRLE_ENCODE needs to be at least one pixel
// bigger than the largest tile of pixel data, since the ZRLE encoding
// algorithm writes to the position one past the end of the pixel data.
//
#include <rdr/OutStream.h>
#include <rdr/ZlibOutStream.h>
#include <assert.h>
namespace rfb {
// CONCAT2E concatenates its arguments, expanding them if they are macros
#ifndef CONCAT2E
#define CONCAT2(a,b) a##b
#define CONCAT2E(a,b) CONCAT2(a,b)
#endif
#ifdef CPIXEL
#define PIXEL_T rdr::CONCAT2E(U,BPP)
#define WRITE_PIXEL CONCAT2E(writeOpaque,CPIXEL)
#define ZRLE_ENCODE CONCAT2E(zrleEncode,CPIXEL)
#define ZRLE_ENCODE_TILE CONCAT2E(zrleEncodeTile,CPIXEL)
#define BPPOUT 24
#else
#define PIXEL_T rdr::CONCAT2E(U,BPP)
#define WRITE_PIXEL CONCAT2E(writeOpaque,BPP)
#define ZRLE_ENCODE CONCAT2E(zrleEncode,BPP)
#define ZRLE_ENCODE_TILE CONCAT2E(zrleEncodeTile,BPP)
#define BPPOUT BPP
#endif
#ifndef ZRLE_ONCE
#define ZRLE_ONCE
static const int bitsPerPackedPixel[] = {
0, 1, 2, 2, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4
};
// The PaletteHelper class helps us build up the palette from pixel data by
// storing a reverse index using a simple hash-table
class PaletteHelper {
public:
enum { MAX_SIZE = 127 };
PaletteHelper()
{
memset(index, 255, sizeof(index));
size = 0;
}
inline int hash(rdr::U32 pix)
{
return (pix ^ (pix >> 17)) & 4095;
}
inline void insert(rdr::U32 pix)
{
if (size < MAX_SIZE) {
int i = hash(pix);
while (index[i] != 255 && key[i] != pix)
i++;
if (index[i] != 255) return;
index[i] = size;
key[i] = pix;
palette[size] = pix;
}
size++;
}
inline int lookup(rdr::U32 pix)
{
assert(size <= MAX_SIZE);
int i = hash(pix);
while (index[i] != 255 && key[i] != pix)
i++;
if (index[i] != 255) return index[i];
return -1;
}
rdr::U32 palette[MAX_SIZE];
rdr::U8 index[4096+MAX_SIZE];
rdr::U32 key[4096+MAX_SIZE];
int size;
};
#endif
void ZRLE_ENCODE_TILE (PIXEL_T* data, int w, int h, rdr::OutStream* os);
bool ZRLE_ENCODE (const Rect& r, rdr::OutStream* os,
rdr::ZlibOutStream* zos, void* buf, int maxLen, Rect* actual
#ifdef EXTRA_ARGS
, EXTRA_ARGS
#endif
)
{
zos->setUnderlying(os);
// RLE overhead is at worst 1 byte per 64x64 (4Kpixel) block
int worstCaseLine = r.width() * 64 * (BPPOUT/8) + 1 + r.width() / 64;
// Zlib overhead is at worst 6 bytes plus 5 bytes per 32Kbyte block.
