summaryrefslogtreecommitdiffstats
path: root/conf/lua
Commit message (Collapse)AuthorAgeFilesLines
* * Write symbols weights to rspamc outputVsevolod Stakhov2010-07-311-1/+1
| | | | | | * Improve logic of selecting rspamc version * Do not try to parse broken DNS replies * Add 'raw' flag to FROM_EXCESS_BASE64 rule (requested by citrin)
* * Fix lua representing of invalid ip (nil, not 255.255.255.255)Vsevolod Stakhov2010-07-271-1/+1
| | | | | * Fix R_TO_SEEMS_AUTO rule (by citrin) * Add multimap lua plugin
* * Add rspamd_log variable to lua plugins to access logging functionsVsevolod Stakhov2010-07-251-2/+4
| | | | | | | | | * Each part in rspamd task now can have parent part * Check for parts distance only for multipart/alternative subparts * Do not check attachements even if they are text (but attached as file) * Do not die if write (2) returned ENOSPACE while doing logging, turn on throttling mode instead (1 write try in a second) * Add ability to turn on debug for specific symbols * Add ability to configure dns timeouts and dns retransmits in config file
* * Adopt foreach for cmake 2.6Vsevolod Stakhov2010-07-191-1/+1
|
* * Make DNS resolver workingVsevolod Stakhov2010-07-081-1/+1
| | | | | | * Many improvements to rspamd test suite: now it CAN be used for testing rspamd functionality * Write DNS resolver tests * Fix issues with memory_pool mutexes and with creating of statfiles
* * Fix awfull bug in classifying when first statfile has twice weight than ↵Vsevolod Stakhov2010-05-141-1/+1
| | | | | | second... * Fix undisclosed recipients detection
* * Bugfixes:Vsevolod Stakhov2010-04-205-146/+147
| | | | | | | | | | - handle '\' characters in lua strings correctly - fix lua initialization - avoid of using global lua state (global L) - fix listen sockets hash to allow multiply workers of same type but on different listen sockets - fix modules options inserting to allow multiply options of the same name - fix parsing of lua options - fix lua rules
* * Add lua config for most common rulesVsevolod Stakhov2010-04-135-0/+382
* Reset lua state while reloading