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/*
* Copyright 2024 Vsevolod Stakhov
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "lua_common.h"
#include "sqlite_utils.h"
/***
* @module rspamd_sqlite3
* This module provides routines to query sqlite3 databases
@example
local sqlite3 = require "rspamd_sqlite3"
local db = sqlite3.open("/tmp/db.sqlite")
if db then
db:exec([[ CREATE TABLE x (id INT, value TEXT); ]])
db:exec([[ INSERT INTO x VALUES (?1, ?2); ]], 1, 'test')
for row in db:rows([[ SELECT * FROM x ]]) do
print(string.format('%d -> %s', row.id, row.value))
end
end
*/
LUA_FUNCTION_DEF(sqlite3, open);
LUA_FUNCTION_DEF(sqlite3, sql);
LUA_FUNCTION_DEF(sqlite3, rows);
LUA_FUNCTION_DEF(sqlite3, close);
LUA_FUNCTION_DEF(sqlite3_stmt, close);
static const struct luaL_reg sqlitelib_f[] = {
LUA_INTERFACE_DEF(sqlite3, open),
{NULL, NULL}};
static const struct luaL_reg sqlitelib_m[] = {
LUA_INTERFACE_DEF(sqlite3, sql),
{"query", lua_sqlite3_sql},
{"exec", lua_sqlite3_sql},
LUA_INTERFACE_DEF(sqlite3, rows),
{"__tostring", rspamd_lua_class_tostring},
{"__gc", lua_sqlite3_close},
{NULL, NULL}};
static const struct luaL_reg sqlitestmtlib_m[] = {
{"__tostring", rspamd_lua_class_tostring},
{"__gc", lua_sqlite3_stmt_close},
{NULL, NULL}};
static void lua_sqlite3_push_row(lua_State *L, sqlite3_stmt *stmt);
static sqlite3 *
lua_check_sqlite3(lua_State *L, int pos)
{
void *ud = rspamd_lua_check_udata(L, pos, rspamd_sqlite3_classname);
luaL_argcheck(L, ud != NULL, pos, "'sqlite3' expected");
return ud ? *((sqlite3 **) ud) : NULL;
}
static sqlite3_stmt *
lua_check_sqlite3_stmt(lua_State *L, int pos)
{
void *ud = rspamd_lua_check_udata(L, pos, rspamd_sqlite3_stmt_classname);
luaL_argcheck(L, ud != NULL, pos, "'sqlite3_stmt' expected");
return ud ? *((sqlite3_stmt **) ud) : NULL;
}
/***
* @function rspamd_sqlite3.open(path)
* Opens sqlite3 database at the specified path. DB is created if not exists.
* @param {string} path path to db
* @return {sqlite3} sqlite3 handle
*/
static int
lua_sqlite3_open(lua_State *L)
{
const char *path = luaL_checkstring(L, 1);
sqlite3 *db, **pdb;
GError *err = NULL;
if (path == NULL) {
lua_pushnil(L);
return 1;
}
db = rspamd_sqlite3_open_or_create(NULL, path, NULL, 0, &err);
if (db == NULL) {
if (err) {
msg_err("cannot open db: %e", err);
g_error_free(err);
}
lua_pushnil(L);
return 1;
}
pdb = lua_newuserdata(L, sizeof(db));
*pdb = db;
rspamd_lua_setclass(L, rspamd_sqlite3_classname, -1);
return 1;
}
static void
lua_sqlite3_bind_statements(lua_State *L, int start, int end,
sqlite3_stmt *stmt)
{
int i, type, num = 1;
const char *str;
gsize slen;
double n;
g_assert(start <= end && start > 0 && end > 0);
for (i = start; i <= end; i++) {
type = lua_type(L, i);
switch (type) {
case LUA_TNUMBER:
n = lua_tonumber(L, i);
if (n == (double) ((int64_t) n)) {
sqlite3_bind_int64(stmt, num, n);
}
else {
sqlite3_bind_double(stmt, num, n);
}
num++;
break;
case LUA_TSTRING:
str = lua_tolstring(L, i, &slen);
sqlite3_bind_text(stmt, num, str, slen, SQLITE_TRANSIENT);
num++;
break;
default:
msg_err("invalid type at position %d: %s", i, lua_typename(L, type));
break;
}
}
}
/***
* @function rspamd_sqlite3:sql(query[, args..])
