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+/* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: */
+
+'use strict';
+
+var JpxImage = (function JpxImageClosure() {
+ // Table E.1
+ var SubbandsGainLog2 = {
+ 'LL': 0,
+ 'LH': 1,
+ 'HL': 1,
+ 'HH': 2
+ };
+ function JpxImage() {
+ this.failOnCorruptedImage = false;
+ }
+ JpxImage.prototype = {
+ load: function JpxImage_load(url) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', url, true);
+ xhr.responseType = 'arraybuffer';
+ xhr.onload = (function() {
+ // TODO catch parse error
+ var data = new Uint8Array(xhr.response || xhr.mozResponseArrayBuffer);
+ this.parse(data);
+ if (this.onload)
+ this.onload();
+ }).bind(this);
+ xhr.send(null);
+ },
+ parse: function JpxImage_parse(data) {
+ function ReadUint(data, offset, bytes) {
+ var n = 0;
+ for (var i = 0; i < bytes; i++)
+ n = n * 256 + (data[offset + i] & 0xFF);
+ return n;
+ }
+ var position = 0, length = data.length;
+ while (position < length) {
+ var headerSize = 8;
+ var lbox = ReadUint(data, position, 4);
+ var tbox = ReadUint(data, position + 4, 4);
+ position += headerSize;
+ if (lbox == 1) {
+ lbox = ReadUint(data, position, 8);
+ position += 8;
+ headerSize += 8;
+ }
+ if (lbox == 0)
+ lbox = length - position + headerSize;
+ if (lbox < headerSize)
+ error('JPX error: Invalid box field size');
+ var dataLength = lbox - headerSize;
+ var jumpDataLength = true;
+ switch (tbox) {
+ case 0x6A501A1A: // 'jP\032\032'
+ // TODO
+ break;
+ case 0x6A703268: // 'jp2h'
+ jumpDataLength = false; // parsing child boxes
+ break;
+ case 0x636F6C72: // 'colr'
+ // TODO
+ break;
+ case 0x6A703263: // 'jp2c'
+ this.parseCodestream(data, position, position + dataLength);
+ break;
+ }
+ if (jumpDataLength)
+ position += dataLength;
+ }
+ },
+ parseCodestream: function JpxImage_parseCodestream(data, start, end) {
+ var context = {};
+ try {
+ var position = start;
+ while (position < end) {
+ var code = readUint16(data, position);
+ position += 2;
+
+ var length = 0, j;
+ switch (code) {
+ case 0xFF4F: // Start of codestream (SOC)
+ context.mainHeader = true;
+ break;
+ case 0xFFD9: // End of codestream (EOC)
+ break;
+ case 0xFF51: // Image and tile size (SIZ)
+ length = readUint16(data, position);
+ var siz = {};
+ siz.Xsiz = readUint32(data, position + 4);
+ siz.Ysiz = readUint32(data, position + 8);
+ siz.XOsiz = readUint32(data, position + 12);
+ siz.YOsiz = readUint32(data, position + 16);
+ siz.XTsiz = readUint32(data, position + 20);
+ siz.YTsiz = readUint32(data, position + 24);
+ siz.XTOsiz = readUint32(data, position + 28);
+ siz.YTOsiz = readUint32(data, position + 32);
+ var componentsCount = readUint16(data, position + 36);
+ siz.Csiz = componentsCount;
+ var components = [];
+ j = position + 38;
+ for (var i = 0; i < componentsCount; i++) {
+ var component = {
+ precision: (data[j] & 0x7F) + 1,
+ isSigned: !!(data[j] & 0x80),
+ XRsiz: data[j + 1],
+ YRsiz: data[j + 1]
+ };
+ calculateComponentDimensions(component, siz);
+ components.push(component);
+ }
+ context.SIZ = siz;
+ context.components = components;
+ calculateTileGrids(context, components);
+ context.QCC = [];
+ context.COC = [];
+ break;
+ case 0xFF5C: // Quantization default (QCD)
+ length = readUint16(data, position);
+ var qcd = {};
+ j = position + 2;
+ var sqcd = data[j++];
+ var spqcdSize, scalarExpounded;
+ switch (sqcd & 0x1F) {
+ case 0:
+ spqcdSize = 8;
+ scalarExpounded = true;
+ break;
+ case 1:
+ spqcdSize = 16;
+ scalarExpounded = false;
+ break;
+ case 2:
+ spqcdSize = 16;
+ scalarExpounded = true;
+ break;
+ default:
+ throw 'Invalid SQcd value ' + sqcd;
+ }
+ qcd.noQuantization = spqcdSize == 8;
+ qcd.scalarExpounded = scalarExpounded;
+ qcd.guardBits = sqcd >> 5;
+ var spqcds = [];
+ while (j < length + position) {
+ var spqcd = {};
+ if (spqcdSize == 8) {
+ spqcd.epsilon = data[j++] >> 3;
+ spqcd.mu = 0;
+ } else {
+ spqcd.epsilon = data[j] >> 3;
+ spqcd.mu = ((data[j] & 0x7) << 8) | data[j + 1];
+ j += 2;
+ }
+ spqcds.push(spqcd);
+ }
+ qcd.SPqcds = spqcds;
+ if (context.mainHeader)
+ context.QCD = qcd;
+ else {
+ context.currentTile.QCD = qcd;
+ context.currentTile.QCC = [];
+ }
+ break;
+ case 0xFF5D: // Quantization component (QCC)
+ length = readUint16(data, position);
+ var qcc = {};
+ j = position + 2;
+ var cqcc;
+ if (context.SIZ.Csiz < 257)
+ cqcc = data[j++];
+ else {
+ cqcc = readUint16(data, j);
+ j += 2;
+ }
+ var sqcd = data[j++];
+ var spqcdSize, scalarExpounded;
+ switch (sqcd & 0x1F) {
+ case 0:
+ spqcdSize = 8;
+ scalarExpounded = true;
+ break;
+ case 1:
+ spqcdSize = 16;
+ scalarExpounded = false;
+ break;
+ case 2:
+ spqcdSize = 16;
+ scalarExpounded = true;
+ break;
+ default:
+ throw 'Invalid SQcd value ' + sqcd;
+ }
+ qcc.noQuantization = spqcdSize == 8;
+ qcc.scalarExpounded = scalarExpounded;
+ qcc.guardBits = sqcd >> 5;
+ var spqcds = [];
+ while (j < length + position) {
+ var spqcd = {};
+ if (spqcdSize == 8) {
+ spqcd.epsilon = data[j++] >> 3;
+ spqcd.mu = 0;
+ } else {
+ spqcd.epsilon = data[j] >> 3;
+ spqcd.mu = ((data[j] & 0x7) << 8) | data[j + 1];
+ j += 2;
+ }
+ spqcds.push(spqcd);
+ }
+ qcc.SPqcds = spqcds;
+ if (context.mainHeader)
+ context.QCC[cqcc] = qcc;
+ else
+ context.currentTile.QCC[cqcc] = qcc;
+ break;
+ case 0xFF52: // Coding style default (COD)
+ length = readUint16(data, position);
+ var cod = {};
+ j = position + 2;
+ var scod = data[j++];
+ cod.entropyCoderWithCustomPrecincts = !!(scod & 1);
+ cod.sopMarkerUsed = !!(scod & 2);
+ cod.ephMarkerUsed = !!(scod & 4);
+ var codingStyle = {};
+ cod.progressionOrder = data[j++];
+ cod.layersCount = readUint16(data, j);
+ j += 2;
+ cod.multipleComponentTransform = data[j++];
+
+ cod.decompositionLevelsCount = data[j++];
+ cod.xcb = (data[j++] & 0xF) + 2;
+ cod.ycb = (data[j++] & 0xF) + 2;
+ var blockStyle = data[j++];
+ cod.selectiveArithmeticCodingBypass = !!(blockStyle & 1);
+ cod.resetContextProbabilities = !!(blockStyle & 2);
+ cod.terminationOnEachCodingPass = !!(blockStyle & 4);
+ cod.verticalyStripe = !!(blockStyle & 8);
+ cod.predictableTermination = !!(blockStyle & 16);
+ cod.segmentationSymbolUsed = !!(blockStyle & 32);
+ cod.transformation = data[j++];
+ if (cod.entropyCoderWithCustomPrecincts) {
+ var precinctsSizes = {};
+ while (j < length + position) {
+ var precinctsSize = data[j];
+ precinctsSizes.push({
+ PPx: precinctsSize & 0xF,
+ PPy: precinctsSize >> 4
+ });
+ }
+ cod.precinctsSizes = precinctsSizes;
+ }
+
+ if (cod.sopMarkerUsed || cod.ephMarkerUsed ||
+ cod.selectiveArithmeticCodingBypass ||
+ cod.resetContextProbabilities ||
+ cod.terminationOnEachCodingPass ||
+ cod.verticalyStripe || cod.predictableTermination ||
+ cod.segmentationSymbolUsed)
+ throw 'Unsupported COD options: ' + uneval(cod);
+
+ if (context.mainHeader)
+ context.COD = cod;
+ else {
+ context.currentTile.COD = cod;
+ context.currentTile.COC = [];
+ }
+ break;
+ case 0xFF90: // Start of tile-part (SOT)
+ length = readUint16(data, position);
+ var tile = {};
+ tile.index = readUint16(data, position + 2);
+ tile.length = readUint32(data, position + 4);
