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Diffstat (limited to 'vendor/gems/coderay-0.9.7/lib/coderay.rb')
-rw-r--r-- | vendor/gems/coderay-0.9.7/lib/coderay.rb | 322 |
1 files changed, 0 insertions, 322 deletions
diff --git a/vendor/gems/coderay-0.9.7/lib/coderay.rb b/vendor/gems/coderay-0.9.7/lib/coderay.rb deleted file mode 100644 index 3e2d10b7e..000000000 --- a/vendor/gems/coderay-0.9.7/lib/coderay.rb +++ /dev/null @@ -1,322 +0,0 @@ -# = CodeRay Library -# -# CodeRay is a Ruby library for syntax highlighting. -# -# I try to make CodeRay easy to use and intuitive, but at the same time fully featured, complete, -# fast and efficient. -# -# See README. -# -# It consists mainly of -# * the main engine: CodeRay (Scanners::Scanner, Tokens/TokenStream, Encoders::Encoder), PluginHost -# * the scanners in CodeRay::Scanners -# * the encoders in CodeRay::Encoders -# -# Here's a fancy graphic to light up this gray docu: -# -# http://cycnus.de/raindark/coderay/scheme.png -# -# == Documentation -# -# See CodeRay, Encoders, Scanners, Tokens. -# -# == Usage -# -# Remember you need RubyGems to use CodeRay, unless you have it in your load path. Run Ruby with -# -rubygems option if required. -# -# === Highlight Ruby code in a string as html -# -# require 'coderay' -# print CodeRay.scan('puts "Hello, world!"', :ruby).html -# -# # prints something like this: -# puts <span class="s">"Hello, world!"</span> -# -# -# === Highlight C code from a file in a html div -# -# require 'coderay' -# print CodeRay.scan(File.read('ruby.h'), :c).div -# print CodeRay.scan_file('ruby.h').html.div -# -# You can include this div in your page. The used CSS styles can be printed with -# -# % coderay_stylesheet -# -# === Highlight without typing too much -# -# If you are one of the hasty (or lazy, or extremely curious) people, just run this file: -# -# % ruby -rubygems /path/to/coderay/coderay.rb > example.html -# -# and look at the file it created in your browser. -# -# = CodeRay Module -# -# The CodeRay module provides convenience methods for the engine. -# -# * The +lang+ and +format+ arguments select Scanner and Encoder to use. These are -# simply lower-case symbols, like <tt>:python</tt> or <tt>:html</tt>. -# * All methods take an optional hash as last parameter, +options+, that is send to -# the Encoder / Scanner. -# * Input and language are always sorted in this order: +code+, +lang+. -# (This is in alphabetical order, if you need a mnemonic ;) -# -# You should be able to highlight everything you want just using these methods; -# so there is no need to dive into CodeRay's deep class hierarchy. -# -# The examples in the demo directory demonstrate common cases using this interface. -# -# = Basic Access Ways -# -# Read this to get a general view what CodeRay provides. -# -# == Scanning -# -# Scanning means analysing an input string, splitting it up into Tokens. -# Each Token knows about what type it is: string, comment, class name, etc. -# -# Each +lang+ (language) has its own Scanner; for example, <tt>:ruby</tt> code is -# handled by CodeRay::Scanners::Ruby. -# -# CodeRay.scan:: Scan a string in a given language into Tokens. -# This is the most common method to use. -# CodeRay.scan_file:: Scan a file and guess the language using FileType. -# -# The Tokens object you get from these methods can encode itself; see Tokens. -# -# == Encoding -# -# Encoding means compiling Tokens into an output. This can be colored HTML or -# LaTeX, a textual statistic or just the number of non-whitespace tokens. -# -# Each Encoder provides output in a specific +format+, so you select Encoders via -# formats like <tt>:html</tt> or <tt>:statistic</tt>. -# -# CodeRay.encode:: Scan and encode a string in a given language. -# CodeRay.encode_tokens:: Encode the given tokens. -# CodeRay.encode_file:: Scan a file, guess the language using FileType and encode it. -# -# == Streaming -# -# Streaming saves RAM by running Scanner and Encoder in some sort of -# pipe mode; see TokenStream. -# -# CodeRay.scan_stream:: Scan in stream mode. -# -# == All-in-One Encoding -# -# CodeRay.encode:: Highlight a string with a given input and output format. -# -# == Instanciating -# -# You can use an Encoder instance to highlight multiple inputs. This way, the setup -# for this Encoder must only be done once. -# -# CodeRay.encoder:: Create an Encoder instance with format and options. -# CodeRay.scanner:: Create an Scanner instance for lang, with '' as default code. -# -# To make use of CodeRay.scanner, use CodeRay::Scanner::code=. -# -# The scanning methods provide more flexibility; we recommend to use these. -# -# == Reusing Scanners and Encoders -# -# If you want to re-use scanners and encoders (because that is faster), see -# CodeRay::Duo for the most convenient (and recommended) interface. -module CodeRay - - $CODERAY_DEBUG ||= false - - # Version: Major.Minor.Teeny[.Revision] - # Major: 0 for pre-stable, 1 for stable - # Minor: feature milestone - # Teeny: development state, 0 for pre-release - # Revision: Subversion Revision number (generated on rake gem:make) - VERSION = '0.9.7' - - require 'coderay/tokens' - require 'coderay/token_classes' - require 'coderay/scanner' - require 'coderay/encoder' - require 'coderay/duo' - require 'coderay/style' - - - class << self - - # Scans the given +code+ (a String) with the Scanner for +lang+. - # - # This is a simple way to use CodeRay. Example: - # require 'coderay' - # page = CodeRay.scan("puts 'Hello, world!'", :ruby).html - # - # See also demo/demo_simple. - def scan code, lang, options = {}, &block - scanner = Scanners[lang].new code, options, &block - scanner.tokenize - end - - # Scans +filename+ (a path to a code file) with the Scanner for +lang+. - # - # If +lang+ is :auto or omitted, the CodeRay::FileType module is used to - # determine it. If it cannot find out what type it is, it uses - # CodeRay::Scanners::Plaintext. - # - # Calls CodeRay.scan. - # - # Example: - # require 'coderay' - # page = CodeRay.scan_file('some_c_code.c').html - def scan_file filename, lang = :auto, options = {}, &block - file = IO.read filename - if lang == :auto - require 'coderay/helpers/file_type' - lang = FileType.fetch filename, :plaintext, true - end - scan file, lang, options = {}, &block - end - - # Scan the +code+ (a string) with the scanner for +lang+. - # - # Calls scan. - # - # See CodeRay.scan. - def scan_stream code, lang, options = {}, &block - options[:stream] = true - scan code, lang, options, &block - end - - # Encode a string in Streaming mode. - # - # This starts scanning +code+ with the the Scanner for +lang+ - # while encodes the output with the Encoder for +format+. - # +options+ will be passed to the Encoder. - # - # See CodeRay::Encoder.encode_stream - def encode_stream code, lang, format, options = {} - encoder(format, options).encode_stream code, lang, options - end - - # Encode a string. - # - # This scans +code+ with the the Scanner for +lang+ and then - # encodes it with the Encoder for +format+. - # +options+ will be passed to the Encoder. - # - # See CodeRay::Encoder.encode - def encode code, lang, format, options = {} - encoder(format, options).encode code, lang, options - end - - # Highlight a string into a HTML <div>. - # - # CSS styles use classes, so you have to include a stylesheet - # in your output. - # - # See encode. - def highlight code, lang, options = { :css => :class }, format = :div - encode code, lang, format, options - end - - # Encode pre-scanned Tokens. - # Use this together with CodeRay.scan: - # - # require 'coderay' - # - # # Highlight a short Ruby code example in a HTML span - # tokens = CodeRay.scan '1 + 2', :ruby - # puts CodeRay.encode_tokens(tokens, :span) - # - def encode_tokens tokens, format, options = {} - encoder(format, options).encode_tokens tokens, options - end - - # Encodes +filename+ (a path to a code file) with the Scanner for +lang+. - # - # See CodeRay.scan_file. - # Notice that the second argument is the output +format+, not the input language. - # - # Example: - # require 'coderay' - # page = CodeRay.encode_file 'some_c_code.c', :html - def encode_file filename, format, options = {} - tokens = scan_file filename, :auto, get_scanner_options(options) - encode_tokens tokens, format, options - end - - # Highlight a file into a HTML <div>. - # - # CSS styles use classes, so you have to include a stylesheet - # in your output. - # - # See encode. - def highlight_file filename, options = { :css => :class }, format = :div - encode_file filename, format, options - end - - # Finds the Encoder class for +format+ and creates an instance, passing - # +options+ to it. - # - # Example: - # require 'coderay' - # - # stats = CodeRay.encoder(:statistic) - # stats.encode("puts 17 + 4\n", :ruby) - # - # puts '%d out of %d tokens have the kind :integer.' % [ - # stats.type_stats[:integer].count, - # stats.real_token_count - # ] - # #-> 2 out of 4 tokens have the kind :integer. - def encoder format, options = {} - Encoders[format].new options - end - - # Finds the Scanner class for +lang+ and creates an instance, passing - # +options+ to it. - # - # See Scanner.new. - def scanner lang, options = {} - Scanners[lang].new '', options - end - - # Extract the options for the scanner from the +options+ hash. - # - # Returns an empty Hash if <tt>:scanner_options</tt> is not set. - # - # This is used if a method like CodeRay.encode has to provide options - # for Encoder _and_ scanner. - def get_scanner_options options - options.fetch :scanner_options, {} - end - - end - - # This Exception is raised when you try to stream with something that is not - # capable of streaming. - class NotStreamableError < Exception - def initialize obj - @obj = obj - end - - def to_s - '%s is not Streamable!' % @obj.class - end - end - - # A dummy module that is included by subclasses of CodeRay::Scanner an CodeRay::Encoder - # to show that they are able to handle streams. - module Streamable - end - -end - -# Run a test script. -if $0 == __FILE__ - $stderr.print 'Press key to print demo.'; gets - # Just use this file as an example of Ruby code. - code = File.read(__FILE__)[/module CodeRay.*/m] - print CodeRay.scan(code, :ruby).html -end |