tigervnc/rfb_win32/SocketManager.cxx
Constantin Kaplinsky 47ed8d321c Initial revision
git-svn-id: svn://svn.code.sf.net/p/tigervnc/code/trunk@2 3789f03b-4d11-0410-bbf8-ca57d06f2519
2004-10-08 09:43:57 +00:00

247 lines
7.5 KiB
C++

/* Copyright (C) 2002-2004 RealVNC Ltd. All Rights Reserved.
*
* This is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this software; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
* USA.
*/
// -=- SocketManager.cxx
#define WIN32_LEAN_AND_MEAN
#include <winsock2.h>
#include <assert.h>
#include <rfb/LogWriter.h>
#include <rfb_win32/SocketManager.h>
using namespace rfb;
using namespace rfb::win32;
static LogWriter vlog("SocketManager");
// -=- SocketManager
SocketManager::SocketManager() : sockets(0), events(0), nSockets(0), nAvail(0) {
}
SocketManager::~SocketManager() {
for (int i=0; i<nSockets; i++) {
if (!sockets[i].is_event)
WSACloseEvent(events[i]);
}
delete [] events;
delete [] sockets;
}
void SocketManager::addListener(network::SocketListener* sock_, network::SocketServer* srvr) {
WSAEVENT event = WSACreateEvent();
assert(event != WSA_INVALID_EVENT);
addListener(sock_, event, srvr);
}
void SocketManager::addSocket(network::Socket* sock_, network::SocketServer* srvr) {
WSAEVENT event = WSACreateEvent();
assert(event != WSA_INVALID_EVENT);
addSocket(sock_, event, srvr);
}
BOOL SocketManager::getMessage(MSG* msg, HWND hwnd, UINT minMsg, UINT maxMsg) {
while (true) {
// First check for idle timeout
network::SocketServer* server = 0;
int timeout = 0;
for (int i=0; i<nSockets; i++) {
if (!sockets[i].is_event &&
sockets[i].server != server) {
server = sockets[i].server;
int t = server->checkTimeouts();
if (t > 0 && (timeout == 0 || t < timeout))
timeout = t;
}
}
if (timeout == 0)
timeout = INFINITE;
// - Network IO is less common than messages - process it first
DWORD result;
if (nSockets) {
result = WaitForMultipleObjects(nSockets, events, FALSE, 0);
if (result == WAIT_TIMEOUT) {
if (PeekMessage(msg, hwnd, minMsg, maxMsg, PM_REMOVE))
return msg->message != WM_QUIT;
result = MsgWaitForMultipleObjects(nSockets, events, FALSE, timeout,
QS_ALLINPUT);
if (result == WAIT_OBJECT_0 + nSockets) {
if (PeekMessage(msg, hwnd, minMsg, maxMsg, PM_REMOVE))
return msg->message != WM_QUIT;
continue;
}
}
} else
return GetMessage(msg, hwnd, minMsg, maxMsg);
if ((result >= WAIT_OBJECT_0) && (result < (WAIT_OBJECT_0 + nSockets))) {
int index = result - WAIT_OBJECT_0;
// - Process a socket event
if (sockets[index].is_event) {
// Process a general Win32 event
// NB: The handler must reset the event!
if (!sockets[index].handler->processEvent(events[index])) {
removeSocket(index);
continue;
}
} else if (sockets[index].is_conn) {
// Process data from an active connection
// Cancel event notification for this socket
if (WSAEventSelect(sockets[index].fd, events[index], 0) == SOCKET_ERROR)
vlog.info("unable to disable WSAEventSelect:%u", WSAGetLastError());
// Reset the event object
WSAResetEvent(events[index]);
// Call the socket server to process the event
if (!sockets[index].server->processSocketEvent(sockets[index].sock.conn)) {
removeSocket(index);
continue;
}
// Re-instate the required socket event
// If the read event is still valid, the event object gets set here
if (WSAEventSelect(sockets[index].fd, events[index], FD_READ | FD_CLOSE) == SOCKET_ERROR)
throw rdr::SystemException("unable to re-enable WSAEventSelect:%u", WSAGetLastError());
} else {
// Accept an incoming connection
vlog.debug("accepting incoming connection");
// What kind of event is this?
WSANETWORKEVENTS network_events;
WSAEnumNetworkEvents(sockets[index].fd, events[index], &network_events);
if (network_events.lNetworkEvents & FD_ACCEPT) {
network::Socket* new_sock = sockets[index].sock.listener->accept();
if (new_sock) {
sockets[index].server->addClient(new_sock);
addSocket(new_sock, sockets[index].server);
}
} else if (network_events.lNetworkEvents & FD_CLOSE) {
vlog.info("deleting listening socket");
network::SocketListener* s = sockets[index].sock.listener;
removeSocket(index);
delete s;
} else {
vlog.error("unknown network event for listener");
}
}
} else if (result == WAIT_FAILED) {
throw rdr::SystemException("unable to wait for events", GetLastError());
}
}
}
void SocketManager::resizeArrays(int numSockets) {
if (nAvail >= numSockets) return;
while (nAvail < numSockets)
nAvail = max(16, nAvail*2);
SocketInfo* newinfo = new SocketInfo[nAvail];
HANDLE* newevents = new HANDLE[nAvail];
for (int i=0; i<nSockets; i++) {
newinfo[i] = sockets[i];
newevents[i] = events[i];
}
delete [] sockets;
delete [] events;
sockets = newinfo;
events = newevents;
}
void SocketManager::addSocket(network::Socket* sock, HANDLE event, network::SocketServer* server) {
resizeArrays(nSockets+1);
sockets[nSockets].sock.conn = sock;
sockets[nSockets].fd = sock->getFd();
sockets[nSockets].server = server;
events[nSockets] = event;
sockets[nSockets].is_conn = true;
sockets[nSockets].is_event = false;
if (WSAEventSelect(sock->getFd(), event, FD_READ | FD_CLOSE) == SOCKET_ERROR)
throw rdr::SystemException("unable to select on socket", WSAGetLastError());
nSockets++;
}
void SocketManager::addListener(network::SocketListener* sock, HANDLE event, network::SocketServer* server) {
resizeArrays(nSockets+1);
sockets[nSockets].sock.listener = sock;
sockets[nSockets].fd = sock->getFd();
sockets[nSockets].server = server;
events[nSockets] = event;
sockets[nSockets].is_conn = false;
sockets[nSockets].is_event = false;
if (WSAEventSelect(sock->getFd(), event, FD_ACCEPT | FD_CLOSE) == SOCKET_ERROR)
throw rdr::SystemException("unable to select on listener", WSAGetLastError());
nSockets++;
}
void SocketManager::remListener(network::SocketListener* sock) {
for (int index=0; index<nSockets; index++) {
if (!sockets[index].is_conn &&
!sockets[index].is_event) {
vlog.debug("removing listening socket");
removeSocket(index);
delete sock;
}
}
}
void SocketManager::addEvent(HANDLE event, EventHandler* ecb) {
resizeArrays(nSockets+1);
sockets[nSockets].handler = ecb;
events[nSockets] = event;
sockets[nSockets].is_conn = false;
sockets[nSockets].is_event = true;
nSockets++;
}
void SocketManager::removeSocket(int index) {
if (index >= nSockets)
throw rdr::Exception("attempting to remove unregistered socket");
if (!sockets[index].is_event)
WSACloseEvent(events[index]);
for (int i=index; i<nSockets-1; i++) {
sockets[i] = sockets[i+1];
events[i] = events[i+1];
}
nSockets--;
}