+ tile.dataEnd = tile.length + position - 2;
+ tile.partIndex = data[position + 8];
+ tile.partsCount = data[position + 9];
+
+ context.mainHeader = false;
+ if (tile.partIndex == 0) {
+ // reset component specific settings
+ tile.COD = context.COD;
+ tile.COC = context.COC.slice(0); // clone of the global COC
+ tile.QCD = context.QCD;
+ tile.QCC = context.QCC.slice(0); // clone of the global COC
+ }
+ context.currentTile = tile;
+ break;
+ case 0xFF93: // Start of data (SOD)
+ var tile = context.currentTile;
+ if (tile.partIndex == 0) {
+ initializeTile(context, tile.index);
+ buildPackets(context);
+ }
+
+ // moving to the end of the data
+ length = tile.dataEnd - position;
+
+ parseTilePackets(context, data, position, length);
+ break;
+ case 0xFF64: // Comment (COM)
+ length = readUint16(data, position);
+ // skipping content
+ break;
+ default:
+ throw 'Unknown codestream code: ' + code.toString(16);
+ }
+ position += length;
+ }
+ } catch (e) {
+ if (this.failOnCorruptedImage)
+ error('JPX error: ' + e);
+ else
+ warn('JPX error: ' + e + '. Trying to recover');
+ }
+ this.tiles = transformComponents(context);
+ this.width = context.SIZ.Xsiz - context.SIZ.XOsiz;
+ this.height = context.SIZ.Ysiz - context.SIZ.YOsiz;
+ this.componentsCount = context.SIZ.Csiz;
+ }
+ };
+ function readUint32(data, offset) {
+ return (data[offset] << 24) | (data[offset + 1] << 16) |
+ (data[offset + 2] << 8) | data[offset + 3];
+ }
+ function readUint16(data, offset) {
+ return (data[offset] << 8) | data[offset + 1];
+ }
+ function log2(x) {
+ var n = 1, i = 0;
+ while (x > n) {
+ n <<= 1;
+ i++;
+ }
+ return i;
+ }
+ function calculateComponentDimensions(component, siz) {
+ // Section B.2 Component mapping
+ component.x0 = Math.ceil(siz.XOsiz / component.XRsiz);
+ component.x1 = Math.ceil(siz.Xsiz / component.XRsiz);
+ component.y0 = Math.ceil(siz.YOsiz / component.YRsiz);
+ component.y1 = Math.ceil(siz.Ysiz / component.YRsiz);
+ component.width = component.x1 - component.x0;
+ component.height = component.y1 - component.y0;
+ }
+ function calculateTileGrids(context, components) {
+ var siz = context.SIZ;
+ // Section B.3 Division into tile and tile-components
+ var tiles = [];
+ var numXtiles = Math.ceil((siz.Xsiz - siz.XTOsiz) / siz.XTsiz);
+ var numYtiles = Math.ceil((siz.Ysiz - siz.YTOsiz) / siz.YTsiz);
+ for (var q = 0; q < numYtiles; q++) {
+ for (var p = 0; p < numXtiles; p++) {
+ var tile = {};
+ tile.tx0 = Math.max(siz.XTOsiz + p * siz.XTsiz, siz.XOsiz);
+ tile.ty0 = Math.max(siz.YTOsiz + q * siz.YTsiz, siz.YOsiz);
+ tile.tx1 = Math.min(siz.XTOsiz + (p + 1) * siz.XTsiz, siz.Xsiz);
+ tile.ty1 = Math.min(siz.YTOsiz + (q + 1) * siz.YTsiz, siz.Ysiz);
+ tile.width = tile.tx1 - tile.tx0;
+ tile.height = tile.ty1 - tile.ty0;
+ tile.components = [];
+ tiles.push(tile);
+ }
+ }
+ context.tiles = tiles;
+
+ var componentsCount = siz.Csiz;
+ for (var i = 0, ii = componentsCount; i < ii; i++) {
+ var component = components[i];
+ var tileComponents = [];
+ for (var j = 0, jj = tiles.length; j < jj; j++) {
+ var tileComponent = {}, tile = tiles[j];
+ tileComponent.tcx0 = Math.ceil(tile.tx0 / component.XRsiz);
+ tileComponent.tcy0 = Math.ceil(tile.ty0 / component.YRsiz);
+ tileComponent.tcx1 = Math.ceil(tile.tx1 / component.XRsiz);
+ tileComponent.tcy1 = Math.ceil(tile.ty1 / component.YRsiz);
+ tileComponent.width = tileComponent.tcx1 - tileComponent.tcx0;
+ tileComponent.height = tileComponent.tcy1 - tileComponent.tcy0;
+ tile.components[i] = tileComponent;
+ }
+ }
+ }
+ function getBlocksDimensions(context, component, r) {
+ var codOrCoc = component.codingStyleParameters;
+ var result = {};
+ if (!codOrCoc.entropyCoderWithCustomPrecincts) {
+ result.PPx = 15;
+ result.PPy = 15;
+ } else {
+ result.PPx = codOrCoc.precinctsSizes[r].PPx;
+ result.PPy = codOrCoc.precinctsSizes[r].PPy;
+ }
+ // calculate codeblock size as described in section B.7
+ result.xcb_ = r > 0 ? Math.min(codOrCoc.xcb, result.PPx - 1) :
+ Math.min(codOrCoc.xcb, result.PPx);
+ result.ycb_ = r > 0 ? Math.min(codOrCoc.ycb, result.PPy - 1) :
+ Math.min(codOrCoc.ycb, result.PPy);
+ return result;
+ }
+ function buildPrecincts(context, resolution, dimensions) {
+ // Section B.6 Division resolution to precincts
+ var precinctWidth = 1 << dimensions.PPx;
+ var precinctHeight = 1 << dimensions.PPy;
+ var numprecinctswide = resolution.trx1 > resolution.trx0 ?
+ Math.ceil(resolution.trx1 / precinctWidth) -
+ Math.floor(resolution.trx0 / precinctWidth) : 0;
+ var numprecinctshigh = resolution.try1 > resolution.try0 ?
+ Math.ceil(resolution.try1 / precinctHeight) -
+ Math.floor(resolution.try0 / precinctHeight) : 0;
+ var numprecincts = numprecinctswide * numprecinctshigh;
+ var precinctXOffset = Math.floor(resolution.trx0 / precinctWidth) *
+ precinctWidth;
+ var precinctYOffset = Math.floor(resolution.try0 / precinctHeight) *
+ precinctHeight;
+ resolution.precinctParameters = {
+ precinctXOffset: precinctXOffset,
+ precinctYOffset: precinctYOffset,
+ precinctWidth: precinctWidth,
+ precinctHeight: precinctHeight,
+ numprecinctswide: numprecinctswide,
+ numprecinctshigh: numprecinctshigh,
+ numprecincts: numprecincts
+ };
+ }
+ function buildCodeblocks(context, subband, dimensions) {
+ // Section B.7 Division sub-band into code-blocks
+ var xcb_ = dimensions.xcb_;
+ var ycb_ = dimensions.ycb_;
+ var codeblockWidth = 1 << xcb_;
+ var codeblockHeight = 1 << ycb_;
+ var cbx0 = Math.floor(subband.tbx0 / codeblockWidth);
+ var cby0 = Math.floor(subband.tby0 / codeblockHeight);
+ var cbx1 = Math.ceil(subband.tbx1 / codeblockWidth);
+ var cby1 = Math.ceil(subband.tby1 / codeblockHeight);
+ var precinctParameters = subband.resolution.precinctParameters;
+ var codeblocks = [];
+ var precincts = [];
+ for (var j = cby0; j < cby1; j++) {
+ for (var i = cbx0; i < cbx1; i++) {
+ var codeblock = {
+ cbx: i,
+ cby: j,
+ tbx0: codeblockWidth * i,
+ tby0: codeblockHeight * j,
+ tbx1: codeblockWidth * (i + 1),
+ tby1: codeblockHeight * (j + 1)
+ };
+ // calculate precinct number
+ var pi = Math.floor((codeblock.tbx0 -
+ precinctParameters.precinctXOffset) /
+ precinctParameters.precinctWidth);
+ var pj = Math.floor((codeblock.tby0 -
+ precinctParameters.precinctYOffset) /
+ precinctParameters.precinctHeight);
+ var precinctNumber = pj +
+ pi * precinctParameters.numprecinctswide;
+ codeblock.tbx0_ = Math.max(subband.tbx0, codeblock.tbx0);
+ codeblock.tby0_ = Math.max(subband.tby0, codeblock.tby0);
+ codeblock.tbx1_ = Math.min(subband.tbx1, codeblock.tbx1);
+ codeblock.tby1_ = Math.min(subband.tby1, codeblock.tby1);
+ codeblock.precinctNumber = precinctNumber;
+ codeblock.subbandType = subband.type;
+ var coefficientsLength = (codeblock.tbx1_ - codeblock.tbx0_) *
+ (codeblock.tby1_ - codeblock.tby0_);
+ codeblock.Lblock = 3;
+ codeblocks.push(codeblock);
+ // building precinct for the sub-band
+ var precinct;
+ if (precinctNumber in precincts) {
+ precinct = precincts[precinctNumber];
+ precinct.cbxMin = Math.min(precinct.cbxMin, i);
+ precinct.cbyMin = Math.min(precinct.cbyMin, j);
+ precinct.cbxMax = Math.max(precinct.cbxMax, i);