worstCaseLine += 11 + 5 * (worstCaseLine >> 15);
Rect t;
for (t.tl.y = r.tl.y; t.tl.y < r.br.y; t.tl.y += 64) {
t.br.y = min(r.br.y, t.tl.y + 64);
if (os->length() + worstCaseLine > maxLen) {
if (t.tl.y == r.tl.y)
throw Exception("ZRLE: not enough space for first line?");
actual->tl = r.tl;
actual->br.x = r.br.x;
actual->br.y = t.tl.y;
return false;
}
for (t.tl.x = r.tl.x; t.tl.x < r.br.x; t.tl.x += 64) {
t.br.x = min(r.br.x, t.tl.x + 64);
GET_IMAGE_INTO_BUF(t,buf);
ZRLE_ENCODE_TILE((PIXEL_T*)buf, t.width(), t.height(), zos);
}
zos->flush();
}
return true;
}
void ZRLE_ENCODE_TILE (PIXEL_T* data, int w, int h, rdr::OutStream* os)
{
// First find the palette and the number of runs
PaletteHelper ph;
int runs = 0;
int singlePixels = 0;
PIXEL_T* ptr = data;
PIXEL_T* end = ptr + h * w;
*end = ~*(end-1); // one past the end is different so the while loop ends
while (ptr < end) {
PIXEL_T pix = *ptr;
if (*++ptr != pix) {
singlePixels++;
} else {
while (*++ptr == pix) ;
runs++;
}
ph.insert(pix);
}
//fprintf(stderr,"runs %d, single pixels %d, paletteSize %d\n",
// runs, singlePixels, ph.size);
// Solid tile is a special case
if (ph.size == 1) {
os->writeU8(1);
os->WRITE_PIXEL(ph.palette[0]);
return;
}
// Try to work out whether to use RLE and/or a palette. We do this by
// estimating the number of bytes which will be generated and picking the
// method which results in the fewest bytes. Of course this may not result
// in the fewest bytes after compression...
bool useRle = false;
bool usePalette = false;
int estimatedBytes = w * h * (BPPOUT/8); // start assuming raw
int plainRleBytes = ((BPPOUT/8)+1) * (runs + singlePixels);
if (plainRleBytes < estimatedBytes) {
useRle = true;
estimatedBytes = plainRleBytes;
}
if (ph.size < 128) {
int paletteRleBytes = (BPPOUT/8) * ph.size + 2 * runs + singlePixels;
if (paletteRleBytes < estimatedBytes) {
useRle = true;
usePalette = true;
estimatedBytes = paletteRleBytes;
}
if (ph.size < 17) {
int packedBytes = ((BPPOUT/8) * ph.size +
w * h * bitsPerPackedPixel[ph.size-1] / 8);
if (packedBytes < estimatedBytes) {
useRle = false;
usePalette = true;
estimatedBytes = packedBytes;
}
}
}
if (!usePalette) ph.size = 0;
os->writeU8((useRle ? 128 : 0) | ph.size);
for (int i = 0; i < ph.size; i++) {
os->WRITE_PIXEL(ph.palette[i]);
}
if (useRle) {
PIXEL_T* ptr = data;
PIXEL_T* end = ptr + w * h;
PIXEL_T* runStart;
PIXEL_T pix;
while (ptr < end) {
runStart = ptr;
pix = *ptr++;
while (*ptr == pix && ptr < end)
ptr++;
int len = ptr - runStart;
if (len <= 2 && usePalette) {
int index = ph.lookup(pix);
if (len == 2)
os->writeU8(index);
os->writeU8(index);
continue;
}
if (usePalette) {
int index = ph.lookup(pix);
os->writeU8(index | 128);
} else {
os->WRITE_PIXEL(pix);
}
len -= 1;
while (len >= 255) {
os->writeU8(255);
len -= 255;
}
os->writeU8(len);
}
} else {
// no RLE
if (usePalette) {
// packed pixels
assert (ph.size < 17);
int bppp = bitsPerPackedPixel[ph.size-1];
PIXEL_T* ptr = data;
for (int i = 0; i < h; i++) {
rdr::U8 nbits = 0;
rdr::U8 byte = 0;
PIXEL_T* eol = ptr + w;
while (ptr < eol) {
PIXEL_T pix = *ptr++;
rdr::U8 index = ph.lookup(pix);
byte = (byte << bppp) | index;
nbits += bppp;
if (nbits >= 8) {
os->writeU8(byte);
nbits = 0;
}
}
if (nbits > 0) {
byte <<= 8 - nbits;
os->writeU8(byte);
}
}
} else {
// raw
#ifdef CPIXEL
for (PIXEL_T* ptr = data; ptr < data+w*h; ptr++) {
os->WRITE_PIXEL(*ptr);
}
#else
os->writeBytes(data, w*h*(BPP/8));
#endif
}
}
}
#undef PIXEL_T
#undef WRITE_PIXEL
#undef ZRLE_ENCODE
#undef ZRLE_ENCODE_TILE
#undef BPPOUT
}