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-rw-r--r--contrib/lua-lpeg/lptree.h77
1 files changed, 77 insertions, 0 deletions
diff --git a/contrib/lua-lpeg/lptree.h b/contrib/lua-lpeg/lptree.h
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+++ b/contrib/lua-lpeg/lptree.h
@@ -0,0 +1,77 @@
+/*
+** $Id: lptree.h,v 1.2 2013/03/24 13:51:12 roberto Exp $
+*/
+
+#if !defined(lptree_h)
+#define lptree_h
+
+
+#include "lptypes.h"
+
+
+/*
+** types of trees
+*/
+typedef enum TTag {
+ TChar = 0, TSet, TAny, /* standard PEG elements */
+ TTrue, TFalse,
+ TRep,
+ TSeq, TChoice,
+ TNot, TAnd,
+ TCall,
+ TOpenCall,
+ TRule, /* sib1 is rule's pattern, sib2 is 'next' rule */
+ TGrammar, /* sib1 is initial (and first) rule */
+ TBehind, /* match behind */
+ TCapture, /* regular capture */
+ TRunTime /* run-time capture */
+} TTag;
+
+/* number of siblings for each tree */
+extern const byte numsiblings[];
+
+
+/*
+** Tree trees
+** The first sibling of a tree (if there is one) is immediately after
+** the tree. A reference to a second sibling (ps) is its position
+** relative to the position of the tree itself. A key in ktable
+** uses the (unique) address of the original tree that created that
+** entry. NULL means no data.
+*/
+typedef struct TTree {
+ byte tag;
+ byte cap; /* kind of capture (if it is a capture) */
+ unsigned short key; /* key in ktable for Lua data (0 if no key) */
+ union {
+ int ps; /* occasional second sibling */
+ int n; /* occasional counter */
+ } u;
+} TTree;
+
+
+/*
+** A complete pattern has its tree plus, if already compiled,
+** its corresponding code
+*/
+typedef struct Pattern {
+ union Instruction *code;
+ int codesize;
+ TTree tree[1];
+} Pattern;
+
+
+/* number of siblings for each tree */
+extern const byte numsiblings[];
+
+/* access to siblings */
+#define sib1(t) ((t) + 1)
+#define sib2(t) ((t) + (t)->u.ps)
+
+
+int luaopen_lpeg (lua_State *L);
+
+
+
+#endif
+