+ precinct.cbyMax = Math.max(precinct.cbyMax, j);
+ } else {
+ precincts[precinctNumber] = precinct = {
+ cbxMin: i,
+ cbyMin: j,
+ cbxMax: i,
+ cbyMax: j
+ };
+ }
+ codeblock.precinct = precinct;
+ }
+ }
+ subband.codeblockParameters = {
+ codeblockWidth: xcb_,
+ codeblockHeight: ycb_,
+ numcodeblockwide: cbx1 - cbx0 + 1,
+ numcodeblockhigh: cby1 - cby1 + 1
+ };
+ subband.codeblocks = codeblocks;
+ for (var i = 0, ii = codeblocks.length; i < ii; i++) {
+ var codeblock = codeblocks[i];
+ var precinctNumber = codeblock.precinctNumber;
+ }
+ subband.precincts = precincts;
+ }
+ function createPacket(resolution, precinctNumber, layerNumber) {
+ var precinctCodeblocks = [];
+ // Section B.10.8 Order of info in packet
+ var subbands = resolution.subbands;
+ // sub-bands already ordered in 'LL', 'HL', 'LH', and 'HH' sequence
+ for (var i = 0, ii = subbands.length; i < ii; i++) {
+ var subband = subbands[i];
+ var codeblocks = subband.codeblocks;
+ for (var j = 0, jj = codeblocks.length; j < jj; j++) {
+ var codeblock = codeblocks[j];
+ if (codeblock.precinctNumber != precinctNumber)
+ continue;
+ precinctCodeblocks.push(codeblock);
+ }
+ }
+ return {
+ layerNumber: layerNumber,
+ codeblocks: precinctCodeblocks
+ };
+ }
+ function LayerResolutionComponentPositionIterator(context) {
+ var siz = context.SIZ;
+ var tileIndex = context.currentTile.index;
+ var tile = context.tiles[tileIndex];
+ var layersCount = tile.codingStyleDefaultParameters.layersCount;
+ var componentsCount = siz.Csiz;
+ var maxDecompositionLevelsCount = 0;
+ for (var q = 0; q < componentsCount; q++) {
+ maxDecompositionLevelsCount = Math.max(maxDecompositionLevelsCount,
+ tile.components[q].codingStyleParameters.decompositionLevelsCount);
+ }
+
+ var l = 0, r = 0, i = 0, k = 0;
+
+ this.nextPacket = function JpxImage_nextPacket() {
+ // Section B.12.1.1 Layer-resolution-component-position
+ for (; l < layersCount; l++) {
+ for (; r <= maxDecompositionLevelsCount; r++) {
+ for (; i < componentsCount; i++) {
+ var component = tile.components[i];
+ if (r > component.codingStyleParameters.decompositionLevelsCount)
+ continue;
+
+ var resolution = component.resolutions[r];
+ var numprecincts = resolution.precinctParameters.numprecincts;
+ for (; k < numprecincts;) {
+ var packet = createPacket(resolution, k, l);
+ k++;
+ return packet;
+ }
+ k = 0;
+ }
+ i = 0;
+ }
+ r = 0;
+ }
+ throw 'Out of packets';
+ };
+ }
+ function ResolutionLayerComponentPositionIterator(context) {
+ var siz = context.SIZ;
+ var tileIndex = context.currentTile.index;
+ var tile = context.tiles[tileIndex];
+ var layersCount = tile.codingStyleDefaultParameters.layersCount;
+ var componentsCount = siz.Csiz;
+ var maxDecompositionLevelsCount = 0;
+ for (var q = 0; q < componentsCount; q++) {
+ maxDecompositionLevelsCount = Math.max(maxDecompositionLevelsCount,
+ tile.components[q].codingStyleParameters.decompositionLevelsCount);
+ }
+
+ var r = 0, l = 0, i = 0, k = 0;
+
+ this.nextPacket = function JpxImage_nextPacket() {
+ // Section B.12.1.2 Resolution-layer-component-position
+ for (; r <= maxDecompositionLevelsCount; r++) {
+ for (; l < layersCount; l++) {
+ for (; i < componentsCount; i++) {
+ var component = tile.components[i];
+ if (r > component.codingStyleParameters.decompositionLevelsCount)
+ continue;
+
+ var resolution = component.resolutions[r];
+ var numprecincts = resolution.precinctParameters.numprecincts;
+ for (; k < numprecincts;) {
+ var packet = createPacket(resolution, k, l);
+ k++;
+ return packet;
+ }
+ k = 0;
+ }
+ i = 0;
+ }
+ l = 0;
+ }
+ throw 'Out of packets';
+ };
+ }
+ function buildPackets(context) {
+ var siz = context.SIZ;
+ var tileIndex = context.currentTile.index;
+ var tile = context.tiles[tileIndex];
+ var componentsCount = siz.Csiz;
+ // Creating resolutions and sub-bands for each component
+ for (var c = 0; c < componentsCount; c++) {
+ var component = tile.components[c];
+ var decompositionLevelsCount =
+ component.codingStyleParameters.decompositionLevelsCount;
+ // Section B.5 Resolution levels and sub-bands
+ var resolutions = [];
+ var subbands = [];
+ for (var r = 0; r <= decompositionLevelsCount; r++) {
+ var blocksDimensions = getBlocksDimensions(context, component, r);
+ var resolution = {};
+ var scale = 1 << (decompositionLevelsCount - r);
+ resolution.trx0 = Math.ceil(component.tcx0 / scale);
+ resolution.try0 = Math.ceil(component.tcy0 / scale);
+ resolution.trx1 = Math.ceil(component.tcx1 / scale);
+ resolution.try1 = Math.ceil(component.tcy1 / scale);
+ buildPrecincts(context, resolution, blocksDimensions);
+ resolutions.push(resolution);
+
+ var subband;
+ if (r == 0) {
+ // one sub-band (LL) with last decomposition
+ subband = {};
+ subband.type = 'LL';
+ subband.tbx0 = Math.ceil(component.tcx0 / scale);
+ subband.tby0 = Math.ceil(component.tcy0 / scale);
+ subband.tbx1 = Math.ceil(component.tcx1 / scale);
+ subband.tby1 = Math.ceil(component.tcy1 / scale);
+ subband.resolution = resolution;
+ buildCodeblocks(context, subband, blocksDimensions);
+ subbands.push(subband);
+ resolution.subbands = [subband];
+ } else {
+ var bscale = 1 << (decompositionLevelsCount - r + 1);
+ var resolutionSubbands = [];
+ // three sub-bands (HL, LH and HH) with rest of decompositions
+ subband = {};
+ subband.type = 'HL';
+ subband.tbx0 = Math.ceil(component.tcx0 / bscale - 0.5);
+ subband.tby0 = Math.ceil(component.tcy0 / bscale);
+ subband.tbx1 = Math.ceil(component.tcx1 / bscale - 0.5);
+ subband.tby1 = Math.ceil(component.tcy1 / bscale);
+ subband.resolution = resolution;
+ buildCodeblocks(context, subband, blocksDimensions);
+ subbands.push(subband);
+ resolutionSubbands.push(subband);
+
+ subband = {};
+ subband.type = 'LH';
+ subband.tbx0 = Math.ceil(component.tcx0 / bscale);
+ subband.tby0 = Math.ceil(component.tcy0 / bscale - 0.5);
+ subband.tbx1 = Math.ceil(component.tcx1 / bscale);
+ subband.tby1 = Math.ceil(component.tcy1 / bscale - 0.5);
+ subband.resolution = resolution;
+ buildCodeblocks(context, subband, blocksDimensions);
+ subbands.push(subband);
+ resolutionSubbands.push(subband);
+
+ subband = {};
+ subband.type = 'HH';
+ subband.tbx0 = Math.ceil(component.tcx0 / bscale - 0.5);
+ subband.tby0 = Math.ceil(component.tcy0 / bscale - 0.5);
+ subband.tbx1 = Math.ceil(component.tcx1 / bscale - 0.5);
+ subband.tby1 = Math.ceil(component.tcy1 / bscale - 0.5);
+ subband.resolution = resolution;
+ buildCodeblocks(context, subband, blocksDimensions);
+ subbands.push(subband);
+ resolutionSubbands.push(subband);
+
+ resolution.subbands = resolutionSubbands;
+ }
+ }
+ component.resolutions = resolutions;
+ component.subbands = subbands;
+ }
+ // Generate the packets sequence
+ var progressionOrder = tile.codingStyleDefaultParameters.progressionOrder;
+ var packetsIterator;
+ switch (progressionOrder) {
+ case 0:
+ tile.packetsIterator =
+ new LayerResolutionComponentPositionIterator(context);
+ break;
+ case 1:
+ tile.packetsIterator =
+ new ResolutionLayerComponentPositionIterator(context);
+ break;
+ default:
+ throw 'Unsupported progression order ' + progressionOrder;
+ }
+ }
