summaryrefslogtreecommitdiffstats
path: root/apps/media/js/jQuery.jPlayer.2.1.0.source/happyworm/jPlayer/JplayerMp4.as
blob: dcdc0655d0d4d9d5067e5399c1c24efec35903fc (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
/*
 * jPlayer Plugin for jQuery JavaScript Library
 * http://www.happyworm.com/jquery/jplayer
 *
 * Copyright (c) 2009 - 2011 Happyworm Ltd
 * Dual licensed under the MIT and GPL licenses.
 *  - http://www.opensource.org/licenses/mit-license.php
 *  - http://www.gnu.org/copyleft/gpl.html
 *
 * Author: Mark J Panaghiston
 * Date: 7th August 2011
 */

package happyworm.jPlayer {
	import flash.display.Sprite;

	import flash.media.Video;
	import flash.media.SoundTransform;

	import flash.net.NetConnection;
	import flash.net.NetStream;

	import flash.utils.Timer;

	import flash.events.NetStatusEvent;
	import flash.events.SecurityErrorEvent;
	import flash.events.TimerEvent;

	public class JplayerMp4 extends Sprite {
		
		public var myVideo:Video = new Video();
		private var myConnection:NetConnection;
		private var myStream:NetStream;
		
		private var myTransform:SoundTransform = new SoundTransform();

		public var myStatus:JplayerStatus = new JplayerStatus();
		
		private var timeUpdateTimer:Timer = new Timer(250, 0); // Matched to HTML event freq
		private var progressTimer:Timer = new Timer(250, 0); // Matched to HTML event freq
		private var seekingTimer:Timer = new Timer(100, 0); // Internal: How often seeking is checked to see if it is over.

		public function JplayerMp4(volume:Number) {
			myConnection = new NetConnection();
			myConnection.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);
			myConnection.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);
			myVideo.smoothing = true;
			this.addChild(myVideo);
			
			timeUpdateTimer.addEventListener(TimerEvent.TIMER, timeUpdateHandler);
			progressTimer.addEventListener(TimerEvent.TIMER, progressHandler);
			seekingTimer.addEventListener(TimerEvent.TIMER, seekingHandler);

			myStatus.volume = volume;
		}
		private function progressUpdates(active:Boolean):void {
			if(active) {
				progressTimer.start();
			} else {
				progressTimer.stop();
			}
		}
		private function progressHandler(e:TimerEvent):void {
			if(myStatus.isLoading) {
				if(getLoadRatio() == 1) { // Close as can get to a loadComplete event since client.onPlayStatus only works with FMS
					this.dispatchEvent(new JplayerEvent(JplayerEvent.DEBUG_MSG, myStatus, "progressHandler: loadComplete"));
					myStatus.loaded();
					progressUpdates(false);
				}
			}
			progressEvent();
		}
		private function progressEvent():void {
			this.dispatchEvent(new JplayerEvent(JplayerEvent.DEBUG_MSG, myStatus, "progressEvent:"));
			updateStatusValues();
			this.dispatchEvent(new JplayerEvent(JplayerEvent.JPLAYER_PROGRESS, myStatus));
		}
		private function timeUpdates(active:Boolean):void {
			if(active) {
				timeUpdateTimer.start();
			} else {
				timeUpdateTimer.stop();
			}
		}
		private function timeUpdateHandler(e:TimerEvent):void {
			timeUpdateEvent();
		}
		private function timeUpdateEvent():void {
			updateStatusValues();
			this.dispatchEvent(new JplayerEvent(JplayerEvent.JPLAYER_TIMEUPDATE, myStatus));
		}
		private function seeking(active:Boolean):void {
			if(active) {
				if(!myStatus.isSeeking) {
					seekingEvent();
				}
				seekingTimer.start();
			} else {
				if(myStatus.isSeeking) {
					seekedEvent();
				}
				seekingTimer.stop();
			}
		}
		private function seekingHandler(e:TimerEvent):void {
			if(getSeekTimeRatio() <= getLoadRatio()) {
				seeking(false);
				if(myStatus.playOnSeek) {
					myStatus.playOnSeek = false; // Capture the flag.
					play(myStatus.pausePosition); // Must pass time or the seek time is never set.
				} else {
					pause(myStatus.pausePosition); // Must pass time or the stream.time is read.
				}
			} else if(myStatus.metaDataReady && myStatus.pausePosition > myStatus.duration) {
				// Illegal seek time
				seeking(false);
				pause(0);
			}
		}
		private function seekingEvent():void {
			myStatus.isSeeking = true;
			updateStatusValues();
			this.dispatchEvent(new JplayerEvent(JplayerEvent.JPLAYER_SEEKING, myStatus));
		}
		private function seekedEvent():void {
			myStatus.isSeeking = false;
			updateStatusValues();
			this.dispatchEvent(new JplayerEvent(JplayerEvent.JPLAYER_SEEKED, myStatus));
		}
		private function netStatusHandler(e:NetStatusEvent):void {
			this.dispatchEvent(new JplayerEvent(JplayerEvent.DEBUG_MSG, myStatus, "netStatusHandler: '" + e.info.code + "'"));
			switch(e.info.code) {
				case "NetConnection.Connect.Success":
					connectStream();
					break;
				case "NetStream.Play.Start":
					// This event code occurs once, when the media is opened. Equiv to loadOpen() in mp3 player.
					myStatus.loading();
					this.dispatchEvent(new JplayerEvent(JplayerEvent.JPLAYER_LOADSTART, myStatus));
					progressUpdates(true);
					// See onMetaDataHandler() for other condition, since duration is vital.
					break;
				case "NetStream.Play.Stop":
					this.dispatchEvent(new JplayerEvent(JplayerEvent.DEBUG_MSG, myStatus, "NetStream.Play.Stop: getDuration() - getCurrentTime() = " + (getDuration() - getCurrentTime())));

