/* * SonarQube * Copyright (C) 2009-2023 SonarSource SA * mailto:info AT sonarsource DOT com * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 3 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ import classNames from 'classnames'; import * as React from 'react'; import ValidationInput from '../../components/controls/ValidationInput'; import { PROJECT_KEY_MAX_LEN } from '../../helpers/constants'; import { translate } from '../../helpers/l10n'; export interface ProjectKeyInputProps { error?: string; help?: string; label?: string; onProjectKeyChange: (e: React.ChangeEvent) => void; placeholder?: string; projectKey?: string; touched: boolean; validating?: boolean; autofocus?: boolean; } export default function ProjectKeyInput(props: ProjectKeyInputProps) { const { error, help, label, placeholder, projectKey, touched, validating, autofocus = false, } = props; const isInvalid = touched && error !== undefined; const isValid = touched && !validating && error === undefined; return ( ); }