+ function parseTilePackets(context, data, offset, dataLength) {
+ var position = 0;
+ var buffer, bufferSize = 0, skipNextBit = false;
+ function readBits(count) {
+ while (bufferSize < count) {
+ var b = data[offset + position];
+ position++;
+ if (skipNextBit) {
+ buffer = (buffer << 7) | b;
+ bufferSize += 7;
+ skipNextBit = false;
+ } else {
+ buffer = (buffer << 8) | b;
+ bufferSize += 8;
+ }
+ if (b == 0xFF) {
+ skipNextBit = true;
+ }
+ }
+ bufferSize -= count;
+ return (buffer >>> bufferSize) & ((1 << count) - 1);
+ }
+ function alignToByte() {
+ bufferSize = 0;
+ if (skipNextBit) {
+ position++;
+ skipNextBit = false;
+ }
+ }
+ function readCodingpasses() {
+ var value = readBits(1);
+ if (value == 0)
+ return 1;
+ value = (value << 1) | readBits(1);
+ if (value == 0x02)
+ return 2;
+ value = (value << 2) | readBits(2);
+ if (value <= 0x0E)
+ return (value & 0x03) + 3;
+ value = (value << 5) | readBits(5);
+ if (value <= 0x1FE)
+ return (value & 0x1F) + 6;
+ value = (value << 7) | readBits(7);
+ return (value & 0x7F) + 37;
+ }
+ var tileIndex = context.currentTile.index;
+ var tile = context.tiles[tileIndex];
+ var packetsIterator = tile.packetsIterator;
+ while (position < dataLength) {
+ var packet = packetsIterator.nextPacket();
+ if (!readBits(1)) {
+ alignToByte();
+ continue;
+ }
+ var layerNumber = packet.layerNumber;
+ var queue = [];
+ for (var i = 0, ii = packet.codeblocks.length; i < ii; i++) {
+ var codeblock = packet.codeblocks[i];
+ var precinct = codeblock.precinct;
+ var codeblockColumn = codeblock.cbx - precinct.cbxMin;
+ var codeblockRow = codeblock.cby - precinct.cbyMin;
+ var codeblockIncluded = false;
+ var firstTimeInclusion = false;
+ if ('included' in codeblock) {
+ codeblockIncluded = !!readBits(1);
+ } else {
+ // reading inclusion tree
+ var precinct = codeblock.precinct;
+ var inclusionTree, zeroBitPlanesTree;
+ if ('inclusionTree' in precinct) {
+ inclusionTree = precinct.inclusionTree;
+ } else {
+ // building inclusion and zero bit-planes trees
+ var width = precinct.cbxMax - precinct.cbxMin + 1;
+ var height = precinct.cbyMax - precinct.cbyMin + 1;
+ inclusionTree = new InclusionTree(width, height, layerNumber);
+ zeroBitPlanesTree = new TagTree(width, height);
+ precinct.inclusionTree = inclusionTree;
+ precinct.zeroBitPlanesTree = zeroBitPlanesTree;
+ }
+
+ if (inclusionTree.reset(codeblockColumn, codeblockRow, layerNumber)) {
+ while (true) {
+ if (readBits(1)) {
+ var valueReady = !inclusionTree.nextLevel();
+ if (valueReady) {
+ codeblock.included = true;
+ codeblockIncluded = firstTimeInclusion = true;
+ break;
+ }
+ } else {
+ inclusionTree.incrementValue(layerNumber);
+ break;
+ }
+ }
+ }
+ }
+ if (!codeblockIncluded)
+ continue;
+ if (firstTimeInclusion) {
+ zeroBitPlanesTree = precinct.zeroBitPlanesTree;
+ zeroBitPlanesTree.reset(codeblockColumn, codeblockRow);
+ while (true) {
+ if (readBits(1)) {
+ var valueReady = !zeroBitPlanesTree.nextLevel();
+ if (valueReady)
+ break;
+ } else
+ zeroBitPlanesTree.incrementValue();
+ }
+ codeblock.zeroBitPlanes = zeroBitPlanesTree.value;
+ }
+ var codingpasses = readCodingpasses();
+ while (readBits(1))
+ codeblock.Lblock++;
+ var codingpassesLog2 = log2(codingpasses);
+ // rounding down log2
+ var bits = ((codingpasses < (1 << codingpassesLog2)) ?
+ codingpassesLog2 - 1 : codingpassesLog2) + codeblock.Lblock;
+ var codedDataLength = readBits(bits);
+ queue.push({
+ codeblock: codeblock,
+ codingpasses: codingpasses,
+ dataLength: codedDataLength
+ });
+ }
+ alignToByte();
+ while (queue.length > 0) {
+ var packetItem = queue.shift();
+ var codeblock = packetItem.codeblock;
+ if (!('data' in codeblock))
+ codeblock.data = [];
+ codeblock.data.push({
+ data: data,
+ start: offset + position,
+ end: offset + position + packetItem.dataLength,
+ codingpasses: packetItem.codingpasses
+ });
+ position += packetItem.dataLength;
+ }
+ }
+ return position;
+ }
+ function copyCoefficients(coefficients, x0, y0, width, height,
+ delta, mb, codeblocks, transformation) {
+ var r = 0.5; // formula (E-6)
+ for (var i = 0, ii = codeblocks.length; i < ii; ++i) {
+ var codeblock = codeblocks[i];
+ var blockWidth = codeblock.tbx1_ - codeblock.tbx0_;
+ var blockHeight = codeblock.tby1_ - codeblock.tby0_;
+ if (blockWidth == 0 || blockHeight == 0)
+ continue;
+ if (!('data' in codeblock))
+ continue;
+
+ var bitModel, currentCodingpassType;
+ bitModel = new BitModel(blockWidth, blockHeight, codeblock.subbandType,
+ codeblock.zeroBitPlanes);
+ currentCodingpassType = 2; // first bit plane starts from cleanup
+
+ // collect data
+ var data = codeblock.data, totalLength = 0, codingpasses = 0;
+ for (var q = 0, qq = data.length; q < qq; q++) {
+ var dataItem = data[q];
+ totalLength += dataItem.end - dataItem.start;
+ codingpasses += dataItem.codingpasses;
+ }
+ var encodedData = new Uint8Array(totalLength), k = 0;
+ for (var q = 0, qq = data.length; q < qq; q++) {
+ var dataItem = data[q];
+ var chunk = dataItem.data.subarray(dataItem.start, dataItem.end);
+ encodedData.set(chunk, k);
+ k += chunk.length;
+ }
+ // decoding the item
+ var decoder = new ArithmeticDecoder(encodedData, 0, totalLength);
+ bitModel.setDecoder(decoder);
+
+ for (var q = 0; q < codingpasses; q++) {
+ switch (currentCodingpassType) {
+ case 0:
+ bitModel.runSignificancePropogationPass();
+ break;
+ case 1:
+ bitModel.runMagnitudeRefinementPass();
+ break;
+ case 2:
+ bitModel.runCleanupPass();
+ break;
+ }
+ currentCodingpassType = (currentCodingpassType + 1) % 3;
+ }
+
+ var offset = (codeblock.tbx0_ - x0) + (codeblock.tby0_ - y0) * width;
+ var position = 0;
+ for (var j = 0; j < blockHeight; j++) {
+ for (var k = 0; k < blockWidth; k++) {
+ var n = (bitModel.coefficentsSign[position] ? -1 : 1) *
+ bitModel.coefficentsMagnitude[position];
+ var nb = bitModel.bitsDecoded[position], correction;
+ if (transformation == 0 || mb > nb) {
+ // use r only if transformation is irreversible or
+ // not all bitplanes were decoded for reversible transformation
+ n += n < 0 ? n - r : n > 0 ? n + r : 0;
+ correction = 1 << (mb - nb);
+ } else
+ correction = 1;
+ coefficients[offset++] = n * correction * delta;
+ position++;
+ }
+ offset += width - blockWidth;
+ }
+ }
+ }
+ function transformTile(context, tile, c) {
+ var component = tile.components[c];
+ var codingStyleParameters = component.codingStyleParameters;
+ var quantizationParameters = component.quantizationParameters;
+ var decompositionLevelsCount =
+ codingStyleParameters.decompositionLevelsCount;
+ var spqcds = quantizationParameters.SPqcds;
+ var scalarExpounded = quantizationParameters.scalarExpounded;
+ var guardBits = quantizationParameters.guardBits;
+ var transformation = codingStyleParameters.transformation;
+ var precision = context.components[c].precision;
+
+ var subbandCoefficients = [];
+ var k = 0, b = 0;
+ for (var i = 0; i <= decompositionLevelsCount; i++) {
+ var resolution = component.resolutions[i];
+
+ for (var j = 0, jj = resolution.subbands.length; j < jj; j++) {
+ var mu, epsilon;
+ if (!scalarExpounded) {
+ // formula E-5
+ mu = spqcds[0].mu;