					// Check if media is at the end (or close) otherwise this was due to download bandwidth stopping playback. ie., Download is not fast enough.
					if(Math.abs(getDuration() - getCurrentTime()) < 150) { // Testing found 150ms worked best for M4A files, where playHead(99.9) caused a stuck state due to firing with ~116ms left to play.
						endedEvent();
					}
					break;
				case "NetStream.Seek.InvalidTime":
					// Used for capturing invalid set times and clicks on the end of the progress bar.
					endedEvent();
					break;
				case "NetStream.Play.StreamNotFound":
					myStatus.error(); // Resets status except the src, and it sets srcError property.
					this.dispatchEvent(new JplayerEvent(JplayerEvent.JPLAYER_ERROR, myStatus));
					break;
			}
			// "NetStream.Seek.Notify" event code is not very useful. It occurs after every seek(t) command issued and does not appear to wait for the media to be ready.
		}
		private function endedEvent():void {
			var wasPlaying:Boolean = myStatus.isPlaying;
			pause(0);
			timeUpdates(false);
			timeUpdateEvent();
			if(wasPlaying) {
				this.dispatchEvent(new JplayerEvent(JplayerEvent.JPLAYER_ENDED, myStatus));
			}
		}
		private function securityErrorHandler(event:SecurityErrorEvent):void {
			this.dispatchEvent(new JplayerEvent(JplayerEvent.DEBUG_MSG, myStatus, "securityErrorHandler."));
		}
		private function connectStream():void {
			this.dispatchEvent(new JplayerEvent(JplayerEvent.DEBUG_MSG, myStatus, "connectStream."));
			var customClient:Object = new Object();
			customClient.onMetaData = onMetaDataHandler;
			// customClient.onPlayStatus = onPlayStatusHandler; // According to the forums and my tests, onPlayStatus only works with FMS (Flash Media Server).
			myStream = null;
			myStream = new NetStream(myConnection);
			myStream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);
			myStream.client = customClient;
			myVideo.attachNetStream(myStream);
			setVolume(myStatus.volume);
			myStream.play(myStatus.src);
		}
		public function setFile(src:String):void {
			if(myStream != null) {
				myStream.close();
			}
			myVideo.clear();
			progressUpdates(false);
			timeUpdates(false);

			myStatus.reset();
			myStatus.src = src;
			myStatus.srcSet = true;
			timeUpdateEvent();
		}
		public function clearFile():void {
			setFile("");
			myStatus.srcSet = false;
		}
		public function load():Boolean {
			if(myStatus.loadRequired()) {
				myStatus.startingDownload();
				myConnection.connect(null);
				return true;
			} else {
				return false;
			}
		}
		public function play(time:Number = NaN):Boolean {
			var wasPlaying:Boolean = myStatus.isPlaying;