* Performs sqlite3 query replacing '?1', '?2' and so on with the subsequent args
* of the function
*
* @param {string} query SQL query
* @param {string|number} args... variable number of arguments
* @return {boolean} `true` if a statement has been successfully executed
*/
static int
lua_sqlite3_sql(lua_State *L)
{
LUA_TRACE_POINT;
sqlite3 *db = lua_check_sqlite3(L, 1);
const char *query = luaL_checkstring(L, 2);
sqlite3_stmt *stmt;
gboolean ret = FALSE;
int top = 1, rc;
if (db && query) {
if (sqlite3_prepare_v2(db, query, -1, &stmt, NULL) != SQLITE_OK) {
msg_err("cannot prepare query %s: %s", query, sqlite3_errmsg(db));
return luaL_error(L, sqlite3_errmsg(db));
}
else {
top = lua_gettop(L);
if (top > 2) {
/* Push additional arguments to sqlite3 */
lua_sqlite3_bind_statements(L, 3, top, stmt);
}
rc = sqlite3_step(stmt);
top = 1;
if (rc == SQLITE_ROW || rc == SQLITE_OK || rc == SQLITE_DONE) {
ret = TRUE;
if (rc == SQLITE_ROW) {
lua_sqlite3_push_row(L, stmt);
top = 2;
}
}
else {
msg_warn("sqlite3 error: %s", sqlite3_errmsg(db));
}
sqlite3_finalize(stmt);
}
}
lua_pushboolean(L, ret);
return top;
}
static void
lua_sqlite3_push_row(lua_State *L, sqlite3_stmt *stmt)
{
const char *str;
gsize slen;
int64_t num;
char numbuf[32];
int nresults, i, type;
nresults = sqlite3_column_count(stmt);
lua_createtable(L, 0, nresults);
for (i = 0; i < nresults; i++) {
lua_pushstring(L, sqlite3_column_name(stmt, i));
type = sqlite3_column_type(stmt, i);
switch (type) {
case SQLITE_INTEGER:
/*
* XXX: we represent int64 as strings, as we can nothing else to do
* about it portably
*/
num = sqlite3_column_int64(stmt, i);
rspamd_snprintf(numbuf, sizeof(numbuf), "%uL", num);
lua_pushstring(L, numbuf);
break;
case SQLITE_FLOAT:
lua_pushnumber(L, sqlite3_column_double(stmt, i));
break;
case SQLITE_TEXT:
slen = sqlite3_column_bytes(stmt, i);
str = sqlite3_column_text(stmt, i);
lua_pushlstring(L, str, slen);
break;
case SQLITE_BLOB:
slen = sqlite3_column_bytes(stmt, i);
str = sqlite3_column_blob(stmt, i);
lua_pushlstring(L, str, slen);
break;
default:
lua_pushboolean(L, 0);
break;
}
lua_settable(L, -3);
}
}
static int
lua_sqlite3_next_row(lua_State *L)
{
LUA_TRACE_POINT;
sqlite3_stmt *stmt = *(sqlite3_stmt **) lua_touserdata(L, lua_upvalueindex(1));
int rc;
if (stmt != NULL) {
rc = sqlite3_step(stmt);
if (rc == SQLITE_ROW) {
lua_sqlite3_push_row(L, stmt);
return 1;
}
}
lua_pushnil(L);
return 1;
}
/***
* @function rspamd_sqlite3:rows(query[, args..])
* Performs sqlite3 query replacing '?1', '?2' and so on with the subsequent args
* of the function. This function returns iterator suitable for loop construction:
*
* @param {string} query SQL query
* @param {string|number} args... variable number of arguments
* @return {function} iterator to get all rows
@example
for row in db:rows([[ SELECT * FROM x ]]) do
print(string.format('%d -> %s', row.id, row.value))
end
*/
static int
lua_sqlite3_rows(lua_State *L)
{
LUA_TRACE_POINT;
sqlite3 *db = lua_check_sqlite3(L, 1);
const char *query = luaL_checkstring(L, 2);
sqlite3_stmt *stmt, **pstmt;
int top;
if (db && query) {
if (sqlite3_prepare_v2(db, query, -1, &stmt, NULL) != SQLITE_OK) {
msg_err("cannot prepare query %s: %s", query, sqlite3_errmsg(db));
lua_pushstring(L, sqlite3_errmsg(db));
return lua_error(L);
}
else {
top = lua_gettop(L);
if (top > 2) {
/* Push additional arguments to sqlite3 */
lua_sqlite3_bind_statements(L, 3, top, stmt);
}
/* Create C closure */
pstmt = lua_newuserdata(L, sizeof(stmt));
*pstmt = stmt;
rspamd_lua_setclass(L, rspamd_sqlite3_stmt_classname, -1);
lua_pushcclosure(L, lua_sqlite3_next_row, 1);
}
}
else {
lua_pushnil(L);
}
return 1;
}
static int
lua_sqlite3_close(lua_State *L)
{
LUA_TRACE_POINT;
sqlite3 *db = lua_check_sqlite3(L, 1);
if (db) {
sqlite3_close(db);
}
return 0;
}
static int
lua_sqlite3_stmt_close(lua_State *L)
{
sqlite3_stmt *stmt = lua_check_sqlite3_stmt(L, 1);
if (stmt) {
sqlite3_finalize(stmt);
}
return 0;
}
static int
lua_load_sqlite3(lua_State *L)
{
lua_newtable(L);
luaL_register(L, NULL, sqlitelib_f);
return 1;
}
/**
* Open redis library
* @param L lua stack
* @return
*/
void luaopen_sqlite3(lua_State *L)
{
rspamd_lua_new_class(L, rspamd_sqlite3_classname, sqlitelib_m);
lua_pop(L, 1);
rspamd_lua_new_class(L, rspamd_sqlite3_stmt_classname, sqlitestmtlib_m);
lua_pop(L, 1);
rspamd_lua_add_preload(L, "rspamd_sqlite3", lua_load_sqlite3);
}
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