+ epsilon = spqcds[0].epsilon + (i > 0 ? 1 - i : 0);
+ } else {
+ mu = spqcds[b].mu;
+ epsilon = spqcds[b].epsilon;
+ }
+
+ var subband = resolution.subbands[j];
+ var width = subband.tbx1 - subband.tbx0;
+ var height = subband.tby1 - subband.tby0;
+ var gainLog2 = SubbandsGainLog2[subband.type];
+
+ // calulate quantization coefficient (Section E.1.1.1)
+ var delta = Math.pow(2, (precision + gainLog2) - epsilon) *
+ (1 + mu / 2048);
+ var mb = (guardBits + epsilon - 1);
+
+ var coefficients = new Float32Array(width * height);
+ copyCoefficients(coefficients, subband.tbx0, subband.tby0,
+ width, height, delta, mb, subband.codeblocks, transformation);
+
+ subbandCoefficients.push({
+ width: width,
+ height: height,
+ items: coefficients
+ });
+
+ b++;
+ }
+ }
+
+ var transformation = codingStyleParameters.transformation;
+ var transform = transformation == 0 ? new IrreversibleTransform() :
+ new ReversibleTransform();
+ var result = transform.calculate(subbandCoefficients,
+ component.tcx0, component.tcy0);
+ return {
+ left: component.tcx0,
+ top: component.tcy0,
+ width: result.width,
+ height: result.height,
+ items: result.items
+ };
+ }
+ function transformComponents(context) {
+ var siz = context.SIZ;
+ var components = context.components;
+ var componentsCount = siz.Csiz;
+ var resultImages = [];
+ for (var i = 0, ii = context.tiles.length; i < ii; i++) {
+ var tile = context.tiles[i];
+ var result = [];
+ for (var c = 0; c < componentsCount; c++) {
+ var image = transformTile(context, tile, c);
+ result.push(image);
+ }
+
+ // Section G.2.2 Inverse multi component transform
+ if (tile.codingStyleDefaultParameters.multipleComponentTransform) {
+ var y0items = result[0].items;
+ var y1items = result[1].items;
+ var y2items = result[2].items;
+ for (var j = 0, jj = y0items.length; j < jj; j++) {
+ var y0 = y0items[j], y1 = y1items[j], y2 = y2items[j];
+ var i1 = y0 - ((y2 + y1) >> 2);
+ y1items[j] = i1;
+ y0items[j] = y2 + i1;
+ y2items[j] = y1 + i1;
+ }
+ }
+
+ // Section G.1 DC level shifting to unsigned component values
+ for (var c = 0; c < componentsCount; c++) {
+ var component = components[c];
+ if (component.isSigned)
+ continue;
+
+ var offset = 1 << (component.precision - 1);
+ var tileImage = result[c];
+ var items = tileImage.items;
+ for (var j = 0, jj = items.length; j < jj; j++)
+ items[j] += offset;
+ }
+
+ // To simplify things: shift and clamp output to 8 bit unsigned
+ for (var c = 0; c < componentsCount; c++) {
+ var component = components[c];
+ var offset = component.isSigned ? 128 : 0;
+ var shift = component.precision - 8;
+ var tileImage = result[c];
+ var items = tileImage.items;
+ var data = new Uint8Array(items.length);
+ for (var j = 0, jj = items.length; j < jj; j++) {
+ var value = (items[j] >> shift) + offset;
+ data[j] = value < 0 ? 0 : value > 255 ? 255 : value;
+ }
+ result[c].items = data;
+ }
+
+ resultImages.push(result);
+ }
+ return resultImages;
+ }
+ function initializeTile(context, tileIndex) {
+ var siz = context.SIZ;
+ var componentsCount = siz.Csiz;
+ var tile = context.tiles[tileIndex];
+ var resultTiles = [];
+ for (var c = 0; c < componentsCount; c++) {
+ var component = tile.components[c];
+ var qcdOrQcc = c in context.currentTile.QCC ?
+ context.currentTile.QCC[c] : context.currentTile.QCD;
+ component.quantizationParameters = qcdOrQcc;
+ var codOrCoc = c in context.currentTile.COC ?
+ context.currentTile.COC[c] : context.currentTile.COD;
+ component.codingStyleParameters = codOrCoc;
+ }
+ tile.codingStyleDefaultParameters = context.currentTile.COD;
+ }
+
+ // Section B.10.2 Tag trees
+ var TagTree = (function TagTreeClosure() {
+ function TagTree(width, height) {
+ var levelsLength = log2(Math.max(width, height)) + 1;
+ this.levels = [];
+ for (var i = 0; i < levelsLength; i++) {
+ var level = {
+ width: width,
+ height: height,
+ items: []
+ };
+ this.levels.push(level);
+ width = Math.ceil(width / 2);
+ height = Math.ceil(height / 2);
+ }
+ }
+ TagTree.prototype = {
+ reset: function TagTree_reset(i, j) {
+ var currentLevel = 0, value = 0;
+ while (currentLevel < this.levels.length) {
+ var level = this.levels[currentLevel];
+ var index = i + j * level.width;
+ if (index in level.items) {
+ value = level.items[index];
+ break;
+ }
+ level.index = index;
+ i >>= 1;
+ j >>= 1;
+ currentLevel++;
+ }
+ currentLevel--;
+ var level = this.levels[currentLevel];
+ level.items[level.index] = value;
+ this.currentLevel = currentLevel;
+ delete this.value;
+ },
+ incrementValue: function TagTree_incrementValue() {
+ var level = this.levels[this.currentLevel];
+ level.items[level.index]++;
+ },
+ nextLevel: function TagTree_nextLevel() {
+ var currentLevel = this.currentLevel;
+ var level = this.levels[currentLevel];
+ var value = level.items[level.index];
+ currentLevel--;
+ if (currentLevel < 0) {
+ this.value = value;
+ return false;
+ }
+
+ this.currentLevel = currentLevel;
+ var level = this.levels[currentLevel];
+ level.items[level.index] = value;
+ return true;
+ }
+ };
+ return TagTree;
+ })();
+
+ var InclusionTree = (function InclusionTreeClosure() {
+ function InclusionTree(width, height, defaultValue) {
+ var levelsLength = log2(Math.max(width, height)) + 1;
+ this.levels = [];
+ for (var i = 0; i < levelsLength; i++) {
+ var items = new Uint8Array(width * height);
+ for (var j = 0, jj = items.length; j < jj; j++)
+ items[j] = defaultValue;
+
+ var level = {
+ width: width,
+ height: height,
+ items: items
+ };
+ this.levels.push(level);
+
+ width = Math.ceil(width / 2);
+ height = Math.ceil(height / 2);
+ }
+ }
+ InclusionTree.prototype = {
+ reset: function InclusionTree_reset(i, j, stopValue) {
+ var currentLevel = 0;
+ while (currentLevel < this.levels.length) {
+ var level = this.levels[currentLevel];
+ var index = i + j * level.width;
+ level.index = index;
+ var value = level.items[index];
+
+ if (value == 0xFF)
+ break;
+
+ if (value > stopValue) {
+ this.currentLevel = currentLevel;
+ // already know about this one, propagating the value to top levels
+ this.propagateValues();
+ return false;
+ }
+
+ i >>= 1;
+ j >>= 1;
+ currentLevel++;
+ }
+ this.currentLevel = currentLevel - 1;
+ return true;
+ },
+ incrementValue: function InclusionTree_incrementValue(stopValue) {
+ var level = this.levels[this.currentLevel];
+ level.items[level.index] = stopValue + 1;
+ this.propagateValues();
+ },
+ propagateValues: function InclusionTree_propagateValues() {
+ var levelIndex = this.currentLevel;
+ var level = this.levels[levelIndex];
+ var currentValue = level.items[level.index];
+ while (--levelIndex >= 0) {
+ var level = this.levels[levelIndex];
+ level.items[level.index] = currentValue;
+ }
+ },
+ nextLevel: function InclusionTree_nextLevel() {
+ var currentLevel = this.currentLevel;
+ var level = this.levels[currentLevel];
+ var value = level.items[level.index];
+ level.items[level.index] = 0xFF;
+ currentLevel--;
+ if (currentLevel < 0)
+ return false;
+
+ this.currentLevel = currentLevel;
+ var level = this.levels[currentLevel];
+ level.items[level.index] = value;
+ return true;
+ }
+ };