			if(!isNaN(time) && myStatus.srcSet) {
				if(myStatus.isPlaying) {
					myStream.pause();
					myStatus.isPlaying = false;
				}
				myStatus.pausePosition = time;
			}

			if(myStatus.isStartingDownload) {
				myStatus.playOnLoad = true; // Raise flag, captured in onMetaDataHandler()
				return true;
			} else if(myStatus.loadRequired()) {
				myStatus.playOnLoad = true; // Raise flag, captured in onMetaDataHandler()
				return load();
			} else if((myStatus.isLoading || myStatus.isLoaded) && !myStatus.isPlaying) {
				if(myStatus.metaDataReady && myStatus.pausePosition > myStatus.duration) { // The time is invalid, ie., past the end.
					myStream.pause(); // Since it is playing by default at this point.
					myStatus.pausePosition = 0;
					myStream.seek(0);
					timeUpdates(false);
					timeUpdateEvent();
					if(wasPlaying) { // For when playing and then get a play(huge)
						this.dispatchEvent(new JplayerEvent(JplayerEvent.JPLAYER_PAUSE, myStatus));
					}
				} else if(getSeekTimeRatio() > getLoadRatio()) { // Use an estimate based on the downloaded amount
					myStatus.playOnSeek = true;
					seeking(true);
					myStream.pause(); // Since it is playing by default at this point.
				} else {
					if(!isNaN(time)) { // Avoid using seek() when it is already correct.
						myStream.seek(myStatus.pausePosition/1000); // Since time is in ms and seek() takes seconds
					}
					myStatus.isPlaying = true; // Set immediately before playing. Could affects events.
					myStream.resume();
					timeUpdates(true);
					if(!wasPlaying) {
						this.dispatchEvent(new JplayerEvent(JplayerEvent.JPLAYER_PLAY, myStatus));
					}
				}
				return true;
			} else {
				return false;
			}
		}
		public function pause(time:Number = NaN):Boolean {
			myStatus.playOnLoad = false; // Reset flag in case load/play issued immediately before this command, ie., before onMetadata() event.
			myStatus.playOnSeek = false; // Reset flag in case play(time) issued before the command and is still seeking to time set.

			var wasPlaying:Boolean = myStatus.isPlaying;

			// To avoid possible loops with timeupdate and pause(time). A pause() does not have the problem.
			var alreadyPausedAtTime:Boolean = false;
			if(!isNaN(time) && myStatus.pausePosition == time) {
				alreadyPausedAtTime = true;
			}

			// Need to wait for metadata to load before ever issuing a pause. The metadata handler will call this function if needed, when ready.
			if(myStream != null && myStatus.metaDataReady) { // myStream is a null until the 1st media is loaded. ie., The 1st ever setMedia being followed by a pause() or pause(t).
				myStream.pause();
			}
			if(myStatus.isPlaying) {
				myStatus.isPlaying = false;
				myStatus.pausePosition = myStream.time * 1000;
			}
			
			if(!isNaN(time) && myStatus.srcSet) {
				myStatus.pausePosition = time;
			}

			if(wasPlaying) {
				this.dispatchEvent(new JplayerEvent(JplayerEvent.JPLAYER_PAUSE, myStatus));
			}

