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authorchinhodado <chin.bimbo@gmail.com>2014-07-01 00:43:38 -0400
committerchinhodado <chin.bimbo@gmail.com>2014-07-01 00:43:38 -0400
commit8413579fba420ca0bfed28e46565402b925e9856 (patch)
tree4fac78de83aa9b59a6c933865ffde98230ca524f
parentbb0e6be2da0cea98c5303871c0be055f5f70d7a9 (diff)
downloadsvg.js-8413579fba420ca0bfed28e46565402b925e9856.tar.gz
svg.js-8413579fba420ca0bfed28e46565402b925e9856.zip
typo
-rwxr-xr-xREADME.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/README.md b/README.md
index a6546c7..7e1cd4e 100755
--- a/README.md
+++ b/README.md
@@ -1686,7 +1686,7 @@ Note that the `after()` method will never be called if the animation is looping
__`returns`: `SVG.FX`__
### to()
-Say you want to control the position of an animation with an external event, then the `to()` method will proove very useful:
+Say you want to control the position of an animation with an external event, then the `to()` method will prove to be very useful:
```javascript
var animate = draw.rect(100, 100).move(50, 50).animate('=').move(200, 200)