+ return InclusionTree;
+ })();
+
+ // Implements C.3. Arithmetic decoding procedures
+ var ArithmeticDecoder = (function ArithmeticDecoderClosure() {
+ var QeTable = [
+ {qe: 0x5601, nmps: 1, nlps: 1, switchFlag: 1},
+ {qe: 0x3401, nmps: 2, nlps: 6, switchFlag: 0},
+ {qe: 0x1801, nmps: 3, nlps: 9, switchFlag: 0},
+ {qe: 0x0AC1, nmps: 4, nlps: 12, switchFlag: 0},
+ {qe: 0x0521, nmps: 5, nlps: 29, switchFlag: 0},
+ {qe: 0x0221, nmps: 38, nlps: 33, switchFlag: 0},
+ {qe: 0x5601, nmps: 7, nlps: 6, switchFlag: 1},
+ {qe: 0x5401, nmps: 8, nlps: 14, switchFlag: 0},
+ {qe: 0x4801, nmps: 9, nlps: 14, switchFlag: 0},
+ {qe: 0x3801, nmps: 10, nlps: 14, switchFlag: 0},
+ {qe: 0x3001, nmps: 11, nlps: 17, switchFlag: 0},
+ {qe: 0x2401, nmps: 12, nlps: 18, switchFlag: 0},
+ {qe: 0x1C01, nmps: 13, nlps: 20, switchFlag: 0},
+ {qe: 0x1601, nmps: 29, nlps: 21, switchFlag: 0},
+ {qe: 0x5601, nmps: 15, nlps: 14, switchFlag: 1},
+ {qe: 0x5401, nmps: 16, nlps: 14, switchFlag: 0},
+ {qe: 0x5101, nmps: 17, nlps: 15, switchFlag: 0},
+ {qe: 0x4801, nmps: 18, nlps: 16, switchFlag: 0},
+ {qe: 0x3801, nmps: 19, nlps: 17, switchFlag: 0},
+ {qe: 0x3401, nmps: 20, nlps: 18, switchFlag: 0},
+ {qe: 0x3001, nmps: 21, nlps: 19, switchFlag: 0},
+ {qe: 0x2801, nmps: 22, nlps: 19, switchFlag: 0},
+ {qe: 0x2401, nmps: 23, nlps: 20, switchFlag: 0},
+ {qe: 0x2201, nmps: 24, nlps: 21, switchFlag: 0},
+ {qe: 0x1C01, nmps: 25, nlps: 22, switchFlag: 0},
+ {qe: 0x1801, nmps: 26, nlps: 23, switchFlag: 0},
+ {qe: 0x1601, nmps: 27, nlps: 24, switchFlag: 0},
+ {qe: 0x1401, nmps: 28, nlps: 25, switchFlag: 0},
+ {qe: 0x1201, nmps: 29, nlps: 26, switchFlag: 0},
+ {qe: 0x1101, nmps: 30, nlps: 27, switchFlag: 0},
+ {qe: 0x0AC1, nmps: 31, nlps: 28, switchFlag: 0},
+ {qe: 0x09C1, nmps: 32, nlps: 29, switchFlag: 0},
+ {qe: 0x08A1, nmps: 33, nlps: 30, switchFlag: 0},
+ {qe: 0x0521, nmps: 34, nlps: 31, switchFlag: 0},
+ {qe: 0x0441, nmps: 35, nlps: 32, switchFlag: 0},
+ {qe: 0x02A1, nmps: 36, nlps: 33, switchFlag: 0},
+ {qe: 0x0221, nmps: 37, nlps: 34, switchFlag: 0},
+ {qe: 0x0141, nmps: 38, nlps: 35, switchFlag: 0},
+ {qe: 0x0111, nmps: 39, nlps: 36, switchFlag: 0},
+ {qe: 0x0085, nmps: 40, nlps: 37, switchFlag: 0},
+ {qe: 0x0049, nmps: 41, nlps: 38, switchFlag: 0},
+ {qe: 0x0025, nmps: 42, nlps: 39, switchFlag: 0},
+ {qe: 0x0015, nmps: 43, nlps: 40, switchFlag: 0},
+ {qe: 0x0009, nmps: 44, nlps: 41, switchFlag: 0},
+ {qe: 0x0005, nmps: 45, nlps: 42, switchFlag: 0},
+ {qe: 0x0001, nmps: 45, nlps: 43, switchFlag: 0},
+ {qe: 0x5601, nmps: 46, nlps: 46, switchFlag: 0}
+ ];
+
+ function ArithmeticDecoder(data, start, end) {
+ this.data = data;
+ this.bp = start;
+ this.dataEnd = end;
+
+ this.chigh = data[start];
+ this.clow = 0;
+
+ this.byteIn();
+
+ this.chigh = ((this.chigh << 7) & 0xFFFF) | ((this.clow >> 9) & 0x7F);
+ this.clow = (this.clow << 7) & 0xFFFF;
+ this.ct -= 7;
+ this.a = 0x8000;
+ }
+
+ ArithmeticDecoder.prototype = {
+ byteIn: function ArithmeticDecoder_byteIn() {
+ var data = this.data;
+ var bp = this.bp;
+ if (data[bp] == 0xFF) {
+ var b1 = data[bp + 1];
+ if (b1 > 0x8F) {
+ this.clow += 0xFF00;
+ this.ct = 8;
+ } else {
+ bp++;
+ this.clow += (data[bp] << 9);
+ this.ct = 7;
+ this.bp = bp;
+ }
+ } else {
+ bp++;
+ this.clow += bp < this.dataEnd ? (data[bp] << 8) : 0xFF00;
+ this.ct = 8;
+ this.bp = bp;
+ }
+ if (this.clow > 0xFFFF) {
+ this.chigh += (this.clow >> 16);
+ this.clow &= 0xFFFF;
+ }
+ },
+ readBit: function ArithmeticDecoder_readBit(cx) {
+ var qeIcx = QeTable[cx.index].qe;
+ this.a -= qeIcx;
+
+ if (this.chigh < qeIcx) {
+ var d = this.exchangeLps(cx);
+ this.renormD();
+ return d;
+ } else {
+ this.chigh -= qeIcx;
+ if ((this.a & 0x8000) == 0) {
+ var d = this.exchangeMps(cx);
+ this.renormD();
+ return d;
+ } else {
+ return cx.mps;
+ }
+ }
+ },
+ renormD: function ArithmeticDecoder_renormD() {
+ do {
+ if (this.ct == 0)
+ this.byteIn();
+
+ this.a <<= 1;
+ this.chigh = ((this.chigh << 1) & 0xFFFF) | ((this.clow >> 15) & 1);
+ this.clow = (this.clow << 1) & 0xFFFF;
+ this.ct--;
+ } while ((this.a & 0x8000) == 0);
+ },
+ exchangeMps: function ArithmeticDecoder_exchangeMps(cx) {
+ var d;
+ var qeTableIcx = QeTable[cx.index];
+ if (this.a < qeTableIcx.qe) {
+ d = 1 - cx.mps;
+
+ if (qeTableIcx.switchFlag == 1) {
+ cx.mps = 1 - cx.mps;
+ }
+ cx.index = qeTableIcx.nlps;
+ } else {
+ d = cx.mps;
+ cx.index = qeTableIcx.nmps;
+ }
+ return d;
+ },
+ exchangeLps: function ArithmeticDecoder_exchangeLps(cx) {
+ var d;
+ var qeTableIcx = QeTable[cx.index];
+ if (this.a < qeTableIcx.qe) {
+ this.a = qeTableIcx.qe;
+ d = cx.mps;
+ cx.index = qeTableIcx.nmps;
+ } else {
+ this.a = qeTableIcx.qe;
+ d = 1 - cx.mps;
+
+ if (qeTableIcx.switchFlag == 1) {
+ cx.mps = 1 - cx.mps;
+ }
+ cx.index = qeTableIcx.nlps;
+ }
+ return d;
+ }
+ };
+
+ return ArithmeticDecoder;
+ })();
+
+ // Section D. Coefficient bit modeling
+ var BitModel = (function BitModelClosure() {
+ // Table D-1
+ // The index is binary presentation: 0dddvvhh, ddd - sum of Di (0..4),
+ // vv - sum of Vi (0..2), and hh - sum of Hi (0..2)
+ var LLAndLHContextsLabel = new Uint8Array([
+ 0, 5, 8, 0, 3, 7, 8, 0, 4, 7, 8, 0, 0, 0, 0, 0, 1, 6, 8, 0, 3, 7, 8, 0, 4,
+ 7, 8, 0, 0, 0, 0, 0, 2, 6, 8, 0, 3, 7, 8, 0, 4, 7, 8, 0, 0, 0, 0, 0, 2, 6,
+ 8, 0, 3, 7, 8, 0, 4, 7, 8, 0, 0, 0, 0, 0, 2, 6, 8, 0, 3, 7, 8, 0, 4, 7, 8
+ ]);
+ var HLContextLabel = new Uint8Array([
+ 0, 3, 4, 0, 5, 7, 7, 0, 8, 8, 8, 0, 0, 0, 0, 0, 1, 3, 4, 0, 6, 7, 7, 0, 8,
+ 8, 8, 0, 0, 0, 0, 0, 2, 3, 4, 0, 6, 7, 7, 0, 8, 8, 8, 0, 0, 0, 0, 0, 2, 3,
+ 4, 0, 6, 7, 7, 0, 8, 8, 8, 0, 0, 0, 0, 0, 2, 3, 4, 0, 6, 7, 7, 0, 8, 8, 8
+ ]);
+ var HHContextLabel = new Uint8Array([
+ 0, 1, 2, 0, 1, 2, 2, 0, 2, 2, 2, 0, 0, 0, 0, 0, 3, 4, 5, 0, 4, 5, 5, 0, 5,
+ 5, 5, 0, 0, 0, 0, 0, 6, 7, 7, 0, 7, 7, 7, 0, 7, 7, 7, 0, 0, 0, 0, 0, 8, 8,
+ 8, 0, 8, 8, 8, 0, 8, 8, 8, 0, 0, 0, 0, 0, 8, 8, 8, 0, 8, 8, 8, 0, 8, 8, 8
+ ]);
+
+ // Table D-2
+ function calcSignContribution(significance0, sign0, significance1, sign1) {
+ if (significance1) {
+ if (!sign1)
+ return significance0 ? (!sign0 ? 1 : 0) : 1;
+ else
+ return significance0 ? (!sign0 ? 0 : -1) : -1;
+ } else
+ return significance0 ? (!sign0 ? 1 : -1) : 0;
+ }
+ // Table D-3
+ var SignContextLabels = [
+ {contextLabel: 13, xorBit: 0},
+ {contextLabel: 12, xorBit: 0},
+ {contextLabel: 11, xorBit: 0},
+ {contextLabel: 10, xorBit: 0},
+ {contextLabel: 9, xorBit: 0},
+ {contextLabel: 10, xorBit: 1},
+ {contextLabel: 11, xorBit: 1},
+ {contextLabel: 12, xorBit: 1},
+ {contextLabel: 13, xorBit: 1}
+ ];
+
+ function BitModel(width, height, subband, zeroBitPlanes) {
+ this.width = width;
+ this.height = height;
+
+ this.contextLabelTable = subband == 'HH' ? HHContextLabel :
+ subband == 'HL' ? HLContextLabel : LLAndLHContextsLabel;
+
+ var coefficientCount = width * height;
+
+ // coefficients outside the encoding region treated as insignificant
+ // add border state cells for significanceState
+ this.neighborsSignificance = new Uint8Array(coefficientCount);
+ this.coefficentsSign = new Uint8Array(coefficientCount);
+ this.coefficentsMagnitude = new Uint32Array(coefficientCount);
