# Writing rspamd rules In this tutorial, I describe how to create new rules for rspamd both lua and regexp ones. ## Introduction Rules are the essential part of spam filtering system and rspamd ships with some prepared rules. However, if you run your own system you might want to have your own rules for better spam filtering or better false positives rate. Rules are usually written in `lua` language, where you specify both custom logic and generic regular expressions. ## Configuration files Since rspamd is shipped with internal rules it is a good idea to store your custom rules and configuration in some separate file to avoid clash with the pre-built rules that might change from version to version. There are some possibilities for these purposes: - Local rules in lua should be stored in the file named `${CONFDIR}/lua/rspamd.local.lua` where `${CONFDIR}` is the directory where your configuration files are placed (e.g. `/etc/rspamd` or `/usr/local/etc/rspamd` for some systems) - Local configuration that **adds** options to rspamd should be placed in `${CONFDIR}/rspamd.conf.local` - Local configuration that **overrides** the default settings should be placed in `${CONFDIR}/rspamd.conf.override` Lua local configuration can be used for both override and extending: rspamd.lua: ~~~lua config['regexp']['symbol'] = '/some_re/' ~~~ rspamd.local.lua: ~~~lua config['regexp']['symbol1'] = '/other_re/' -- add 'symbol1' key to the table config['regexp']['symbol'] = '/override_re/' -- replace regexp for 'symbol' ~~~ For the configuration rules you can take a look at the following examples: rspamd.conf: ~~~nginx var1 = "value1"; section "name" { var2 = "value2"; } ~~~ rspamd.conf.local: ~~~nginx var1 = "value2"; section "name" { var3 = "value3"; } ~~~ Resulting config: ~~~nginx var1 = "value1"; var2 = "value2"; section "name" { var2 = "value2"; } section "name" { var3 = "value3"; } ~~~ Override example: rspamd.conf: ~~~nginx var1 = "value1"; section "name" { var2 = "value2"; } ~~~ rspamd.conf.override: ~~~nginx var1 = "value2"; section "name" { var3 = "value3"; } ~~~ Resulting config: ~~~nginx var1 = "value1"; # Note that var2 is removed completely section "name" { var3 = "value3"; } ~~~ The conjunction of `override` and `local` configs should allow to resolve complicated issues without having a Turing complete language to distinguish cases. ## Writing rules There are two main types of rules that are normally defined by rspamd: - `Lua` rules: pieces of code in lua programming language to work with messages processed - `Regexp` rules: regular expressions and combinations of regular expressions to match specific patterns Lua rules are useful to do some complex tasks: ask DNS, query redis or HTTP, examine some task specific details. Regexp rules are useful since they are optimized by rspamd heavily (especially when `hyperscan` is enabled) and allow to match custom patterns in headers, urls, text parts and even the whole message body. ### Rules weights Rules weights are usually defined in the `metrics` which contain the following data: - score triggers for different actions - symbols scores - symbols descriptions - symbol group definitions: + symbols in group + description of groups + joint group score limit For built-in rules scores are placed in the file called `${CONFDIR}/metrics.conf`, however, you have two possibilities to define scores for your rules: 1. Define scores in `rspamd.conf.local` as following: ~~~nginx metric "default" { symbol "MY_SYMBOL" { description = "my cool rule"; score = 1.5; } } ~~~ 2. Define scores directly in lua when describing symbol: ~~~lua -- regexp rule config['regexp']['MY_SYMBOL'] = { re = '/a/M & From=/blah/', score = 1.5, description = 'my cool rule', group = 'my symbols' } -- lua rule rspamd_config.MY_LUA_SYMBOL = { callback = function(task) -- Do something return true end score = -1.5, description = 'another cool rule', group = 'my symbols' } ~~~ ## Regexp rules Regexp rules are executed by `regexp` module of rspamd and you can find the detailed description of regexp syntax in [the module documentation](../modules/regexp.md) In this tutorial, I will give merely some performance considerations about regular expressions: * Prefer lightweight regexps, such as header or url regexps to heavy ones, such as mime or body regexps * If you need to match some text in the message's content, prefer `mime` regexp as they are executed on text content only * If you **really** need to match the whole messages, then you might also consider [trie](../modules/trie.md) module as it is significantly faster * Avoid complex regexps, avoid backtracing, avoid negative groups `(?!)`, avoid capturing patterns (replace with `(?:)`), avoid potentially empty patterns, e.g. `/^.*$/` Following these rules allows to create fast but still efficient rules. To add regexp rules you should use `config` global table that is defined in any lua file used by rspamd: ~~~lua config['regexp'] = {} -- Remove all regexp rules (including internal ones) local reconf = config['regexp'] -- Create alias for regexp configs local re1 = 'From=/foo@/H' -- Mind local here local re2 = '/blah/P' reconf['SYMBOL'] = { re = string.format('(%s) && !