/* * SonarQube * Copyright (C) 2009-2025 SonarSource SA * mailto:info AT sonarsource DOT com * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 3 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ package org.sonar.api.impl.utils; import java.security.SecureRandom; import java.util.concurrent.atomic.AtomicLong; import java.util.function.LongSupplier; import org.sonar.api.utils.System2; import static org.sonar.api.utils.Preconditions.checkArgument; /** * A subclass of {@link System2} which implementation of {@link System2#now()} always return a bigger value than the * previous returned value. *
* This class is intended to be used in Unit tests. *
*/ public class AlwaysIncreasingSystem2 extends System2 { private static final SecureRandom rnd = new SecureRandom(); private final AtomicLong now; private final long increment; private AlwaysIncreasingSystem2(LongSupplier initialValueSupplier, long increment) { checkArgument(increment > 0, "increment must be > 0"); long initialValue = initialValueSupplier.getAsLong(); checkArgument(initialValue >= 0, "Initial value must be >= 0"); this.now = new AtomicLong(initialValue); this.increment = increment; } public AlwaysIncreasingSystem2(long increment) { this(AlwaysIncreasingSystem2::randomInitialValue, increment); } public AlwaysIncreasingSystem2(long initialValue, int increment) { this(() -> initialValue, increment); } /** * Values returned by {@link #now()} will start with a random value and increment by 100. */ public AlwaysIncreasingSystem2() { this(AlwaysIncreasingSystem2::randomInitialValue, 100); } @Override public long now() { return now.getAndAdd(increment); } private static long randomInitialValue() { return Math.abs(rnd.nextInt(2_000_000)); } }