+ this.processingFlags = new Uint8Array(coefficientCount);
+
+ var bitsDecoded = new Uint8Array(this.width * this.height);
+ for (var i = 0, ii = bitsDecoded.length; i < ii; i++)
+ bitsDecoded[i] = zeroBitPlanes;
+ this.bitsDecoded = bitsDecoded;
+
+ this.reset();
+ }
+
+ BitModel.prototype = {
+ setDecoder: function BitModel_setDecoder(decoder) {
+ this.decoder = decoder;
+ },
+ reset: function BitModel_reset() {
+ this.uniformContext = {index: 46, mps: 0};
+ this.runLengthContext = {index: 3, mps: 0};
+ this.contexts = [];
+ this.contexts.push({index: 4, mps: 0});
+ for (var i = 1; i <= 16; i++)
+ this.contexts.push({index: 0, mps: 0});
+ },
+ setNeighborsSignificance:
+ function BitModel_setNeighborsSignificance(row, column) {
+ var neighborsSignificance = this.neighborsSignificance;
+ var width = this.width, height = this.height;
+ var index = row * width + column;
+ if (row > 0) {
+ if (column > 0)
+ neighborsSignificance[index - width - 1] += 0x10;
+ if (column + 1 < width)
+ neighborsSignificance[index - width + 1] += 0x10;
+ neighborsSignificance[index - width] += 0x04;
+ }
+ if (row + 1 < height) {
+ if (column > 0)
+ neighborsSignificance[index + width - 1] += 0x10;
+ if (column + 1 < width)
+ neighborsSignificance[index + width + 1] += 0x10;
+ neighborsSignificance[index + width] += 0x04;
+ }
+ if (column > 0)
+ neighborsSignificance[index - 1] += 0x01;
+ if (column + 1 < width)
+ neighborsSignificance[index + 1] += 0x01;
+ neighborsSignificance[index] |= 0x80;
+ },
+ runSignificancePropogationPass:
+ function BitModel_runSignificancePropogationPass() {
+ var decoder = this.decoder;
+ var width = this.width, height = this.height;
+ var coefficentsMagnitude = this.coefficentsMagnitude;
+ var coefficentsSign = this.coefficentsSign;
+ var contextLabels = this.contextLabels;
+ var neighborsSignificance = this.neighborsSignificance;
+ var processingFlags = this.processingFlags;
+ var contexts = this.contexts;
+ var labels = this.contextLabelTable;
+ var bitsDecoded = this.bitsDecoded;
+ // clear processed flag
+ var processedInverseMask = ~1;
+ var processedMask = 1;
+ var firstMagnitudeBitMask = 2;
+ for (var q = 0, qq = width * height; q < qq; q++)
+ processingFlags[q] &= processedInverseMask;
+
+ for (var i0 = 0; i0 < height; i0 += 4) {
+ for (var j = 0; j < width; j++) {
+ var index = i0 * width + j;
+ for (var i1 = 0; i1 < 4; i1++, index += width) {
+ var i = i0 + i1;
+ if (i >= height)
+ break;
+
+ if (coefficentsMagnitude[index] || !neighborsSignificance[index])
+ continue;
+
+ var contextLabel = labels[neighborsSignificance[index]];
+ var cx = contexts[contextLabel];
+ var decision = decoder.readBit(cx);
+ if (decision) {
+ var sign = this.decodeSignBit(i, j);
+ coefficentsSign[index] = sign;
+ coefficentsMagnitude[index] = 1;
+ this.setNeighborsSignificance(i, j);
+ processingFlags[index] |= firstMagnitudeBitMask;
+ }
+ bitsDecoded[index]++;
+ processingFlags[index] |= processedMask;
+ }
+ }
+ }
+ },
+ decodeSignBit: function BitModel_decodeSignBit(row, column) {
+ var width = this.width, height = this.height;
+ var index = row * width + column;
+ var coefficentsMagnitude = this.coefficentsMagnitude;
+ var coefficentsSign = this.coefficentsSign;
+ var horizontalContribution = calcSignContribution(
+ column > 0 && coefficentsMagnitude[index - 1],
+ coefficentsSign[index - 1],
+ column + 1 < width && coefficentsMagnitude[index + 1],
+ coefficentsSign[index + 1]);
+ var verticalContribution = calcSignContribution(
+ row > 0 && coefficentsMagnitude[index - width],
+ coefficentsSign[index - width],
+ row + 1 < height && coefficentsMagnitude[index + width],
+ coefficentsSign[index + width]);
+
+ var contextLabelAndXor = SignContextLabels[
+ 3 * (1 - horizontalContribution) + (1 - verticalContribution)];
+ var contextLabel = contextLabelAndXor.contextLabel;
+ var cx = this.contexts[contextLabel];
+ var decoded = this.decoder.readBit(cx);
+ return decoded ^ contextLabelAndXor.xorBit;
+ },
+ runMagnitudeRefinementPass:
+ function BitModel_runMagnitudeRefinementPass() {
+ var decoder = this.decoder;
+ var width = this.width, height = this.height;
+ var coefficentsMagnitude = this.coefficentsMagnitude;
+ var neighborsSignificance = this.neighborsSignificance;
+ var contexts = this.contexts;
+ var bitsDecoded = this.bitsDecoded;
+ var processingFlags = this.processingFlags;
+ var processedMask = 1;
+ var firstMagnitudeBitMask = 2;
+ for (var i0 = 0; i0 < height; i0 += 4) {
+ for (var j = 0; j < width; j++) {
+ for (var i1 = 0; i1 < 4; i1++) {
+ var i = i0 + i1;
+ if (i >= height)
+ break;
+ var index = i * width + j;
+
+ // significant but not those that have just become
+ if (!coefficentsMagnitude[index] ||
+ (processingFlags[index] & processedMask) != 0)
+ continue;
+
+ var contextLabel = 16;
+ if ((processingFlags[index] &
+ firstMagnitudeBitMask) != 0) {
+ processingFlags[i * width + j] ^= firstMagnitudeBitMask;
+ // first refinement
+ var significance = neighborsSignificance[index];
+ var sumOfSignificance = (significance & 3) +
+ ((significance >> 2) & 3) + ((significance >> 4) & 7);
+ contextLabel = sumOfSignificance >= 1 ? 15 : 14;
+ }
+
+ var cx = contexts[contextLabel];
+ var bit = decoder.readBit(cx);
+ coefficentsMagnitude[index] =
+ (coefficentsMagnitude[index] << 1) | bit;
+ bitsDecoded[index]++;
+ processingFlags[index] |= processedMask;
+ }
+ }
+ }
+ },
+ runCleanupPass: function BitModel_runCleanupPass() {
+ var decoder = this.decoder;
+ var width = this.width, height = this.height;
+ var neighborsSignificance = this.neighborsSignificance;
+ var significanceState = this.significanceState;
+ var coefficentsMagnitude = this.coefficentsMagnitude;
+ var coefficentsSign = this.coefficentsSign;
+ var contexts = this.contexts;
+ var labels = this.contextLabelTable;
+ var bitsDecoded = this.bitsDecoded;
+ var processingFlags = this.processingFlags;
+ var processedMask = 1;
+ var firstMagnitudeBitMask = 2;
+ var oneRowDown = width;
+ var twoRowsDown = width * 2;
+ var threeRowsDown = width * 3;
+ for (var i0 = 0; i0 < height; i0 += 4) {
+ for (var j = 0; j < width; j++) {
+ var index0 = i0 * width + j;
+ // using the property: labels[neighborsSignificance[index]] == 0
+ // when neighborsSignificance[index] == 0
+ var allEmpty = i0 + 3 < height &&
+ processingFlags[index0] == 0 &&
+ processingFlags[index0 + oneRowDown] == 0 &&
+ processingFlags[index0 + twoRowsDown] == 0 &&
+ processingFlags[index0 + threeRowsDown] == 0 &&
+ neighborsSignificance[index0] == 0 &&
+ neighborsSignificance[index0 + oneRowDown] == 0 &&
+ neighborsSignificance[index0 + twoRowsDown] == 0 &&
+ neighborsSignificance[index0 + threeRowsDown] == 0;
+ var i1 = 0, index = index0;
+ var cx, i;
+ if (allEmpty) {
+ cx = this.runLengthContext;
+ var hasSignificantCoefficent = decoder.readBit(cx);
+ if (!hasSignificantCoefficent) {
+ bitsDecoded[index0]++;
+ bitsDecoded[index0 + oneRowDown]++;
+ bitsDecoded[index0 + twoRowsDown]++;
+ bitsDecoded[index0 + threeRowsDown]++;
+ continue; // next column
+ }
+ cx = this.uniformContext;