(%s)', re1, re2), -- use string.format to create expression score = 1.2, description = 'some description', condition = function(task) -- run this rule only if some condition is satisfied return true end, } ~~~ ## Lua rules Lua rules are more powerful than regexp ones but they are not optimized so heavily and can cause performance issues if written incorrectly. All lua rules accept a special parameter called `task` which represents a message scanned. ### Return values Each lua rule can return 0 or false meaning that the rule has not matched or true if the symbol should be inserted. In fact, you can return any positive or negative number which would be multiplied by rule's score, e.g. if rule score is `1.2`, then when your function returns `1` then symbol will have score `1.2`, and when your function returns `2.0` then the symbol will have score `2.4`. ### Rules conditions Like regexp rules, conditions are allowed for lua regexps, for example: ~~~lua rspamd_config.SYMBOL = { callback = function(task) return 1 end, score = 1.2, description = 'some description', condition = function(task) -- run this rule only if some condition is satisfied return true end, } ~~~ ### Useful task manipulations There are a number of methods in [task](../lua/task.md) objects. For example, you can get any parts in a message: ~~~lua rspamd_config.HTML_MESSAGE = { callback = function(task) local parts = task:get_text_parts() if parts then for i,p in ipairs(parts) do if p:is_html() then return 1 end end end return 0 end, score = -0.1, description = 'HTML included in message', } ~~~ You can get HTML information: ~~~lua local function check_html_image(task, min, max) local tp = task:get_text_parts() for _,p in ipairs(tp) do if p:is_html() then local hc = p:get_html() local len = p:get_length() if len >= min and len < max then local images = hc:get_images() if images then for _,i in ipairs(images) do if i['embedded'] then return true end end end end end end end rspamd_config.HTML_SHORT_LINK_IMG_1 = { callback = function(task) return check_html_image(task, 0, 1024) end, score = 3.0, group = 'html', description = 'Short html part (0..1K) with a link to an image' } ~~~ You can get message headers with full information passed: ~~~lua rspamd_config.SUBJ_ALL_CAPS = { callback = function(task) local util = require "rspamd_util" local sbj = task:get_header('Subject') if sbj then local stripped_subject = subject_re:search(sbj, false, true) if stripped_subject and stripped_subject[1] and stripped_subject[1][2] then sbj = stripped_subject[1][2] end if util.is_uppercase(sbj) then return true end end return false end, score = 3.0, group = 'headers', description = 'All capital letters in subject' } ~~~ You can also access HTTP headers, urls and other useful properties of rspamd tasks. Moreover, you can use global convenience modules exported by rspamd, such as [rspamd_util](../lua/util.md) or [rspamd_logger](../lua/logger.md) by requiring them in your rules: ~~~lua rspamd_config.SUBJ_ALL_CAPS = { callback = function(task) local util = require "rspamd_util" local logger = require "rspamd_logger" ... end, } ~~~ ## Asynchronous actions For asynchronous actions, such as redis access or DNS checks it is recommended to use dedicated callbacks, called symbol handlers. The difference to generic lua rules is that dedicated callbacks are not obliged to return value but they use method `task:insert_result(symbol, weight)` to indicate match. All lua plugins are implemented as symbol handlers. Here is a simple example of symbol handler that checks DNS: ~~~lua rspamd_config:register_symbol('SOME_SYMBOL', 1.0, function(task) local to_resolve = 'google.com' local logger = require "rspamd_logger" local dns_cb = function(resolver, to_resolve, results, err) if results then logger.infox(task, '<%1> host: [%2] resolved for symbol: %3', task:get_message_id(), to_resolve, 'RULE') task:insert_result(rule['symbol'], 1) end end task:get_resolver():resolve_a({ task=task, name = to_resolve, callback = dns_cb}) end) ~~~ You can also set the desired score and description if you'd like: ~~~lua rspamd_config:set_metric_symbol('SOME_SYMBOL', 1.2, 'some description') -- Table version if rule['score'] then if not rule['group'] then rule['group'] = 'whitelist' end rule['name'] = symbol rspamd_config:set_metric_symbol(rule) end ~~~ ## Difference between `config` and `rspamd_config` It might be confusing that there are two variables with a common meaning. That comes from the history of rspamd and was used previously for a purpose. However, currently `rspamd_config` represents the object that can do many things: * Get configuration options: ~~~lua rspamd_config:get_all_opts('section') ~~~ * Add maps: ~~~lua rule['map'] = rspamd_config:add_kv_map(rule['domains'], "Whitelist map for " .. symbol) ~~~ * Register callbacks for symbols: ~~~lua rspamd_config:register_symbol('SOME_SYMBOL', 1.0, some_functions) ~~~ * Register lua rules (note that `__newindex` metamethod is actually used here): ~~~lua rspamd_config.SYMBOL = {...} ~~~ * Register composites, prefilters, postfilters and so on On the contrary, `config` global is extremely simple: it's just a plain table of configuration options that is exactly the same as defined in `rspamd.conf` (and `rspamd.conf.local` or `rspamd.conf.override`). However, you can also use lua tables and even functions for some options. For example, `regexp` module also can accept `callback` argument: ~~~lua config['regexp']['SYMBOL'] = { callback = function(task) ... end, ... } ~~~ However, such a syntax is discouraged and is preserved mostly for compatibility reasons. ## Configuration applying order It might be unclear, but there is a strict order of configuration options application and replacements: 1. `rspamd.conf` and `rspamd.conf.local` are processed 2. `rspamd.conf.override` is processed and it **overrides** anything parsed on the previous step 3. **Lua** rules are loaded and they can override everything from the previous steps, with the important exception of rules scores, that are **NOT** overriden if the according symbol is also defined in some `metric` section 4. **Dynamic** configuration defined by webui (normally) is loaded and it can override rules scores or action scores from the previous steps ## Rules check order Rules in rspamd are checked in the following order: 1. **Prefilters**: checked every time and can stop all further processing by calling `task:set_pre_result()` 2. **All symbols***: can depend on each other by calling `rspamd_config:add_dependency(from, to)` 3. **Statistics**: is checked only when all symbols are checked 4. **Composites**: combine symbols to adjust the final results 5. **Post filters**: are executed even if a message is already rejected and symbols processing has been stopped