blob: d0d78cb1fd603fbb7eb08f1cebcd25ca3e39237b (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
|
<?php
/**
* @copyright 2016 Roeland Jago Douma <roeland@famdouma.nl>
*
* @author Roeland Jago Douma <roeland@famdouma.nl>
*
* @license GNU AGPL version 3 or any later version
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
namespace OC\Repair\NC11;
use OC\SystemConfig;
use OCP\Files\File;
use OCP\Files\Folder;
use OCP\Files\IAppData;
use OCP\Files\IRootFolder;
use OCP\Files\NotFoundException;
use OCP\IUser;
use OCP\IUserManager;
use OCP\Migration\IOutput;
use OCP\Migration\IRepairStep;
class MoveAvatars implements IRepairStep {
/** @var IUserManager */
private $userManager;
/** @var IRootFolder */
private $rootFolder;
/** @var IAppData */
private $appData;
/** @var SystemConfig */
private $systemConfig;
/**
* MoveAvatars constructor.
*
* @param IUserManager $userManager
* @param IRootFolder $rootFolder
* @param IAppData $appData
* @param SystemConfig $systemConfig
*/
public function __construct(IUserManager $userManager,
IRootFolder $rootFolder,
IAppData $appData,
SystemConfig $systemConfig) {
$this->userManager = $userManager;
$this->rootFolder = $rootFolder;
$this->appData = $appData;
$this->systemConfig = $systemConfig;
}
/**
* @return string
*/
public function getName() {
return 'Move avatars to AppData folder';
}
public function run(IOutput $output) {
if ($this->systemConfig->getValue('enable_avatars', true) === false) {
$output->info('Avatars are disabled');
} else {
$output->startProgress($this->userCount());
$this->moveAvatar($output);
$output->finishProgress();
}
}
private function moveAvatar(IOutput $output) {
$this->userManager->callForAllUsers(function (IUser $user) use ($output) {
if ($user->getLastLogin() !== 0) {
$uid = $user->getUID();
\OC\Files\Filesystem::initMountPoints($uid);
/** @var Folder $userFolder */
$userFolder = $this->rootFolder->get($uid);
try {
$userData = $this->appData->getFolder($uid);
} catch (NotFoundException $e) {
$userData = $this->appData->newFolder($uid);
}
$regex = '/^avatar\.([0-9]+\.)?(jpg|png)$/';
$avatars = $userFolder->getDirectoryListing();
foreach ($avatars as $avatar) {
/** @var File $avatar */
if (preg_match($regex, $avatar->getName())) {
/*
* This is not the most effective but it is the most abstract way
* to handle this. Avatars should be small anyways.
*/
$newAvatar = $userData->newFile($avatar->getName());
$newAvatar->putContent($avatar->getContent());
$avatar->delete();
}
}
}
$output->advance();
});
}
/**
* @return int
*/
private function userCount() {
$backends = $this->userManager->countUsers();
$count = 0;
foreach ($backends as $backend => $amount) {
$count += $amount;
}
return $count;
}
}
|