+ i1 = (decoder.readBit(cx) << 1) | decoder.readBit(cx);
+ i = i0 + i1;
+ index += i1 * width;
+
+ var sign = this.decodeSignBit(i, j);
+ coefficentsSign[index] = sign;
+ coefficentsMagnitude[index] = 1;
+ this.setNeighborsSignificance(i, j);
+ processingFlags[index] |= firstMagnitudeBitMask;
+
+ index = index0;
+ for (var i2 = i0; i2 <= i; i2++, index += width)
+ bitsDecoded[index]++;
+
+ i1++;
+ }
+ for (; i1 < 4; i1++, index += width) {
+ i = i0 + i1;
+ if (i >= height)
+ break;
+
+ if (coefficentsMagnitude[index] ||
+ (processingFlags[index] & processedMask) != 0)
+ continue;
+
+ var contextLabel = labels[neighborsSignificance[index]];
+ cx = contexts[contextLabel];
+ var decision = decoder.readBit(cx);
+ if (decision == 1) {
+ var sign = this.decodeSignBit(i, j);
+ coefficentsSign[index] = sign;
+ coefficentsMagnitude[index] = 1;
+ this.setNeighborsSignificance(i, j);
+ processingFlags[index] |= firstMagnitudeBitMask;
+ }
+ bitsDecoded[index]++;
+ }
+ }
+ }
+ }
+ };
+
+ return BitModel;
+ })();
+
+ // Section F, Discrete wavelet transofrmation
+ var Transform = (function TransformClosure() {
+ function Transform() {
+ }
+ Transform.prototype.calculate =
+ function transformCalculate(subbands, u0, v0) {
+ var ll = subbands[0];
+ for (var i = 1, ii = subbands.length, j = 1; i < ii; i += 3, j++) {
+ ll = this.iterate(ll, subbands[i], subbands[i + 1],
+ subbands[i + 2], u0, v0);
+ }
+ return ll;
+ };
+ Transform.prototype.iterate = function Transform_iterate(ll, hl, lh, hh,
+ u0, v0) {
+ var llWidth = ll.width, llHeight = ll.height, llItems = ll.items;
+ var hlWidth = hl.width, hlHeight = hl.height, hlItems = hl.items;
+ var lhWidth = lh.width, lhHeight = lh.height, lhItems = lh.items;
+ var hhWidth = hh.width, hhHeight = hh.height, hhItems = hh.items;
+
+ // Section F.3.3 interleave
+ var width = llWidth + hlWidth;
+ var height = llHeight + lhHeight;
+ var items = new Float32Array(width * height);
+ for (var i = 0, ii = llHeight; i < ii; i++) {
+ var k = i * llWidth, l = i * 2 * width;
+ for (var j = 0, jj = llWidth; j < jj; j++, k++, l += 2)
+ items[l] = llItems[k];
+ }
+ for (var i = 0, ii = hlHeight; i < ii; i++) {
+ var k = i * hlWidth, l = i * 2 * width + 1;
+ for (var j = 0, jj = hlWidth; j < jj; j++, k++, l += 2)
+ items[l] = hlItems[k];
+ }
+ for (var i = 0, ii = lhHeight; i < ii; i++) {
+ var k = i * lhWidth, l = (i * 2 + 1) * width;
+ for (var j = 0, jj = lhWidth; j < jj; j++, k++, l += 2)
+ items[l] = lhItems[k];
+ }
+ for (var i = 0, ii = hhHeight; i < ii; i++) {
+ var k = i * hhWidth, l = (i * 2 + 1) * width + 1;
+ for (var j = 0, jj = hhWidth; j < jj; j++, k++, l += 2)
+ items[l] = hhItems[k];
+ }
+
+ var bufferPadding = 4;
+ var bufferLength = new Float32Array(Math.max(width, height) +
+ 2 * bufferPadding);
+ var buffer = new Float32Array(bufferLength);
+ var bufferOut = new Float32Array(bufferLength);
+
+ // Section F.3.4 HOR_SR
+ for (var v = 0; v < height; v++) {
+ if (width == 1) {
+ // if width = 1, when u0 even keep items as is, when odd divide by 2
+ if ((u0 % 1) != 0) {
+ items[v * width] /= 2;
+ }
+ continue;
+ }
+
+ var k = v * width;
+ var l = bufferPadding;
+ for (var u = 0; u < width; u++, k++, l++)
+ buffer[l] = items[k];
+
+ // Section F.3.7 extending... using max extension of 4
+ var i1 = bufferPadding - 1, j1 = bufferPadding + 1;
+ var i2 = bufferPadding + width - 2, j2 = bufferPadding + width;
+ buffer[i1--] = buffer[j1++];
+ buffer[j2++] = buffer[i2--];
+ buffer[i1--] = buffer[j1++];
+ buffer[j2++] = buffer[i2--];
+ buffer[i1--] = buffer[j1++];
+ buffer[j2++] = buffer[i2--];
+ buffer[i1--] = buffer[j1++];
+ buffer[j2++] = buffer[i2--];
+
+ this.filter(buffer, bufferPadding, width, u0, bufferOut);
+
+ k = v * width;
+ l = bufferPadding;
+ for (var u = 0; u < width; u++, k++, l++)
+ items[k] = bufferOut[l];
+ }
+
+ // Section F.3.5 VER_SR
+ for (var u = 0; u < width; u++) {
+ if (height == 1) {
+ // if height = 1, when v0 even keep items as is, when odd divide by 2
+ if ((v0 % 1) != 0) {
+ items[u] /= 2;
+ }
+ continue;
+ }
+
+ var k = u;
+ var l = bufferPadding;
+ for (var v = 0; v < height; v++, k += width, l++)
+ buffer[l] = items[k];
+
+ // Section F.3.7 extending... using max extension of 4
+ var i1 = bufferPadding - 1, j1 = bufferPadding + 1;
+ var i2 = bufferPadding + height - 2, j2 = bufferPadding + height;
+ buffer[i1--] = buffer[j1++];
+ buffer[j2++] = buffer[i2--];
+ buffer[i1--] = buffer[j1++];
+ buffer[j2++] = buffer[i2--];
+ buffer[i1--] = buffer[j1++];
+ buffer[j2++] = buffer[i2--];
+ buffer[i1--] = buffer[j1++];
+ buffer[j2++] = buffer[i2--];
+
+ this.filter(buffer, bufferPadding, height, v0, bufferOut);
+
+ k = u;
+ l = bufferPadding;
+ for (var v = 0; v < height; v++, k += width, l++)
+ items[k] = bufferOut[l];
+ }
+ return {
+ width: width,
+ height: height,
+ items: items
+ };
+ };
+ return Transform;
+ })();
+
+ // Section 3.8.2 Irreversible 9-7 filter
+ var IrreversibleTransform = (function IrreversibleTransformClosure() {
+ function IrreversibleTransform() {
+ Transform.call(this);
+ }
+
+ IrreversibleTransform.prototype = Object.create(Transform.prototype);
+ IrreversibleTransform.prototype.filter =
+ function irreversibleTransformFilter(y, offset, length, i0, x) {
+ var i0_ = Math.floor(i0 / 2);
+ var i1_ = Math.floor((i0 + length) / 2);
+ var offset_ = offset - (i0 % 1);
+
+ var alpha = -1.586134342059924;
+ var beta = -0.052980118572961;
+ var gamma = 0.882911075530934;
+ var delta = 0.443506852043971;
+ var K = 1.230174104914001;
+ var K_ = 1 / K;
+
+ // step 1
+ var j = offset_ - 2;
+ for (var n = i0_ - 1, nn = i1_ + 2; n < nn; n++, j += 2)
+ x[j] = K * y[j];
+
+ // step 2
+ var j = offset_ - 3;
+ for (var n = i0_ - 2, nn = i1_ + 2; n < nn; n++, j += 2)
+ x[j] = K_ * y[j];
+
+ // step 3
+ var j = offset_ - 2;
+ for (var n = i0_ - 1, nn = i1_ + 2; n < nn; n++, j += 2)
+ x[j] -= delta * (x[j - 1] + x[j + 1]);
+
+ // step 4
+ var j = offset_ - 1;
+ for (var n = i0_ - 1, nn = i1_ + 1; n < nn; n++, j += 2)
+ x[j] -= gamma * (x[j - 1] + x[j + 1]);
+
+ // step 5
+ var j = offset_;
+ for (var n = i0_, nn = i1_ + 1; n < nn; n++, j += 2)
+ x[j] -= beta * (x[j - 1] + x[j + 1]);
+
+ // step 6
+ var j = offset_ + 1;
+ for (var n = i0_, nn = i1_; n < nn; n++, j += 2)
+ x[j] -= alpha * (x[j - 1] + x[j + 1]);
+ };
+
+ return IrreversibleTransform;
+ })();
+
+ // Section 3.8.1 Reversible 5-3 filter
+ var ReversibleTransform = (function ReversibleTransformClosure() {
+ function ReversibleTransform() {
+ Transform.call(this);
+ }
+
+ ReversibleTransform.prototype = Object.create(Transform.prototype);
+ ReversibleTransform.prototype.filter =
+ function reversibleTransformFilter(y, offset, length, i0, x) {
+ var i0_ = Math.floor(i0 / 2);
+ var i1_ = Math.floor((i0 + length) / 2);
+ var offset_ = offset - (i0 % 1);
+
+ for (var n = i0_, nn = i1_ + 1, j = offset_; n < nn; n++, j += 2)
+ x[j] = y[j] - Math.floor((y[j - 1] + y[j + 1] + 2) / 4);
+
+ for (var n = i0_, nn = i1_, j = offset_ + 1; n < nn; n++, j += 2)
+ x[j] = y[j] + Math.floor((x[j - 1] + x[j + 1]) / 2);
+ };
+
+ return ReversibleTransform;
+ })();
+
+ return JpxImage;
+})();
+