#ifndef REPLXX_UTF8STRING_HXX_INCLUDED #define REPLXX_UTF8STRING_HXX_INCLUDED #include #include "unicodestring.hxx" namespace replxx { class Utf8String { private: typedef std::unique_ptr buffer_t; buffer_t _data; int _bufSize; public: Utf8String( void ) : _data() , _bufSize( 0 ) { } explicit Utf8String( UnicodeString const& src ) : _data() , _bufSize( 0 ) { assign( src, src.length() ); } Utf8String( UnicodeString const& src_, int len_ ) : _data() , _bufSize( 0 ) { assign( src_, len_ ); } void assign( UnicodeString const& str_ ) { assign( str_, str_.length() ); } void assign( UnicodeString const& str_, int len_ ) { int len( len_ * 4 ); realloc( len ); copyString32to8( _data.get(), len, str_.get(), len_ ); } void assign( std::string const& str_ ) { realloc( str_.length() ); strncpy( _data.get(), str_.c_str(), str_.length() ); } char const* get() const { return _data.get(); } private: void realloc( int reqLen ) { if ( ( reqLen + 1 ) > _bufSize ) { _bufSize = 1; while ( ( reqLen + 1 ) > _bufSize ) { _bufSize *= 2; } _data.reset( new char[_bufSize] ); memset( _data.get(), 0, _bufSize ); } _data[reqLen] = 0; return; } Utf8String(const Utf8String&) = delete; Utf8String& operator=(const Utf8String&) = delete; }; } #endif