			if(myStatus.isStartingDownload) {
				return true;
			} else if(myStatus.loadRequired()) {
				if(time > 0) { // We do not want the stop() command, which does pause(0), causing a load operation.
					return load();
				} else {
					return true; // Technically the pause(0) succeeded. ie., It did nothing, since nothing was required.
				}
			} else if(myStatus.isLoading || myStatus.isLoaded) {
				if(myStatus.metaDataReady && myStatus.pausePosition > myStatus.duration) { // The time is invalid, ie., past the end.
					myStatus.pausePosition = 0;
					myStream.seek(0);
					seekedEvent(); // Deals with seeking effect when using setMedia() then pause(huge). NB: There is no preceeding seeking event.
				} else if(!isNaN(time)) {
					if(getSeekTimeRatio() > getLoadRatio()) { // Use an estimate based on the downloaded amount
						seeking(true);
					} else {
						if(myStatus.metaDataReady) { // Otherwise seek(0) will stop the metadata loading.
							myStream.seek(myStatus.pausePosition/1000);
						}
					}
				}
				timeUpdates(false);
				// Need to be careful with timeupdate event, otherwise a pause in a timeupdate event can cause a loop.
				// Neither pause() nor pause(time) will cause a timeupdate loop.
				if(wasPlaying || !isNaN(time) && !alreadyPausedAtTime) {
					timeUpdateEvent();
				}
				return true;
			} else {
				return false;
			}
		}
		public function playHead(percent:Number):Boolean {
			var time:Number = percent * getDuration() * getLoadRatio() / 100;
			if(myStatus.isPlaying || myStatus.playOnLoad || myStatus.playOnSeek) {
				return play(time);
			} else {
				return pause(time);
			}
		}
		public function setVolume(v:Number):void {
			myStatus.volume = v;
			myTransform.volume = v;
			if(myStream != null) {
				myStream.soundTransform = myTransform;
			}
		}
		private function updateStatusValues():void {
			myStatus.seekPercent = 100 * getLoadRatio();
			myStatus.currentTime = getCurrentTime();
			myStatus.currentPercentRelative = 100 * getCurrentRatioRel();
			myStatus.currentPercentAbsolute = 100 * getCurrentRatioAbs();
			myStatus.duration = getDuration();
		}
		public function getLoadRatio():Number {
			if((myStatus.isLoading || myStatus.isLoaded) && myStream.bytesTotal > 0) {
				return myStream.bytesLoaded / myStream.bytesTotal;
			} else {
				return 0;
			}
		}
		public function getDuration():Number {
			return myStatus.duration; // Set from meta data.
		}
		public function getCurrentTime():Number {
			if(myStatus.isPlaying) {
				return myStream.time * 1000;
			} else {
				return myStatus.pausePosition;
			}
		}
		public function getCurrentRatioRel():Number {
			if((getLoadRatio() > 0) && (getCurrentRatioAbs() <= getLoadRatio())) {
				return getCurrentRatioAbs() / getLoadRatio();
			} else {
				return 0;
			}
		}
		public function getCurrentRatioAbs():Number {
			if(getDuration() > 0) {
				return getCurrentTime() / getDuration();
			} else {
				return 0;
			}
		}
		public function getSeekTimeRatio():Number {
			if(getDuration() > 0) {
				return myStatus.pausePosition / getDuration();
			} else {
				return 1;
			}
		}
		public function onMetaDataHandler(info:Object):void { // Used in connectStream() in myStream.client object.
			// This event occurs when jumping to the start of static files! ie., seek(0) will cause this event to occur.
			if(!myStatus.metaDataReady) {
				this.dispatchEvent(new JplayerEvent(JplayerEvent.DEBUG_MSG, myStatus, "onMetaDataHandler: " + info.duration + " | " + info.width + "x" + info.height));

				myStatus.metaDataReady = true; // Set flag so that this event only effects jPlayer the 1st time.
				myStatus.metaData = info;
				myStatus.duration = info.duration * 1000; // Only available via Meta Data.
				if(info.width != undefined) {
					myVideo.width = info.width;
				}
				if(info.height != undefined) {
					myVideo.height = info.height;
				}

				if(myStatus.playOnLoad) {
					myStatus.playOnLoad = false; // Capture the flag
					if(myStatus.pausePosition > 0 ) { // Important for setMedia followed by play(time).
						play(myStatus.pausePosition);
					} else {
						play(); // Not always sending pausePosition avoids the extra seek(0) for a normal play() command.
					}
				} else {
					pause(myStatus.pausePosition); // Always send the pausePosition. Important for setMedia() followed by pause(time). Deals with not reading stream.time with setMedia() and play() immediately followed by stop() or pause(0)
				}
				this.dispatchEvent(new JplayerEvent(JplayerEvent.JPLAYER_LOADEDMETADATA, myStatus));
			} else {
				this.dispatchEvent(new JplayerEvent(JplayerEvent.DEBUG_MSG, myStatus, "onMetaDataHandler: Already read (NO EFFECT)"));
			}
		}
	}
}